forked from pool/python-pygame
OBS-URL: https://build.opensuse.org/package/show/devel:languages:python/python-pygame?expand=0&rev=36
336 lines
13 KiB
Plaintext
336 lines
13 KiB
Plaintext
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Fri Feb 4 23:20:17 UTC 2022 - Dirk Müller <dmueller@suse.com>
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- fix portmidi configuration detection
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Wed Jan 5 06:49:40 UTC 2022 - Steve Kowalik <steven.kowalik@suse.com>
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- Update to 2.1.2:
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* Fix segfault in display.update by @ankith26 in #2954
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* Quick fix to get 'python -m pygame.docs' working by @ankith26 in #2955
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* Working gamma test on windows by @MyreMylar in #2906
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* Freetype: Fix intermittent crash with test_font_file_not_found by
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@illume in #2944
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* Officially drop python2 (and 3.5) and SDL1 support by @Starbuck5 in #2817
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* Remove most PY2/PY3 C compatibility code by @Starbuck5 in #2819
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* Simple fix to swap numpy.float type out in favour of float by
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@MyreMylar in #2815
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* Remove most SDL1/SDL2 compatibility c code by @Starbuck5 in #2823
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* Ubuntu 18/20 SDL2 sdist CI, mac CI pp36 drop by @ankith26 in #2821
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* SDL1 buildconfig removal by @robertpfeiffer and @illume in #2824
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- Drop support-SDL2-2.0.16.patch.
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Thu Sep 16 21:02:06 UTC 2021 - Matej Cepl <mcepl@suse.com>
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- Add support-SDL2-2.0.16.patch swtiching off
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tests.video_test.VideoModuleTest.test_renderer_set_viewport
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(gh#pygame/pygame#2721 and gh#pygame/pygame#2670) on 32bit
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systems for incompatibility with SDL2 2.0.16.
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Tue Apr 27 11:22:12 UTC 2021 - Ben Greiner <code@bnavigator.de>
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- Explictly require libudev while building (for staging)
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Tue Mar 23 20:56:42 UTC 2021 - Ben Greiner <code@bnavigator.de>
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- Update to 2.0.1 The Age Of Aquarius release
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* This is a bug fix release, with a bunch of features and
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optimizations thrown in for good measure.
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* Backwards compatibility fixes
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* Major event refactor
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* Color.update() and Rect.update()
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* SDL 2.0.14
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* Xbox One port
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* pathlib support for image, sound, and font loading.
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* Cursor object API
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* pygame.draw.rect fixes.
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- pygame 2.0 - the happy dance birthday release
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* Support for Metal, Direct 3d, Vulkan, OpenGL 3.0+ in various
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profiles (core, compatibility, debug, robust, etc), OpenGL ES,
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and other modern hardware accelerated video APIs across many
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platforms.
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* SSE2/Neon assembly image drawing. Much faster drawing
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routines, image loading, and alpha blending.
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* Type Hints, for code completion (and to help you make the
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squiggly lines disappear) in editors and IDEs.
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* Code cleanup, using lots of code robustness tools like static
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analyzers, and automated CI/CD. We've been able to help dozens
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of people new to community projects contribute. We have lots
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of work to go on code quality, but we're currently the highest
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rated Python and highest rate C large project on LGTM.
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* Many, many bug fixes including in our pygame.draw routines,
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pygame.math(for vectors), and pygame.mask for pixel perfect
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collision detection.
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* better support for PyPy (the fast JIT based implementation of
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python). See our milestone Are we pypy yet? No. for our
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progress on making PyPy the best python for games.
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* libsdl version 2 support. Technically pygame 2.0 still works
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with SDL 1, but we recommend SDL2 which is vastly improved
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over SDL1 for most use cases. Probably we will remove SDL 1
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support starting pygame 2.1.
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* Touch support (multitouch, gestures, etc)
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* Audio input support (make games with your microphone!).
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* Message alert boxes (Press OK, or Cancel).
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* Better keyboard support. Proper unicode input and IME support.
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* Much improved game controller support.
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* Better image and audio format support. Including: webp, 32bit
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wav files, and much more reliable mp3 support.
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* Multiple display support, and multiple window support (multi
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window support is still experimental, more will come in pygame
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2.1).
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* Android support through python for android (fork of pygame
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subset for android). Better documentation, and better support
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will come in future releases.
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* to make distributing your apps easier, a built in "pyinstaller
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hook"and compatibility with cxfreeze.
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* binary "wheels" on many platforms and versions of python from
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the old python 2.7 - to the latest python 3.9 (and with pypy!).
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* lots of quality of life improvements like Surface.fill
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('black') instead of Surface.fill(pygame.Color(0, 0, 0)). Also
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keywords are supported for many more function arguments. You
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can draw rounded corners on rects.
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* plenty of new examples, like python3 -m pygame.examples.
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font_viewer, and python3 -m pygame.examples.music_drop_fade.
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Additionally the example source code has been cleaned up a lot
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to follow a more current python style.
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* Hundreds of documentation improvements, include a new Korean
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tutorial.
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* a special SCALED mode which takes low pixel games and
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automatically translates them to a larger window. Imagine your
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320x200 resolution game of glorious pixel art... on modern
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screens that would be a very tiny windows. Now with SCALED it
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shows up big on a Full HD screen, or even a 4K/8K screen and
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the translation of mouse coordinates and up-scaling of pixels
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is done for you (hardware accelerated of course).
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- Full release notes on https://github.com/pygame/pygame/releases
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- Skip python36 build. python36-numpy is not available on TW.
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- Drop python-pygame-test-no-mp3.patch and
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python-pygame-python38-import.patch
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Tue Oct 15 04:11:07 UTC 2019 - Steve Kowalik <steven.kowalik@suse.com>
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- Add python-pygame-python38-import.patch from upstream to fix a build
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failure with Python 3.8.
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- Use autopatch macro rather than patch0, due to multiple patches.
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-------------------------------------------------------------------
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Mon May 20 08:46:49 UTC 2019 - pgajdos@suse.com
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- version update to 1.9.6
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* mixer thread deadlock issue when controlling it from different
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threads.
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* pygame.version.vernum now has major, minor, and patch attributes.
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- added patches
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Do not test mp3 format.
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+ python-pygame-test-no-mp3.patch
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Mon Sep 3 14:42:31 UTC 2018 - Matěj Cepl <mcepl@suse.com>
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- Clean up SPEC, avoid warnings.
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Tue Aug 7 15:32:41 UTC 2018 - toddrme2178@gmail.com
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- Update to 1.9.4
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* python 3.7 support.
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* beta pypy support.
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* pygame.draw fixes
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* pygame.math is not experimental anymore. Speedups and bugfixes.
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* Debian, Mac homebrew, mac virtualenv, manylinux and other platform fixes.
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* documentation fixes, jedi support for type ahead in editors like VSCode and VIM.
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* Surface.blits for blitting many surfaces at once more quickly.
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Wed Jun 13 14:54:51 UTC 2018 - toddrme2178@gmail.com
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- Get tests working.
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Thu Aug 17 22:13:05 UTC 2017 - jengelh@inai.de
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- Fix RPM group.
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Tue Aug 8 20:33:56 UTC 2017 - toddrme2178@gmail.com
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- Update to version 1.9.3
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* This is a bugfix release which fixes a couple of key issues
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which came up with 1.9.2
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- Update to version 1.9.2
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- Implement single-spec version
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- Fix source URL
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- Fix shebangs
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- Remove pygame-v4l-2.6.38.patch
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No longer needed
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Sun Oct 12 09:49:51 UTC 2014 - mailaender@opensuse.org
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- fixed rpmlint error devel-file-in-non-devel-package
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- patch1 could need a tag
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- fixed rpmlint warning self-obsoletion pygame-doc
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- ignore missing executable flags in the -docs package
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- added missing build requires for portmidi
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- fixed rpmlint warning files-duplicate with fdupes
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- added rpmlintrc to whitelist the warnings about sample code
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- avoid redundancy in the %description
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Thu Jul 7 11:01:11 UTC 2011 - idonmez@novell.com
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- Add pygame-v4l-2.6.38.patch: use new v4l interface
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Tue Jun 8 12:52:19 UTC 2010 - prusnak@opensuse.org
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- updated to 1.9.1
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* add missing readme.html
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* bugfixes
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Wed Aug 5 20:09:35 CEST 2009 - matejcik@suse.cz
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- update to 1.9.0
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* many bugfixes
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* full python-post-2.5 compatibility, py3k compatibility
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- patched setup to workaround broken source tarball (missing readme.html)
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- removed py2.5 compatibility patch
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Mon May 4 12:04:09 CEST 2009 - ro@suse.de
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- buildrequires: replace python-numeric by python-numpy
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for >= 11.2
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Fri Mar 20 13:28:17 CET 2009 - matejcik@suse.cz
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- (re)added libpng-devel and libjpeg-devel for image format support
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Fri Sep 12 14:20:01 CEST 2008 - matejcik@suse.cz
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- update to 1.8.1
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* lots of changes and fixes - see WHATSNEW for details
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Mon Jun 2 01:41:13 CEST 2008 - crrodriguez@suse.de
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- needs fno-strict-aliasing
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Thu Apr 3 16:15:37 CEST 2008 - prusnak@suse.cz
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- updated to 1.8.0
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* lots of changes and fixes - see WHATSNEW for details
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- rewrite pep353.diff
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Tue Aug 21 21:14:44 CEST 2007 - meissner@suse.de
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- buildrequire SDL_ttf -> SDL_ttf-devel
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Tue Nov 21 11:32:47 CET 2006 - prusnak@suse.cz
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- changes according to PEP353 (pep353.diff)
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Tue Feb 28 16:46:03 CET 2006 - jmatejek@suse.cz
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- updated to reflect python changes due to #149809
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Wed Jan 25 21:40:51 CET 2006 - mls@suse.de
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- converted neededforbuild to BuildRequires
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Thu Oct 6 17:38:03 CEST 2005 - matejcik@suse.cz
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- update to 1.7.1release
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- removed readme.html, which is no longer provided
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Wed Feb 2 14:40:49 CET 2005 - ro@suse.de
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- fix build
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Tue Sep 21 18:22:53 CEST 2004 - mcihar@suse.cz
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- update to 1.6.2, this (among others) fixes brokeness on x86_64 - bug #45731
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Fri Jan 30 16:28:25 CET 2004 - mcihar@suse.cz
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- fixed documentation installation
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Fri Oct 24 12:35:55 CEST 2003 - mcihar@suse.cz
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- update to 1.6 (This new release mainly contains stability and internal
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fixes, small fixes for line and circle primitives, many fixes for locating
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system TrueType fonts, an updated Mac OS X environment, and bigger integer
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storage for Rect objects.)
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- patch was included in upstream
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- no root for build
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Thu Oct 02 11:54:20 CEST 2003 - mcihar@suse.cz
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- fixed mode related functions that failed on AMD64, thanks to gpayer@suse.de (bug #31709)
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Mon Jun 16 12:51:28 CEST 2003 - mcihar@suse.cz
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- use record-rpm
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- updated to 1.5.6
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Mon May 12 14:22:17 CEST 2003 - mcihar@suse.cz
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- use versioned dependency on python
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Wed Jan 08 11:42:06 CET 2003 - mcihar@suse.cz
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- added obsoletes and provides for rename
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- moved doc into %{_defaultdocdir}/python-pygame
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- some doc is in base package with info where to find more
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Mon Jan 06 12:16:46 CET 2003 - mcihar@suse.cz
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- update to 1.5.5
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* improved Unicode support
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* fixed some bugs
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- renamed to python-pygame
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Mon Aug 12 11:26:17 CEST 2002 - ro@suse.de
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- update to 1.5 to get rid of conflict with pause() from unistd
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Mon Feb 18 15:56:57 CET 2002 - vinil@suse.cz
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- pygame now requires python
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Mon Feb 4 15:31:30 CET 2002 - nadvornik@suse.cz
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- update to 1.4
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Tue Jan 29 14:36:49 CET 2002 - nadvornik@suse.cz
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- new package, version 1.3
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