Multiplayer
* 5p - The Wilderlands:
- Fixed lag during AI turn
Translations
* Updated translations: Ancient Greek, Arabic, Bengali, British
English, Catalan, Chinese (Simplified), Czech, Finnish, French,
Galician, Hungarian, Polish, Spanish
User interface
* The load-game dialog can now see the directories used by the
development version (1.19.2 and later)
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=148
- Update to 1.18.5:
Editor
* Clear old time-of-day schedule before saving new one, resolves
scenario file bloat.
Networking
* Resolve crash on attempting to download MP replay from
server, when using cURL 7.85.0 or later.
Terrain
* Fix bluff/gulch terrain overlays being conspicuously visible
on the minimap display.
Translations
* Updated translations: Arabic, Bengali, Bulgarian,
Chinese (Simplified), Czech, Esperanto, Finnish, Italian,
Japanese
User interface
* Fixed an issue with the Help browser over-scaling portraits
up on configurations with a pixel scale higher than 1
(e.g. macOS and Retina screens), causing blurry rendering
and lacking enough room for text.
Miscellaneous and Bug Fixes
* Fix failure to build with recent versions of Visual Studio
due to missing <chrono> include.
* Support compilation with GCC 15.
OBS-URL: https://build.opensuse.org/request/show/1284686
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=143
- Update to 1.18.4:
Campaigns
* Eastern Invasion
- S04c: achievement now only triggers when escaping with all
knights alive
- S11/S99: flying units can no longer enter prison cells via
the river
- S12: fixed Dra-Nak (if present) having incorrect traits
and portraits
- S17b: AI is now more forced to recruit only higher-level
units when gold reserves get too high
- S99: prisoners now escape if their jailers are killed
Editor
* Added Show Tool Information toggle option in the menus and
toolbar to allow hiding the informational tooltip on the edge
of the screen that shows the current editor tool's usage and
palette information
Translations
* Updated translations: Arabic, Bengali, British English,
Chinese (Simplified), Czech, Dutch, Finnish, German,
Hungarian, Italian, Norwegian, Spanish, Turkish
User interface
* Search filter should now be case-insensitive for more than
just ASCII characters
* Fixed the palette button not being clickable after scrolling
in palette widget without moving the cursor
WML Engine
* Fix crash when weapon specials' filters lead to infinite
recursion
Miscellaneous and Bug Fixes
* Fixed the Load Game dialog forgetting the filename filter when
changing directory
OBS-URL: https://build.opensuse.org/request/show/1269025
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/wesnoth?expand=0&rev=46
- Update to 1.18.4:
Campaigns
* Eastern Invasion
- S04c: achievement now only triggers when escaping with all
knights alive
- S11/S99: flying units can no longer enter prison cells via
the river
- S12: fixed Dra-Nak (if present) having incorrect traits
and portraits
- S17b: AI is now more forced to recruit only higher-level
units when gold reserves get too high
- S99: prisoners now escape if their jailers are killed
Editor
* Added Show Tool Information toggle option in the menus and
toolbar to allow hiding the informational tooltip on the edge
of the screen that shows the current editor tool's usage and
palette information
Translations
* Updated translations: Arabic, Bengali, British English,
Chinese (Simplified), Czech, Dutch, Finnish, German,
Hungarian, Italian, Norwegian, Spanish, Turkish
User interface
* Search filter should now be case-insensitive for more than
just ASCII characters
* Fixed the palette button not being clickable after scrolling
in palette widget without moving the cursor
WML Engine
* Fix crash when weapon specials' filters lead to infinite
recursion
Miscellaneous and Bug Fixes
* Fixed the Load Game dialog forgetting the filename filter when
changing directory
OBS-URL: https://build.opensuse.org/request/show/1247856
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=141
Campaigns
* Eastern Invasion
- S04c: achievement now only triggers when escaping with all
knights alive
- S11/S99: flying units can no longer enter prison cells
via the river
- S12: fixed Dra-Nak (if present) having incorrect traits
and portraits
- S17b: AI is now more forced to recruit only higher-level
units when gold reserves get too high
- S99: prisoners now escape if their jailers are killed
* Under the Burnings Suns
- S04: added sprite for the Cold Dagger item (PR #9189)
Editor
* Added Show Tool Information toggle option in the menus and
toolbar to allow hiding the informational tooltip on the edge
of the screen that shows the current editor tool's usage and
palette information
Translations
* Updated translations: Arabic, Bengali, British English,
Chinese (Simplified), Czech, Finnish, French, German,
Hungarian, Italian, Japanese, Turkish, Ukrainian
User interface
* Help button in the leaderchoosing window works on all
languages (issue #9102)
WML Engine
* Fix crash when weapon specials' filters lead to infinite
recursion (issue #8940)
Miscellaneous and Bug Fixes
* Search filter should now be case-insensitive for more than
just ASCII characters (#9328)
- Drop wesnoth-fix-building-with-boost-186.patch, fixed upstream
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=139
Campaigns
* Eastern Invasion
- Prevent Dacyn from picking up a different staff
- Reduce Barrow/Pyre Wight vulnerability to arcane
- Many minor bugfixes
* Heir to the Throne
- Li'sar is no longer renameable.
* Sceptre of Fire
- S7: Fewer and slower enemies, to balance the buff to the
Elvish Outrider unit type
* Tutorial
- Better timing for some of the hints
* World Conquest
- Fix World Conquest's Help dialog showing double scrollbars
due to the left tree having it's vertical scrollbar
disabled. Changed both vertical and horizontal scrollbar
modes to automatic.
Editor
* Allow loading .mask files
Packaging
* Fixed building with Boost 1.85.
Translations
* Updated translations: Arabic, Bengali, Bulgarian,
Chinese (Simplified), Czech, Finnish, French, German, Italian,
Japanese, Norwegian, Russian, Slovak, Ukrainian
User interface
* Added a button to the build info dialog to rerun the 1.16 to
1.18 migration tool (issue #7936)
* Overhauled the Language selection dialog to make it more
informative, including displaying translation progress and
making it easier to select highly-incomplete translations.
* Add a Community button to the title screen to link to the
forums, discord, etc.
Miscellaneous and Bug Fixes
* Fixed replays marking achievements as complete
* Fixed build with Boost 1.85
* Fixed a crash in the recall dialog when turning off all
sorting options
* Fixed clicking on a trait in the sidebar sometimes opening
the wrong trait’s help page
* Removed wesnothd’s unused threads commandline options
* Trying to load an image filename ending ".jpg" will now
automatically try ".webp" if the ".jpg" isn’t found.
* Fix: releasing a mouse button at the same time as a dialog
pops up sometimes dismissed the dialog immediately (issue #8644)
* Fixed unit portraits being too large in the in-game help when
a pixel scale multiplier was set but disabled.
* Fixed the unit idle animation preference not being saved
correctly.
* Fixed multiplayer games not entering linger mode after the
scenario ends due to a turn limit.
* Fixed achievements being marked completed when only watching
a replay.
* Fixed Wesnoth crashing when reloading a multiplayer game in
debug mode.
- Drop 55162c465405d55f03be0f89daf16818c552d506.diff, fixed
upstream
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=133
- Update to 1.17.25:
Campaigns
* Eastern Invasion
- Fix S04b’s time limit, which extends by 10 turns if a bonus
objective is completed.
- Fix macros in translatable strings, because they prevent
translation.
* Winds of Fate
- Made the epilogue more vague about events on the Green Isle
- Removed part of epilogue suggesting a Drake-led war
around 120YW
Translations
* Updated translations: Arabic, British English, Czech, Finnish,
French, German, Italian, Slovak
Units
* New fish and bug zombie variations
User interface
* Added hotkeys for various menu items and ThemeWML buttons in
Map Editor
* Added shortcut Ctrl+G for 'I'm Ready' button in mp_staging
dialog
* Fix the left pane of the help browser’s layout for
right-to-left languages (Arabic and Hebrew)
Miscellaneous and Bug Fixes
* wmllint now warns about [kill] tags containing [filter] tags
* Fix a regression from 1.13.11 that inverted horizontal
scrolling with SDL versions 2.0.18+ on X11 and versions
2.0.20+ on Wayland
* Run wesnothd server as _wesnoth:_wesnoth instead of
nobody:users, improving safety and fixing a warning message
in systemd 246+
- Full Changelog for changes since 1.17.22
https://github.com/wesnoth/wesnoth/blob/master/changelog.md#version-11725
- Use boost 1.7.5 for openSUSE Leap
- Use %patch -P N instead of deprecated %patchN, prepare for RPM 4.20
OBS-URL: https://build.opensuse.org/request/show/1148401
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=127
- update to 1.17.17:
Translations
* Updated translations: Arabic, British English, Czech, French,
German, Italian, Spanish
User interface
* Fixed main menu Language button and Version label not being
refreshed after switching languages without relaunching the
game (issue #7437).
* Fixed changing game resolution in Preferences not refreshing
the user interface as expected (issue #7436).
WML Engine
* Add support for distinct sub-achievements.
* Add [filter_ability] usable instead of [abilities][tag name]
to filter attributes including the type of ability used.
OBS-URL: https://build.opensuse.org/request/show/1098815
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=123
- Update to 1.17.16:
Translations
* Updated translations: British English, French, Italian
WML Engine
* Fixed a crash when encountering a scenario with missing sides
- Changes in 1.17.15
Multiplayer
* The game no longer crashes when using "Back To Turn" after
the game has ended in multiplayer
Translations
* Updated translations: British English, Bulgarian, Czech,
French, Spanish, Turkish
User interface
* The "Back To Turn" menu now replays the turn in singelplayer
too. However, the Continue button can be used to resume the
game from any given position.
WML Engine
* Added support for [effect] apply_to=level
Miscellaneous and Bug Fixes
* The replay viewer now also replays victory/defeat events
properly
* Fixes undo stack getting corrupted by reloading
* Removed unused --color switch from wesnoth_addon_manager
OBS-URL: https://build.opensuse.org/request/show/1085282
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=121
- update to 1.17.14:
* ### Campaigns
* Under the Burning Suns
* S05 Fixed the main cavern event not taking scouting into
account. (issue #7394)
* Updated translations: British English, Czech, French,
Italian, Spanish
* The match history button in the multiplayer lobby is now
enabled. This allows viewing the game history of the player
you have selected in the righthand sidebar.
* ### Miscellaneous and Bug Fixes
* wesnoth_addon_manager now supports SSL/TLS connection (using
the `--secure` flag)
* wesnoth_addon_manager now supports IPv6 connection (using the
`--ipv6` flag)
* Added new command line flag `--terms` to
wesnoth_addon_manager (retrieves and prints the add-ons
server upload terms)
* wesnoth_addon_manager now supports the `--version` flag
(reports the current Wesnoth version)
* Linux SCons and CMake scripts now support enabling
`_GLIBCXX_ASSERTIONS`.
* Added automatic schema-validation of `_server.pbl` files when
uploading an add-on. (PR #7239)
* Adjusted gold and carryover between S11, S14 and S17. (issue
#7230)
* S03: Fixed an event trigger when Urudin retreats. (PR #7221)
* S16: Updated screen flash to use new macros.
* Secrets of the Ancients
* S17: Use the new `screen_fade` visual effect.
OBS-URL: https://build.opensuse.org/request/show/1073655
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=119
- Update to 1.17.1:
* UtBS S08 Kromph and Dust Devil able to trigger Eloh's event #6428
* DM S14 Smooth undead appearance and add dialogue #6429
* TRoW S22 Fixed the possibility of a missplaced dialogue when a bridge was broken #6430
* Fix typo: "with heavy loses" -> "with heavy losses" #6448
* Saurian sprites cleanup #6413
* [world conquest] Fix for HP glitch when picking up items/artifacts #6454
* HttT S04, S05b & S06 Role code enhancement #6436
* Add a "special notes" section to terrain help pages #6400
* Use a less complicated implementation for the MAKE_ENUM of CONTROLLER. #6423
* SoF Proofread Pass and Campaign Prose edits torch in #6177
* Temporarily re-introduce the SPECIAL_NOTES macro #6463
* update codeblock projectfiles #6465
* various small sprite updates 01 in #6459
* Add /clear chat command #6457
* Add max_torch to about.cfg torch in #6480
* [world conquest] [artifact/abilities] Make banner stack with leadership ability. #6467
* Fix deprecation of [advancefrom], mark as already removed #6482
* Refactor the backstab unit test #6473
* Make the adhoc add-on download check more detailed. #6464
* forwardport #6477 01 in #6487
* Update credits #6481
* Add-ons manager: handle the selected add-on changing in small-screen mode #6499
* Change [filter_weapon] to not depend on attack_type::weapon_specials #6501
* [units] [Orcish Nightblade] Update Icon for the kick attack #6516
* reintroduced usage of time_cfg[current_time] in replace (local) schedule funtions #6495
* Replace deprecated share_maps and share_view with share_vision #6498
* Fix comment handling if the value is empty (fixes#6514) in #6522
* SoF: fix thursagan's arcanister advancement breaking in some cases #6484
* Upgrade to lua 5.4.4 #6527
OBS-URL: https://build.opensuse.org/request/show/960835
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/wesnoth?expand=0&rev=32
* UtBS S08 Kromph and Dust Devil able to trigger Eloh's event #6428
* DM S14 Smooth undead appearance and add dialogue #6429
* TRoW S22 Fixed the possibility of a missplaced dialogue when a bridge was broken #6430
* Fix typo: "with heavy loses" -> "with heavy losses" #6448
* Saurian sprites cleanup #6413
* [world conquest] Fix for HP glitch when picking up items/artifacts #6454
* HttT S04, S05b & S06 Role code enhancement #6436
* Add a "special notes" section to terrain help pages #6400
* Use a less complicated implementation for the MAKE_ENUM of CONTROLLER. #6423
* SoF Proofread Pass and Campaign Prose edits torch in #6177
* Temporarily re-introduce the SPECIAL_NOTES macro #6463
* update codeblock projectfiles #6465
* various small sprite updates 01 in #6459
* Add /clear chat command #6457
* Add max_torch to about.cfg torch in #6480
* [world conquest] [artifact/abilities] Make banner stack with leadership ability. #6467
* Fix deprecation of [advancefrom], mark as already removed #6482
* Refactor the backstab unit test #6473
* Make the adhoc add-on download check more detailed. #6464
* forwardport #6477 01 in #6487
* Update credits #6481
* Add-ons manager: handle the selected add-on changing in small-screen mode #6499
* Change [filter_weapon] to not depend on attack_type::weapon_specials #6501
* [units] [Orcish Nightblade] Update Icon for the kick attack #6516
* reintroduced usage of time_cfg[current_time] in replace (local) schedule funtions #6495
* Replace deprecated share_maps and share_view with share_vision #6498
* Fix comment handling if the value is empty (fixes#6514) in #6522
* SoF: fix thursagan's arcanister advancement breaking in some cases #6484
* Upgrade to lua 5.4.4 #6527
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=113
- Update to 1.16.2:
* bugfix release, most important changes:
https://wiki.wesnoth.org/Release_Notes_1.16.2
* Planned moves that will take multiple turns to complete are no
longer visible to enemy players
* Replays using custom units from add-ons will no longer fail
to play
* Players using CJK languages will no longer need to wait
10+ minutes
* When in the lobby of a game, having the
"Show joins of friends only"
preference set will now function correctly
* When storing the password for multiple accounts the password
file will no longer become corrupted
- Add wesnoth-cmake-fix-find-readline.patch, fixes detection of
readline on openSUSE Leap 15.2 - 15.4
- Update minimum versions of cmake and boost
OBS-URL: https://build.opensuse.org/request/show/957808
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=112
- Update to 1.15.18:
Campaigns:
* Delfador’s Memoirs S07: Clarified objectives (issue #5608)
* Northern Rebirth Give Eryssa’s side a consistent team color (issue #5375)
* The Rise of Wesnoth Remove time-runs-out lose condition for final scenario (issue #6109)
* Under the Burning Suns
+ Avoid a few possibilities where the Dust Devil could speak (issue #4892)
+ Avoid dehydration status icon persisting into the next scenario (issue #5687)
+ Correct Traveler’s Ring description (issue #6043)
Editor:
* Avoid rare crash situation after editing scenarios (issue #5883)
Translations:
* Updated translations: British English, Bulgarian, Czech, French, Italian, Portuguese (Brazil), Russian, Spanish.
* gettext plural forms now have caret prefixes stripped as well (PR #6094).
User interface:
* Steam cloud file is no longer listed in the Load Game dialog.
* Redefine green text in dialogs and tool-tips so they are no longer ‘too dark’ with recent Pango versions (issue #4348)
* Gave the main menu's Language button a label again, now displaying the current language.
* Tweaked margins around the main menu's bottom row.
* Difficulty no longer displayed in the Load Game dialog when it is not relevant to a save file (issue #5321)
Miscellaneous and Bug Fixes:
* Correct unit display adjustments on certain tiles when at zoom level other than 100% (issue #5974)
OBS-URL: https://build.opensuse.org/request/show/925039
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/wesnoth?expand=0&rev=28
Campaigns:
* Delfador’s Memoirs S07: Clarified objectives (issue #5608)
* Northern Rebirth Give Eryssa’s side a consistent team color (issue #5375)
* The Rise of Wesnoth Remove time-runs-out lose condition for final scenario (issue #6109)
* Under the Burning Suns
+ Avoid a few possibilities where the Dust Devil could speak (issue #4892)
+ Avoid dehydration status icon persisting into the next scenario (issue #5687)
+ Correct Traveler’s Ring description (issue #6043)
Editor:
* Avoid rare crash situation after editing scenarios (issue #5883)
Translations:
* Updated translations: British English, Bulgarian, Czech, French, Italian, Portuguese (Brazil), Russian, Spanish.
* gettext plural forms now have caret prefixes stripped as well (PR #6094).
User interface:
* Steam cloud file is no longer listed in the Load Game dialog.
* Redefine green text in dialogs and tool-tips so they are no longer ‘too dark’ with recent Pango versions (issue #4348)
* Gave the main menu's Language button a label again, now displaying the current language.
* Tweaked margins around the main menu's bottom row.
* Difficulty no longer displayed in the Load Game dialog when it is not relevant to a save file (issue #5321)
Miscellaneous and Bug Fixes:
* Correct unit display adjustments on certain tiles when at zoom level other than 100% (issue #5974)
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=109
Campaigns:
* World Conquest is re-enabled.
Translations:
* Updated translations: British English, Polish
Miscellaneous and Bug Fixes:
* Messenger MAI: fixed bug of own units sometimes blocking the path
to a waypoint for the messenger
* A bug that would corrupt WML sent to the multiplayer and add-ons
server was fixed.
OBS-URL: https://build.opensuse.org/package/show/games/wesnoth?expand=0&rev=108