forked from pool/python-pygame
This commit is contained in:
23
.gitattributes
vendored
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23
.gitattributes
vendored
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@@ -0,0 +1,23 @@
|
||||
## Default LFS
|
||||
*.7z filter=lfs diff=lfs merge=lfs -text
|
||||
*.bsp filter=lfs diff=lfs merge=lfs -text
|
||||
*.bz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.gem filter=lfs diff=lfs merge=lfs -text
|
||||
*.gz filter=lfs diff=lfs merge=lfs -text
|
||||
*.jar filter=lfs diff=lfs merge=lfs -text
|
||||
*.lz filter=lfs diff=lfs merge=lfs -text
|
||||
*.lzma filter=lfs diff=lfs merge=lfs -text
|
||||
*.obscpio filter=lfs diff=lfs merge=lfs -text
|
||||
*.oxt filter=lfs diff=lfs merge=lfs -text
|
||||
*.pdf filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.rpm filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.tgz filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
*.txz filter=lfs diff=lfs merge=lfs -text
|
||||
*.whl filter=lfs diff=lfs merge=lfs -text
|
||||
*.xz filter=lfs diff=lfs merge=lfs -text
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
|
||||
*.zst filter=lfs diff=lfs merge=lfs -text
|
1
.gitignore
vendored
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1
.gitignore
vendored
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@@ -0,0 +1 @@
|
||||
.osc
|
6
README.SuSE
Normal file
6
README.SuSE
Normal file
@@ -0,0 +1,6 @@
|
||||
Python pygame
|
||||
=============
|
||||
|
||||
More documentation for pygame can be found in package python-pygame-doc, if
|
||||
you want some more examples check package python-gamelets.
|
||||
|
3
pygame-1.7.1release.tar.bz2
Normal file
3
pygame-1.7.1release.tar.bz2
Normal file
@@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:6e73a0b249497661f232aacd1ee3f88cd9dfd6b6abed943b49eef35fb9b05e28
|
||||
size 1153655
|
361
python-pygame-1.7.1release-pep353.diff
Normal file
361
python-pygame-1.7.1release-pep353.diff
Normal file
@@ -0,0 +1,361 @@
|
||||
--- src/base.c
|
||||
+++ src/base.c
|
||||
@@ -155,7 +155,7 @@
|
||||
static PyObject* init(PyObject* self,PyObject* args)
|
||||
{
|
||||
PyObject *allmodules, *moduleslist, *dict, *func, *result, *mod;
|
||||
- int loop, num;
|
||||
+ Py_ssize_t loop, num;
|
||||
int success=0, fail=0;
|
||||
|
||||
if(!PyArg_ParseTuple(args, ""))
|
||||
@@ -215,7 +215,7 @@
|
||||
{
|
||||
PyObject* quit;
|
||||
PyObject* privatefuncs;
|
||||
- int num;
|
||||
+ Py_ssize_t num;
|
||||
|
||||
if(!quitfunctions)
|
||||
return;
|
||||
@@ -414,7 +414,7 @@
|
||||
|
||||
static int RGBAFromObj(PyObject* obj, Uint8* RGBA)
|
||||
{
|
||||
- int length;
|
||||
+ Py_ssize_t length;
|
||||
Uint32 val;
|
||||
if(PyTuple_Check(obj) && PyTuple_Size(obj)==1)
|
||||
return RGBAFromObj(PyTuple_GET_ITEM(obj, 0), RGBA);
|
||||
--- src/display.c
|
||||
+++ src/display.c
|
||||
@@ -895,7 +895,7 @@
|
||||
{
|
||||
PyObject* seq;
|
||||
PyObject* r;
|
||||
- int loop, num, count;
|
||||
+ Py_ssize_t loop, num, count;
|
||||
SDL_Rect* rects;
|
||||
if(PyTuple_Size(arg) != 1)
|
||||
return RAISE(PyExc_ValueError, "update requires a rectstyle or sequence of recstyles");
|
||||
@@ -966,7 +966,7 @@
|
||||
SDL_Palette* pal;
|
||||
SDL_Color* colors;
|
||||
PyObject* list, *item = NULL;
|
||||
- int i, len;
|
||||
+ Py_ssize_t i, len;
|
||||
int r, g, b;
|
||||
|
||||
VIDEO_INIT_CHECK();
|
||||
@@ -991,7 +991,7 @@
|
||||
if(!PySequence_Check(list))
|
||||
return RAISE(PyExc_ValueError, "Argument must be a sequence type");
|
||||
|
||||
- len = min(pal->ncolors, PySequence_Length(list));
|
||||
+ len = min((Py_ssize_t)pal->ncolors, PySequence_Length(list));
|
||||
|
||||
colors = (SDL_Color*)malloc(len * sizeof(SDL_Color));
|
||||
if(!colors)
|
||||
--- src/draw.c
|
||||
+++ src/draw.c
|
||||
@@ -240,7 +240,8 @@
|
||||
Uint8 rgba[4];
|
||||
Uint32 color;
|
||||
int closed, blend;
|
||||
- int result, loop, length, drawn;
|
||||
+ int result;
|
||||
+ Py_ssize_t loop, length, drawn;
|
||||
float startx, starty;
|
||||
|
||||
/*get all the arguments*/
|
||||
@@ -347,7 +348,8 @@
|
||||
Uint8 rgba[4];
|
||||
Uint32 color;
|
||||
int closed;
|
||||
- int result, loop, length, drawn;
|
||||
+ int result;
|
||||
+ Py_ssize_t loop, length, drawn;
|
||||
int startx, starty;
|
||||
|
||||
/*get all the arguments*/
|
||||
@@ -658,7 +660,8 @@
|
||||
SDL_Surface* surf;
|
||||
Uint8 rgba[4];
|
||||
Uint32 color;
|
||||
- int width=0, length, loop, numpoints;
|
||||
+ int width=0;
|
||||
+ Py_ssize_t length, loop, numpoints;
|
||||
int *xlist, *ylist;
|
||||
int x, y, top, left, bottom, right, result;
|
||||
|
||||
--- src/event.c
|
||||
+++ src/event.c
|
||||
@@ -424,7 +424,7 @@
|
||||
(unaryfunc)NULL, /*negative*/
|
||||
(unaryfunc)NULL, /*pos*/
|
||||
(unaryfunc)NULL, /*abs*/
|
||||
- (inquiry)event_nonzero, /*nonzero*/
|
||||
+ (lenfunc)event_nonzero, /*nonzero*/
|
||||
(unaryfunc)NULL, /*invert*/
|
||||
(binaryfunc)NULL, /*lshift*/
|
||||
(binaryfunc)NULL, /*rshift*/
|
||||
@@ -534,7 +534,7 @@
|
||||
if(keywords)
|
||||
{
|
||||
PyObject *key, *value;
|
||||
- int pos = 0;
|
||||
+ Py_ssize_t pos = 0;
|
||||
while(PyDict_Next(keywords, &pos, &key, &value))
|
||||
PyDict_SetItem(dict, key, value);
|
||||
}
|
||||
@@ -721,7 +721,7 @@
|
||||
{
|
||||
SDL_Event event;
|
||||
int mask = 0;
|
||||
- int loop, num;
|
||||
+ Py_ssize_t loop, num;
|
||||
PyObject* type;
|
||||
int val;
|
||||
|
||||
@@ -776,7 +776,7 @@
|
||||
{
|
||||
SDL_Event event;
|
||||
int mask = 0;
|
||||
- int loop, num;
|
||||
+ Py_ssize_t loop, num;
|
||||
PyObject* type, *list, *e;
|
||||
int val;
|
||||
|
||||
@@ -846,7 +846,7 @@
|
||||
SDL_Event event;
|
||||
int result;
|
||||
int mask = 0;
|
||||
- int loop, num, noargs=0;
|
||||
+ Py_ssize_t loop, num, noargs=0;
|
||||
PyObject* type;
|
||||
int val;
|
||||
|
||||
@@ -934,7 +934,7 @@
|
||||
|
||||
static PyObject* set_allowed(PyObject* self, PyObject* args)
|
||||
{
|
||||
- int loop, num;
|
||||
+ Py_ssize_t loop, num;
|
||||
PyObject* type;
|
||||
int val;
|
||||
|
||||
@@ -978,7 +978,7 @@
|
||||
|
||||
static PyObject* set_blocked(PyObject* self, PyObject* args)
|
||||
{
|
||||
- int loop, num;
|
||||
+ Py_ssize_t loop, num;
|
||||
PyObject* type;
|
||||
int val;
|
||||
|
||||
@@ -1020,7 +1020,7 @@
|
||||
|
||||
static PyObject* get_blocked(PyObject* self, PyObject* args)
|
||||
{
|
||||
- int loop, num;
|
||||
+ Py_ssize_t loop, num;
|
||||
PyObject* type;
|
||||
int val;
|
||||
int isblocked = 0;
|
||||
--- src/image.c
|
||||
+++ src/image.c
|
||||
@@ -291,7 +291,8 @@
|
||||
PyObject *surfobj, *string=NULL;
|
||||
char *format, *data, *pixels;
|
||||
SDL_Surface *surf, *temp=NULL;
|
||||
- int w, h, color, len, flipped=0;
|
||||
+ int w, h, color, flipped=0;
|
||||
+ Py_ssize_t len;
|
||||
int Rmask, Gmask, Bmask, Amask, Rshift, Gshift, Bshift, Ashift, Rloss, Gloss, Bloss, Aloss;
|
||||
int hascolorkey, colorkey;
|
||||
|
||||
@@ -605,7 +606,8 @@
|
||||
PyObject *string;
|
||||
char *format, *data;
|
||||
SDL_Surface *surf = NULL;
|
||||
- int w, h, len, flipped=0;
|
||||
+ int w, h, flipped=0;
|
||||
+ Py_ssize_t len;
|
||||
int loopw, looph;
|
||||
|
||||
if(!PyArg_ParseTuple(arg, "O!(ii)s|i", &PyString_Type, &string, &w, &h, &format, &flipped))
|
||||
@@ -729,8 +731,9 @@
|
||||
PyObject *buffer;
|
||||
char *format, *data;
|
||||
SDL_Surface *surf = NULL;
|
||||
- int w, h, len;
|
||||
- PyObject *surfobj;
|
||||
+ int w, h;
|
||||
+ PyObject *surfobj;
|
||||
+ Py_ssize_t len;
|
||||
|
||||
if(!PyArg_ParseTuple(arg, "O(ii)s|i", &buffer, &w, &h, &format))
|
||||
return NULL;
|
||||
--- src/mouse.c
|
||||
+++ src/mouse.c
|
||||
@@ -202,7 +202,7 @@
|
||||
int w, h, spotx, spoty;
|
||||
PyObject *xormask, *andmask;
|
||||
Uint8 *xordata=NULL, *anddata=NULL;
|
||||
- int xorsize, andsize, loop;
|
||||
+ Py_ssize_t xorsize, andsize, loop;
|
||||
int val;
|
||||
SDL_Cursor *lastcursor, *cursor = NULL;
|
||||
|
||||
--- src/rect.c
|
||||
+++ src/rect.c
|
||||
@@ -323,7 +323,7 @@
|
||||
{
|
||||
PyRectObject* self = (PyRectObject*)oself;
|
||||
GAME_Rect *argrect, temp;
|
||||
- int loop, size;
|
||||
+ Py_ssize_t loop, size;
|
||||
PyObject* list, *obj;
|
||||
int t, l, b, r;
|
||||
|
||||
@@ -372,7 +372,7 @@
|
||||
{
|
||||
PyRectObject* self = (PyRectObject*)oself;
|
||||
GAME_Rect *argrect, temp;
|
||||
- int loop, size;
|
||||
+ Py_ssize_t loop, size;
|
||||
PyObject* list, *obj;
|
||||
int t, l, b, r;
|
||||
|
||||
@@ -475,7 +475,7 @@
|
||||
{
|
||||
PyRectObject* self = (PyRectObject*)oself;
|
||||
GAME_Rect *argrect, temp;
|
||||
- int loop, size;
|
||||
+ Py_ssize_t loop, size;
|
||||
PyObject* list, *obj;
|
||||
PyObject* ret = NULL;
|
||||
|
||||
@@ -525,7 +525,7 @@
|
||||
{
|
||||
PyRectObject* self = (PyRectObject*)oself;
|
||||
GAME_Rect *argrect, temp;
|
||||
- int loop, size;
|
||||
+ Py_ssize_t loop, size;
|
||||
PyObject* list, *obj;
|
||||
PyObject* ret = NULL;
|
||||
|
||||
@@ -589,7 +589,7 @@
|
||||
{
|
||||
PyRectObject* self = (PyRectObject*)oself;
|
||||
GAME_Rect *argrect, temp;
|
||||
- int loop=0;
|
||||
+ Py_ssize_t loop=0;
|
||||
PyObject* dict, *key, *val;
|
||||
PyObject* ret = NULL;
|
||||
|
||||
@@ -598,7 +598,7 @@
|
||||
if(!PyDict_Check(dict))
|
||||
return RAISE(PyExc_TypeError, "Argument must be a dict with rectstyle keys.");
|
||||
|
||||
- while(PyDict_Next(dict, &loop, &key, &val))
|
||||
+ while(PyDict_Next(dict, &loop, &key, &val))
|
||||
{
|
||||
if(!(argrect = GameRect_FromObject(key, &temp)))
|
||||
{
|
||||
@@ -640,7 +640,7 @@
|
||||
{
|
||||
PyRectObject* self = (PyRectObject*)oself;
|
||||
GAME_Rect *argrect, temp;
|
||||
- int loop=0;
|
||||
+ Py_ssize_t loop=0;
|
||||
PyObject* dict, *key, *val;
|
||||
PyObject* ret = NULL;
|
||||
|
||||
@@ -653,7 +653,7 @@
|
||||
if(!ret)
|
||||
return NULL;
|
||||
|
||||
- while(PyDict_Next(dict, &loop, &key, &val))
|
||||
+ while(PyDict_Next(dict, &loop, &key, &val))
|
||||
{
|
||||
if(!(argrect = GameRect_FromObject(key, &temp)))
|
||||
{
|
||||
@@ -974,7 +974,8 @@
|
||||
{
|
||||
PyObject *list;
|
||||
int* data = (int*)&self->r;
|
||||
- int numitems, loop, l = 4;
|
||||
+ Py_ssize_t numitems, loop;
|
||||
+ int l = 4;
|
||||
|
||||
if (ihigh < 0) ihigh += l;
|
||||
if (ilow < 0) ilow += l;
|
||||
@@ -997,7 +998,8 @@
|
||||
static int rect_ass_slice(PyRectObject *self, int ilow, int ihigh, PyObject *v)
|
||||
{
|
||||
int* data = (int*)&self->r;
|
||||
- int numitems, loop, l = 4;
|
||||
+ Py_ssize_t numitems, loop;
|
||||
+ int l = 4;
|
||||
int val;
|
||||
|
||||
if(!PySequence_Check(v))
|
||||
@@ -1031,13 +1033,13 @@
|
||||
}
|
||||
|
||||
static PySequenceMethods rect_as_sequence = {
|
||||
- (inquiry)rect_length, /*length*/
|
||||
+ (lenfunc)rect_length, /*length*/
|
||||
(binaryfunc)NULL, /*concat*/
|
||||
- (intargfunc)NULL, /*repeat*/
|
||||
- (intargfunc)rect_item, /*item*/
|
||||
- (intintargfunc)rect_slice, /*slice*/
|
||||
- (intobjargproc)rect_ass_item, /*ass_item*/
|
||||
- (intintobjargproc)rect_ass_slice, /*ass_slice*/
|
||||
+ (ssizeargfunc)NULL, /*repeat*/
|
||||
+ (ssizeargfunc)rect_item, /*item*/
|
||||
+ (ssizessizeargfunc)rect_slice, /*slice*/
|
||||
+ (ssizeobjargproc)rect_ass_item, /*ass_item*/
|
||||
+ (ssizessizeobjargproc)rect_ass_slice, /*ass_slice*/
|
||||
};
|
||||
|
||||
|
||||
@@ -1094,7 +1096,7 @@
|
||||
(unaryfunc)NULL, /*negative*/
|
||||
(unaryfunc)NULL, /*pos*/
|
||||
(unaryfunc)NULL, /*abs*/
|
||||
- (inquiry)rect_nonzero, /*nonzero*/
|
||||
+ (lenfunc)rect_nonzero, /*nonzero*/
|
||||
(unaryfunc)NULL, /*invert*/
|
||||
(binaryfunc)NULL, /*lshift*/
|
||||
(binaryfunc)NULL, /*rshift*/
|
||||
--- src/surface.c
|
||||
+++ src/surface.c
|
||||
@@ -433,7 +433,7 @@
|
||||
SDL_Palette* pal = surf->format->palette;
|
||||
SDL_Color* colors;
|
||||
PyObject* list, *item;
|
||||
- int i, len;
|
||||
+ Py_ssize_t i, len;
|
||||
int r, g, b;
|
||||
|
||||
if(!PyArg_ParseTuple(args, "O", &list))
|
||||
@@ -448,7 +448,7 @@
|
||||
if(!SDL_WasInit(SDL_INIT_VIDEO))
|
||||
return RAISE(PyExc_SDLError, "cannot set palette without pygame.display initialized");
|
||||
|
||||
- len = min(pal->ncolors, PySequence_Length(list));
|
||||
+ len = min((Py_ssize_t)pal->ncolors, PySequence_Length(list));
|
||||
|
||||
colors = (SDL_Color*)malloc(len * sizeof(SDL_Color));
|
||||
if(!colors)
|
||||
@@ -1353,7 +1353,7 @@
|
||||
if(rect && kw)
|
||||
{
|
||||
PyObject *key, *value;
|
||||
- int pos=0;
|
||||
+ Py_ssize_t pos=0;
|
||||
while(PyDict_Next(kw, &pos, &key, &value))
|
||||
{
|
||||
if((PyObject_SetAttr(rect, key, value) == -1))
|
97
python-pygame.changes
Normal file
97
python-pygame.changes
Normal file
@@ -0,0 +1,97 @@
|
||||
-------------------------------------------------------------------
|
||||
Tue Nov 21 11:32:47 CET 2006 - prusnak@suse.cz
|
||||
|
||||
- changes according to PEP353 (pep353.diff)
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Feb 28 16:46:03 CET 2006 - jmatejek@suse.cz
|
||||
|
||||
- updated to reflect python changes due to #149809
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jan 25 21:40:51 CET 2006 - mls@suse.de
|
||||
|
||||
- converted neededforbuild to BuildRequires
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Oct 6 17:38:03 CEST 2005 - matejcik@suse.cz
|
||||
|
||||
- update to 1.7.1release
|
||||
- removed readme.html, which is no longer provided
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Feb 2 14:40:49 CET 2005 - ro@suse.de
|
||||
|
||||
- fix build
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Sep 21 18:22:53 CEST 2004 - mcihar@suse.cz
|
||||
|
||||
- update to 1.6.2, this (among others) fixes brokeness on x86_64 - bug #45731
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Jan 30 16:28:25 CET 2004 - mcihar@suse.cz
|
||||
|
||||
- fixed documentation installation
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Oct 24 12:35:55 CEST 2003 - mcihar@suse.cz
|
||||
|
||||
- update to 1.6 (This new release mainly contains stability and internal
|
||||
fixes, small fixes for line and circle primitives, many fixes for locating
|
||||
system TrueType fonts, an updated Mac OS X environment, and bigger integer
|
||||
storage for Rect objects.)
|
||||
- patch was included in upstream
|
||||
- no root for build
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Oct 02 11:54:20 CEST 2003 - mcihar@suse.cz
|
||||
|
||||
- fixed mode related functions that failed on AMD64, thanks to gpayer@suse.de (bug #31709)
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Jun 16 12:51:28 CEST 2003 - mcihar@suse.cz
|
||||
|
||||
- use record-rpm
|
||||
- updated to 1.5.6
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon May 12 14:22:17 CEST 2003 - mcihar@suse.cz
|
||||
|
||||
- use versioned dependency on python
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jan 08 11:42:06 CET 2003 - mcihar@suse.cz
|
||||
|
||||
- added obsoletes and provides for rename
|
||||
- moved doc into %{_defaultdocdir}/python-pygame
|
||||
- some doc is in base package with info where to find more
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Jan 06 12:16:46 CET 2003 - mcihar@suse.cz
|
||||
|
||||
- update to 1.5.5
|
||||
* improved Unicode support
|
||||
* fixed some bugs
|
||||
- renamed to python-pygame
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Aug 12 11:26:17 CEST 2002 - ro@suse.de
|
||||
|
||||
- update to 1.5 to get rid of conflict with pause() from unistd
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Feb 18 15:56:57 CET 2002 - vinil@suse.cz
|
||||
|
||||
- pygame now requires python
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Feb 4 15:31:30 CET 2002 - nadvornik@suse.cz
|
||||
|
||||
- update to 1.4
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Jan 29 14:36:49 CET 2002 - nadvornik@suse.cz
|
||||
|
||||
- new package, version 1.3
|
||||
|
142
python-pygame.spec
Normal file
142
python-pygame.spec
Normal file
@@ -0,0 +1,142 @@
|
||||
#
|
||||
# spec file for package python-pygame (Version 1.7.1release)
|
||||
#
|
||||
# Copyright (c) 2006 SUSE LINUX Products GmbH, Nuernberg, Germany.
|
||||
# This file and all modifications and additions to the pristine
|
||||
# package are under the same license as the package itself.
|
||||
#
|
||||
# Please submit bugfixes or comments via http://bugs.opensuse.org/
|
||||
#
|
||||
|
||||
# norootforbuild
|
||||
|
||||
Name: python-pygame
|
||||
BuildRequires: SDL_image-devel SDL_mixer-devel SDL_ttf python-devel python-numeric xorg-x11
|
||||
Version: 1.7.1release
|
||||
Release: 40
|
||||
Source: pygame-%{version}.tar.bz2
|
||||
Source1: README.SuSE
|
||||
Patch0: %{name}-%{version}-pep353.diff
|
||||
Summary: A Python Module for Interfacing with the SDL Multimedia Library
|
||||
License: GNU Library General Public License v. 2.0 and 2.1 (LGPL)
|
||||
Group: Development/Libraries/Python
|
||||
URL: http://www.pygame.org/
|
||||
Provides: pygame
|
||||
Obsoletes: pygame
|
||||
Autoreqprov: on
|
||||
%{py_requires}
|
||||
BuildRoot: %{_tmppath}/%{name}-%{version}-build
|
||||
|
||||
%description
|
||||
Pygame is a Python wrapper module for the SDL multimedia library. It
|
||||
contains Python functions and classes that allow you to use SDL's
|
||||
support for playing CD-ROMs, audio and video output, and keyboard,
|
||||
mouse and joystick input. Pygame also includes support for the
|
||||
Numerical Python extension. Pygame is the successor to the pySDL
|
||||
wrapper project, written by Mark Baker.
|
||||
|
||||
|
||||
|
||||
Authors:
|
||||
--------
|
||||
Pete Shinners <pete@shinners.org>
|
||||
|
||||
%package doc
|
||||
Summary: pygame documentation and example programs
|
||||
Group: Development/Libraries/Python
|
||||
Provides: pygame-doc
|
||||
Obsoletes: pygame-doc
|
||||
Requires: python-pygame = %version-%release
|
||||
|
||||
%description doc
|
||||
pygame is a Python wrapper module for the SDL multimedia library. It
|
||||
contains python functions and classes that will allow you to use SDL's
|
||||
support for playing cdroms, audio and video output, and keyboard, mouse
|
||||
and joystick input. pygame also includes support for the Numerical
|
||||
Python extension. pygame is the successor to the pySDL wrapper project,
|
||||
written by Mark Baker.
|
||||
|
||||
|
||||
|
||||
Authors:
|
||||
--------
|
||||
Pete Shinners <pete@shinners.org>
|
||||
|
||||
%prep
|
||||
%setup -n pygame-%{version}
|
||||
%patch0
|
||||
|
||||
%build
|
||||
export CFLAGS="$RPM_OPT_FLAGS -Wall"
|
||||
yes "y" | python -d config.py
|
||||
python setup.py build
|
||||
|
||||
%install
|
||||
python setup.py install --prefix=%{_prefix} --root=$RPM_BUILD_ROOT --record-rpm=INSTALLED_FILES
|
||||
#install doc
|
||||
install -d $RPM_BUILD_ROOT%{_docdir}/python-pygame
|
||||
install -m 644 WHATSNEW readme.txt %{S:1} $RPM_BUILD_ROOT%{_docdir}/python-pygame
|
||||
cp -r docs/ examples/ $RPM_BUILD_ROOT%{_docdir}/python-pygame
|
||||
|
||||
%clean
|
||||
rm -rf $RPM_BUILD_ROOT
|
||||
|
||||
%files -f INSTALLED_FILES
|
||||
%defattr(644, root, root, 755)
|
||||
%doc %dir %{_docdir}/python-pygame
|
||||
%doc %{_docdir}/python-pygame/WHATSNEW
|
||||
%doc %{_docdir}/python-pygame/readme.txt
|
||||
%doc %{_docdir}/python-pygame/README.SuSE
|
||||
|
||||
%files doc
|
||||
%defattr(644, root, root, 755)
|
||||
%doc %{_docdir}/python-pygame/docs
|
||||
%doc %{_docdir}/python-pygame/examples
|
||||
|
||||
%changelog -n python-pygame
|
||||
* Tue Nov 21 2006 - prusnak@suse.cz
|
||||
- changes according to PEP353 (pep353.diff)
|
||||
* Tue Feb 28 2006 - jmatejek@suse.cz
|
||||
- updated to reflect python changes due to #149809
|
||||
* Wed Jan 25 2006 - mls@suse.de
|
||||
- converted neededforbuild to BuildRequires
|
||||
* Thu Oct 06 2005 - matejcik@suse.cz
|
||||
- update to 1.7.1release
|
||||
- removed readme.html, which is no longer provided
|
||||
* Wed Feb 02 2005 - ro@suse.de
|
||||
- fix build
|
||||
* Tue Sep 21 2004 - mcihar@suse.cz
|
||||
- update to 1.6.2, this (among others) fixes brokeness on x86_64 - bug #45731
|
||||
* Fri Jan 30 2004 - mcihar@suse.cz
|
||||
- fixed documentation installation
|
||||
* Fri Oct 24 2003 - mcihar@suse.cz
|
||||
- update to 1.6 (This new release mainly contains stability and internal
|
||||
fixes, small fixes for line and circle primitives, many fixes for locating
|
||||
system TrueType fonts, an updated Mac OS X environment, and bigger integer
|
||||
storage for Rect objects.)
|
||||
- patch was included in upstream
|
||||
- no root for build
|
||||
* Thu Oct 02 2003 - mcihar@suse.cz
|
||||
- fixed mode related functions that failed on AMD64, thanks to gpayer@suse.de (bug #31709)
|
||||
* Mon Jun 16 2003 - mcihar@suse.cz
|
||||
- use record-rpm
|
||||
- updated to 1.5.6
|
||||
* Mon May 12 2003 - mcihar@suse.cz
|
||||
- use versioned dependency on python
|
||||
* Wed Jan 08 2003 - mcihar@suse.cz
|
||||
- added obsoletes and provides for rename
|
||||
- moved doc into %%{_defaultdocdir}/python-pygame
|
||||
- some doc is in base package with info where to find more
|
||||
* Mon Jan 06 2003 - mcihar@suse.cz
|
||||
- update to 1.5.5
|
||||
* improved Unicode support
|
||||
* fixed some bugs
|
||||
- renamed to python-pygame
|
||||
* Mon Aug 12 2002 - ro@suse.de
|
||||
- update to 1.5 to get rid of conflict with pause() from unistd
|
||||
* Mon Feb 18 2002 - vinil@suse.cz
|
||||
- pygame now requires python
|
||||
* Mon Feb 04 2002 - nadvornik@suse.cz
|
||||
- update to 1.4
|
||||
* Tue Jan 29 2002 - nadvornik@suse.cz
|
||||
- new package, version 1.3
|
Reference in New Issue
Block a user