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Accepting request 160459 from home:worldcitizen:branches:games

Updated the License

OBS-URL: https://build.opensuse.org/request/show/160459
OBS-URL: https://build.opensuse.org/package/show/games/0ad-data?expand=0&rev=19
This commit is contained in:
Dirk Stoecker 2013-03-21 17:19:33 +00:00 committed by Git OBS Bridge
parent 6e95e79e8d
commit 06b0d2af2f
2 changed files with 40 additions and 25 deletions

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-------------------------------------------------------------------
Thu Mar 21 14:10:45 UTC 2013 - joop.boonen@opensuse.org
- Updated the License
------------------------------------------------------------------- -------------------------------------------------------------------
Sun Dec 16 21:55:40 UTC 2012 - philip@zaynar.co.uk Sun Dec 16 21:55:40 UTC 2012 - philip@zaynar.co.uk

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# norootforbuild #
# spec file for package 0ad-data
#
# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
Name: 0ad-data Name: 0ad-data
Version: 0.0.12 Version: 0.0.12
Release: 1.0 Release: 0
License: GNU GPL v2 or later Summary: The Data Files for 0 A
License: GPL-2.0+
Group: Amusements/Games/Strategy/Real Time Group: Amusements/Games/Strategy/Real Time
Url: http://play0ad.com/ Url: http://play0ad.com/
Source: 0ad-%{version}-alpha-unix-data.tar.gz Source: 0ad-%{version}-alpha-unix-data.tar.gz
BuildArch: noarch
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%if 0%{?suse_version} %if 0%{?suse_version}
BuildRequires: fdupes BuildRequires: fdupes
%endif %endif
Requires: 0ad Requires: 0ad
Summary: The Data Files for 0 A.D. BuildRoot: %{_tmppath}/%{name}-%{version}-build
BuildArch: noarch
%description %description
0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
strategy (RTS) game of ancient warfare. In short, it is a historically-based strategy (RTS) game of ancient warfare. In short, it is a historically-based
war/economy game that allows players to relive or rewrite the history of Western war/economy game that allows players to relive or rewrite the history of Western
civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
and a flexible and powerful custom-built game engine. and a flexible and powerful custom-built game engine.
The game has been in development by Wildfire Games (WFG), a group of volunteer,
The game has been in development by Wildfire Games (WFG), a group of volunteer, hobbyist game developers, since 2001. The code and data are available under the GPL
hobbyist game developers, since 2001. The code and data are available under the GPL license, and the art, sound and documentation are available under CC-BY-SA. In short,
license, and the art, sound and documentation are available under CC-BY-SA. In short, we consider 0 A.D. an an educational celebration of game development and ancient
we consider 0 A.D. an an educational celebration of game development and ancient
history. history.
%prep %prep
%setup -q -n 0ad-%{version}-alpha %setup -q -n 0ad-%{version}-alpha
%build %build
%install %install
%__mkdir_p %{buildroot}%{_datadir} mkdir -p %{buildroot}%{_datadir}
%__mv binaries/data %{buildroot}%{_datadir}/0ad mv binaries/data %{buildroot}%{_datadir}/0ad
%if 0%{?suse_version} %if 0%{?suse_version}
%fdupes %{buildroot}%{_datadir}/0ad %fdupes %{buildroot}%{_datadir}/0ad
%endif %endif
%clean
test "%{buildroot}" != "/" && %__rm -rf %{buildroot}
%files %files
%defattr(-,root,root) %defattr(-,root,root)
%{_datadir}/0ad %{_datadir}/0ad
%changelog