forked from pool/python-sge-pygame
Accepting request 627115 from devel:languages:python
Automatic submission by obs-autosubmit OBS-URL: https://build.opensuse.org/request/show/627115 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/python-sge-pygame?expand=0&rev=2
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@@ -1,3 +1,9 @@
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Thu Jul 26 15:01:55 UTC 2018 - jengelh@inai.de
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- Trim bias from description, add a few mentions of what "details"
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SGE takes care of.
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Sat Jul 21 21:33:19 UTC 2018 - mardnh@gmx.de
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Sat Jul 21 21:33:19 UTC 2018 - mardnh@gmx.de
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@@ -13,19 +13,20 @@
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# published by the Open Source Initiative.
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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%{?!python_module:%define python_module() python-%{**} python3-%{**}}
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%{?!python_module:%define python_module() python-%{**} python3-%{**}}
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Name: python-sge-pygame
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Name: python-sge-pygame
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Version: 1.5
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Version: 1.5
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Release: 0
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Release: 0
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License: LGPL-3.0+
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Summary: A 2-D game engine for Python
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Summary: A 2-D game engine for Python
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Url: http://stellarengine.nongnu.org
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License: LGPL-3.0-or-later
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Group: Development/Languages/Python
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Group: Development/Languages/Python
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Url: http://stellarengine.nongnu.org
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Source: https://files.pythonhosted.org/packages/source/s/sge-pygame/sge-pygame-%{version}.tar.gz
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Source: https://files.pythonhosted.org/packages/source/s/sge-pygame/sge-pygame-%{version}.tar.gz
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BuildRequires: python-rpm-macros
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BuildRequires: %{python_module setuptools}
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BuildRequires: %{python_module setuptools}
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BuildRequires: python-rpm-macros
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Requires: python-pygame >= 1.9.1
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Requires: python-pygame >= 1.9.1
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Requires: python-six >= 1.4.0
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Requires: python-six >= 1.4.0
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BuildRequires: fdupes
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BuildRequires: fdupes
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@@ -33,10 +34,9 @@ BuildArch: noarch
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%python_subpackages
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%python_subpackages
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%description
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%description
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The SGE Game Engine ("SGE", pronounced like "Sage") is a general-purpose
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The SGE Game Engine is a general-purpose 2-D game engine. It takes
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2-D game engine. It takes care of several details for you so you can
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care of several details, such as window size management, collision
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focus on the game itself. This makes more rapid game development
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detection, parallax scrolling, image transformation.
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possible, and it also makes the SGE easy to learn.
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This implementation of the SGE uses Pygame as a backend.
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This implementation of the SGE uses Pygame as a backend.
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