forked from pool/python-pygame
- Update to 2.6.1 * 2.6.0 -> 2.6.1.dev1 by @illume in #4273 * grammar-fix by @jakefrombay in #4276 * Update sprite.rst by @jakefrombay in #4277 * build(deps): bump actions/checkout from 4.1.6 to 4.1.7 by @dependabot in #4281 * github: Bump cibuildwheel to v2.19.2 by @illume in #4286 * Update SpriteIntro.rst by @PavloShutz in #4310 * buildconfig/appveyor: Python 3.13 for windows by @illume in #4317 * buildconfig: Pin cython version to range by @illume in #4334 * build(deps): bump pypa/cibuildwheel from 2.19.2 to 2.20.0 by @dependabot in #4321 * github/build-*: Fix Cython version specifier by @illume in #4349 * manylinux: Remove old pypy 3.7 by @illume in #4350 OBS-URL: https://build.opensuse.org/request/show/1249815 OBS-URL: https://build.opensuse.org/package/show/devel:languages:python/python-pygame?expand=0&rev=61
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881 lines
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-------------------------------------------------------------------
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Mon Mar 3 12:31:38 UTC 2025 - Felix Stegmeier <felix.stegmeier@suse.com>
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- Update to 2.6.1
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* 2.6.0 -> 2.6.1.dev1 by @illume in #4273
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* grammar-fix by @jakefrombay in #4276
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* Update sprite.rst by @jakefrombay in #4277
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* build(deps): bump actions/checkout from 4.1.6 to 4.1.7 by @dependabot in #4281
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* github: Bump cibuildwheel to v2.19.2 by @illume in #4286
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* Update SpriteIntro.rst by @PavloShutz in #4310
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* buildconfig/appveyor: Python 3.13 for windows by @illume in #4317
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* buildconfig: Pin cython version to range by @illume in #4334
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* build(deps): bump pypa/cibuildwheel from 2.19.2 to 2.20.0 by @dependabot in #4321
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* github/build-*: Fix Cython version specifier by @illume in #4349
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* manylinux: Remove old pypy 3.7 by @illume in #4350
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-------------------------------------------------------------------
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Wed Sep 11 08:45:21 UTC 2024 - Markéta Machová <mmachova@suse.com>
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- Update to 2.6.0
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* Inline _PyArg_NoKeywords from Python 3.13 in case it is missing
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* Support collide_mask as collided argument in spritecollide
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* Add display argument to pygame.display.list_modes() and pygame.display.mode_ok()
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* Fix numpy.alltrue imports to import all instead
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* Added generics to abstract group for IDE completion
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* Polygon large coordinate test cases for issue#3989
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* Fix go_over_there example bug in Python 3.12
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* Fix wrong ifdef placement for unix/macos
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- Drop merged patches:
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* pygame-pr4236-gcc14.patch
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* pygame-pr4169-videodummytests.patch
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-------------------------------------------------------------------
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Wed May 29 07:56:43 UTC 2024 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com>
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- Cherry-pick upstream patch to fix build with GCC 14
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* pygame-pr4236-gcc14.patch
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- Add python-Cython to BuildRequires
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- Switch upstream source to GitHub to avoid generated C code
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-------------------------------------------------------------------
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Fri Mar 29 13:57:43 UTC 2024 - ecsos <ecsos@opensuse.org>
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- Fix build error in Leap 15.6.
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-------------------------------------------------------------------
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Fri Mar 8 14:09:30 UTC 2024 - Ben Greiner <code@bnavigator.de>
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- Skip failing tests with dummy video driver on SDL2
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* Add pygame-pr4169-videodummytests.patch gh#pygame/pygame#4169
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-------------------------------------------------------------------
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Sat Dec 30 16:59:23 UTC 2023 - Dirk Müller <dmueller@suse.com>
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- update to 2.5.2:
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* Added a gamepad mapping for the G-Shark GS-GP702
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* Fixed touchpad events for the Razer Wolverine V2 Pro in PS5
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mode
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* Fix white bar in docs
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* manylinux: Fix sdl version typo
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* include: rect: C API docs for Rect
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* draw: Fix arc width > 1 so it doesn't have gaps
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* setup: tox: Add 31 and 32 to list of pythons
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* docs: c_api/rect: Fix return code for pgRect_Check
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* setup: src_c: Require Cython to generate source files in dev
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* Added import information in camera and sdl2 controller
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modules docs
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* Fix: Grammatical Error in MoveIt.rst
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* examples: Fix music_drop_fade with type checker
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* stubs: Add pygame.__version__ to type stubs
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* gitignore: Add cython generated files to ignore list
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* examples/midi: Refactor to fix typing issues
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* display set_mode: Remove SDL_WINDOW_FULLSCREEN_DESKTOP
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* buildconfig/manylinux: Bump SDL 2.28.3
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* docs: Fix READMEs with a good Sphinx version
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- update to 2.5.1:
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* Fixed crash at shutdown when using the D3D11 renderer
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* Fixed setting the viewport when using the D3D12 renderer
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* Fixed 8BitDo gamepad mapping when in XInput mode on Linux
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* Fixed controller lockup initializing some unofficial PS4
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replica controllers
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* Fixed video initialization on headless Linux systems using
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VNC
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* Fixed large mouse jump when changing relative mouse mode on
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macOS
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* Fixed hardware keyboard text input on iPadOS
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* Added support for the Nintendo Online Famicom controllers
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* Improved support for third-party Nintendo Switch controllers
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* Fixed setting the player LED on Nintendo Switch controllers
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* Added Linux controller mapping for the Logitech Chillstream
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* Fixed appending to a file greater than 4GB in size on Windows
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-------------------------------------------------------------------
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Mon Sep 11 14:54:31 UTC 2023 - Lubos Kocman <lubos.kocman@suse.com>
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- Correction of licenses based on the diff against old report
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Add libpng-2.0, Apache-2.0, BSD. Ignoring FTL as fonts seem
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to be only referenced in tests.
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-------------------------------------------------------------------
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Wed Aug 9 21:10:42 UTC 2023 - Dominik George <nik@naturalnet.de>
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- Update to 2.5.0
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* Wayland oh wayland, goodbye manylinux1, ciao manylinux2010 by @illume in #3841
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* github: Add python 3.12-dev to the test matrix by @illume in #3847
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* mixer: Testing by @illume in #3846
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* Add support for keyboard grab without mouse grab (expose SDL_GetWindowKeyboardGrab) by @Yannik in #3843
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* SDL 2.26.5 by @illume in #3848
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* Updated event_name function to use kwargs by @jonotassia in #3854
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* manylinux: Add Secret Rabbit Code for better sound quality by @illume in #3855
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* base: Some of it documented by @illume in #3856
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* Adding kwarg support to color.c by @jonotassia in #3858
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* Add keyword argument support to display.c by @jonotassia in #3859
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* color: Fix color.c from weird merge issue by @illume in #3862
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* SDL2 mixer 2.6.3 by @illume in #3861
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* Fix types for aliens by @illume in #3864
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* types eventlist by @illume in #3865
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* types midi by @illume in #3866
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* types video by @illume in #3867
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* examples midi: Fix some 3.10isms in the typing by @illume in #3868
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* examples: types textinput by @illume in #3870
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* examples: types scroll by @illume in #3869
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* test mixer: Fix test_play_multiple_times to be more CI friendly by @illume in #3871
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* Overhaul of README for pygame/examples by @bakkary23 in #3873
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* test time: Fix for unrealistic time slice requirement by @illume in #3878
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* time: Document and clean up a few functions by @illume in #3879
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* Added kwarg handling to rect.c by @jonotassia in #3872
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* es docs by @illume in #3884
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* Add Spanish version of bufferproxy.rst by @stefpivser in #3885
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* Add Spanish version of camera.rst by @stefpivser in #3886
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* Add Spanish version of cursors.rst by @stefpivser in #3888
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* Add Spanish version of color.rst by @stefpivser in #3889
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* Add Spanish version of cdrom.rst by @stefpivser in #3890
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* Spanish Version of c_api.rst by @stefpivser in #3893
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* Add Spanish Version of index.rst by @stefpivser in #3894
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* Add Spanish version of logos.rst by @stefpivser in #3895
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* Add Spanish Version of README.md by @stefpivser in #3896
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* Add Spanish Version of color_list.rst by @stefpivser in #3897
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* rwobject.c: Use lseek64(3) only for GNU libc by @saper in #3898
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* manylinux: Add libdecor by @illume in #3900
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* examples/stars: Improve typing by @illume in #3901
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* examples/dropevent: Fix typing issue by @illume in #3902
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* examples/dropevent: A few minor cleanups by @illume in #3904
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* examples/testsprite: Fix a few minor typing and code style issues by @illume in #3903
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* examples: Remove prevent_display_stretching and fix stars typing issue by @illume in #3905
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* es doc references fixups by @illume in #3909
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* 2.5.0.dev2 -> 2.5.0.dev3 by @illume in #3910
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* Update documentation on several events by @RyanNicoletti in #3912
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* setup buildconfig github: Add PYGAME_DETECT_AVX2 to unfsk setup by @illume in #3924
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* github: Bump pypa/cibuildwheel@v2.13.1 by @illume in #3925
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* buildconfig: 3.12 part 2 - the cpython strikes back by @illume in #3927
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* key: Allow list(get_pressed()) again by @illume in #3926
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* Updating "Python Pygame Introduction" by @Ronoc21 in #3918
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* Added "Contribute" section to main README.rst by @gezeebeezee in #3919
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* docs: Remove linenos because it breaks github rendering by @illume in #3928
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* docs: Add sphinx conf for docs/es by @illume in #3929
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* Unit tests added to mixer.music test module by @LegoPCT20 in #3921
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* mixer.music: Add missing unit tests by @LegoPCT20 by @illume in #3931
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* alphablit: Add env var to warning message by @illume in #3935
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* buildconfig: SDL 2.28.0 by @illume in #3936
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- Update to 2.4.0
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* 2.3.0 -> 2.4.0.dev1 by @illume in #3760
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* Fix docs for cursors.Cursor.copy() by @MarcellPerger1 in #3762
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* base: Remove pygame_parachute by @illume in #3768
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* mouse mouse_get_rel: Fix for SCALED by @illume in #3769
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* github: Remove unused files by @illume in #3771
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* buildconfig: SDL 2.26.4 by @illume in #3770
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* sysfont: Fix sysfont on macos on failure of fc-list by @illume in #3772
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* 2.4.0.dev2 by @illume in #3774
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* manylinux: Add libxml, wayland, wayland-protocol dependencies by @illume in #3775
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* fixed self.pos of move method in GameObject in Moving Multiple Images by @saif-11bit in #3783
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* docs: Add Spanish version of MoveIt.rst by @stefpivser in #3810
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* docs: Add Spanish version of SpriteIntro.rst by @stefpivser in #3811
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* docs: Add Spanish version of SurfarrayIntro.rst by @stefpivser in #3812
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* docs: Add Spanish version of tom_games2.rst by @stefpivser in #3813
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* docs: Add Spanish version of tom_games3.rst by @stefpivser in #3814
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* docs: Add Spanish version of tom_games4.rst by @stefpivser in #3815
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* docs: Add Spanish version of tom_games5.rst by @stefpivser in #3816
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* docs: Add Spanish version of tom_games6.rst by @stefpivser in #3817
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* docs: Add Spanish translation of newbieguide.rst by @stefpivser in #3808
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* docs: Add Spanish version of CameraIntro.rst by @stefpivser in #3809
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* Add documentation for DualShock 5 by @Aashutosh-922 in #3797
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* Fix the signature of midi.get_device_info by @SpeedyOrc-C in #3807
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* Fix some docs warnings by @illume in #3825
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* base: Document some of the things by @illume in #3826
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* Replaced dict with weakset in Sprites groups by @theRealProHacker in #3766
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* Weak sprites, part 2 by @illume in #3827
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* draw.circle: Fixes when center is -x, and bounding rect by @illume in #3779
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- Update to 2.3.0
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* 2.2.0 -> 2.3.0.dev1 by @illume in #3736
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* Remove :return from sysfont._parse_font_entry_win by @MarcellPerger1 in #3732
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* Add special_flags argument to Group.draw by @MarcellPerger1 in #3722
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* Add Spanish version of ImportInit.rst by @stefpivser in #3699
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* Add Spanish version of DisplayModes.rst by @stefpivser in #3700
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* Add Spanish version of CreateGames.rst by @stefpivser in #3714
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* buildconfig: Bump SDL version to 2.24.2 on windows by @illume in #3458
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* _camera_opencv: Add list_cameras implementation by @illume in #3738
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* github sdist: Do not apt-get update by @illume in #3740
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* Fixup deprecation error on MacOS 11 by @Tobias-Fischer in #3663
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* manylinux-build: Bump SDL2 to version 2.24.2 by @illume in #3741
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* _camera_opencv: Add ability to pass VidCapture api_preferences by @illume in #3739
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* 2.3.0.dev2 -> 2.3.0.dev3 by @illume in #3742
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* camera: Make opencv backend default on win if cv2 imports by @illume in #3743
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* Features/rect/scaleby by @dr0id in #3077
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* Implement pygame.math.lerp by @JamesC01 in #3362
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* Defining rect assignment of floats to Rect properties by @dr0id by @illume in #3745
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* Rect: scale_by and scale_by_ip by @dr0id and @mcpalmer1980 by @illume in #3746
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* circleci: Remove config by @illume in #3748
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* docs: fix move images tutorial final example by @SalimBAhmed in #3747
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* Fix drawing of circles there intersect -+INT_MAX by @jhilmer in #3151
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* Implementation of Vector2.from_polar and ClassObjectMethod descriptor by @joaquin30 in #3744
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* github: Add back apt-get update / upgrade by @illume in #3751
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* _sdl2.video: Window.from_window by @Rabbid76 by @illume in #3752
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* class method "from_foreign_window" added to class "Window" by @Rabbid76 in #2982
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* draw mask: Added unit tests for test_arc and test_angle by @yujyuj by @illume in #3753
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* examples: Add grid movement example by @Masonstiller by @illume in #3754
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* docs: Fix a few sphinx warnings by @illume in #3759
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* Fix segfaults when using display surface after calling pygame.quit by @MarcellPerger1 in #3755
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- Update to 2.2.0
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* docs: Add experimental feedback links to new APIs by @illume in #3511
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* 2.1.4.dev1 by @illume in #3514
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* Fix 2.1.4 build by @Starbuck5 in #3529
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* Change from clang-format update (needed for CI) by @MyreMylar in #3535
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* Fix memory leak for distance_to() by @novialriptide in #3532
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* Fixed inconsistency in tp_names, changed all to pygame.module.Type by @Matiiss in #3515
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* Add 3.11 classifier by @novialriptide in #3537
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* Tracking SSE2 Optimisations by @PurityLake in #3370
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* Tweaking version getters for sdl modules and freetype by @oddbookworm in #3379
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* Warn when SIMD is usable but not compiled by @ankith26 in #3501
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* Changed minor name mismatch by @Matiiss in #3544
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* Document SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS by @zoldalma999 in #3546
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* Move pg_tuple_from_values_int into header, rename & add triple variant by @MyreMylar in #3530
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* mouse.get_pos(), mouse.get_rel() optimizations by @itzpr3d4t0r in #3424
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* Minor typo in the "pygame.Color" docs by @pgattic in #3554
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* Remove Python < 3.2 compatibility shim by @Starbuck5 in #3553
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* docs: fix links by @Linkid in #3549
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* Fix typo in music.rst by @winterhazel in #3562
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* Delete test_test_.py by @Koswu in #3563
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* Add info on viewing pygame docs locally by @novialriptide in #3558
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* Modify key compat table to store key-name pairs (fixes a rare bug) by @ankith26 in #3426
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* Adjust surface masks to create a proper 24 bit Surface by @Starbuck5 in #3577
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* Add vector zero constructor clarification by @novialriptide in #3574
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* Minor pygame.math doc enhancements by @Matiiss in #3581
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* Improved colliderect() function by @itzpr3d4t0r in #3322
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* Add VScode? _headers/ folder to gitignore by @Starbuck5 in #3587
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* Remove LGTM badges by @novialriptide in #3599
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* Fix list_cameras being empty on linux by @ankith26 in #3594
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* Fix some more math memory leaks by @ankith26 in #3590
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* Use Python 3.11.0 rather than 3.11rc2 by @Starbuck5 in #3611
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* Add quickstart section to docs front page by @Starbuck5 in #3541
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* Add premul_alpha method to surface by @MyreMylar in #3276
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* Add "window" attribute to DROPFILE and DROPTEXT event by @yunline in #3568
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* Fix minor grammar and punctuation mistakes in tom_games6.rst by @cvionis in #3616
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* Added __round__ method for vectors by @Matiiss in #3559
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* Segfault fix in freetype.get_version by @oddbookworm in #3567
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* Convert surface to texture's pixel format in Texture.update by @zoldalma999 in #3548
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* Performance improvement for draw.circle by @MightyJosip in #3550
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* Fix build errors on win_arm64 by @cgohlke in #3583
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* Consolidate SSE2 and NEON code paths by @Starbuck5 in #3588
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* Correct set_(shifts/masks) docs and cleanup code by @Starbuck5 in #3620
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* Update README.rst by @CodeMaster7000 in #3625
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* Deprecate gamma and _sdl2 window brightness functionality by @SSS-Says-Snek in #3622
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* Change all (to|from)string to (to|from)bytes in image.c by @Matiiss in #3633
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* Update docs generation to sphinx 6.0 by @MyreMylar in #3647
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* Raise minimum SDL version to 2.0.8 by @Starbuck5 in #3618
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* Replace music.set_pos current error message with SDL_GetError() by @Matiiss in #3641
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* Fixed typo in pygame.image.tobytes docs by @oddbookworm in #3657
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* Update README.rst by @SmashedFrenzy16 in #3638
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* fixed segfault by @oddbookworm in #3666
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* Fix event button attr for fast mousewheel by @ankith26 in #3642
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* Change casting to list to using copy in pygame.sprite by @Matiiss in #3655
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* Removing redudancy in regex by @TheVroum in #3595
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* Remove bit of MIR code by @Starbuck5 in #3617
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* Fix scrap typing (use only bytes and not AnyStr) by @ankith26 in #3395
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* wasm: clean up for #3439 by @pmp-p in #3593
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* Syntax highlighting fix by @novialriptide in #3684
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* Port SDL_ttf text shaping capability by @Starbuck5 in #3330
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* Fix the memory leak by @Starbuck5 in #3649
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* Update linter ubuntu version by @MyreMylar in #3689
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* Linter run by @novialriptide in #3695
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* Correct update statement by @chimosky in #3694
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* Update sprite.rst by @Librichard in #3648
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* Re-order display fullscreen handling and ensure toggle_fullscreen works for maximized window by @Temmie3754 in #3497
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* Fix the fault of stubtest by @yunline in #3703
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* Don't set adaptive vsync by default by @fladd in #3609
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* Add support for ppc64le by @mgiessing in #3605
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* Example games fixed | Fixed UnicodeDecodeError for music_drop_fade.py… by @Vazno in #3387
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* Updated README.rst to include feature description by @ChristianKearns in #3710
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* pgScancodeWrapper now raises exception when trying to use iter by @PurityLake in #3495
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* Suggested improvement to font_init by @PurityLake in #3489
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* grayscale for Surfaces and Colors by @ScriptLineStudios in #3556
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* "SDL_CreateWindowFrom" in "display" module by @Rabbid76 in #2981
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* github build-macos: Add pkg-config dependency by @illume in #3716
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* Fix SDL_WINDOWID with SDL by @Rabbid76 by @illume in #3718
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* Add grayscale for surfaces and colors by @ScriptLineStudios by @illume in #3717
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* 2.1.3 -> 2.2.0.dev1 by @illume in #3711
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* Add a simple check for mypy by @illume in #3723
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* manylinux: Revert compiling harfbuzz on MacOS by @illume in #3724
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* manylinux: Add more pythons to be built with by @illume in #3725
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* Fix of inverted boolean of borderless window property by @joaquin30 in #3727
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* That time numpy was giving me grief by @illume in #3731
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- Remove upstreamed patch adjust-surface-mask.patch.
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- Switch from %python_{build,install} to %pyproject_{wheel,install} macros.
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-------------------------------------------------------------------
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Sun May 7 10:54:14 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Replace xorg-x11-devel by pkgconfig(...)
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-------------------------------------------------------------------
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Thu Feb 23 12:26:47 UTC 2023 - Daniel Garcia <daniel.garcia@suse.com>
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- Update to 2.1.3:
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* 2.1.2 by @illume in #2957
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* Fix path dependencies by @SergioArnaud in #2975
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|
* Add test for pygame.locals by @ankith26 in #2958
|
|
* Fix Pygame imported class typehints by @MightyJosip in #2965
|
|
* Fix some bugs in camera.py by @ankith26 in #2961
|
|
* Clean modinit C code, fix bugs, use recommended API by @ankith26 in #2952
|
|
* Python2 to Python3 code modernization by @novialriptide in #2984
|
|
* SDL 2.0.20 by @illume in #2983
|
|
* Update the image doc, delineate bytes and str by @Starbuck5 in #2959
|
|
* Add pixel format name into display info by @MyreMylar in #2964
|
|
* Add missing copy test for Vector3 by @JovialKnoll in #3000
|
|
* New black formatting by @novialriptide in #3013
|
|
* Misc fixes: Fix UCS_4 UCS4 typo, incorrect color methods export and display.c error handling bugs by @ankith26 in #2987
|
|
* Snake casify _sdl2.video.Image.flipX and .flipY by @avaxar in #2978
|
|
* Removed unused imports by @novialriptide in #3016
|
|
* Fix warnings, make warnings error on CI by @ankith26 in #2919
|
|
* Added Rect typing and docs that it is iterable by @novialriptide in #2969
|
|
* Fix there typo in tests.rst by @eoghanriley in #3022
|
|
* C code cleanups + cdrom/overlay removal by @Starbuck5 in #3014
|
|
* Make sure surfaces start as opaque black. (MacOS) by @Starbuck5 in #2973
|
|
* Add transform.scale_by, transform.smoothscale_by functions by @Starbuck5 in #2723
|
|
* Fix typo in C_api display docs by @gresm in #3027
|
|
* Font rwops by @Starbuck5 in #2911
|
|
* transform.average_color: Add optional parameter 'consider_alpha' to remove black artifacts if alpha present by @dr0id in #2968
|
|
* pygame.docs: remove warning in docs generation due to a reference to… by @dr0id in #3029
|
|
* Add __new__ and __init__ functions for some types by @zoldalma999 in #3001
|
|
* Regenerate cython files by @ankith26 in #3032
|
|
* 2.1.3.dev2 by @illume in #3039
|
|
* Add .move_towards() for Vector2 and Vector3 by @novialriptide in #2929
|
|
* Save Surfaces with palettes as indexed 8P PNG by @ThanhChinhBK in #3028
|
|
* Rect collidelistall unittests added and updated docs to document different argument types by @dr0id in #2989
|
|
* Add some more events by @ankith26 in #2953
|
|
* Fix bufferproxy doc typo by @gresm in #3044
|
|
* VideoInfo string missing closing parenthesis by @GregoryMorse in #3053
|
|
* Fix stubtest warnings, run stubtest on CI by @ankith26 in #2999
|
|
* Cursors example improvements - including showing new system, color, and image cursors by @thanice in #3037
|
|
* Improve example textinput by @blankRiot96 in #3050
|
|
* Use github downloads for windows prebuilts downloads by @illume in #3059
|
|
* 2.1.3.dev4 and 2.1.3dev5 by @illume in #3060
|
|
* Fix more typestub warnings with dunders by @ankith26 in #3075
|
|
* Fix APPMOUSEFOCUS naming, update const values by @ankith26 in #3043
|
|
* Pkgdata import in init for PyInstaller by @Starbuck5 in #3082
|
|
* Fix logos page by @Grimmys in #2977
|
|
* Fix segfault in resource loading function by @ankith26 in #3089
|
|
* Fix pygame logo image in README.rst by @novialriptide in #3090
|
|
* Add black badge by @novialriptide in #3091
|
|
* Use static dot declarations for type objects by @ankith26 in #3067
|
|
* Windows prebuilts updates with freetype and SDL_ttf 2.0.18 by @Starbuck5 in #3086
|
|
* Get rid of sprintf calls in the codebase by @ankith26 in #3041
|
|
* Fix and normalize function pointer calls for METH_NOARGS by @pmp-p in #3080
|
|
* Update list of datafiles in generated docs by @wxh06 in #3073
|
|
* Improve draw doc accuracy and example style by @Starbuck5 in #3074
|
|
* Check SDL version earlier, report known incompat (closes #2657) by @SnoopJ in #2661
|
|
* Lint/format examples/*.py by @Starbuck5 in #3093
|
|
* Fix missing pointer cast fix by @pmp-p in #3104
|
|
* Add a .clamp_magnitude() to Vector2 and Vector3 by @novialriptide in #2990
|
|
* examples/mask.py change default image to one with alpha channel by @brccabral in #3111
|
|
* Fix mouse_get_pos takes no argument by @pmp-p in #3115
|
|
* Small fixes to the documentation header by @hnrkcode in #3094
|
|
* Rect and Color support collections.abc.Container, add tests and stubs by @ankith26 in #3066
|
|
* Don't raise python errors in v4l2_read_frame by @ankith26 in #3052
|
|
* Fix name/definition conflict for pgSurface_New by @pmp-p in #3106
|
|
* Add pygame.font.get_sdl_ttf_version() for getting version of SDL_ttf library by @mariospapaz in #3095
|
|
* Math's Vectors have not documented methods by @gresm in #3122
|
|
* Event tests and types improvements (Minor event refactor part 3) by @ankith26 in #3063
|
|
* Cleanup old compatibility code in windows sysfont by @Starbuck5 in #3126
|
|
* Fix display.set_mode docs for DOUBLEBUF by @Starbuck5 in #3129
|
|
* Make pgBuffer_Release retain previously set errors by @ankith26 in #3127
|
|
* Change renderer names to strings in get_drivers by @zoldalma999 in #3132
|
|
* Takeover of Newbie guide PR #2718 by @davidpendergast by @MyreMylar in #3118
|
|
* Fixed Vector.clamp_magnitude() parameters by @novialriptide in #3133
|
|
* SIMD version of BLEND_RGBA_MULT for 32bit surfaces by @MyreMylar in #2988
|
|
* Update constants.c to clang-format version 14.0 by @MyreMylar in #3137
|
|
* Add pygame.context module by @Starbuck5 in #3100
|
|
* Add pygame.get_pref_locales by @ankith26 in #3038
|
|
* Use more optimal line functions in polygon by @Starbuck5 in #3141
|
|
* Proposal: add Rect.collidelistallobjects that returns the colliding objects by @dr0id in #3026
|
|
* Remove Solaris compatibility code to re-enable SIGALARM by @MyreMylar in #3142
|
|
* Fix Vector subclass methods to return the correct subtype instance by @novialriptide in #3088
|
|
* Raise only pygame.error when mixer loading fails by @ankith26 in #3148
|
|
* Fix typo in SpriteIntro.rst tutorial by @JoshuaDRose in #3154
|
|
* Fixed windows version parsing in Camera that errored on versions like 8.1 by @Matiiss in #3158
|
|
* Fix "-auto" setup.py argument not being used properly in buildconfig by @robertpfeiffer in #3157
|
|
* Updates to moveit.py example by @dbrown3562 in #3146
|
|
* Update to SDL 2.0.22 on Windows by @Starbuck5 in #3162
|
|
* Typo fix, ball -> bat by @elgcodes in #3164
|
|
* Typo fix or -> for by @elgcodes in #3165
|
|
* Fix sysfont.get_fonts stop returning None, warn fc-list issues by @ankith26 in #3159
|
|
* Fix _sdl2.controller for static build, pygame.h is in _sdl2 parent directory by @pmp-p in #3105
|
|
* Add SIMD versions of RGB_MUL blitter by @MyreMylar in #3136
|
|
* Fix typo in korean document by @EunhoKang in #3176
|
|
* Add evfilter guard mutex, fix pymalloc without GIL (Minor event refactor part 2.1) by @ankith26 in #3177
|
|
* Add test for fullscreen toggle by @PurityLake in #3171
|
|
* SIMD versions of RGB_ADD, RGBA_ADD, RGB_MUL & RGBA_MUL by @MyreMylar in #3170
|
|
* Static build support for WebAssembly by @pmp-p in #3108
|
|
* Correction of a comment by @Yvant2000 in #3182
|
|
* Regenerate cython files by @Starbuck5 in #3183
|
|
* Simplify some boolean handling by @Starbuck5 in #3192
|
|
* Fix DLL loading problems on Windows Store Python installations by @Starbuck5 in #3196
|
|
* wasm: fence simd/avx by @pmp-p in #3191
|
|
* Removed Python 2 nonzero by @blankRiot96 in #3194
|
|
* Use CircleCI for manylinux aarch64 builds by @ankith26 in #3188
|
|
* Remove custom JPEG saver by @Starbuck5 in #3180
|
|
* Update build-emsdk.yml by @pmp-p in #3185
|
|
* Improve clang format source file detection by @zoldalma999 in #3140
|
|
* Clang format touch.c to fix failing lint tests by @ankith26 in #3201
|
|
* Fix Chimp tutorial code to use the correct module name alias by @kharissa in #3205
|
|
* Fix a few pylint issues by @ankith26 in #3206
|
|
* pyupgrade --py36-plus **/*.py by @cclauss in #3208
|
|
* Fix print () --> print() by @cclauss in #3213
|
|
* Make latest pypy wheels on mac/linux, cibuildwheel on manylinux and other minor updates by @ankith26 in #3187
|
|
* Remove more code for legacy Python by @cclauss in #3207
|
|
* More Python f-strings with flynt by @cclauss in #3212
|
|
* Add SIMD versions of RGB & RGBA BLEND_MAX, BLEND_MIN blit modes by @MyreMylar in #3181
|
|
* Use custom SDL2_ttf on Windows by @Starbuck5 in #3193
|
|
* Typos: get em out of here! by @Starbuck5 in #3216
|
|
* setup.cfg: Sort pylint disables to simplify future edits by @cclauss in #3220
|
|
* sysfont.py: check for emscripten platform by @pmp-p in #3225
|
|
* Fix undefined name: get_python_inc() by @cclauss in #3219
|
|
* Added strikethrough option to Font by @MightyJosip in #2991
|
|
* Fixed window not staying centered on second call of display.set_mode by @PurityLake in #3172
|
|
* Fix Vector memory leak by @MightyJosip in #3236
|
|
* wasm disable mutex usage, wasm CI updates by @ankith26 in #3203
|
|
* wasm: pygame.surfarray could load on 3.10.5 backport by @pmp-p in #3246
|
|
* Refactor font.render by @Starbuck5 in #3186
|
|
* Fix Controller.rumble returning wrong bool on error by @ankith26 in #3248
|
|
* wasm: wrong logic masks pgExc_SDLError by @pmp-p in #3247
|
|
* Make textinput show a candidate list by @Starbuck5 in #3244
|
|
* Cleaned up test/README.TXT by @novialriptide in #3254
|
|
* Fix typos in sprite docs by @StarDexterity in #3263
|
|
* Fix Surf.set_palette to be usable without an initialized display by @Starbuck5 in #3259
|
|
* Replaced some truth testing with is not None checks in sprite module by @Matiiss in #3271
|
|
* Include user fonts for pygame.font.match_font() on Windows by @novialriptide in #3184
|
|
* Add SysFont pygame.font.get_fonts() verification test by @SSS-Says-Snek in #3266
|
|
* Fix wasm build when no PREFIX variable is defined by @ryanking13 in #3280
|
|
* Remove deprecated blend argument from test and docs by @kevin-pease in #3281
|
|
* Fix controller build on SDL < 2.0.9 by @Starbuck5 in #3272
|
|
* Add unit test for display.gl_set_attribute() by @MyreMylar in #3256
|
|
* Fix docs and types for math.Vector2.cross() return to float by @Vicky-Vicky27 in #3286
|
|
* Prettify joystick documentation + add Nintendo Switch mapping by @novialriptide in #3290
|
|
* Sprite typestub updates, use generics and protocols by @ankith26 in #3138
|
|
* Adjusted examples and rewrote documentation accordingly by @dbrown3562 in #3092
|
|
* More efficiently track pixels in AVX blitters by @Starbuck5 in #3294
|
|
* Fix sprite docs DrawPlain ---> RenderPlain by @fQ7N in #3298
|
|
* Fix new static analyzer (VS 2022) warnings by @ankith26 in #3295
|
|
* Cleaned up draw.aaline() code for small speedup by @itzpr3d4t0r in #3300
|
|
* wasm: add pygame.gfxdraw to static preloader by @pmp-p in #3304
|
|
* Raise minimum SDL to 2.0.4, patch so it can build on that by @Starbuck5 in #3239
|
|
* Update SDL_ttf 2.20.0, SDL_mixer 2.6.0 on Windows by @Starbuck5 in #3287
|
|
* Restore correct checksum for SDL_ttf windows dep download by @itzpr3d4t0r in #3329
|
|
* setup.py: fix user+deprecation warnings on 3.11+ by @pmp-p in #3228
|
|
* Add FASTCALL compat macros, update Color.update to use the same by @ankith26 in #3325
|
|
* Fix latest stubtest issues by @ankith26 in #3332
|
|
* Fix wrong relative imports in _sdl2 cython code by @pmp-p in #3313
|
|
* Add use_compat to key.name, fix key_code compat issues by @ankith26 in #3312
|
|
* Add srcrect NULL check to pgSurface_Blit by @MyreMylar in #3284
|
|
* Add BGRA format for pycairo compatibility by @rlatowicz in #3338
|
|
* Move alphabit.c SSE2 blitters to main SSE2 file by @Starbuck5 in #3296
|
|
* Surface.blits() speedups and code cleanup by @itzpr3d4t0r in #3314
|
|
* Optimized _vector_distance_helper by @itzpr3d4t0r in #3335
|
|
* Use macos-12 for all Mac CI builds by @ankith26 in #3347
|
|
* Added tobytes/frombytes aliases for pygame.image.(to|from)string by @Emc2356 in #3321
|
|
* Remove constants repetition and duplicate define by @Starbuck5 in #3344
|
|
* Add clamp(val, min, max) function to pygame.math by @JamesC01 in #3326
|
|
* BGRA format added to fromstring & tostring by @rlatowicz in #3342
|
|
* Use memcpy and memset when appropriate by @Starbuck5 in #3364
|
|
* SDL_UCS4ToUTF8 may exist from SDL_keyboard.c by @pmp-p in #3349
|
|
* edited docs for pygame.Vector2.angle_to by @oddbookworm in #3359
|
|
* Deprecate Color.set_length by @blankRiot96 in #3352
|
|
* Vendor in SDL PNG save function, fix new 2.1.3 regression by @ankith26 in #3376
|
|
* Merge 32/64bit SSE blitter codepaths by @Starbuck5 in #3375
|
|
* Document pygame.math.Vector epsilon attribute by @oddbookworm in #3373
|
|
* test.test_utils.run_tests.py: Fix exit using RuntimeError for better message by @Vazno in #3382
|
|
* Cleanup sysfont.py to use f-strings by @lebedevhhh in #3391
|
|
* setup.py | io module no longer used. by @Vazno in #3388
|
|
* Update DisplayModes.rst - PEP Changes by @JoshuaDRose in #3385
|
|
* Fix some METH_NOARGS usage, use METH_O where possible by @ankith26 in #3366
|
|
* Make pygame.math.clamp only take numbers by @JamesC01 in #3361
|
|
* Add _GenericVector to math typestubs, fixes by @ankith26 in #3150
|
|
* Fix tests that had overshadowed names by @ankith26 in #3384
|
|
* Replaced more expressions to f strings by @Vazno in #3392
|
|
* scale(), scale_by(), smoothscale(), smoothscale_by() reorganization and speed up by @itzpr3d4t0r in #3319
|
|
* config_unix: Removed unused sys import by @Vazno in #3397
|
|
* Fix edge case bug in Vector.move_towards, add more tests by @ankith26 in #3400
|
|
* Go back to old memcpy strategy for non-flip flip by @Starbuck5 in #3416
|
|
* Fix incref issue in PixelArray context manager API by @ankith26 in #3414
|
|
* Update some deps in manylinux scripts by @ankith26 in #3042
|
|
* Fix freetype compilation flags when building with clang instead of gcc by @pmp-p in #3381
|
|
* Relax SDL minor version exact match check by @ankith26 in #3428
|
|
* Clean bash-completion file in macdeps builds by @ankith26 in #3431
|
|
* Optimized rect getters by @itzpr3d4t0r in #3401
|
|
* Delete rect subscripts should error not segfault by @ankith26 in #3440
|
|
* Vector clamp shouldn't allow kwargs, improve error reporting and unit tests by @ankith26 in #3396
|
|
* Make sure set_mode always returns a cleared window by @ankith26 in #3317
|
|
* Improved mixer.set_reserved() documentation by @Vicky-Vicky27 in #3434
|
|
* SSE alpha blitter optimization by @Starbuck5 in #3378
|
|
* Add Spanish translation of chimp tutorial by @stefpivser in #3421
|
|
* Update and sync SDL_mixer and SDL_ttf to 2.6.2 and 2.20.1 respectively by @ankith26 in #3433
|
|
* Compile freetype with harfbuzz, reduce manylinux wheelsize by @ankith26 in #3445
|
|
* Freshen up arraydemo.py by @Starbuck5 in #3453
|
|
* Refactor examples/mask.py by @pycoinfu in #3455
|
|
* Fix new mypy-0.981 fails by @ankith26 in #3470
|
|
* 2.1.3.dev6 and 2.1.3.dev7 by @illume in #3471
|
|
* Fix pypy rect freelist issue, unskip tests by @ankith26 in #3452
|
|
* Fix es folder location and fix some sphinx issues in ChimpanceLineaporLinea.rst by @illume in #3473
|
|
* Fixed typo in aliens example by @muelletm in #3485
|
|
* overview.rst -> 개요.rst by @novialriptide in #3474
|
|
* Add 3.11.0.rc2 to Appveyor by @Starbuck5 in #3486
|
|
* Cleanup of symbian code and references to bitbucket/motherhamster bugzilla by @ankith26 in #3490
|
|
* Fixed segault in subclass of Sound by @PurityLake in #3492
|
|
* Relax strict pixel match tests in test_src_alpha_sdl2_blitter by allowing a small delta by @Temmie3754 in #3494
|
|
* manylinux: Upgrade to SDL2-2.0.22 by @illume in #3475
|
|
* Internalize "SDL"_UCS4ToUTF8 by @Starbuck5 in #3487
|
|
* blitters fix compile error when no SIMD by @ankith26 in #3498
|
|
* Python 3.11 on mac/manylinux (with updated cibuildwheel) by @ankith26 in #3484
|
|
* v2.1.3.dev8 by @illume in #3503
|
|
* Remove pygame.context for later renaming by @illume in #3508
|
|
* Correct typo in tom_games3.rst by @cvionis in #3504
|
|
* Add debian s390x and ppc64le tests to CI by @ankith26 in #3496
|
|
* docs: Add experimental feedback links to new APIs by @illume in #3511
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Dec 12 16:41:18 UTC 2022 - Daniel Garcia <daniel.garcia@suse.com>
|
|
|
|
- Add adjust-surface-mask.patch gh#pygame/pygame#3577, to fix tests with SDL
|
|
2.26.0.
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Aug 12 19:46:06 UTC 2022 - Jaime Marquínez Ferrándiz <jaime.marquinez.ferrandiz@fastmail.net>
|
|
|
|
- Add build dependency on libmpg123 because it is required for the tests
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Feb 4 23:20:17 UTC 2022 - Dirk Müller <dmueller@suse.com>
|
|
|
|
- fix portmidi configuration detection
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jan 5 06:49:40 UTC 2022 - Steve Kowalik <steven.kowalik@suse.com>
|
|
|
|
- Update to 2.1.2:
|
|
* Fix segfault in display.update by @ankith26 in #2954
|
|
* Quick fix to get 'python -m pygame.docs' working by @ankith26 in #2955
|
|
* Working gamma test on windows by @MyreMylar in #2906
|
|
* Freetype: Fix intermittent crash with test_font_file_not_found by
|
|
@illume in #2944
|
|
* Officially drop python2 (and 3.5) and SDL1 support by @Starbuck5 in #2817
|
|
* Remove most PY2/PY3 C compatibility code by @Starbuck5 in #2819
|
|
* Simple fix to swap numpy.float type out in favour of float by
|
|
@MyreMylar in #2815
|
|
* Remove most SDL1/SDL2 compatibility c code by @Starbuck5 in #2823
|
|
* Ubuntu 18/20 SDL2 sdist CI, mac CI pp36 drop by @ankith26 in #2821
|
|
* SDL1 buildconfig removal by @robertpfeiffer and @illume in #2824
|
|
- Drop support-SDL2-2.0.16.patch.
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Sep 16 21:02:06 UTC 2021 - Matej Cepl <mcepl@suse.com>
|
|
|
|
- Add support-SDL2-2.0.16.patch swtiching off
|
|
tests.video_test.VideoModuleTest.test_renderer_set_viewport
|
|
(gh#pygame/pygame#2721 and gh#pygame/pygame#2670) on 32bit
|
|
systems for incompatibility with SDL2 2.0.16.
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Apr 27 11:22:12 UTC 2021 - Ben Greiner <code@bnavigator.de>
|
|
|
|
- Explictly require libudev while building (for staging)
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Mar 23 20:56:42 UTC 2021 - Ben Greiner <code@bnavigator.de>
|
|
|
|
- Update to 2.0.1 The Age Of Aquarius release
|
|
* This is a bug fix release, with a bunch of features and
|
|
optimizations thrown in for good measure.
|
|
* Backwards compatibility fixes
|
|
* Major event refactor
|
|
* Color.update() and Rect.update()
|
|
* SDL 2.0.14
|
|
* Xbox One port
|
|
* pathlib support for image, sound, and font loading.
|
|
* Cursor object API
|
|
* pygame.draw.rect fixes.
|
|
- pygame 2.0 - the happy dance birthday release
|
|
* Support for Metal, Direct 3d, Vulkan, OpenGL 3.0+ in various
|
|
profiles (core, compatibility, debug, robust, etc), OpenGL ES,
|
|
and other modern hardware accelerated video APIs across many
|
|
platforms.
|
|
* SSE2/Neon assembly image drawing. Much faster drawing
|
|
routines, image loading, and alpha blending.
|
|
* Type Hints, for code completion (and to help you make the
|
|
squiggly lines disappear) in editors and IDEs.
|
|
* Code cleanup, using lots of code robustness tools like static
|
|
analyzers, and automated CI/CD. We've been able to help dozens
|
|
of people new to community projects contribute. We have lots
|
|
of work to go on code quality, but we're currently the highest
|
|
rated Python and highest rate C large project on LGTM.
|
|
* Many, many bug fixes including in our pygame.draw routines,
|
|
pygame.math(for vectors), and pygame.mask for pixel perfect
|
|
collision detection.
|
|
* better support for PyPy (the fast JIT based implementation of
|
|
python). See our milestone Are we pypy yet? No. for our
|
|
progress on making PyPy the best python for games.
|
|
* libsdl version 2 support. Technically pygame 2.0 still works
|
|
with SDL 1, but we recommend SDL2 which is vastly improved
|
|
over SDL1 for most use cases. Probably we will remove SDL 1
|
|
support starting pygame 2.1.
|
|
* Touch support (multitouch, gestures, etc)
|
|
* Audio input support (make games with your microphone!).
|
|
* Message alert boxes (Press OK, or Cancel).
|
|
* Better keyboard support. Proper unicode input and IME support.
|
|
* Much improved game controller support.
|
|
* Better image and audio format support. Including: webp, 32bit
|
|
wav files, and much more reliable mp3 support.
|
|
* Multiple display support, and multiple window support (multi
|
|
window support is still experimental, more will come in pygame
|
|
2.1).
|
|
* Android support through python for android (fork of pygame
|
|
subset for android). Better documentation, and better support
|
|
will come in future releases.
|
|
* to make distributing your apps easier, a built in "pyinstaller
|
|
hook"and compatibility with cxfreeze.
|
|
* binary "wheels" on many platforms and versions of python from
|
|
the old python 2.7 - to the latest python 3.9 (and with pypy!).
|
|
* lots of quality of life improvements like Surface.fill
|
|
('black') instead of Surface.fill(pygame.Color(0, 0, 0)). Also
|
|
keywords are supported for many more function arguments. You
|
|
can draw rounded corners on rects.
|
|
* plenty of new examples, like python3 -m pygame.examples.
|
|
font_viewer, and python3 -m pygame.examples.music_drop_fade.
|
|
Additionally the example source code has been cleaned up a lot
|
|
to follow a more current python style.
|
|
* Hundreds of documentation improvements, include a new Korean
|
|
tutorial.
|
|
* a special SCALED mode which takes low pixel games and
|
|
automatically translates them to a larger window. Imagine your
|
|
320x200 resolution game of glorious pixel art... on modern
|
|
screens that would be a very tiny windows. Now with SCALED it
|
|
shows up big on a Full HD screen, or even a 4K/8K screen and
|
|
the translation of mouse coordinates and up-scaling of pixels
|
|
is done for you (hardware accelerated of course).
|
|
- Full release notes on https://github.com/pygame/pygame/releases
|
|
- Skip python36 build. python36-numpy is not available on TW.
|
|
- Drop python-pygame-test-no-mp3.patch and
|
|
python-pygame-python38-import.patch
|
|
|
|
------------------------------------------------------------------
|
|
Tue Oct 15 04:11:07 UTC 2019 - Steve Kowalik <steven.kowalik@suse.com>
|
|
|
|
- Add python-pygame-python38-import.patch from upstream to fix a build
|
|
failure with Python 3.8.
|
|
- Use autopatch macro rather than patch0, due to multiple patches.
|
|
|
|
-------------------------------------------------------------------
|
|
Mon May 20 08:46:49 UTC 2019 - pgajdos@suse.com
|
|
|
|
- version update to 1.9.6
|
|
* mixer thread deadlock issue when controlling it from different
|
|
threads.
|
|
* pygame.version.vernum now has major, minor, and patch attributes.
|
|
- added patches
|
|
Do not test mp3 format.
|
|
+ python-pygame-test-no-mp3.patch
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Sep 3 14:42:31 UTC 2018 - Matěj Cepl <mcepl@suse.com>
|
|
|
|
- Clean up SPEC, avoid warnings.
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Aug 7 15:32:41 UTC 2018 - toddrme2178@gmail.com
|
|
|
|
- Update to 1.9.4
|
|
* python 3.7 support.
|
|
* beta pypy support.
|
|
* pygame.draw fixes
|
|
* pygame.math is not experimental anymore. Speedups and bugfixes.
|
|
* Debian, Mac homebrew, mac virtualenv, manylinux and other platform fixes.
|
|
* documentation fixes, jedi support for type ahead in editors like VSCode and VIM.
|
|
* Surface.blits for blitting many surfaces at once more quickly.
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jun 13 14:54:51 UTC 2018 - toddrme2178@gmail.com
|
|
|
|
- Get tests working.
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Aug 17 22:13:05 UTC 2017 - jengelh@inai.de
|
|
|
|
- Fix RPM group.
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Aug 8 20:33:56 UTC 2017 - toddrme2178@gmail.com
|
|
|
|
- Update to version 1.9.3
|
|
* This is a bugfix release which fixes a couple of key issues
|
|
which came up with 1.9.2
|
|
- Update to version 1.9.2
|
|
- Implement single-spec version
|
|
- Fix source URL
|
|
- Fix shebangs
|
|
- Remove pygame-v4l-2.6.38.patch
|
|
No longer needed
|
|
|
|
-------------------------------------------------------------------
|
|
Sun Oct 12 09:49:51 UTC 2014 - mailaender@opensuse.org
|
|
|
|
- fixed rpmlint error devel-file-in-non-devel-package
|
|
- patch1 could need a tag
|
|
- fixed rpmlint warning self-obsoletion pygame-doc
|
|
- ignore missing executable flags in the -docs package
|
|
- added missing build requires for portmidi
|
|
- fixed rpmlint warning files-duplicate with fdupes
|
|
- added rpmlintrc to whitelist the warnings about sample code
|
|
- avoid redundancy in the %description
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Jul 7 11:01:11 UTC 2011 - idonmez@novell.com
|
|
|
|
- Add pygame-v4l-2.6.38.patch: use new v4l interface
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jun 8 12:52:19 UTC 2010 - prusnak@opensuse.org
|
|
|
|
- updated to 1.9.1
|
|
* add missing readme.html
|
|
* bugfixes
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Aug 5 20:09:35 CEST 2009 - matejcik@suse.cz
|
|
|
|
- update to 1.9.0
|
|
* many bugfixes
|
|
* full python-post-2.5 compatibility, py3k compatibility
|
|
- patched setup to workaround broken source tarball (missing readme.html)
|
|
- removed py2.5 compatibility patch
|
|
|
|
-------------------------------------------------------------------
|
|
Mon May 4 12:04:09 CEST 2009 - ro@suse.de
|
|
|
|
- buildrequires: replace python-numeric by python-numpy
|
|
for >= 11.2
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Mar 20 13:28:17 CET 2009 - matejcik@suse.cz
|
|
|
|
- (re)added libpng-devel and libjpeg-devel for image format support
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Sep 12 14:20:01 CEST 2008 - matejcik@suse.cz
|
|
|
|
- update to 1.8.1
|
|
* lots of changes and fixes - see WHATSNEW for details
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jun 2 01:41:13 CEST 2008 - crrodriguez@suse.de
|
|
|
|
- needs fno-strict-aliasing
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Apr 3 16:15:37 CEST 2008 - prusnak@suse.cz
|
|
|
|
- updated to 1.8.0
|
|
* lots of changes and fixes - see WHATSNEW for details
|
|
- rewrite pep353.diff
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Aug 21 21:14:44 CEST 2007 - meissner@suse.de
|
|
|
|
- buildrequire SDL_ttf -> SDL_ttf-devel
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Nov 21 11:32:47 CET 2006 - prusnak@suse.cz
|
|
|
|
- changes according to PEP353 (pep353.diff)
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Feb 28 16:46:03 CET 2006 - jmatejek@suse.cz
|
|
|
|
- updated to reflect python changes due to #149809
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jan 25 21:40:51 CET 2006 - mls@suse.de
|
|
|
|
- converted neededforbuild to BuildRequires
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Oct 6 17:38:03 CEST 2005 - matejcik@suse.cz
|
|
|
|
- update to 1.7.1release
|
|
- removed readme.html, which is no longer provided
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Feb 2 14:40:49 CET 2005 - ro@suse.de
|
|
|
|
- fix build
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Sep 21 18:22:53 CEST 2004 - mcihar@suse.cz
|
|
|
|
- update to 1.6.2, this (among others) fixes brokeness on x86_64 - bug #45731
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Jan 30 16:28:25 CET 2004 - mcihar@suse.cz
|
|
|
|
- fixed documentation installation
|
|
|
|
-------------------------------------------------------------------
|
|
Fri Oct 24 12:35:55 CEST 2003 - mcihar@suse.cz
|
|
|
|
- update to 1.6 (This new release mainly contains stability and internal
|
|
fixes, small fixes for line and circle primitives, many fixes for locating
|
|
system TrueType fonts, an updated Mac OS X environment, and bigger integer
|
|
storage for Rect objects.)
|
|
- patch was included in upstream
|
|
- no root for build
|
|
|
|
-------------------------------------------------------------------
|
|
Thu Oct 02 11:54:20 CEST 2003 - mcihar@suse.cz
|
|
|
|
- fixed mode related functions that failed on AMD64, thanks to gpayer@suse.de (bug #31709)
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jun 16 12:51:28 CEST 2003 - mcihar@suse.cz
|
|
|
|
- use record-rpm
|
|
- updated to 1.5.6
|
|
|
|
-------------------------------------------------------------------
|
|
Mon May 12 14:22:17 CEST 2003 - mcihar@suse.cz
|
|
|
|
- use versioned dependency on python
|
|
|
|
-------------------------------------------------------------------
|
|
Wed Jan 08 11:42:06 CET 2003 - mcihar@suse.cz
|
|
|
|
- added obsoletes and provides for rename
|
|
- moved doc into %{_defaultdocdir}/python-pygame
|
|
- some doc is in base package with info where to find more
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Jan 06 12:16:46 CET 2003 - mcihar@suse.cz
|
|
|
|
- update to 1.5.5
|
|
* improved Unicode support
|
|
* fixed some bugs
|
|
- renamed to python-pygame
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Aug 12 11:26:17 CEST 2002 - ro@suse.de
|
|
|
|
- update to 1.5 to get rid of conflict with pause() from unistd
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Feb 18 15:56:57 CET 2002 - vinil@suse.cz
|
|
|
|
- pygame now requires python
|
|
|
|
-------------------------------------------------------------------
|
|
Mon Feb 4 15:31:30 CET 2002 - nadvornik@suse.cz
|
|
|
|
- update to 1.4
|
|
|
|
-------------------------------------------------------------------
|
|
Tue Jan 29 14:36:49 CET 2002 - nadvornik@suse.cz
|
|
|
|
- new package, version 1.3
|
|
|