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| Author | SHA256 | Date | |
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| 3e7d3031ed |
209
patchinfo.20251208125101589983.93181000773252/_patchinfo
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209
patchinfo.20251208125101589983.93181000773252/_patchinfo
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<patchinfo>
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<issue tracker="bnc" id="1250352">Package rpcs3 fails to build for Tumbleweed</issue>
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<packager>regularhunter</packager>
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<rating>moderate</rating>
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<category>recommended</category>
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<summary>Recommended update for rpcs3</summary>
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<description>This update for rpcs3 fixes the following issues:
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Changes in rpcs3:
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- Update to 0.0.38~git20251029:
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* Qt: fix TSX warning style
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* VK: cache recording image
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* GL: flip overlays vertically during recordings
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* GL: only create new texture when necessary
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* VK: add memory barriers to copy_image
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* overlays: add record with overlays setting to settings dialog
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* overlays: add record with overlays setting to home menu
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* Vk: allow to record overlays
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* GL: allow to record overlays
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* Add new option for recording overlays
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* Use move semantics for present_frame
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* Update fusion to 1.2.9
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* [openal-soft] Fix malloc/free in fmtlib
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* vk: Filter out re-bar usage from memory pressure watchdog
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* SaveStates/SPU-LLVM: Fix SPU Access Violations on load
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* vk: Make best-effort attempt to utilize the low-latency pool
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* vm: Deallocate memory early, check no PS3 memory leaks
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* More communication id validation changes
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* Improve sceNpSignalingGetLocalNetInfo
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* Fix build with Qt 6.10
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* Relax SceNpCommunicationId validation
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* SaveState Manager: Add option to boot last savestate
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* SaveState Manager: Format specially close dates
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* SaveState Manager: Fix game specific filtering
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* vk: Do not access async scheduler if not explicitly initialized
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* vk: Fix broken bound object comparison
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* vk: Make buffer objects uniquely identifiable
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* vk: Use unique resource ids on buffer views
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* vk: Rework the unique resource id system and apply it to buffer views
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* overlays: allow to update messages by id instead of text
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- Update to 0.0.38~git20251015:
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* Qt: Allow to clear keyboard shortcuts in dialog
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* [Build] Explicit Triple with LLVM 21.1.0
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* SaveStates: Improve try_lock_spu_threads_in_a_state_compatible_with_savestates
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* ffmpeg: update cellAtracXDec to ffmpeg 7
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* Qt: Fix savestate failuire message
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* Debug: Apply SPU Profiling data if debug enabled
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* SaveStates: Fix Gem Thread Reboot
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* rsx: Fix user clip plane encode/decode
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* vk: Uniquely identify images using a monotonic incrementing counter
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* vk: Add support for blackwell PCI IDs
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* vk: Improve documentation and remove notifications from instancing buffer
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* vk: Raise heap changed interrupt when growing persistently bound SSBOs
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* vk: Restore thread safety locks to descriptor routines
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* vk: Fix shader interpreter compilation and crashes
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* gl: Reimplement user clip planes using the new ABI
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* vk: Fix user clip planes
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* vk: Don't use rebar for transform constants data
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* vk: Add re-bar toggle to GUI
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* vk: Use BAR memory pool for low-latency resource uploads
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* vk: Decorations for readonly SSBOs
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* vk/exp: Remove unnecessary locks and optimize VS
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* rsx/vk: Update shader interpreter to use new varying draw params model
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* vk: Pass draw parameters to FS via varying register
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* gl: Fix compilation error when using clip planes
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* vk: Fix shader compiler issues caused by broken preprocessor macro expansion
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* vk: Guard against concurrent access of storage pool under high pressure and MTRSX.
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* vk: Rewrite descriptor write template management
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* rsx: Fix shader interpreter compilation
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* vk: Fix shader compilation for certain glslang versions
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* rsx: Restore optimizations in fragment shader recompiler
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* vk: Improved state cache tracking
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* vk: Fix raster-env buffer type
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* vk: Fix shader compilation with fog parameters
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* vk: Move polygon stipple parameters to fixed array buffer
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* vk: Fix stale pointer reference when back-to-back partial updates are interrupted by a shader swap
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* vk: Fix windows build
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* vk: Fix wpos computation
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* vk: Implement state tracking for command buffers
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* vk: Combine all draw-time constants to a single struct and update only the offset id
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* vk: Implement descriptor write buffering
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* rsx: Prepend namespace for simple_array uses
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* rsx: Use simple array for texcoord stack
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* rsx: Simplify descriptor set contract a bit
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* vk: Move texture parameter stream to SSBO layout
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* vk: Move FS context vars to block format
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* rsx/common: Add reverse_ptr impl to VS tree
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* rsx: Fix bugs in fragment program constants stream maagement
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* vk: Fix vertex context indexing
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* vk: Fix fragment constants indexing
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* vk: Fix use of push constants
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* rsx: Fix bug in reverse_iterator for simple_array
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* rsx/vk: Convert fragment constants from static struct to array of vec4
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* rsx: Enhance unordered_map declaration to be more versatile
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* rsx: Replace use of small vectors with simple_array
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* vk: Move draw-time constants to vertex layout stream and make it SSBO
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* vk: Get basic vertex shaders working without traditional UBOs
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* vk: Fix allocation of vertex env data
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* vk: Start converting UBO bindings to SSBO indexed arrays
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- Update to version 0.0.38~git20251010:
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* Qt: fix some warnings
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* cellL10n: fix ucs2 type
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* vm.cpp: remove unused variable
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* cellPad: Fix some warnings
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* Qt/Input: Adjust pad settings dialog based on pad capabilities
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* Update Qt to 6.10.0
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- Update to version 0.0.38~git20251007:
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* rpcs3_version: Bump to 0.0.38
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* Multi-Slot Savestates
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* Fix sceNpManagerGetAccountRegion's returned language
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* Change sceNpManagerGetMyLanguages languages priority
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* Generate random OpenPSID upon config initialization (#17543)
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* sys_ss/RPCN: Add PSID randomisation
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* Update FAudio to 25.10
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* Config: Implement 128-bit setting entry type
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* Win32/vm_native.cpp: Improve sparse memory file mapping robustness
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* yorha: Style QScrollbar
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* yorha: Tag r4 theme update
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* yorha: Fix excessive QSpinBox height
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* yorha: Fix background on savestate manager
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* yorha: Unify QCheckBox and QList/QTree indicator styling
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* yorha: Fix left padding on QDockWidget titles
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* yorha: Only modify QMenuBar height on the main menu bar
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* Windows 11 Themes
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* cubeb: Update to 2025-09-17
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* Enhance Infinity Manager Figure Creator Dialog (#17529)
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* Fix calloc patches in the middle of blocks
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* cellPad: simplify output button logic
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- BuildRequires: llvm19-devel (boo#1250352)
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* Fixes llvm 21 build error
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* Triple constructor is no longer implicit
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- Update to version 0.0.37~git20250922:
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* PPU LLVM: Filter out functions with patches
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* Audio Processing Improvements (#17525)
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* sys_spu: Untangle IDM mutex from sys_spu's
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* SPU: Fix Max SPURS Threads Limit
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* SPU: Fix group wakeup
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* SDL: call SDL_PumpEvents from main thread
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* Fix rc variants of ADDE and SUBFE in interpreter
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* Win32/SPU: Respect home space / shadow space on the stack frame
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* Win32: Respect home space / shadow space on the stack frame (#17514)
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* Revert "Update wolfssl to 5.8.2"
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* Qt: Fix savestate table selection style
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* vk: Fix invalidated surface_cache resource deletion bug
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* Qt: Check if movie item changed and is valid before calling the
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callbacks
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* qt: use the same date format in all managers
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* rsx: allow to toggle 3D modes dynamically
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* rsx: fix 3D aspect ratio
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* cellMouse: Add debug overlay
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* Update curl to 8.16.0
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* input: restore original defaults when changing pad handlers
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* qt/input: add vibration threshold to pad settings dialog
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* input: Memorize original small motor value for display purposes
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* input: simplify VibrateMotor constructor
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* cellPad: Add DS3 motor speed threshold
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* System: expose date format and time format as settings
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* Add selection on firmware libraries panel by double-clicking (#17481)
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* input: fix sdl pad handler LED and rumble properties
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* Fix emulator crash when a pad gets disconnected (e.g. due to
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inactivity) (#17478)
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* Update opencv to 4.12.0
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* Network: Increase P2P listener thread rest duration (#17474)
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* SPU: Restore postponed LR notifications (with tweaks)
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* SPU: Limit SPU self notifying thread to 12+ threaded CPUs
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* SPU: Self-notifying SPU waiters
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* SPU: Reimplement reservation notifications
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* Update SDL to 3.2.22
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* Update FAudio to 25.09
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* Qt: fix saved gs_frame visibility
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* Minor improvements and cleanup on VFS panel (#17459)
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- Update to version 0.0.37~git20250827:
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* Fix raw mouse handler keypress logic
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* asm.hpp: Make utils::rational_mul<u64>() consistent (#17452)
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* vfs_dialog: ensure that one item is always selected
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* vfs_dialog: allow to check list items with double-click
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* patch_manager: make patches selectable by double click
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* overlays: add settings for screenshot and recording hints
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* Audio: simplify apply_volume
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* SPU: Update RdEventStat Busy Wait detection to updated setting behavior
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- Update to version 0.0.37~git20250817:
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* Fixes for AppImage not targeting Gamemode (#17398)
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* SPULLVMRecompiler: add overload for _ptr
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* SPULLVMRecompiler: remove unused parameters from spu_ptr and _ptr
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* llvm: use CreatePtrAdd
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* Update FAudio to 25.08
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* Remove alternative default device detection in Cubeb backend
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* Fix description of system wolfSSL option
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* Add option to use system Vulkan Memory Allocator
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* Add option to use system hidapi
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* Add option to use system zstd
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* Add option to use system glslang
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* Add option to use system RtMidi
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* Add option to use system MiniUPnPc
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* Set USE_SYSTEM_OPENAL default to OFF on macOS and Windows
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* Fix USE_SYSTEM_OPENAL to use system headers
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* Update wolfssl to 5.8.2
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</description>
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<package>rpcs3</package>
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<seperate_build_arch/>
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</patchinfo>
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2
rpcs3
2
rpcs3
Submodule rpcs3 updated: 5540531e90...1c7788eec1
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