Accepting request 507934 from home:okurz:branches:games
Update to build 19; Use more macros; Use ninja for faster build OBS-URL: https://build.opensuse.org/request/show/507934 OBS-URL: https://build.opensuse.org/package/show/games/widelands?expand=0&rev=36
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@ -1,20 +0,0 @@
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--- src/logic/expedition_bootstrap.cc.orig 2014-02-25 18:23:49.184906307 +0100
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+++ src/logic/expedition_bootstrap.cc 2014-02-25 18:24:11.959906892 +0100
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@@ -180,6 +180,7 @@
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}
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}
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assert(false); // Never here, otherwise we do not have a queue for this ware.
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+ return *(wares_[0]).get(); // just something to avoid compiler warning
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}
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std::vector<WaresQueue*> ExpeditionBootstrap::wares() const {
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--- src/scripting/lua_map.cc.orig 2014-02-25 18:24:39.048907588 +0100
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+++ src/scripting/lua_map.cc 2014-02-25 18:24:51.019907895 +0100
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@@ -82,6 +82,7 @@
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return CAST_TO_LUA(Ship);
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}
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assert(false); // Never here, hopefully.
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+ return 0;
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}
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int upcasted_immovable_to_lua(lua_State * L, BaseImmovable * mo) {
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if (!mo)
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:6dffd9178f93ff7a9c3c0c9b31b7d3b8eb060c79fbd98901e6311837390b7de3
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size 183443325
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3
widelands-build19-src.tar.bz2
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3
widelands-build19-src.tar.bz2
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:e511f9d26828a2b71b64cdfc6674e6e847543b2da73961ab882acca36c7c01a6
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size 181609391
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@ -1,3 +1,16 @@
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-------------------------------------------------------------------
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Thu Jun 22 07:43:39 UTC 2017 - okurz@suse.com
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- Update to build 19
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See https://wl.widelands.org/changelog/ for details
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- Use ninja for faster build
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- Split out debug package
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-------------------------------------------------------------------
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Thu Jun 22 07:06:49 UTC 2017 - okurz@suse.com
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- Update package description with current description on webpage, more user centric
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-------------------------------------------------------------------
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Tue Feb 25 17:02:06 UTC 2014 - adrian@suse.de
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@ -1,7 +1,7 @@
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#
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# spec file for package widelands
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#
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# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany.
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# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@ -16,23 +16,20 @@
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#
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%define build_launchpad 0
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Name: widelands
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Version: build18
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Version: build19
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Release: 0
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Summary: Open source realtime-strategy game
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License: GPL-2.0+
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Group: Amusements/Games/Strategy/Other
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Url: http://www.widelands.org
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Source0: %{name}-%{version}-src.tar.bz2
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Source: https://launchpad.net/%{name}/%{version}/%{version}/+download/%{name}-%{version}-src.tar.bz2
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Source1: %{name}.desktop
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Patch1: fix-return-values.diff
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BuildRequires: SDL_gfx-devel
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BuildRequires: SDL_image-devel
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BuildRequires: SDL_mixer-devel
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BuildRequires: SDL_net-devel
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BuildRequires: SDL_ttf-devel
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BuildRequires: SDL2_gfx-devel
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BuildRequires: SDL2_image-devel
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BuildRequires: SDL2_mixer-devel
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BuildRequires: SDL2_net-devel
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BuildRequires: SDL2_ttf-devel
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BuildRequires: boost-devel
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BuildRequires: cmake
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BuildRequires: doxygen
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@ -40,9 +37,11 @@ BuildRequires: fdupes
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BuildRequires: gcc-c++
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BuildRequires: gettext
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BuildRequires: glew-devel
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BuildRequires: libicu-devel
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BuildRequires: libjpeg-devel
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BuildRequires: libpng-devel
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BuildRequires: libtiff-devel
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BuildRequires: ninja
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BuildRequires: optipng
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BuildRequires: python-devel
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BuildRequires: update-desktop-files
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@ -54,17 +53,12 @@ BuildRequires: lua51-devel
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BuildRequires: lua-devel
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%endif
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Requires: %{name}-data = %{version}
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%if %build_launchpad
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Source2: launchpad-export.tar.gz
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# for launchpad translation update
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Requires: perl
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%endif
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%description
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Widelands is an open source (GPLed), realtime-strategy game, using SDL and
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other free libraries, which is still under development. Widelands is inspired
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by Settlers II (Bluebyte) and is partly similar to it, so if you know it, you
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perhaps will have a thought, what Widelands is all about.
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Widelands is a free, open source real-time strategy game with singleplayer
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campaigns and a multiplayer mode. The game was inspired by Settlers II
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(Bluebyte) but has significantly more variety and depth to it. Still, it is
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easy to get started through playable tutorials.
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%package data
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Summary: Data files for Widelands
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@ -77,22 +71,24 @@ BuildArch: noarch
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%description data
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Data files for Widelands. Including localization, maps graphics and music.
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%package debug
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Summary: Debugging tools for Widelands
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Group: Amusements/Games/Strategy/Other
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%description debug
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Additional debugging data for Widelands. This package is not needed for normal
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operation.
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%prep
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%setup -q -n %{name}-%{version}-src
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%patch1
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%if %build_launchpad
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# for launchpad translation update
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cd ..
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tar -xzf %{SOURCE2}
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find po -name "*.po" |perl -ne 'chomp;$a=$_;$a=~s{/[^/]*-}{/}; rename $_,"widelands/$a";'
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%endif
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#
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sed -i '/wl_add_flag(WL_COMPILE_DIAGNOSTICS "-Werror=uninitialized")/d' CMakeLists.txt
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sed -i 's/\(install(TARGETS ${NAME} DESTINATION \)"."\( COMPONENT ExecutableFiles)\)/\1bin\2/' cmake/WlFunctions.cmake
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%build
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# recreate compile.sh contents here
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mkdir -p build/locale
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cd build
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cmake \
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%{__mkdir_p} build/locale
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%define __builder ninja
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%cmake \
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-DCMAKE_INSTALL_PREFIX=%{_prefix} \
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-DWL_INSTALL_PREFIX=%{_prefix} \
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-DWL_INSTALL_BINDIR=bin \
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@ -101,19 +97,21 @@ cmake \
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-DCMAKE_BUILD_TYPE="Release" \
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-DBoost_USE_STATIC_LIBS=OFF \
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..
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make %{?_smp_mflags}
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%make_jobs
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%install
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cd build
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make DESTDIR=%{buildroot} install
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cd ..
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%cmake_install
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for i in 16 32 48 64 128; do
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install -D -m 0644 pics/wl-ico-${i}.png %{buildroot}%{_datadir}/icons/hicolor/${i}x${i}/apps/%{name}.png
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install -D -m 0644 data/images/logos/wl-ico-${i}.png %{buildroot}%{_datadir}/icons/hicolor/${i}x${i}/apps/%{name}.png
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done
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install -D -m 0644 %{SOURCE1} %{buildroot}%{_datadir}/applications/%{name}.desktop
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%suse_update_desktop_file %{name}
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%fdupes %{buildroot}%{_datadir}
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%find_lang %{name} --all-name
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rm -f %{buildroot}%{_prefix}/{COPYING,CREDITS,ChangeLog,VERSION}
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# No need to execute tests as they are already executed implicitly on install
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%files
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%defattr(-,root,root,-)
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@ -141,4 +139,8 @@ install -D -m 0644 %{SOURCE1} %{buildroot}%{_datadir}/applications/%{name}.deskt
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%dir %{_datadir}/%{name}/locale/*/LC_MESSAGES
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%{_datadir}/%{name}/[^l]*
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%files debug
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%defattr(-,root,root,-)
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%{_bindir}/wl_*
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%changelog
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