# # spec file for package python-PySDL2 # # Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %{?!python_module:%define python_module() python-%{**} python3-%{**}} %define X_display ":98" Name: python-PySDL2 Version: 0.9.7 Release: 0 Summary: Python SDL2 bindings License: SUSE-Public-Domain URL: https://github.com/marcusva/py-sdl2 Source: https://files.pythonhosted.org/packages/source/P/PySDL2/PySDL2-%{version}.tar.gz BuildRequires: %{python_module setuptools} BuildRequires: SDL2 >= 2.0.5 BuildRequires: SDL2_gfx >= 1.0.3 BuildRequires: SDL2_image >= 2.0.1 BuildRequires: SDL2_mixer >= 2.0.1 BuildRequires: SDL2_ttf >= 2.0.14 BuildRequires: fdupes BuildRequires: python-rpm-macros # SECTION test requirements BuildRequires: %{python_module opengl} BuildRequires: %{python_module pytest} BuildRequires: xorg-x11-server # /SECTION Requires: SDL2 >= 2.0.5 Requires: SDL2_gfx >= 1.0.3 Requires: SDL2_image >= 2.0.1 Requires: SDL2_mixer >= 2.0.1 Requires: SDL2_ttf >= 2.0.14 BuildArch: noarch %python_subpackages %description PySDL2 is a wrapper around the SDL2 library and as such similar to the discontinued PySDL project. In contrast to PySDL, it has no licensing restrictions, nor does it rely on C code, but uses ctypes instead. %prep %setup -q -n PySDL2-%{version} sed -i 's/\r$//' AUTHORS.txt COPYING.txt README.md %build %python_build %install %python_install %python_expand %fdupes %{buildroot}%{$python_sitelib} %check ############################################# ### Launch a virtual framebuffer X server ### ### (pytest-xvfb is not enough) ### ############################################# export DISPLAY=%{X_display} Xvfb %{X_display} >& Xvfb.log & trap "kill $! || true" EXIT sleep 10 pushd sdl2/test # we do not have audio devices in build environment donttest+=" or test_Mix_OpenAudio or test_SDL_GetNumAudioDevices or TestSDLMixer" # we get border size 0 in build "desktop" environment donttest+=" or test_SDL_GetWindowsBordersSize" # flaky segfaults donttest+=" or (TestSDL2ExtWindow and (test_Window_position or test_Window_size))" %pytest -k "not (${donttest:4})" popd %files %{python_files} %license COPYING.txt %doc AUTHORS.txt README.md %{python_sitelib}/sdl2 %{python_sitelib}/PySDL2-%{version}*-info %changelog