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<patchinfo>
<issue tracker="bnc" id="1250352">Package rpcs3 fails to build for Tumbleweed</issue>
<packager>regularhunter</packager>
<rating>moderate</rating>
<category>recommended</category>
<summary>Recommended update for rpcs3</summary>
<description>This update for rpcs3 fixes the following issues:
Changes in rpcs3:
- Update to 0.0.38~git20251029:
* Qt: fix TSX warning style
* VK: cache recording image
* GL: flip overlays vertically during recordings
* GL: only create new texture when necessary
* VK: add memory barriers to copy_image
* overlays: add record with overlays setting to settings dialog
* overlays: add record with overlays setting to home menu
* Vk: allow to record overlays
* GL: allow to record overlays
* Add new option for recording overlays
* Use move semantics for present_frame
* Update fusion to 1.2.9
* [openal-soft] Fix malloc/free in fmtlib
* vk: Filter out re-bar usage from memory pressure watchdog
* SaveStates/SPU-LLVM: Fix SPU Access Violations on load
* vk: Make best-effort attempt to utilize the low-latency pool
* vm: Deallocate memory early, check no PS3 memory leaks
* More communication id validation changes
* Improve sceNpSignalingGetLocalNetInfo
* Fix build with Qt 6.10
* Relax SceNpCommunicationId validation
* SaveState Manager: Add option to boot last savestate
* SaveState Manager: Format specially close dates
* SaveState Manager: Fix game specific filtering
* vk: Do not access async scheduler if not explicitly initialized
* vk: Fix broken bound object comparison
* vk: Make buffer objects uniquely identifiable
* vk: Use unique resource ids on buffer views
* vk: Rework the unique resource id system and apply it to buffer views
* overlays: allow to update messages by id instead of text
- Update to 0.0.38~git20251015:
* Qt: Allow to clear keyboard shortcuts in dialog
* [Build] Explicit Triple with LLVM 21.1.0
* SaveStates: Improve try_lock_spu_threads_in_a_state_compatible_with_savestates
* ffmpeg: update cellAtracXDec to ffmpeg 7
* Qt: Fix savestate failuire message
* Debug: Apply SPU Profiling data if debug enabled
* SaveStates: Fix Gem Thread Reboot
* rsx: Fix user clip plane encode/decode
* vk: Uniquely identify images using a monotonic incrementing counter
* vk: Add support for blackwell PCI IDs
* vk: Improve documentation and remove notifications from instancing buffer
* vk: Raise heap changed interrupt when growing persistently bound SSBOs
* vk: Restore thread safety locks to descriptor routines
* vk: Fix shader interpreter compilation and crashes
* gl: Reimplement user clip planes using the new ABI
* vk: Fix user clip planes
* vk: Don't use rebar for transform constants data
* vk: Add re-bar toggle to GUI
* vk: Use BAR memory pool for low-latency resource uploads
* vk: Decorations for readonly SSBOs
* vk/exp: Remove unnecessary locks and optimize VS
* rsx/vk: Update shader interpreter to use new varying draw params model
* vk: Pass draw parameters to FS via varying register
* gl: Fix compilation error when using clip planes
* vk: Fix shader compiler issues caused by broken preprocessor macro expansion
* vk: Guard against concurrent access of storage pool under high pressure and MTRSX.
* vk: Rewrite descriptor write template management
* rsx: Fix shader interpreter compilation
* vk: Fix shader compilation for certain glslang versions
* rsx: Restore optimizations in fragment shader recompiler
* vk: Improved state cache tracking
* vk: Fix raster-env buffer type
* vk: Fix shader compilation with fog parameters
* vk: Move polygon stipple parameters to fixed array buffer
* vk: Fix stale pointer reference when back-to-back partial updates are interrupted by a shader swap
* vk: Fix windows build
* vk: Fix wpos computation
* vk: Implement state tracking for command buffers
* vk: Combine all draw-time constants to a single struct and update only the offset id
* vk: Implement descriptor write buffering
* rsx: Prepend namespace for simple_array uses
* rsx: Use simple array for texcoord stack
* rsx: Simplify descriptor set contract a bit
* vk: Move texture parameter stream to SSBO layout
* vk: Move FS context vars to block format
* rsx/common: Add reverse_ptr impl to VS tree
* rsx: Fix bugs in fragment program constants stream maagement
* vk: Fix vertex context indexing
* vk: Fix fragment constants indexing
* vk: Fix use of push constants
* rsx: Fix bug in reverse_iterator for simple_array
* rsx/vk: Convert fragment constants from static struct to array of vec4
* rsx: Enhance unordered_map declaration to be more versatile
* rsx: Replace use of small vectors with simple_array
* vk: Move draw-time constants to vertex layout stream and make it SSBO
* vk: Get basic vertex shaders working without traditional UBOs
* vk: Fix allocation of vertex env data
* vk: Start converting UBO bindings to SSBO indexed arrays
- Update to version 0.0.38~git20251010:
* Qt: fix some warnings
* cellL10n: fix ucs2 type
* vm.cpp: remove unused variable
* cellPad: Fix some warnings
* Qt/Input: Adjust pad settings dialog based on pad capabilities
* Update Qt to 6.10.0
- Update to version 0.0.38~git20251007:
* rpcs3_version: Bump to 0.0.38
* Multi-Slot Savestates
* Fix sceNpManagerGetAccountRegion's returned language
* Change sceNpManagerGetMyLanguages languages priority
* Generate random OpenPSID upon config initialization (#17543)
* sys_ss/RPCN: Add PSID randomisation
* Update FAudio to 25.10
* Config: Implement 128-bit setting entry type
* Win32/vm_native.cpp: Improve sparse memory file mapping robustness
* yorha: Style QScrollbar
* yorha: Tag r4 theme update
* yorha: Fix excessive QSpinBox height
* yorha: Fix background on savestate manager
* yorha: Unify QCheckBox and QList/QTree indicator styling
* yorha: Fix left padding on QDockWidget titles
* yorha: Only modify QMenuBar height on the main menu bar
* Windows 11 Themes
* cubeb: Update to 2025-09-17
* Enhance Infinity Manager Figure Creator Dialog (#17529)
* Fix calloc patches in the middle of blocks
* cellPad: simplify output button logic
- BuildRequires: llvm19-devel (boo#1250352)
* Fixes llvm 21 build error
* Triple constructor is no longer implicit
- Update to version 0.0.37~git20250922:
* PPU LLVM: Filter out functions with patches
* Audio Processing Improvements (#17525)
* sys_spu: Untangle IDM mutex from sys_spu's
* SPU: Fix Max SPURS Threads Limit
* SPU: Fix group wakeup
* SDL: call SDL_PumpEvents from main thread
* Fix rc variants of ADDE and SUBFE in interpreter
* Win32/SPU: Respect home space / shadow space on the stack frame
* Win32: Respect home space / shadow space on the stack frame (#17514)
* Revert "Update wolfssl to 5.8.2"
* Qt: Fix savestate table selection style
* vk: Fix invalidated surface_cache resource deletion bug
* Qt: Check if movie item changed and is valid before calling the
callbacks
* qt: use the same date format in all managers
* rsx: allow to toggle 3D modes dynamically
* rsx: fix 3D aspect ratio
* cellMouse: Add debug overlay
* Update curl to 8.16.0
* input: restore original defaults when changing pad handlers
* qt/input: add vibration threshold to pad settings dialog
* input: Memorize original small motor value for display purposes
* input: simplify VibrateMotor constructor
* cellPad: Add DS3 motor speed threshold
* System: expose date format and time format as settings
* Add selection on firmware libraries panel by double-clicking (#17481)
* input: fix sdl pad handler LED and rumble properties
* Fix emulator crash when a pad gets disconnected (e.g. due to
inactivity) (#17478)
* Update opencv to 4.12.0
* Network: Increase P2P listener thread rest duration (#17474)
* SPU: Restore postponed LR notifications (with tweaks)
* SPU: Limit SPU self notifying thread to 12+ threaded CPUs
* SPU: Self-notifying SPU waiters
* SPU: Reimplement reservation notifications
* Update SDL to 3.2.22
* Update FAudio to 25.09
* Qt: fix saved gs_frame visibility
* Minor improvements and cleanup on VFS panel (#17459)
- Update to version 0.0.37~git20250827:
* Fix raw mouse handler keypress logic
* asm.hpp: Make utils::rational_mul&lt;u64&gt;() consistent (#17452)
* vfs_dialog: ensure that one item is always selected
* vfs_dialog: allow to check list items with double-click
* patch_manager: make patches selectable by double click
* overlays: add settings for screenshot and recording hints
* Audio: simplify apply_volume
* SPU: Update RdEventStat Busy Wait detection to updated setting behavior
- Update to version 0.0.37~git20250817:
* Fixes for AppImage not targeting Gamemode (#17398)
* SPULLVMRecompiler: add overload for _ptr
* SPULLVMRecompiler: remove unused parameters from spu_ptr and _ptr
* llvm: use CreatePtrAdd
* Update FAudio to 25.08
* Remove alternative default device detection in Cubeb backend
* Fix description of system wolfSSL option
* Add option to use system Vulkan Memory Allocator
* Add option to use system hidapi
* Add option to use system zstd
* Add option to use system glslang
* Add option to use system RtMidi
* Add option to use system MiniUPnPc
* Set USE_SYSTEM_OPENAL default to OFF on macOS and Windows
* Fix USE_SYSTEM_OPENAL to use system headers
* Update wolfssl to 5.8.2
</description>
<package>rpcs3</package>
<seperate_build_arch/>
</patchinfo>

2
rpcs3

Submodule rpcs3 updated: 5540531e90...1c7788eec1