- U_01-* ... U_20-* : Include patches that haven't made it into the 7.7.1 release. This means almost all commits between xf86-video-ati-7.7.0 and 12d30eeb9711bd2b1609d6bbb74c4a1760596f72. Fixes (bsc#990066). OBS-URL: https://build.opensuse.org/request/show/438260 OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/xf86-video-ati?expand=0&rev=51
945 lines
29 KiB
Diff
945 lines
29 KiB
Diff
From: Tan Hu <tan.hu@zte.com.cn>
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Date: Fri May 27 17:05:14 2016 +0800
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Subject: [PATCH 5/20]EXA/6xx/7xx: fast solid pixmap support
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Patch-mainline: Upstream
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Git-repo: git://anongit.freedesktop.org/xorg/driver/xf86-video-ati
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Git-commit: 9b9ad669c748f53247e53fa3f3b03a77da5e5cb3
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References: bsc#990066
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Signed-off-by: Max Staudt <mstaudt@suse.de>
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Solid pixmaps are currently implemented with scratch pixmaps, which
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is slow. This replaces the hack with a proper implementation. The
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Composite shader can now either sample a src/mask or use a constant
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value.
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r6xx still be used on some machine,
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Ported from commit 94d0d14914a025525a0766669b556eaa6681def7.
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Signed-off-by: Tan Hu <tan.hu@zte.com.cn>
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Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
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---
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src/r600_exa.c | 257 ++++++++++++++++++++++++---------
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src/r600_shader.c | 418 +++++++++++++++++++++++++++++++++++++++++++-----------
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2 files changed, 526 insertions(+), 149 deletions(-)
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diff --git a/src/r600_exa.c b/src/r600_exa.c
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index 8d11ce7..10df4ec 100644
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--- a/src/r600_exa.c
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+++ b/src/r600_exa.c
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@@ -1165,6 +1165,134 @@ static Bool R600CheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskP
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}
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+static void R600SetSolidConsts(ScrnInfoPtr pScrn, float *buf, int format, uint32_t fg, int unit)
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+{
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+ RADEONInfoPtr info = RADEONPTR(pScrn);
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+ struct radeon_accel_state *accel_state = info->accel_state;
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+ float pix_r = 0, pix_g = 0, pix_b = 0, pix_a = 0;
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+
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+ uint32_t w = (fg >> 24) & 0xff;
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+ uint32_t z = (fg >> 16) & 0xff;
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+ uint32_t y = (fg >> 8) & 0xff;
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+ uint32_t x = (fg >> 0) & 0xff;
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+ float xf = (float)x / 255; /* R */
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+ float yf = (float)y / 255; /* G */
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+ float zf = (float)z / 255; /* B */
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+ float wf = (float)w / 255; /* A */
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+
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+ /* component swizzles */
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+ switch (format) {
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+ case PICT_a1r5g5b5:
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+ case PICT_a8r8g8b8:
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+ pix_r = zf; /* R */
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+ pix_g = yf; /* G */
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+ pix_b = xf; /* B */
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+ pix_a = wf; /* A */
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+ break;
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+ case PICT_a8b8g8r8:
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+ pix_r = xf; /* R */
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+ pix_g = yf; /* G */
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+ pix_b = zf; /* B */
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+ pix_a = wf; /* A */
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+ break;
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+ case PICT_x8b8g8r8:
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+ pix_r = xf; /* R */
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+ pix_g = yf; /* G */
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+ pix_b = zf; /* B */
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+ pix_a = 1.0; /* A */
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+ break;
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+ case PICT_b8g8r8a8:
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+ pix_r = yf; /* R */
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+ pix_g = zf; /* G */
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+ pix_b = wf; /* B */
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+ pix_a = xf; /* A */
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+ break;
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+ case PICT_b8g8r8x8:
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+ pix_r = yf; /* R */
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+ pix_g = zf; /* G */
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+ pix_b = wf; /* B */
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+ pix_a = 1.0; /* A */
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+ break;
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+ case PICT_x1r5g5b5:
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+ case PICT_x8r8g8b8:
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+ case PICT_r5g6b5:
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+ pix_r = zf; /* R */
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+ pix_g = yf; /* G */
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+ pix_b = xf; /* B */
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+ pix_a = 1.0; /* A */
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+ break;
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+ case PICT_a8:
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+ pix_r = 0.0; /* R */
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+ pix_g = 0.0; /* G */
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+ pix_b = 0.0; /* B */
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+ pix_a = xf; /* A */
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+ break;
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+ default:
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+ ErrorF("Bad format 0x%x\n", format);
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+ }
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+
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+ if (unit == 0) {
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+ if (!accel_state->msk_pic) {
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+ if (PICT_FORMAT_RGB(format) == 0) {
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+ pix_r = 0.0;
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+ pix_g = 0.0;
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+ pix_b = 0.0;
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+ }
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+
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+ if (PICT_FORMAT_A(format) == 0)
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+ pix_a = 1.0;
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+ } else {
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+ if (accel_state->component_alpha) {
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+ if (accel_state->src_alpha) {
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+ if (PICT_FORMAT_A(format) == 0) {
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+ pix_r = 1.0;
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+ pix_g = 1.0;
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+ pix_b = 1.0;
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+ pix_a = 1.0;
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+ } else {
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+ pix_r = pix_a;
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+ pix_g = pix_a;
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+ pix_b = pix_a;
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+ }
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+ } else {
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+ if (PICT_FORMAT_A(format) == 0)
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+ pix_a = 1.0;
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+ }
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+ } else {
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+ if (PICT_FORMAT_RGB(format) == 0) {
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+ pix_r = 0;
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+ pix_g = 0;
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+ pix_b = 0;
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+ }
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+
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+ if (PICT_FORMAT_A(format) == 0)
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+ pix_a = 1.0;
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+ }
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+ }
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+ } else {
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+ if (accel_state->component_alpha) {
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+ if (PICT_FORMAT_A(format) == 0)
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+ pix_a = 1.0;
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+ } else {
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+ if (PICT_FORMAT_A(format) == 0) {
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+ pix_r = 1.0;
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+ pix_g = 1.0;
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+ pix_b = 1.0;
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+ pix_a = 1.0;
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+ } else {
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+ pix_r = pix_a;
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+ pix_g = pix_a;
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+ pix_b = pix_a;
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+ }
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+ }
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+ }
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+
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+ buf[0] = pix_r;
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+ buf[1] = pix_g;
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+ buf[2] = pix_b;
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+ buf[3] = pix_a;
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+}
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+
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static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
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PicturePtr pMaskPicture, PicturePtr pDstPicture,
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PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
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@@ -1177,31 +1305,27 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
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cb_config_t cb_conf;
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shader_config_t vs_conf, ps_conf;
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struct r600_accel_object src_obj, mask_obj, dst_obj;
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+ uint32_t ps_bool_consts = 0;
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+ float ps_alu_consts[8];
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if (pDst->drawable.bitsPerPixel < 8 || (pSrc && pSrc->drawable.bitsPerPixel < 8))
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return FALSE;
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- if (!pSrc) {
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- pSrc = RADEONSolidPixmap(pScreen, pSrcPicture->pSourcePict->solidFill.color);
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- if (!pSrc)
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- RADEON_FALLBACK(("Failed to create solid scratch pixmap\n"));
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+ if (pSrc) {
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+ src_obj.bo = radeon_get_pixmap_bo(pSrc);
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+ src_obj.tiling_flags = radeon_get_pixmap_tiling(pSrc);
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+ src_obj.surface = radeon_get_pixmap_surface(pSrc);
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+ src_obj.pitch = exaGetPixmapPitch(pSrc) / (pSrc->drawable.bitsPerPixel / 8);
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+ src_obj.width = pSrc->drawable.width;
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+ src_obj.height = pSrc->drawable.height;
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+ src_obj.bpp = pSrc->drawable.bitsPerPixel;
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+ src_obj.domain = RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT;
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}
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dst_obj.bo = radeon_get_pixmap_bo(pDst);
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- src_obj.bo = radeon_get_pixmap_bo(pSrc);
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dst_obj.tiling_flags = radeon_get_pixmap_tiling(pDst);
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- src_obj.tiling_flags = radeon_get_pixmap_tiling(pSrc);
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dst_obj.surface = radeon_get_pixmap_surface(pDst);
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- src_obj.surface = radeon_get_pixmap_surface(pSrc);
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-
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- src_obj.pitch = exaGetPixmapPitch(pSrc) / (pSrc->drawable.bitsPerPixel / 8);
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dst_obj.pitch = exaGetPixmapPitch(pDst) / (pDst->drawable.bitsPerPixel / 8);
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-
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- src_obj.width = pSrc->drawable.width;
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- src_obj.height = pSrc->drawable.height;
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- src_obj.bpp = pSrc->drawable.bitsPerPixel;
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- src_obj.domain = RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT;
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-
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dst_obj.width = pDst->drawable.width;
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dst_obj.height = pDst->drawable.height;
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dst_obj.bpp = pDst->drawable.bitsPerPixel;
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@@ -1211,34 +1335,17 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
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dst_obj.domain = RADEON_GEM_DOMAIN_VRAM;
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if (pMaskPicture) {
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- if (!pMask) {
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- pMask = RADEONSolidPixmap(pScreen, pMaskPicture->pSourcePict->solidFill.color);
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- if (!pMask) {
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- if (!pSrcPicture->pDrawable)
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- pScreen->DestroyPixmap(pSrc);
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- RADEON_FALLBACK(("Failed to create solid scratch pixmap\n"));
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- }
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+ if (pMask) {
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+ mask_obj.bo = radeon_get_pixmap_bo(pMask);
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+ mask_obj.tiling_flags = radeon_get_pixmap_tiling(pMask);
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+ mask_obj.surface = radeon_get_pixmap_surface(pMask);
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+ mask_obj.pitch = exaGetPixmapPitch(pMask) / (pMask->drawable.bitsPerPixel / 8);
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+ mask_obj.width = pMask->drawable.width;
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+ mask_obj.height = pMask->drawable.height;
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+ mask_obj.bpp = pMask->drawable.bitsPerPixel;
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+ mask_obj.domain = RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT;
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}
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- mask_obj.bo = radeon_get_pixmap_bo(pMask);
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- mask_obj.tiling_flags = radeon_get_pixmap_tiling(pMask);
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- mask_obj.surface = radeon_get_pixmap_surface(pMask);
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-
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- mask_obj.pitch = exaGetPixmapPitch(pMask) / (pMask->drawable.bitsPerPixel / 8);
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-
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- mask_obj.width = pMask->drawable.width;
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- mask_obj.height = pMask->drawable.height;
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- mask_obj.bpp = pMask->drawable.bitsPerPixel;
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- mask_obj.domain = RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT;
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-
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- if (!R600SetAccelState(pScrn,
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- &src_obj,
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- &mask_obj,
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- &dst_obj,
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- accel_state->comp_vs_offset, accel_state->comp_ps_offset,
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- 3, 0xffffffff))
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- return FALSE;
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-
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accel_state->msk_pic = pMaskPicture;
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if (pMaskPicture->componentAlpha) {
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accel_state->component_alpha = TRUE;
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@@ -1251,19 +1358,19 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
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accel_state->src_alpha = FALSE;
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}
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} else {
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- if (!R600SetAccelState(pScrn,
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- &src_obj,
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- NULL,
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- &dst_obj,
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- accel_state->comp_vs_offset, accel_state->comp_ps_offset,
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- 3, 0xffffffff))
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- return FALSE;
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-
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accel_state->msk_pic = NULL;
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accel_state->component_alpha = FALSE;
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accel_state->src_alpha = FALSE;
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}
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+ if (!R600SetAccelState(pScrn,
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+ pSrc ? &src_obj : NULL,
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+ (pMaskPicture && pMask) ? &mask_obj : NULL,
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+ &dst_obj,
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+ accel_state->comp_vs_offset, accel_state->comp_ps_offset,
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+ 3, 0xffffffff))
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+ return FALSE;
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+
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if (!R600GetDestFormat(pDstPicture, &dst_format))
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return FALSE;
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@@ -1284,10 +1391,13 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
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r600_set_screen_scissor(pScrn, 0, 0, accel_state->dst_obj.width, accel_state->dst_obj.height);
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r600_set_window_scissor(pScrn, 0, 0, accel_state->dst_obj.width, accel_state->dst_obj.height);
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- if (!R600TextureSetup(pSrcPicture, pSrc, 0)) {
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- R600IBDiscard(pScrn);
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- return FALSE;
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- }
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+ if (pSrc) {
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+ if (!R600TextureSetup(pSrcPicture, pSrc, 0)) {
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+ R600IBDiscard(pScrn);
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+ return FALSE;
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+ }
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+ } else
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+ accel_state->is_transform[0] = FALSE;
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if (pMask) {
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if (!R600TextureSetup(pMaskPicture, pMask, 1)) {
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@@ -1297,12 +1407,16 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
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} else
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accel_state->is_transform[1] = FALSE;
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+ if (pSrc)
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+ ps_bool_consts |= (1 << 0);
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+ if (pMask)
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+ ps_bool_consts |= (1 << 1);
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+ r600_set_bool_consts(pScrn, SQ_BOOL_CONST_ps, ps_bool_consts);
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+
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if (pMask) {
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r600_set_bool_consts(pScrn, SQ_BOOL_CONST_vs, (1 << 0));
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- r600_set_bool_consts(pScrn, SQ_BOOL_CONST_ps, (1 << 0));
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} else {
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r600_set_bool_consts(pScrn, SQ_BOOL_CONST_vs, (0 << 0));
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- r600_set_bool_consts(pScrn, SQ_BOOL_CONST_ps, (0 << 0));
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}
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/* Shader */
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@@ -1315,7 +1429,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
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ps_conf.shader_addr = accel_state->ps_mc_addr;
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ps_conf.shader_size = accel_state->ps_size;
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- ps_conf.num_gprs = 3;
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+ ps_conf.num_gprs = 2;
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ps_conf.stack_size = 1;
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ps_conf.uncached_first_inst = 1;
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ps_conf.clamp_consts = 0;
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@@ -1381,6 +1495,27 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
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else
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r600_set_spi(pScrn, (1 - 1), 1);
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+ if (!pSrc) {
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+ /* solid src color */
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+ R600SetSolidConsts(pScrn, &ps_alu_consts[0], pSrcPicture->format,
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+ pSrcPicture->pSourcePict->solidFill.color, 0);
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+ }
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+
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+ if (!pMaskPicture) {
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+ /* use identity constant if there is no mask */
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+ ps_alu_consts[4] = 1.0;
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+ ps_alu_consts[5] = 1.0;
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+ ps_alu_consts[6] = 1.0;
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+ ps_alu_consts[7] = 1.0;
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+ } else if (!pMask) {
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+ /* solid mask color */
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+ R600SetSolidConsts(pScrn, &ps_alu_consts[4], pMaskPicture->format,
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+ pMaskPicture->pSourcePict->solidFill.color, 1);
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+ }
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+
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+ r600_set_alu_consts(pScrn, SQ_ALU_CONSTANT_ps,
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+ sizeof(ps_alu_consts) / SQ_ALU_CONSTANT_offset, ps_alu_consts);
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+
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if (accel_state->vsync)
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RADEONVlineHelperClear(pScrn);
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@@ -1405,7 +1540,7 @@ static void R600FinishComposite(ScrnInfoPtr pScrn, PixmapPtr pDst,
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accel_state->vline_y1,
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accel_state->vline_y2);
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- vtx_size = accel_state->msk_pic ? 24 : 16;
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+ vtx_size = accel_state->msk_pix ? 24 : 16;
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r600_finish_op(pScrn, vtx_size);
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}
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@@ -1418,12 +1553,6 @@ static void R600DoneComposite(PixmapPtr pDst)
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struct radeon_accel_state *accel_state = info->accel_state;
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R600FinishComposite(pScrn, pDst, accel_state);
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-
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- if (!accel_state->src_pic->pDrawable)
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- pScreen->DestroyPixmap(accel_state->src_pix);
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-
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- if (accel_state->msk_pic && !accel_state->msk_pic->pDrawable)
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- pScreen->DestroyPixmap(accel_state->msk_pix);
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}
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static void R600Composite(PixmapPtr pDst,
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@@ -1455,7 +1584,7 @@ static void R600Composite(PixmapPtr pDst,
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if (accel_state->vsync)
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RADEONVlineHelperSet(pScrn, dstX, dstY, dstX + w, dstY + h);
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- if (accel_state->msk_pic) {
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+ if (accel_state->msk_pix) {
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vb = radeon_vbo_space(pScrn, &accel_state->vbo, 24);
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diff --git a/src/r600_shader.c b/src/r600_shader.c
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index 4cb2fc8..26a6ab6 100644
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--- a/src/r600_shader.c
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+++ b/src/r600_shader.c
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@@ -2318,9 +2318,10 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
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int i = 0;
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/* 0 */
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- shader[i++] = CF_DWORD0(ADDR(3));
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+ /* call fetch-mask if boolean1 == true */
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+ shader[i++] = CF_DWORD0(ADDR(10));
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shader[i++] = CF_DWORD1(POP_COUNT(0),
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- CF_CONST(0),
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+ CF_CONST(1),
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COND(SQ_CF_COND_BOOL),
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I_COUNT(0),
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CALL_COUNT(0),
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@@ -2330,9 +2331,10 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
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WHOLE_QUAD_MODE(0),
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BARRIER(0));
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/* 1 */
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- shader[i++] = CF_DWORD0(ADDR(7));
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+ /* call read-constant-mask if boolean1 == false */
|
|
+ shader[i++] = CF_DWORD0(ADDR(12));
|
|
shader[i++] = CF_DWORD1(POP_COUNT(0),
|
|
- CF_CONST(0),
|
|
+ CF_CONST(1),
|
|
COND(SQ_CF_COND_NOT_BOOL),
|
|
I_COUNT(0),
|
|
CALL_COUNT(0),
|
|
@@ -2342,33 +2344,36 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
WHOLE_QUAD_MODE(0),
|
|
BARRIER(0));
|
|
/* 2 */
|
|
- shader[i++] = CF_DWORD0(ADDR(0));
|
|
+ /* call fetch-src if boolean0 == true */
|
|
+ shader[i++] = CF_DWORD0(ADDR(6));
|
|
shader[i++] = CF_DWORD1(POP_COUNT(0),
|
|
CF_CONST(0),
|
|
- COND(SQ_CF_COND_ACTIVE),
|
|
+ COND(SQ_CF_COND_BOOL),
|
|
I_COUNT(0),
|
|
CALL_COUNT(0),
|
|
- END_OF_PROGRAM(1),
|
|
+ END_OF_PROGRAM(0),
|
|
VALID_PIXEL_MODE(0),
|
|
- CF_INST(SQ_CF_INST_NOP),
|
|
+ CF_INST(SQ_CF_INST_CALL),
|
|
WHOLE_QUAD_MODE(0),
|
|
- BARRIER(1));
|
|
+ BARRIER(0));
|
|
|
|
- /* 3 - mask sub */
|
|
- shader[i++] = CF_DWORD0(ADDR(14));
|
|
+ /* 3 */
|
|
+ /* call read-constant-src if boolean0 == false */
|
|
+ shader[i++] = CF_DWORD0(ADDR(8));
|
|
shader[i++] = CF_DWORD1(POP_COUNT(0),
|
|
CF_CONST(0),
|
|
- COND(SQ_CF_COND_ACTIVE),
|
|
- I_COUNT(2),
|
|
+ COND(SQ_CF_COND_NOT_BOOL),
|
|
+ I_COUNT(0),
|
|
CALL_COUNT(0),
|
|
END_OF_PROGRAM(0),
|
|
VALID_PIXEL_MODE(0),
|
|
- CF_INST(SQ_CF_INST_TEX),
|
|
+ CF_INST(SQ_CF_INST_CALL),
|
|
WHOLE_QUAD_MODE(0),
|
|
- BARRIER(1));
|
|
+ BARRIER(0));
|
|
|
|
/* 4 */
|
|
- shader[i++] = CF_ALU_DWORD0(ADDR(10),
|
|
+ /* src IN mask (GPR0 := GPR1 .* GPR0) */
|
|
+ shader[i++] = CF_ALU_DWORD0(ADDR(14),
|
|
KCACHE_BANK0(0),
|
|
KCACHE_BANK1(0),
|
|
KCACHE_MODE0(SQ_CF_KCACHE_NOP));
|
|
@@ -2382,9 +2387,10 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
BARRIER(1));
|
|
|
|
/* 5 */
|
|
+ /* export pixel data */
|
|
shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
|
|
TYPE(SQ_EXPORT_PIXEL),
|
|
- RW_GPR(2),
|
|
+ RW_GPR(0),
|
|
RW_REL(ABSOLUTE),
|
|
INDEX_GPR(0),
|
|
ELEM_SIZE(1));
|
|
@@ -2394,55 +2400,57 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
SRC_SEL_W(SQ_SEL_W),
|
|
R6xx_ELEM_LOOP(0),
|
|
BURST_COUNT(1),
|
|
- END_OF_PROGRAM(0),
|
|
+ END_OF_PROGRAM(1),
|
|
VALID_PIXEL_MODE(0),
|
|
CF_INST(SQ_CF_INST_EXPORT_DONE),
|
|
WHOLE_QUAD_MODE(0),
|
|
BARRIER(1));
|
|
+ /* subroutine fetch src */
|
|
/* 6 */
|
|
- shader[i++] = CF_DWORD0(ADDR(0));
|
|
+ /* fetch src into GPR0*/
|
|
+ shader[i++] = CF_DWORD0(ADDR(26));
|
|
shader[i++] = CF_DWORD1(POP_COUNT(0),
|
|
CF_CONST(0),
|
|
COND(SQ_CF_COND_ACTIVE),
|
|
- I_COUNT(0),
|
|
+ I_COUNT(1),
|
|
CALL_COUNT(0),
|
|
END_OF_PROGRAM(0),
|
|
VALID_PIXEL_MODE(0),
|
|
- CF_INST(SQ_CF_INST_RETURN),
|
|
+ CF_INST(SQ_CF_INST_TEX),
|
|
WHOLE_QUAD_MODE(0),
|
|
BARRIER(1));
|
|
|
|
- /* 7 non-mask sub */
|
|
- shader[i++] = CF_DWORD0(ADDR(18));
|
|
+ /* 7 */
|
|
+ /* return */
|
|
+ shader[i++] = CF_DWORD0(ADDR(0));
|
|
shader[i++] = CF_DWORD1(POP_COUNT(0),
|
|
CF_CONST(0),
|
|
COND(SQ_CF_COND_ACTIVE),
|
|
- I_COUNT(1),
|
|
+ I_COUNT(0),
|
|
CALL_COUNT(0),
|
|
END_OF_PROGRAM(0),
|
|
VALID_PIXEL_MODE(0),
|
|
- CF_INST(SQ_CF_INST_TEX),
|
|
+ CF_INST(SQ_CF_INST_RETURN),
|
|
WHOLE_QUAD_MODE(0),
|
|
BARRIER(1));
|
|
+
|
|
+ /* subroutine read-constant-src*/
|
|
/* 8 */
|
|
- shader[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
|
|
- TYPE(SQ_EXPORT_PIXEL),
|
|
- RW_GPR(0),
|
|
- RW_REL(ABSOLUTE),
|
|
- INDEX_GPR(0),
|
|
- ELEM_SIZE(1));
|
|
- shader[i++] = CF_ALLOC_IMP_EXP_DWORD1_SWIZ(SRC_SEL_X(SQ_SEL_X),
|
|
- SRC_SEL_Y(SQ_SEL_Y),
|
|
- SRC_SEL_Z(SQ_SEL_Z),
|
|
- SRC_SEL_W(SQ_SEL_W),
|
|
- R6xx_ELEM_LOOP(0),
|
|
- BURST_COUNT(1),
|
|
- END_OF_PROGRAM(0),
|
|
- VALID_PIXEL_MODE(0),
|
|
- CF_INST(SQ_CF_INST_EXPORT_DONE),
|
|
- WHOLE_QUAD_MODE(0),
|
|
- BARRIER(1));
|
|
+ /* read constants into GPR0 */
|
|
+ shader[i++] = CF_ALU_DWORD0(ADDR(18),
|
|
+ KCACHE_BANK0(0),
|
|
+ KCACHE_BANK1(0),
|
|
+ KCACHE_MODE0(SQ_CF_KCACHE_NOP));
|
|
+ shader[i++] = CF_ALU_DWORD1(KCACHE_MODE1(SQ_CF_KCACHE_NOP),
|
|
+ KCACHE_ADDR0(0),
|
|
+ KCACHE_ADDR1(0),
|
|
+ I_COUNT(4),
|
|
+ USES_WATERFALL(0),
|
|
+ CF_INST(SQ_CF_INST_ALU),
|
|
+ WHOLE_QUAD_MODE(0),
|
|
+ BARRIER(1));
|
|
/* 9 */
|
|
+ /* return */
|
|
shader[i++] = CF_DWORD0(ADDR(0));
|
|
shader[i++] = CF_DWORD1(POP_COUNT(0),
|
|
CF_CONST(0),
|
|
@@ -2455,8 +2463,67 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
WHOLE_QUAD_MODE(0),
|
|
BARRIER(1));
|
|
|
|
- /* 10 - alu 0 */
|
|
- /* MUL gpr[2].x gpr[1].x gpr[0].x */
|
|
+ /* subroutine fetch mask */
|
|
+ /* 10 */
|
|
+ /* fetch mask into GPR1*/
|
|
+ shader[i++] = CF_DWORD0(ADDR(28));
|
|
+ shader[i++] = CF_DWORD1(POP_COUNT(0),
|
|
+ CF_CONST(0),
|
|
+ COND(SQ_CF_COND_ACTIVE),
|
|
+ I_COUNT(1),
|
|
+ CALL_COUNT(0),
|
|
+ END_OF_PROGRAM(0),
|
|
+ VALID_PIXEL_MODE(0),
|
|
+ CF_INST(SQ_CF_INST_TEX),
|
|
+ WHOLE_QUAD_MODE(0),
|
|
+ BARRIER(1));
|
|
+
|
|
+ /* 11 */
|
|
+ /* return */
|
|
+ shader[i++] = CF_DWORD0(ADDR(0));
|
|
+ shader[i++] = CF_DWORD1(POP_COUNT(0),
|
|
+ CF_CONST(0),
|
|
+ COND(SQ_CF_COND_ACTIVE),
|
|
+ I_COUNT(0),
|
|
+ CALL_COUNT(0),
|
|
+ END_OF_PROGRAM(0),
|
|
+ VALID_PIXEL_MODE(0),
|
|
+ CF_INST(SQ_CF_INST_RETURN),
|
|
+ WHOLE_QUAD_MODE(0),
|
|
+ BARRIER(1));
|
|
+
|
|
+ /* subroutine read-constant-mask*/
|
|
+ /* 12 */
|
|
+ /* read constants into GPR1 */
|
|
+ shader[i++] = CF_ALU_DWORD0(ADDR(22),
|
|
+ KCACHE_BANK0(0),
|
|
+ KCACHE_BANK1(0),
|
|
+ KCACHE_MODE0(SQ_CF_KCACHE_NOP));
|
|
+ shader[i++] = CF_ALU_DWORD1(KCACHE_MODE1(SQ_CF_KCACHE_NOP),
|
|
+ KCACHE_ADDR0(0),
|
|
+ KCACHE_ADDR1(0),
|
|
+ I_COUNT(4),
|
|
+ USES_WATERFALL(0),
|
|
+ CF_INST(SQ_CF_INST_ALU),
|
|
+ WHOLE_QUAD_MODE(0),
|
|
+ BARRIER(1));
|
|
+ /* 13 */
|
|
+ /* return */
|
|
+ shader[i++] = CF_DWORD0(ADDR(0));
|
|
+ shader[i++] = CF_DWORD1(POP_COUNT(0),
|
|
+ CF_CONST(0),
|
|
+ COND(SQ_CF_COND_ACTIVE),
|
|
+ I_COUNT(0),
|
|
+ CALL_COUNT(0),
|
|
+ END_OF_PROGRAM(0),
|
|
+ VALID_PIXEL_MODE(0),
|
|
+ CF_INST(SQ_CF_INST_RETURN),
|
|
+ WHOLE_QUAD_MODE(0),
|
|
+ BARRIER(1));
|
|
+ /* ALU clauses */
|
|
+
|
|
+ /* 14 - alu 0 */
|
|
+ /* MUL gpr[0].x gpr[1].x gpr[0].x */
|
|
shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
|
|
SRC0_REL(ABSOLUTE),
|
|
SRC0_ELEM(ELEM_X),
|
|
@@ -2478,12 +2545,12 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
OMOD(SQ_ALU_OMOD_OFF),
|
|
ALU_INST(SQ_OP2_INST_MUL),
|
|
BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
- DST_GPR(2),
|
|
+ DST_GPR(0),
|
|
DST_REL(ABSOLUTE),
|
|
DST_ELEM(ELEM_X),
|
|
CLAMP(1));
|
|
- /* 11 - alu 1 */
|
|
- /* MUL gpr[2].y gpr[1].y gpr[0].y */
|
|
+ /* 15 - alu 1 */
|
|
+ /* MUL gpr[0].y gpr[1].y gpr[0].y */
|
|
shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
|
|
SRC0_REL(ABSOLUTE),
|
|
SRC0_ELEM(ELEM_Y),
|
|
@@ -2505,12 +2572,12 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
OMOD(SQ_ALU_OMOD_OFF),
|
|
ALU_INST(SQ_OP2_INST_MUL),
|
|
BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
- DST_GPR(2),
|
|
+ DST_GPR(0),
|
|
DST_REL(ABSOLUTE),
|
|
DST_ELEM(ELEM_Y),
|
|
CLAMP(1));
|
|
- /* 12 - alu 2 */
|
|
- /* MUL gpr[2].z gpr[1].z gpr[0].z */
|
|
+ /* 16 - alu 2 */
|
|
+ /* MUL gpr[0].z gpr[1].z gpr[0].z */
|
|
shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
|
|
SRC0_REL(ABSOLUTE),
|
|
SRC0_ELEM(ELEM_Z),
|
|
@@ -2532,12 +2599,12 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
OMOD(SQ_ALU_OMOD_OFF),
|
|
ALU_INST(SQ_OP2_INST_MUL),
|
|
BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
- DST_GPR(2),
|
|
+ DST_GPR(0),
|
|
DST_REL(ABSOLUTE),
|
|
DST_ELEM(ELEM_Z),
|
|
CLAMP(1));
|
|
- /* 13 - alu 3 */
|
|
- /* MUL gpr[2].w gpr[1].w gpr[0].w */
|
|
+ /* 17 - alu 3 */
|
|
+ /* MUL gpr[0].w gpr[1].w gpr[0].w */
|
|
shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 1),
|
|
SRC0_REL(ABSOLUTE),
|
|
SRC0_ELEM(ELEM_W),
|
|
@@ -2559,12 +2626,222 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
OMOD(SQ_ALU_OMOD_OFF),
|
|
ALU_INST(SQ_OP2_INST_MUL),
|
|
BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
- DST_GPR(2),
|
|
+ DST_GPR(0),
|
|
+ DST_REL(ABSOLUTE),
|
|
+ DST_ELEM(ELEM_W),
|
|
+ CLAMP(1));
|
|
+
|
|
+ /* 18 */
|
|
+ shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
|
|
+ SRC0_REL(ABSOLUTE),
|
|
+ SRC0_ELEM(ELEM_X),
|
|
+ SRC0_NEG(0),
|
|
+ SRC1_SEL(ALU_SRC_GPR_BASE + 0),
|
|
+ SRC1_REL(ABSOLUTE),
|
|
+ SRC1_ELEM(ELEM_X),
|
|
+ SRC1_NEG(0),
|
|
+ INDEX_MODE(SQ_INDEX_AR_X),
|
|
+ PRED_SEL(SQ_PRED_SEL_OFF),
|
|
+ LAST(0));
|
|
+ shader[i++] = ALU_DWORD1_OP2(ChipSet,
|
|
+ SRC0_ABS(0),
|
|
+ SRC1_ABS(0),
|
|
+ UPDATE_EXECUTE_MASK(0),
|
|
+ UPDATE_PRED(0),
|
|
+ WRITE_MASK(1),
|
|
+ FOG_MERGE(0),
|
|
+ OMOD(SQ_ALU_OMOD_OFF),
|
|
+ ALU_INST(SQ_OP2_INST_MOV),
|
|
+ BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
+ DST_GPR(0),
|
|
+ DST_REL(ABSOLUTE),
|
|
+ DST_ELEM(ELEM_X),
|
|
+ CLAMP(1));
|
|
+ /* 19 */
|
|
+ shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
|
|
+ SRC0_REL(ABSOLUTE),
|
|
+ SRC0_ELEM(ELEM_Y),
|
|
+ SRC0_NEG(0),
|
|
+ SRC1_SEL(ALU_SRC_GPR_BASE + 0),
|
|
+ SRC1_REL(ABSOLUTE),
|
|
+ SRC1_ELEM(ELEM_Y),
|
|
+ SRC1_NEG(0),
|
|
+ INDEX_MODE(SQ_INDEX_AR_X),
|
|
+ PRED_SEL(SQ_PRED_SEL_OFF),
|
|
+ LAST(0));
|
|
+ shader[i++] = ALU_DWORD1_OP2(ChipSet,
|
|
+ SRC0_ABS(0),
|
|
+ SRC1_ABS(0),
|
|
+ UPDATE_EXECUTE_MASK(0),
|
|
+ UPDATE_PRED(0),
|
|
+ WRITE_MASK(1),
|
|
+ FOG_MERGE(0),
|
|
+ OMOD(SQ_ALU_OMOD_OFF),
|
|
+ ALU_INST(SQ_OP2_INST_MOV),
|
|
+ BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
+ DST_GPR(0),
|
|
+ DST_REL(ABSOLUTE),
|
|
+ DST_ELEM(ELEM_Y),
|
|
+ CLAMP(1));
|
|
+ /* 20 */
|
|
+ shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
|
|
+ SRC0_REL(ABSOLUTE),
|
|
+ SRC0_ELEM(ELEM_Z),
|
|
+ SRC0_NEG(0),
|
|
+ SRC1_SEL(ALU_SRC_GPR_BASE + 0),
|
|
+ SRC1_REL(ABSOLUTE),
|
|
+ SRC1_ELEM(ELEM_Z),
|
|
+ SRC1_NEG(0),
|
|
+ INDEX_MODE(SQ_INDEX_AR_X),
|
|
+ PRED_SEL(SQ_PRED_SEL_OFF),
|
|
+ LAST(0));
|
|
+ shader[i++] = ALU_DWORD1_OP2(ChipSet,
|
|
+ SRC0_ABS(0),
|
|
+ SRC1_ABS(0),
|
|
+ UPDATE_EXECUTE_MASK(0),
|
|
+ UPDATE_PRED(0),
|
|
+ WRITE_MASK(1),
|
|
+ FOG_MERGE(0),
|
|
+ OMOD(SQ_ALU_OMOD_OFF),
|
|
+ ALU_INST(SQ_OP2_INST_MOV),
|
|
+ BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
+ DST_GPR(0),
|
|
+ DST_REL(ABSOLUTE),
|
|
+ DST_ELEM(ELEM_Z),
|
|
+ CLAMP(1));
|
|
+ /* 21 */
|
|
+ shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0),
|
|
+ SRC0_REL(ABSOLUTE),
|
|
+ SRC0_ELEM(ELEM_W),
|
|
+ SRC0_NEG(0),
|
|
+ SRC1_SEL(ALU_SRC_GPR_BASE + 0),
|
|
+ SRC1_REL(ABSOLUTE),
|
|
+ SRC1_ELEM(ELEM_W),
|
|
+ SRC1_NEG(0),
|
|
+ INDEX_MODE(SQ_INDEX_AR_X),
|
|
+ PRED_SEL(SQ_PRED_SEL_OFF),
|
|
+ LAST(1));
|
|
+ shader[i++] = ALU_DWORD1_OP2(ChipSet,
|
|
+ SRC0_ABS(0),
|
|
+ SRC1_ABS(0),
|
|
+ UPDATE_EXECUTE_MASK(0),
|
|
+ UPDATE_PRED(0),
|
|
+ WRITE_MASK(1),
|
|
+ FOG_MERGE(0),
|
|
+ OMOD(SQ_ALU_OMOD_OFF),
|
|
+ ALU_INST(SQ_OP2_INST_MOV),
|
|
+ BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
+ DST_GPR(0),
|
|
DST_REL(ABSOLUTE),
|
|
DST_ELEM(ELEM_W),
|
|
CLAMP(1));
|
|
|
|
- /* 14/15 - src - mask */
|
|
+ /* 22 */
|
|
+ shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 1),
|
|
+ SRC0_REL(ABSOLUTE),
|
|
+ SRC0_ELEM(ELEM_X),
|
|
+ SRC0_NEG(0),
|
|
+ SRC1_SEL(ALU_SRC_GPR_BASE + 0),
|
|
+ SRC1_REL(ABSOLUTE),
|
|
+ SRC1_ELEM(ELEM_X),
|
|
+ SRC1_NEG(0),
|
|
+ INDEX_MODE(SQ_INDEX_AR_X),
|
|
+ PRED_SEL(SQ_PRED_SEL_OFF),
|
|
+ LAST(0));
|
|
+ shader[i++] = ALU_DWORD1_OP2(ChipSet,
|
|
+ SRC0_ABS(0),
|
|
+ SRC1_ABS(0),
|
|
+ UPDATE_EXECUTE_MASK(0),
|
|
+ UPDATE_PRED(0),
|
|
+ WRITE_MASK(1),
|
|
+ FOG_MERGE(0),
|
|
+ OMOD(SQ_ALU_OMOD_OFF),
|
|
+ ALU_INST(SQ_OP2_INST_MOV),
|
|
+ BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
+ DST_GPR(1),
|
|
+ DST_REL(ABSOLUTE),
|
|
+ DST_ELEM(ELEM_X),
|
|
+ CLAMP(1));
|
|
+ /* 23 */
|
|
+ shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 1),
|
|
+ SRC0_REL(ABSOLUTE),
|
|
+ SRC0_ELEM(ELEM_Y),
|
|
+ SRC0_NEG(0),
|
|
+ SRC1_SEL(ALU_SRC_GPR_BASE + 0),
|
|
+ SRC1_REL(ABSOLUTE),
|
|
+ SRC1_ELEM(ELEM_Y),
|
|
+ SRC1_NEG(0),
|
|
+ INDEX_MODE(SQ_INDEX_AR_X),
|
|
+ PRED_SEL(SQ_PRED_SEL_OFF),
|
|
+ LAST(0));
|
|
+ shader[i++] = ALU_DWORD1_OP2(ChipSet,
|
|
+ SRC0_ABS(0),
|
|
+ SRC1_ABS(0),
|
|
+ UPDATE_EXECUTE_MASK(0),
|
|
+ UPDATE_PRED(0),
|
|
+ WRITE_MASK(1),
|
|
+ FOG_MERGE(0),
|
|
+ OMOD(SQ_ALU_OMOD_OFF),
|
|
+ ALU_INST(SQ_OP2_INST_MOV),
|
|
+ BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
+ DST_GPR(1),
|
|
+ DST_REL(ABSOLUTE),
|
|
+ DST_ELEM(ELEM_Y),
|
|
+ CLAMP(1));
|
|
+ /* 24 */
|
|
+ shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 1),
|
|
+ SRC0_REL(ABSOLUTE),
|
|
+ SRC0_ELEM(ELEM_Z),
|
|
+ SRC0_NEG(0),
|
|
+ SRC1_SEL(ALU_SRC_GPR_BASE + 0),
|
|
+ SRC1_REL(ABSOLUTE),
|
|
+ SRC1_ELEM(ELEM_Z),
|
|
+ SRC1_NEG(0),
|
|
+ INDEX_MODE(SQ_INDEX_AR_X),
|
|
+ PRED_SEL(SQ_PRED_SEL_OFF),
|
|
+ LAST(0));
|
|
+ shader[i++] = ALU_DWORD1_OP2(ChipSet,
|
|
+ SRC0_ABS(0),
|
|
+ SRC1_ABS(0),
|
|
+ UPDATE_EXECUTE_MASK(0),
|
|
+ UPDATE_PRED(0),
|
|
+ WRITE_MASK(1),
|
|
+ FOG_MERGE(0),
|
|
+ OMOD(SQ_ALU_OMOD_OFF),
|
|
+ ALU_INST(SQ_OP2_INST_MOV),
|
|
+ BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
+ DST_GPR(1),
|
|
+ DST_REL(ABSOLUTE),
|
|
+ DST_ELEM(ELEM_Z),
|
|
+ CLAMP(1));
|
|
+ /* 25 */
|
|
+ shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 1),
|
|
+ SRC0_REL(ABSOLUTE),
|
|
+ SRC0_ELEM(ELEM_W),
|
|
+ SRC0_NEG(0),
|
|
+ SRC1_SEL(ALU_SRC_GPR_BASE + 0),
|
|
+ SRC1_REL(ABSOLUTE),
|
|
+ SRC1_ELEM(ELEM_W),
|
|
+ SRC1_NEG(0),
|
|
+ INDEX_MODE(SQ_INDEX_AR_X),
|
|
+ PRED_SEL(SQ_PRED_SEL_OFF),
|
|
+ LAST(1));
|
|
+ shader[i++] = ALU_DWORD1_OP2(ChipSet,
|
|
+ SRC0_ABS(0),
|
|
+ SRC1_ABS(0),
|
|
+ UPDATE_EXECUTE_MASK(0),
|
|
+ UPDATE_PRED(0),
|
|
+ WRITE_MASK(1),
|
|
+ FOG_MERGE(0),
|
|
+ OMOD(SQ_ALU_OMOD_OFF),
|
|
+ ALU_INST(SQ_OP2_INST_MOV),
|
|
+ BANK_SWIZZLE(SQ_ALU_VEC_012),
|
|
+ DST_GPR(1),
|
|
+ DST_REL(ABSOLUTE),
|
|
+ DST_ELEM(ELEM_W),
|
|
+ CLAMP(1));
|
|
+
|
|
+ /* 26/27 - src */
|
|
shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
|
|
BC_FRAC_MODE(0),
|
|
FETCH_WHOLE_QUAD(0),
|
|
@@ -2592,7 +2869,7 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
SRC_SEL_Z(SQ_SEL_0),
|
|
SRC_SEL_W(SQ_SEL_1));
|
|
shader[i++] = TEX_DWORD_PAD;
|
|
- /* 16/17 - mask */
|
|
+ /* 28/29 - mask */
|
|
shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
|
|
BC_FRAC_MODE(0),
|
|
FETCH_WHOLE_QUAD(0),
|
|
@@ -2621,34 +2898,5 @@ int R600_comp_ps(RADEONChipFamily ChipSet, uint32_t* shader)
|
|
SRC_SEL_W(SQ_SEL_1));
|
|
shader[i++] = TEX_DWORD_PAD;
|
|
|
|
- /* 18/19 - src - non-mask */
|
|
- shader[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
|
|
- BC_FRAC_MODE(0),
|
|
- FETCH_WHOLE_QUAD(0),
|
|
- RESOURCE_ID(0),
|
|
- SRC_GPR(0),
|
|
- SRC_REL(ABSOLUTE),
|
|
- R7xx_ALT_CONST(0));
|
|
- shader[i++] = TEX_DWORD1(DST_GPR(0),
|
|
- DST_REL(ABSOLUTE),
|
|
- DST_SEL_X(SQ_SEL_X),
|
|
- DST_SEL_Y(SQ_SEL_Y),
|
|
- DST_SEL_Z(SQ_SEL_Z),
|
|
- DST_SEL_W(SQ_SEL_W),
|
|
- LOD_BIAS(0),
|
|
- COORD_TYPE_X(TEX_NORMALIZED),
|
|
- COORD_TYPE_Y(TEX_NORMALIZED),
|
|
- COORD_TYPE_Z(TEX_NORMALIZED),
|
|
- COORD_TYPE_W(TEX_NORMALIZED));
|
|
- shader[i++] = TEX_DWORD2(OFFSET_X(0),
|
|
- OFFSET_Y(0),
|
|
- OFFSET_Z(0),
|
|
- SAMPLER_ID(0),
|
|
- SRC_SEL_X(SQ_SEL_X),
|
|
- SRC_SEL_Y(SQ_SEL_Y),
|
|
- SRC_SEL_Z(SQ_SEL_0),
|
|
- SRC_SEL_W(SQ_SEL_1));
|
|
- shader[i++] = TEX_DWORD_PAD;
|
|
-
|
|
return i;
|
|
}
|