widelands/widelands.spec
Michael Vetter 58e9402030 Accepting request 834008 from home:cgiboudeaux:branches:games
- Update to build21
  See https://www.widelands.org/changelog/ for the changelog
- Removed obsolete conditions
- Cleanup the %cmake call
- Drop build20-libGL.patch. Merged upstream
- Increase the minimum disk space required to build widelands

OBS-URL: https://build.opensuse.org/request/show/834008
OBS-URL: https://build.opensuse.org/package/show/games/widelands?expand=0&rev=56
2020-09-15 07:23:17 +00:00

137 lines
4.3 KiB
RPMSpec

#
# spec file for package widelands
#
# Copyright (c) 2020 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: widelands
Version: build21
Release: 0
Summary: Realtime strategy game involving map control
License: GPL-2.0-or-later
URL: https://www.widelands.org
Source0: https://launchpad.net/%{name}/%{version}/%{version}/+download/%{name}-%{version}-source.tar.gz
BuildRequires: SDL2_gfx-devel
BuildRequires: SDL2_image-devel
BuildRequires: SDL2_mixer-devel
BuildRequires: SDL2_ttf-devel
BuildRequires: cmake
BuildRequires: distribution-release
BuildRequires: doxygen
BuildRequires: fdupes
BuildRequires: gcc-c++
BuildRequires: gettext
BuildRequires: graphviz-gnome
BuildRequires: hicolor-icon-theme
BuildRequires: libboost_headers-devel
BuildRequires: libboost_regex-devel
BuildRequires: libboost_system-devel
BuildRequires: libboost_test-devel
BuildRequires: libjpeg-devel
BuildRequires: libpng-devel
BuildRequires: ninja
BuildRequires: optipng
BuildRequires: pkgconfig
BuildRequires: python3-base
BuildRequires: update-desktop-files
BuildRequires: pkgconfig(glew)
BuildRequires: pkgconfig(icu-i18n)
BuildRequires: pkgconfig(icu-io)
BuildRequires: pkgconfig(icu-uc)
BuildRequires: pkgconfig(libtiff-4)
BuildRequires: pkgconfig(lua)
BuildRequires: pkgconfig(lua5.1)
BuildRequires: pkgconfig(zlib)
Requires: %{name}-data = %{version}
%description
Widelands is a real-time strategy (RTS) game with singleplayer
campaigns and a multiplayer mode. The game was inspired by Settlers II
(Bluebyte) but has significantly more variety and depth to it.
The primary goal of this type of RTS is to build a settlement with a
functioning economy, producing sufficient military units so as to
conquer rival territories, ultimately gaining control of either the
entire map, or a certain predetermined section of it.
%package data
Summary: Data files for Widelands
Requires: %{name} = %{version}
BuildArch: noarch
%description data
Data files for Widelands. Includes localization, maps graphics and music.
%package debug
Summary: Debugging tools for Widelands
%description debug
Additional debugging data for Widelands. This package is not needed for normal
operation.
%prep
%setup -q
sed -i '/wl_add_flag(WL_COMPILE_DIAGNOSTICS "-Werror=uninitialized")/d' CMakeLists.txt
sed -i 's/\(install(TARGETS ${NAME} DESTINATION \)"."\( COMPONENT ExecutableFiles)\)/\1bin\2/' cmake/WlFunctions.cmake
sed -i 's#../share#share#g' xdg/CMakeLists.txt
find . -type f -name "*.py" -exec sed -i -E 's/env python[3]?/python3/' {} \;
%build
mkdir -p build/locale
%define __builder ninja
%cmake \
-DWL_INSTALL_PREFIX=%{_prefix} \
-DWL_INSTALL_BINDIR=bin \
-DWL_INSTALL_DATADIR=%{_datadir}/%{name} \
-DWL_INSTALL_LOCALEDIR=%{_datadir}/%{name}/locale \
-DCMAKE_BUILD_TYPE="Release" \
-DBoost_USE_STATIC_LIBS=OFF
%cmake_build
%install
%cmake_install
%fdupes %{buildroot}%{_datadir}
%find_lang %{name} --all-name
rm -f %{buildroot}%{_prefix}/{COPYING,CREDITS,ChangeLog,VERSION}
# No need to execute tests as they are already executed implicitly on install
# instead do post-install test
PATH=%{buildroot}%{_bindir}:$PATH %{name} --help | grep 'This is Widelands'
%files
%license COPYING
%doc CREDITS ChangeLog
%{_bindir}/%{name}
%{_datadir}/icons/hicolor/*/apps/org.widelands.Widelands.png
%{_datadir}/applications/org.widelands.Widelands.desktop
%{_mandir}/man6/%{name}.*
%{_datadir}/metainfo/org.widelands.Widelands.appdata.xml
%files data -f %{name}.lang
%dir %{_datadir}/%{name}
%dir %{_datadir}/%{name}/locale
%dir %{_datadir}/%{name}/locale/*
%dir %{_datadir}/%{name}/locale/*/LC_MESSAGES
%{_datadir}/%{name}/[^l]*
%files debug
%{_bindir}/wl_*
%changelog