widelands/widelands.spec

104 lines
3.0 KiB
RPMSpec

# norootforbuild
%define build_id build13
Name: widelands
Version: 13
Release: 1
Summary: Open source realtime-strategy game
Group: Amusements/Games
License: GPLv2+
URL: http://www.widelands.org
Source0: http://prdownloads.sourceforge.net/%{name}/%{name}-%{build_id}-source.tar.bz2
Source1: widelands.desktop
Patch0: widelands.flagfix.patch
Patch1: widelands-b13-return-non-void.diff
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-build
BuildRequires: SDL_mixer-devel SDL_image-devel SDL_net-devel SDL_ttf-devel SDL_gfx-devel
BuildRequires: update-desktop-files scons gettext libpng-devel zlib-devel ctags
BuildRequires: gcc-c++ boost-devel
#%ifnarch ppc64
#BuildRequires: optipng
#%endif
Requires: hicolor-icon-theme
AutoReqProv: On
%description
Widelands is an open source (GPLed), realtime-strategy game, using SDL and
other free libraries, which is still under development. Widelands is inspired
by Settlers II (Bluebyte) and is partly similar to it, so if you know it, you
perhaps will have a thought, what Widelands is all about.
%prep
%setup -q -n %{name}-b13
# %patch0 -p0
%patch1 -p1
sed -i 's#flagi#%{optflags}##' build/scons-tools/scons_configure.py
%build
export extra_compile_flags="$RPM_OPT_FLAGS"
scons build=release datadir=%{_datadir}/%{name} bindir=%{_bindir} localedir=%{_datadir}/%{name}/locale build_id=%{build_id}
# ./build-widelands.sh
%install
rm -rf $RPM_BUILD_ROOT
scons datadir=$RPM_BUILD_ROOT%{_datadir}/%{name} bindir=$RPM_BUILD_ROOT%{_bindir} localedir=$RPM_BUILD_ROOT%{_datadir}/%{name}/locale build_id=%{build_id} install
rm -rf $RPM_BUILD_ROOT%{_datadir}/%{name}/doc
rm -rf $RPM_BUILD_ROOT%{_datadir}/%{name}/game_server
mkdir -p $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/64x64/apps
cp -a pics/wl-logo-64.png $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/64x64/apps/%{name}.png
mkdir -p $RPM_BUILD_ROOT%{_datadir}/applications
%suse_update_desktop_file -i %{name} Game StrategyGame
cd $RPM_BUILD_ROOT
find usr/share/widelands/locale/ -maxdepth 1 -type d -name \*_\* | sed -n 's#\(usr/share/widelands/locale/\(.*\)_.*\)#%lang(\2) /\1#p' > %{_builddir}/%{name}-b13/%{name}.files
%clean
rm -rf $RPM_BUILD_ROOT
# %%pre
# preparing system before update
# cat << EOF | while read name; do rm -rf "%{_datadir}/widelands/maps/${name}.wmf"; done
#Checkmate
#Dry Riverbed
#Elven Forests
#Enemy in sight
#Finlakes
#Firegames
#Four Castles
#Glacier Lake
#Golden Peninsula
#Lake of tranquility
#Plateau
#Riverlands
#The Oasis Triangle
#The big lake
#The long way
#Two frontiers
#War of the Valleys
#EOF
%files -f %{name}.files
%defattr(-,root,root,-)
%doc ChangeLog COPYING CREDITS
%{_bindir}/%{name}
%dir %{_datadir}/icons/hicolor
%dir %{_datadir}/icons/hicolor/64x64
%dir %{_datadir}/icons/hicolor/64x64/apps
%{_datadir}/icons/hicolor/64x64/apps/%{name}.png
%{_datadir}/applications/%{name}.desktop
%dir %{_datadir}/%{name}
%dir %{_datadir}/%{name}/locale
%{_datadir}/%{name}/*s*
%{_datadir}/%{name}/global
%changelog