94 lines
2.8 KiB
RPMSpec
94 lines
2.8 KiB
RPMSpec
#
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# spec file for package vulkan
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#
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# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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%define version_unconverted 1.1.91
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Name: vulkan-loader
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%define lname libvulkan1
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Version: 1.1.91
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Release: 0
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Summary: Reference ICD loader for Vulkan
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License: MIT
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Group: Development/Libraries/C and C++
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Url: http://www.khronos.org/
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Source: Vulkan-Loader-%version.tar.xz
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BuildRequires: cmake >= 2.8.11
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BuildRequires: gcc-c++ >= 4.8
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BuildRequires: vulkan-headers >= %version
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BuildRequires: pkgconfig(pciaccess)
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BuildRequires: pkg-config
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BuildRequires: python3-base
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BuildRequires: pkgconfig(x11)
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BuildRequires: pkgconfig(xcb)
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%description
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Vulkan is a 3D graphics and compute API providing cross-platform
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access to modern GPUs with low overhead and targeting realtime
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graphics applications such as games and interactive media.
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This package contains the reference ICD loader for Vulkan.
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%package -n %lname
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Summary: The Vulkan 3D graphics and compute API
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Group: System/Libraries
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%description -n %lname
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Vulkan is a 3D graphics and compute API providing cross-platform
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access to modern GPUs with low overhead and targeting realtime
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graphics applications such as games and interactive media.
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%package -n vulkan-devel
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Summary: Vulkan development package
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Group: Development/Libraries/C and C++
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Requires: %lname = %version-%release
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Requires: vulkan-headers >= %version
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%description -n vulkan-devel
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Vulkan is a 3D graphics and compute API providing cross-platform
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access to modern GPUs with low overhead and targeting realtime
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graphics applications such as games and interactive media.
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This subpackage contains the development headers for packages wanting
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to make use of Vulkan.
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%prep
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%setup -qn Vulkan-Loader-%version
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%build
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%cmake \
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-DVulkanHeaders_INCLUDE_DIR:PATH="%_includedir" \
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-DVulkanRegistry_DIR:PATH="%_datadir/vulkan/registry"
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make %{?_smp_mflags}
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%install
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%cmake_install
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%post -n %lname -p /sbin/ldconfig
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%postun -n %lname -p /sbin/ldconfig
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%files -n libvulkan1
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%doc LICENSE.txt
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%_libdir/libvulkan.so.1*
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%files -n vulkan-devel
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%_libdir/libvulkan.so
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%_libdir/pkgconfig/vulkan.pc
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%changelog
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