forked from pool/python-sge-pygame
OBS-URL: https://build.opensuse.org/package/show/devel:languages:python/python-sge-pygame?expand=0&rev=12
60 lines
2.1 KiB
Plaintext
60 lines
2.1 KiB
Plaintext
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Tue May 11 12:24:03 UTC 2021 - Markéta Machová <mmachova@suse.com>
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- Skip python36 because pygame skipped it
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Mon May 3 23:18:04 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to version 1.7.1
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* Fix incompatibility with Pygame 2
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Sun Sep 13 14:00:35 UTC 2020 - Martin Hauke <mardnh@gmx.de>
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- Update to version 1.7
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Specification additions:
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* sge.gfx.Font.linesize
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* sge.gfx.Sprite.size
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Specification misc changes:
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* Added an outline and outline_thickness argument to
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sge.gfx.Sprite.draw_text and related methods.
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* Added use of an argument by the pixelate transition to control
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rate of pixelation updates.
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* Specified that extending sge.s with additional string variables
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is allowed.
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* Removed the warning about use of MP3 files in the documentation
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since MP3 patents expired a couple years ago.
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Specification bugfixes:
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* Missing documentation for sge.gfx.Sprite.get_spritelist
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* Missing documentation for sge.gfx.Color.__init__
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* sge.gfx.Sprite.scale docs talking about rotation rather than
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scaling
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- Update to version 1.7
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Specification additions:
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* sge.s.isometric
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* sge.s.orthogonal
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* sge.gfx.Sprite.get_spritelist
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Specification misc changes:
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* Full name changed from "SGE Game Engine" to "Seclusion Game Engine"
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Specification bugfixes:
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* Misspelling of "backgrounds" as "bckgrounds"
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Wed Dec 5 19:35:36 UTC 2018 - mardnh@gmx.de
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- Update to version 1.5.1
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* Made the uniseg dependency optional.
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* Altered the way fonts are handled.
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Thu Jul 26 15:01:55 UTC 2018 - jengelh@inai.de
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- Trim bias from description, add a few mentions of what "details"
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SGE takes care of.
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Sat Jul 21 21:33:19 UTC 2018 - mardnh@gmx.de
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- Initial package, version 1.5
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