forked from pool/0ad-data
Accepting request 160459 from home:worldcitizen:branches:games
Updated the License OBS-URL: https://build.opensuse.org/request/show/160459 OBS-URL: https://build.opensuse.org/package/show/games/0ad-data?expand=0&rev=19
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-------------------------------------------------------------------
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Thu Mar 21 14:10:45 UTC 2013 - joop.boonen@opensuse.org
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- Updated the License
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Sun Dec 16 21:55:40 UTC 2012 - philip@zaynar.co.uk
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Sun Dec 16 21:55:40 UTC 2012 - philip@zaynar.co.uk
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# norootforbuild
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#
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# spec file for package 0ad-data
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#
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# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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Name: 0ad-data
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Name: 0ad-data
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Version: 0.0.12
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Version: 0.0.12
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Release: 1.0
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Release: 0
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License: GNU GPL v2 or later
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Summary: The Data Files for 0 A
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License: GPL-2.0+
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Group: Amusements/Games/Strategy/Real Time
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Group: Amusements/Games/Strategy/Real Time
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Url: http://play0ad.com/
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Url: http://play0ad.com/
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Source: 0ad-%{version}-alpha-unix-data.tar.gz
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Source: 0ad-%{version}-alpha-unix-data.tar.gz
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BuildArch: noarch
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%if 0%{?suse_version}
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%if 0%{?suse_version}
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BuildRequires: fdupes
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BuildRequires: fdupes
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%endif
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%endif
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Requires: 0ad
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Requires: 0ad
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Summary: The Data Files for 0 A.D.
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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BuildArch: noarch
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%description
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%description
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0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
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0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time
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strategy (RTS) game of ancient warfare. In short, it is a historically-based
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strategy (RTS) game of ancient warfare. In short, it is a historically-based
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war/economy game that allows players to relive or rewrite the history of Western
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war/economy game that allows players to relive or rewrite the history of Western
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civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
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civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is
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highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
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highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound,
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and a flexible and powerful custom-built game engine.
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and a flexible and powerful custom-built game engine.
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The game has been in development by Wildfire Games (WFG), a group of volunteer,
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The game has been in development by Wildfire Games (WFG), a group of volunteer,
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hobbyist game developers, since 2001. The code and data are available under the GPL
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hobbyist game developers, since 2001. The code and data are available under the GPL
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license, and the art, sound and documentation are available under CC-BY-SA. In short,
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license, and the art, sound and documentation are available under CC-BY-SA. In short,
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we consider 0 A.D. an an educational celebration of game development and ancient
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we consider 0 A.D. an an educational celebration of game development and ancient
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history.
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history.
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%prep
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%prep
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%setup -q -n 0ad-%{version}-alpha
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%setup -q -n 0ad-%{version}-alpha
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%build
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%build
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%install
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%install
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%__mkdir_p %{buildroot}%{_datadir}
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mkdir -p %{buildroot}%{_datadir}
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%__mv binaries/data %{buildroot}%{_datadir}/0ad
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mv binaries/data %{buildroot}%{_datadir}/0ad
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%if 0%{?suse_version}
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%if 0%{?suse_version}
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%fdupes %{buildroot}%{_datadir}/0ad
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%fdupes %{buildroot}%{_datadir}/0ad
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%endif
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%endif
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%clean
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test "%{buildroot}" != "/" && %__rm -rf %{buildroot}
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%files
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%files
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%defattr(-,root,root)
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%defattr(-,root,root)
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%{_datadir}/0ad
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%{_datadir}/0ad
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%changelog
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