#!/usr/bin/env perl # Convert PC Screen Font (PSF) font to Glyph Bitmap Distribution Format (BDF). # Copyright (c) 2015 Kacper Gutowski # Copyright (c) 2015 Susanne Oberhauser-Hirschoff # The MIT License applies (http://opensource.org/licenses/MIT) # https://gist.github.com/mwgamera/6ad86e71e002e5aef1b8/01ffe8208b2763dd353ea7afacedf83072477372 # with minor fixes use strict; use constant { PSF1_MODE512 => 0x01, PSF1_MODEHASTAB => 0x02, PSF2_HAS_UNICODE_TABLE => 0x01, }; push @ARGV, '-' unless scalar @ARGV; for (@ARGV) { my $fn = /^-$/ ? 'stdin' : $_; eval { my ($length, $width, $height); my (@glyphs, @unicode); open my $fh, $_ or die $!; binmode $fh; read $fh, $_, 4 or die $!; if (0x0436 == unpack 'v') { # psf1 my ($mode, $size) = unpack 'x2CC'; $length = $mode & PSF1_MODE512 ? 512 : 256; $height = $size; $width = 8; read $fh, $_, $length * $size; @glyphs = unpack "(a$size)$length"; if ($mode & PSF1_MODEHASTAB) { for my $i (0 .. $length - 1) { my ($u, @u) = 0; do { read $fh, $_, 2; $u = unpack 'v'; push @u, $u if $u < 0xFFFE; } while $u < 0xFFFE; while ($u != 0xFFFF) { read $fh, $_, 2; $u = unpack 'v'; warn 'Unicode sequence ignored' if $u == 0xFFFE; } $unicode[$i] = [@u]; } } } elsif (0x864ab572 == unpack 'V') { # psf2 read $fh, $_, 28 or die $!; (my ($ver, $hlen, $flg), $length, my $size, $height, $width) = unpack 'V7'; die "Unknown version $ver\n" unless $ver == 0; warn "Unexpected glyph size $size bytes for ${width}×$height px\n" unless $size == $height * int(($width + 7) / 8); read $fh, $_, $hlen - 32; # skip to data read $fh, $_, $length * $size; @glyphs = unpack "(a$size)$length"; if ($flg & PSF2_HAS_UNICODE_TABLE) { my $buf = do { local $/; <$fh>; }; for my $i (0 .. $length - 1) { $buf =~ m/\G([^\xfe\xff]*+)(?:\xfe[^\xfe\xff]++)*\xff/sg; utf8::decode(my $str = $1); $unicode[$i] = [map ord, split //, $str]; } } } else { die "Bad format\n"; } print "STARTFONT 2.1\n"; printf "FONT %s\n", '-psf-'; printf "SIZE %u 72 72\n", $height; printf "FONTBOUNDINGBOX %u %u 0 0\n", $width, $height; printf "STARTPROPERTIES %u\n", 6 + 2 * !!@unicode; printf "PIXEL_SIZE %u\n", $height; printf "POINT_SIZE %u\n", 10 * $height; printf "FONT_ASCENT %u\n", $height; print "FONT_DESCENT 0\n"; print "RESOLUTION_X 72\n"; print "RESOLUTION_Y 72\n"; if (@unicode) { print "CHARSET_REGISTRY \"ISO10646\"\n"; print "CHARSET_ENCODING \"1\"\n"; } print "ENDPROPERTIES\n"; printf "CHARS %u\n", $length; for my $i (0 .. $length - 1) { printf "STARTCHAR psf%03x\n", $i; if (@unicode && @{$unicode[$i]}) { printf "ENCODING %u\n", $unicode[$i][0]; } else { printf "ENCODING -1 %u\n", $i; } printf "SWIDTH %u 0\n", $width * 1000 / $height; printf "DWIDTH %u 0\n", $width; printf "BBX %u %u 0 0\n", $width, $height; my $bw = (($width + 7) & ~7) >> 3; printf "BITMAP\n%s\n", join "\n", map unpack('H*', $_), unpack "(a$bw)*", $glyphs[$i]; printf "ENDCHAR\n"; } print "ENDFONT\n"; }; warn "$fn: $@" if $@; last; }