forked from pool/python-pygame
- Update to 2.1.3:
* 2.1.2 by @illume in #2957 * Fix path dependencies by @SergioArnaud in #2975 * Add test for pygame.locals by @ankith26 in #2958 * Fix Pygame imported class typehints by @MightyJosip in #2965 * Fix some bugs in camera.py by @ankith26 in #2961 * Clean modinit C code, fix bugs, use recommended API by @ankith26 in #2952 * Python2 to Python3 code modernization by @novialriptide in #2984 * SDL 2.0.20 by @illume in #2983 * Update the image doc, delineate bytes and str by @Starbuck5 in #2959 * Add pixel format name into display info by @MyreMylar in #2964 * Add missing copy test for Vector3 by @JovialKnoll in #3000 * New black formatting by @novialriptide in #3013 * Misc fixes: Fix UCS_4 UCS4 typo, incorrect color methods export and display.c error handling bugs by @ankith26 in #2987 * Snake casify _sdl2.video.Image.flipX and .flipY by @avaxar in #2978 * Removed unused imports by @novialriptide in #3016 * Fix warnings, make warnings error on CI by @ankith26 in #2919 * Added Rect typing and docs that it is iterable by @novialriptide in #2969 * Fix there typo in tests.rst by @eoghanriley in #3022 * C code cleanups + cdrom/overlay removal by @Starbuck5 in #3014 * Make sure surfaces start as opaque black. (MacOS) by @Starbuck5 in #2973 * Add transform.scale_by, transform.smoothscale_by functions by @Starbuck5 in #2723 * Fix typo in C_api display docs by @gresm in #3027 * Font rwops by @Starbuck5 in #2911 * transform.average_color: Add optional parameter 'consider_alpha' to remove black artifacts if alpha present by @dr0id in #2968 * pygame.docs: remove warning in docs generation due to a reference to… by @dr0id in #3029 * Add __new__ and __init__ functions for some types by @zoldalma999 in #3001 * Regenerate cython files by @ankith26 in #3032 * 2.1.3.dev2 by @illume in #3039 * Add .move_towards() for Vector2 and Vector3 by @novialriptide in #2929 OBS-URL: https://build.opensuse.org/package/show/devel:languages:python/python-pygame?expand=0&rev=41
This commit is contained in:
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pygame-2.1.3.tar.gz
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@@ -0,0 +1,3 @@
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@@ -1,3 +1,228 @@
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-------------------------------------------------------------------
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Thu Feb 23 12:26:47 UTC 2023 - Daniel Garcia <daniel.garcia@suse.com>
|
||||
|
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- Update to 2.1.3:
|
||||
* 2.1.2 by @illume in #2957
|
||||
* Fix path dependencies by @SergioArnaud in #2975
|
||||
* Add test for pygame.locals by @ankith26 in #2958
|
||||
* Fix Pygame imported class typehints by @MightyJosip in #2965
|
||||
* Fix some bugs in camera.py by @ankith26 in #2961
|
||||
* Clean modinit C code, fix bugs, use recommended API by @ankith26 in #2952
|
||||
* Python2 to Python3 code modernization by @novialriptide in #2984
|
||||
* SDL 2.0.20 by @illume in #2983
|
||||
* Update the image doc, delineate bytes and str by @Starbuck5 in #2959
|
||||
* Add pixel format name into display info by @MyreMylar in #2964
|
||||
* Add missing copy test for Vector3 by @JovialKnoll in #3000
|
||||
* New black formatting by @novialriptide in #3013
|
||||
* Misc fixes: Fix UCS_4 UCS4 typo, incorrect color methods export and display.c error handling bugs by @ankith26 in #2987
|
||||
* Snake casify _sdl2.video.Image.flipX and .flipY by @avaxar in #2978
|
||||
* Removed unused imports by @novialriptide in #3016
|
||||
* Fix warnings, make warnings error on CI by @ankith26 in #2919
|
||||
* Added Rect typing and docs that it is iterable by @novialriptide in #2969
|
||||
* Fix there typo in tests.rst by @eoghanriley in #3022
|
||||
* C code cleanups + cdrom/overlay removal by @Starbuck5 in #3014
|
||||
* Make sure surfaces start as opaque black. (MacOS) by @Starbuck5 in #2973
|
||||
* Add transform.scale_by, transform.smoothscale_by functions by @Starbuck5 in #2723
|
||||
* Fix typo in C_api display docs by @gresm in #3027
|
||||
* Font rwops by @Starbuck5 in #2911
|
||||
* transform.average_color: Add optional parameter 'consider_alpha' to remove black artifacts if alpha present by @dr0id in #2968
|
||||
* pygame.docs: remove warning in docs generation due to a reference to… by @dr0id in #3029
|
||||
* Add __new__ and __init__ functions for some types by @zoldalma999 in #3001
|
||||
* Regenerate cython files by @ankith26 in #3032
|
||||
* 2.1.3.dev2 by @illume in #3039
|
||||
* Add .move_towards() for Vector2 and Vector3 by @novialriptide in #2929
|
||||
* Save Surfaces with palettes as indexed 8P PNG by @ThanhChinhBK in #3028
|
||||
* Rect collidelistall unittests added and updated docs to document different argument types by @dr0id in #2989
|
||||
* Add some more events by @ankith26 in #2953
|
||||
* Fix bufferproxy doc typo by @gresm in #3044
|
||||
* VideoInfo string missing closing parenthesis by @GregoryMorse in #3053
|
||||
* Fix stubtest warnings, run stubtest on CI by @ankith26 in #2999
|
||||
* Cursors example improvements - including showing new system, color, and image cursors by @thanice in #3037
|
||||
* Improve example textinput by @blankRiot96 in #3050
|
||||
* Use github downloads for windows prebuilts downloads by @illume in #3059
|
||||
* 2.1.3.dev4 and 2.1.3dev5 by @illume in #3060
|
||||
* Fix more typestub warnings with dunders by @ankith26 in #3075
|
||||
* Fix APPMOUSEFOCUS naming, update const values by @ankith26 in #3043
|
||||
* Pkgdata import in init for PyInstaller by @Starbuck5 in #3082
|
||||
* Fix logos page by @Grimmys in #2977
|
||||
* Fix segfault in resource loading function by @ankith26 in #3089
|
||||
* Fix pygame logo image in README.rst by @novialriptide in #3090
|
||||
* Add black badge by @novialriptide in #3091
|
||||
* Use static dot declarations for type objects by @ankith26 in #3067
|
||||
* Windows prebuilts updates with freetype and SDL_ttf 2.0.18 by @Starbuck5 in #3086
|
||||
* Get rid of sprintf calls in the codebase by @ankith26 in #3041
|
||||
* Fix and normalize function pointer calls for METH_NOARGS by @pmp-p in #3080
|
||||
* Update list of datafiles in generated docs by @wxh06 in #3073
|
||||
* Improve draw doc accuracy and example style by @Starbuck5 in #3074
|
||||
* Check SDL version earlier, report known incompat (closes #2657) by @SnoopJ in #2661
|
||||
* Lint/format examples/*.py by @Starbuck5 in #3093
|
||||
* Fix missing pointer cast fix by @pmp-p in #3104
|
||||
* Add a .clamp_magnitude() to Vector2 and Vector3 by @novialriptide in #2990
|
||||
* examples/mask.py change default image to one with alpha channel by @brccabral in #3111
|
||||
* Fix mouse_get_pos takes no argument by @pmp-p in #3115
|
||||
* Small fixes to the documentation header by @hnrkcode in #3094
|
||||
* Rect and Color support collections.abc.Container, add tests and stubs by @ankith26 in #3066
|
||||
* Don't raise python errors in v4l2_read_frame by @ankith26 in #3052
|
||||
* Fix name/definition conflict for pgSurface_New by @pmp-p in #3106
|
||||
* Add pygame.font.get_sdl_ttf_version() for getting version of SDL_ttf library by @mariospapaz in #3095
|
||||
* Math's Vectors have not documented methods by @gresm in #3122
|
||||
* Event tests and types improvements (Minor event refactor part 3) by @ankith26 in #3063
|
||||
* Cleanup old compatibility code in windows sysfont by @Starbuck5 in #3126
|
||||
* Fix display.set_mode docs for DOUBLEBUF by @Starbuck5 in #3129
|
||||
* Make pgBuffer_Release retain previously set errors by @ankith26 in #3127
|
||||
* Change renderer names to strings in get_drivers by @zoldalma999 in #3132
|
||||
* Takeover of Newbie guide PR #2718 by @davidpendergast by @MyreMylar in #3118
|
||||
* Fixed Vector.clamp_magnitude() parameters by @novialriptide in #3133
|
||||
* SIMD version of BLEND_RGBA_MULT for 32bit surfaces by @MyreMylar in #2988
|
||||
* Update constants.c to clang-format version 14.0 by @MyreMylar in #3137
|
||||
* Add pygame.context module by @Starbuck5 in #3100
|
||||
* Add pygame.get_pref_locales by @ankith26 in #3038
|
||||
* Use more optimal line functions in polygon by @Starbuck5 in #3141
|
||||
* Proposal: add Rect.collidelistallobjects that returns the colliding objects by @dr0id in #3026
|
||||
* Remove Solaris compatibility code to re-enable SIGALARM by @MyreMylar in #3142
|
||||
* Fix Vector subclass methods to return the correct subtype instance by @novialriptide in #3088
|
||||
* Raise only pygame.error when mixer loading fails by @ankith26 in #3148
|
||||
* Fix typo in SpriteIntro.rst tutorial by @JoshuaDRose in #3154
|
||||
* Fixed windows version parsing in Camera that errored on versions like 8.1 by @Matiiss in #3158
|
||||
* Fix "-auto" setup.py argument not being used properly in buildconfig by @robertpfeiffer in #3157
|
||||
* Updates to moveit.py example by @dbrown3562 in #3146
|
||||
* Update to SDL 2.0.22 on Windows by @Starbuck5 in #3162
|
||||
* Typo fix, ball -> bat by @elgcodes in #3164
|
||||
* Typo fix or -> for by @elgcodes in #3165
|
||||
* Fix sysfont.get_fonts stop returning None, warn fc-list issues by @ankith26 in #3159
|
||||
* Fix _sdl2.controller for static build, pygame.h is in _sdl2 parent directory by @pmp-p in #3105
|
||||
* Add SIMD versions of RGB_MUL blitter by @MyreMylar in #3136
|
||||
* Fix typo in korean document by @EunhoKang in #3176
|
||||
* Add evfilter guard mutex, fix pymalloc without GIL (Minor event refactor part 2.1) by @ankith26 in #3177
|
||||
* Add test for fullscreen toggle by @PurityLake in #3171
|
||||
* SIMD versions of RGB_ADD, RGBA_ADD, RGB_MUL & RGBA_MUL by @MyreMylar in #3170
|
||||
* Static build support for WebAssembly by @pmp-p in #3108
|
||||
* Correction of a comment by @Yvant2000 in #3182
|
||||
* Regenerate cython files by @Starbuck5 in #3183
|
||||
* Simplify some boolean handling by @Starbuck5 in #3192
|
||||
* Fix DLL loading problems on Windows Store Python installations by @Starbuck5 in #3196
|
||||
* wasm: fence simd/avx by @pmp-p in #3191
|
||||
* Removed Python 2 nonzero by @blankRiot96 in #3194
|
||||
* Use CircleCI for manylinux aarch64 builds by @ankith26 in #3188
|
||||
* Remove custom JPEG saver by @Starbuck5 in #3180
|
||||
* Update build-emsdk.yml by @pmp-p in #3185
|
||||
* Improve clang format source file detection by @zoldalma999 in #3140
|
||||
* Clang format touch.c to fix failing lint tests by @ankith26 in #3201
|
||||
* Fix Chimp tutorial code to use the correct module name alias by @kharissa in #3205
|
||||
* Fix a few pylint issues by @ankith26 in #3206
|
||||
* pyupgrade --py36-plus **/*.py by @cclauss in #3208
|
||||
* Fix print () --> print() by @cclauss in #3213
|
||||
* Make latest pypy wheels on mac/linux, cibuildwheel on manylinux and other minor updates by @ankith26 in #3187
|
||||
* Remove more code for legacy Python by @cclauss in #3207
|
||||
* More Python f-strings with flynt by @cclauss in #3212
|
||||
* Add SIMD versions of RGB & RGBA BLEND_MAX, BLEND_MIN blit modes by @MyreMylar in #3181
|
||||
* Use custom SDL2_ttf on Windows by @Starbuck5 in #3193
|
||||
* Typos: get em out of here! by @Starbuck5 in #3216
|
||||
* setup.cfg: Sort pylint disables to simplify future edits by @cclauss in #3220
|
||||
* sysfont.py: check for emscripten platform by @pmp-p in #3225
|
||||
* Fix undefined name: get_python_inc() by @cclauss in #3219
|
||||
* Added strikethrough option to Font by @MightyJosip in #2991
|
||||
* Fixed window not staying centered on second call of display.set_mode by @PurityLake in #3172
|
||||
* Fix Vector memory leak by @MightyJosip in #3236
|
||||
* wasm disable mutex usage, wasm CI updates by @ankith26 in #3203
|
||||
* wasm: pygame.surfarray could load on 3.10.5 backport by @pmp-p in #3246
|
||||
* Refactor font.render by @Starbuck5 in #3186
|
||||
* Fix Controller.rumble returning wrong bool on error by @ankith26 in #3248
|
||||
* wasm: wrong logic masks pgExc_SDLError by @pmp-p in #3247
|
||||
* Make textinput show a candidate list by @Starbuck5 in #3244
|
||||
* Cleaned up test/README.TXT by @novialriptide in #3254
|
||||
* Fix typos in sprite docs by @StarDexterity in #3263
|
||||
* Fix Surf.set_palette to be usable without an initialized display by @Starbuck5 in #3259
|
||||
* Replaced some truth testing with is not None checks in sprite module by @Matiiss in #3271
|
||||
* Include user fonts for pygame.font.match_font() on Windows by @novialriptide in #3184
|
||||
* Add SysFont pygame.font.get_fonts() verification test by @SSS-Says-Snek in #3266
|
||||
* Fix wasm build when no PREFIX variable is defined by @ryanking13 in #3280
|
||||
* Remove deprecated blend argument from test and docs by @kevin-pease in #3281
|
||||
* Fix controller build on SDL < 2.0.9 by @Starbuck5 in #3272
|
||||
* Add unit test for display.gl_set_attribute() by @MyreMylar in #3256
|
||||
* Fix docs and types for math.Vector2.cross() return to float by @Vicky-Vicky27 in #3286
|
||||
* Prettify joystick documentation + add Nintendo Switch mapping by @novialriptide in #3290
|
||||
* Sprite typestub updates, use generics and protocols by @ankith26 in #3138
|
||||
* Adjusted examples and rewrote documentation accordingly by @dbrown3562 in #3092
|
||||
* More efficiently track pixels in AVX blitters by @Starbuck5 in #3294
|
||||
* Fix sprite docs DrawPlain ---> RenderPlain by @fQ7N in #3298
|
||||
* Fix new static analyzer (VS 2022) warnings by @ankith26 in #3295
|
||||
* Cleaned up draw.aaline() code for small speedup by @itzpr3d4t0r in #3300
|
||||
* wasm: add pygame.gfxdraw to static preloader by @pmp-p in #3304
|
||||
* Raise minimum SDL to 2.0.4, patch so it can build on that by @Starbuck5 in #3239
|
||||
* Update SDL_ttf 2.20.0, SDL_mixer 2.6.0 on Windows by @Starbuck5 in #3287
|
||||
* Restore correct checksum for SDL_ttf windows dep download by @itzpr3d4t0r in #3329
|
||||
* setup.py: fix user+deprecation warnings on 3.11+ by @pmp-p in #3228
|
||||
* Add FASTCALL compat macros, update Color.update to use the same by @ankith26 in #3325
|
||||
* Fix latest stubtest issues by @ankith26 in #3332
|
||||
* Fix wrong relative imports in _sdl2 cython code by @pmp-p in #3313
|
||||
* Add use_compat to key.name, fix key_code compat issues by @ankith26 in #3312
|
||||
* Add srcrect NULL check to pgSurface_Blit by @MyreMylar in #3284
|
||||
* Add BGRA format for pycairo compatibility by @rlatowicz in #3338
|
||||
* Move alphabit.c SSE2 blitters to main SSE2 file by @Starbuck5 in #3296
|
||||
* Surface.blits() speedups and code cleanup by @itzpr3d4t0r in #3314
|
||||
* Optimized _vector_distance_helper by @itzpr3d4t0r in #3335
|
||||
* Use macos-12 for all Mac CI builds by @ankith26 in #3347
|
||||
* Added tobytes/frombytes aliases for pygame.image.(to|from)string by @Emc2356 in #3321
|
||||
* Remove constants repetition and duplicate define by @Starbuck5 in #3344
|
||||
* Add clamp(val, min, max) function to pygame.math by @JamesC01 in #3326
|
||||
* BGRA format added to fromstring & tostring by @rlatowicz in #3342
|
||||
* Use memcpy and memset when appropriate by @Starbuck5 in #3364
|
||||
* SDL_UCS4ToUTF8 may exist from SDL_keyboard.c by @pmp-p in #3349
|
||||
* edited docs for pygame.Vector2.angle_to by @oddbookworm in #3359
|
||||
* Deprecate Color.set_length by @blankRiot96 in #3352
|
||||
* Vendor in SDL PNG save function, fix new 2.1.3 regression by @ankith26 in #3376
|
||||
* Merge 32/64bit SSE blitter codepaths by @Starbuck5 in #3375
|
||||
* Document pygame.math.Vector epsilon attribute by @oddbookworm in #3373
|
||||
* test.test_utils.run_tests.py: Fix exit using RuntimeError for better message by @Vazno in #3382
|
||||
* Cleanup sysfont.py to use f-strings by @lebedevhhh in #3391
|
||||
* setup.py | io module no longer used. by @Vazno in #3388
|
||||
* Update DisplayModes.rst - PEP Changes by @JoshuaDRose in #3385
|
||||
* Fix some METH_NOARGS usage, use METH_O where possible by @ankith26 in #3366
|
||||
* Make pygame.math.clamp only take numbers by @JamesC01 in #3361
|
||||
* Add _GenericVector to math typestubs, fixes by @ankith26 in #3150
|
||||
* Fix tests that had overshadowed names by @ankith26 in #3384
|
||||
* Replaced more expressions to f strings by @Vazno in #3392
|
||||
* scale(), scale_by(), smoothscale(), smoothscale_by() reorganization and speed up by @itzpr3d4t0r in #3319
|
||||
* config_unix: Removed unused sys import by @Vazno in #3397
|
||||
* Fix edge case bug in Vector.move_towards, add more tests by @ankith26 in #3400
|
||||
* Go back to old memcpy strategy for non-flip flip by @Starbuck5 in #3416
|
||||
* Fix incref issue in PixelArray context manager API by @ankith26 in #3414
|
||||
* Update some deps in manylinux scripts by @ankith26 in #3042
|
||||
* Fix freetype compilation flags when building with clang instead of gcc by @pmp-p in #3381
|
||||
* Relax SDL minor version exact match check by @ankith26 in #3428
|
||||
* Clean bash-completion file in macdeps builds by @ankith26 in #3431
|
||||
* Optimized rect getters by @itzpr3d4t0r in #3401
|
||||
* Delete rect subscripts should error not segfault by @ankith26 in #3440
|
||||
* Vector clamp shouldn't allow kwargs, improve error reporting and unit tests by @ankith26 in #3396
|
||||
* Make sure set_mode always returns a cleared window by @ankith26 in #3317
|
||||
* Improved mixer.set_reserved() documentation by @Vicky-Vicky27 in #3434
|
||||
* SSE alpha blitter optimization by @Starbuck5 in #3378
|
||||
* Add Spanish translation of chimp tutorial by @stefpivser in #3421
|
||||
* Update and sync SDL_mixer and SDL_ttf to 2.6.2 and 2.20.1 respectively by @ankith26 in #3433
|
||||
* Compile freetype with harfbuzz, reduce manylinux wheelsize by @ankith26 in #3445
|
||||
* Freshen up arraydemo.py by @Starbuck5 in #3453
|
||||
* Refactor examples/mask.py by @pycoinfu in #3455
|
||||
* Fix new mypy-0.981 fails by @ankith26 in #3470
|
||||
* 2.1.3.dev6 and 2.1.3.dev7 by @illume in #3471
|
||||
* Fix pypy rect freelist issue, unskip tests by @ankith26 in #3452
|
||||
* Fix es folder location and fix some sphinx issues in ChimpanceLineaporLinea.rst by @illume in #3473
|
||||
* Fixed typo in aliens example by @muelletm in #3485
|
||||
* overview.rst -> 개요.rst by @novialriptide in #3474
|
||||
* Add 3.11.0.rc2 to Appveyor by @Starbuck5 in #3486
|
||||
* Cleanup of symbian code and references to bitbucket/motherhamster bugzilla by @ankith26 in #3490
|
||||
* Fixed segault in subclass of Sound by @PurityLake in #3492
|
||||
* Relax strict pixel match tests in test_src_alpha_sdl2_blitter by allowing a small delta by @Temmie3754 in #3494
|
||||
* manylinux: Upgrade to SDL2-2.0.22 by @illume in #3475
|
||||
* Internalize "SDL"_UCS4ToUTF8 by @Starbuck5 in #3487
|
||||
* blitters fix compile error when no SIMD by @ankith26 in #3498
|
||||
* Python 3.11 on mac/manylinux (with updated cibuildwheel) by @ankith26 in #3484
|
||||
* v2.1.3.dev8 by @illume in #3503
|
||||
* Remove pygame.context for later renaming by @illume in #3508
|
||||
* Correct typo in tom_games3.rst by @cvionis in #3504
|
||||
* Add debian s390x and ppc64le tests to CI by @ankith26 in #3496
|
||||
* docs: Add experimental feedback links to new APIs by @illume in #3511
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Dec 12 16:41:18 UTC 2022 - Daniel Garcia <daniel.garcia@suse.com>
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
#
|
||||
# spec file for package python-pygame
|
||||
#
|
||||
# Copyright (c) 2022 SUSE LLC
|
||||
# Copyright (c) 2023 SUSE LLC
|
||||
#
|
||||
# All modifications and additions to the file contributed by third parties
|
||||
# remain the property of their copyright owners, unless otherwise agreed
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
%define skip_python36 1
|
||||
Name: python-pygame
|
||||
Version: 2.1.2
|
||||
Version: 2.1.3
|
||||
Release: 0
|
||||
Summary: A Python Module for Interfacing with the SDL Multimedia Library
|
||||
License: LGPL-2.1-or-later
|
||||
@@ -93,7 +93,6 @@ This package contains documentation and example programs for Pygame.
|
||||
%autosetup -p1 -n pygame-%{version}
|
||||
|
||||
sed -i 's/\r$//' docs/reST/ref/code_examples/draw_module_example.py
|
||||
sed -i 's/\r$//' docs/reST/ref/code_examples/joystick_calls.py
|
||||
sed -i 's/\r$//' docs/licenses/LICENSE*.txt
|
||||
# Fix wrong-script-interpreter
|
||||
find examples -name '*.py' -exec sed -i "s|^#!.*env python.*$|#!%{_bindir}/python3|" {} \;
|
||||
|
Reference in New Issue
Block a user