# norootforbuild %define build_id build13 Name: widelands Version: 13 Release: 1 Summary: Open source realtime-strategy game Group: Amusements/Games License: GPLv2+ URL: http://www.widelands.org Source0: http://prdownloads.sourceforge.net/%{name}/%{name}-%{build_id}-source.tar.bz2 Source1: widelands.desktop Patch0: widelands.flagfix.patch Patch1: widelands-b13-return-non-void.diff BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-build BuildRequires: SDL_mixer-devel SDL_image-devel SDL_net-devel SDL_ttf-devel SDL_gfx-devel BuildRequires: update-desktop-files scons gettext libpng-devel zlib-devel ctags BuildRequires: gcc-c++ boost-devel #%ifnarch ppc64 #BuildRequires: optipng #%endif Requires: hicolor-icon-theme AutoReqProv: On %description Widelands is an open source (GPLed), realtime-strategy game, using SDL and other free libraries, which is still under development. Widelands is inspired by Settlers II (Bluebyte) and is partly similar to it, so if you know it, you perhaps will have a thought, what Widelands is all about. %prep %setup -q -n %{name}-b13 # %patch0 -p0 %patch1 -p1 sed -i 's#flagi#%{optflags}##' build/scons-tools/scons_configure.py %build export CCFLAGS="$RPM_OPT_FLAGS" scons build=release datadir=%{_datadir}/%{name} bindir=%{_bindir} localedir=%{_datadir}/%{name}/locale build_id=%{build_id} # ./build-widelands.sh %install rm -rf $RPM_BUILD_ROOT scons datadir=$RPM_BUILD_ROOT%{_datadir}/%{name} bindir=$RPM_BUILD_ROOT%{_bindir} localedir=$RPM_BUILD_ROOT%{_datadir}/%{name}/locale build_id=%{build_id} install rm -rf $RPM_BUILD_ROOT%{_datadir}/%{name}/doc rm -rf $RPM_BUILD_ROOT%{_datadir}/%{name}/game_server mkdir -p $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/64x64/apps cp -a pics/wl-logo-64.png $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/64x64/apps/%{name}.png mkdir -p $RPM_BUILD_ROOT%{_datadir}/applications %suse_update_desktop_file -i %{name} Game StrategyGame cd $RPM_BUILD_ROOT find usr/share/widelands/locale/ -maxdepth 1 -type d -name \*_\* | sed -n 's#\(usr/share/widelands/locale/\(.*\)_.*\)#%lang(\2) /\1#p' > %{_builddir}/%{name}-b13/%{name}.files %clean rm -rf $RPM_BUILD_ROOT %pre # preparing system before update cat << EOF | while read name; do rm -rf "%{_datadir}/widelands/maps/${name}.wmf"; done Checkmate Dry Riverbed Elven Forests Enemy in sight Finlakes Firegames Four Castles Glacier Lake Golden Peninsula Lake of tranquility Plateau Riverlands The Oasis Triangle The big lake The long way Two frontiers War of the Valleys EOF %files -f %{name}.files %defattr(-,root,root,-) %doc ChangeLog COPYING CREDITS %{_bindir}/%{name} %dir %{_datadir}/icons/hicolor %dir %{_datadir}/icons/hicolor/64x64 %dir %{_datadir}/icons/hicolor/64x64/apps %{_datadir}/icons/hicolor/64x64/apps/%{name}.png %{_datadir}/applications/%{name}.desktop %dir %{_datadir}/%{name} %dir %{_datadir}/%{name}/locale %{_datadir}/%{name}/*s* %{_datadir}/%{name}/global %changelog