a9f024fc75
- Update to 2.15.3. Changes since 2.15.2: * Fixed corrupt characters and fields in various in game messages. * Improved translation support. * Updated translations. * Added some UI improvements. * Fixed some crashing issues related to spies. * Standardized on FPU code generation for better cross-platform compatibility. * Added more advanced config options. * Improved manual. * Added key binding support. * Prevented chat keystrokes registering as a hotkey too. * Fixed sometimes hiring wrong unit in the inn. * Added scenario advanced config presets to restore default scenario game play to original game design parameters. * Ensure screen redraw when dropping spy identity. * Improved alternate font set. * Added scroll button for long tutor messages. * Removed gong sound for unsent AI diplomatic messages. * Re-enabled AI ability to request direct military aid; expect allied AI to work together on defending now. * Removed uninitialized parameter in Caravan CRC check. * Removed improper variable-size cast, causing incorrect action processing on 64-bit platforms. * Correct replay initialization for weather sync. OBS-URL: https://build.opensuse.org/request/show/788953 OBS-URL: https://build.opensuse.org/package/show/games/7kaa?expand=0&rev=22
93 lines
3.2 KiB
RPMSpec
93 lines
3.2 KiB
RPMSpec
#
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# spec file for package 7kaa
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#
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# Copyright (c) 2020 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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# See also http://en.opensuse.org/openSUSE:Specfile_guidelines
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Name: 7kaa
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Version: 2.15.3
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Release: 0
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Summary: Seven Kingdoms: Ancient Adversaries
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License: GPL-2.0-only
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Group: Amusements/Games/Strategy/Real Time
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URL: http://7kfans.com/
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Source0: https://github.com/the3dfxdude/%{name}/releases/download/v%{version}/%{name}-%{version}.tar.xz
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Source1: %{name}.png
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Source2: %{name}.desktop
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# PATCH-FIX-UPSTREAM - gcc6_char_cast.patch -- https://github.com/the3dfxdude/7kaa/issues/63
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Patch0: gcc6_char_cast.patch
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BuildRequires: curl-devel
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BuildRequires: fdupes
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BuildRequires: gcc-c++
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BuildRequires: pkgconfig
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BuildRequires: update-desktop-files
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BuildRequires: pkgconfig(libenet)
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BuildRequires: pkgconfig(openal)
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BuildRequires: pkgconfig(sdl2)
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Recommends: %{name}-music >= 20181228
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%description
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Seven Kingdoms made departures from the traditional real-time strategy models
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of "gather resources, build a base and army, and attack". The economic model
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bears more resemblance to a turn-based strategy game. It features an espionage
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system that allows players to train and control spies individually, who each
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have a spying skill that increases over time. The player is also responsible
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for catching spies in their own kingdom. Inns built within the game allow
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players to hire mercenaries of various occupations, skill levels, and races.
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Skilled spies of enemy races are essential to a well-conducted espionage
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program, and the player can bolster his forces by grabbing a skilled fighter
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or give ones own factories, mines, and towers of science, a boost by hiring a
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skilled professional.
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Enlight Software decided to release the game to the Open Source community
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in August 2009. At that time everything, but the music, was released under
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the GPL v2.
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%prep
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%setup -q
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%patch0 -p1
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%build
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export CXXFLAGS="%{optflags} -fno-strict-aliasing"
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%configure --docdir=%{_docdir}/%{name}
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make %{?_smp_mflags}
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%install
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%make_install
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# install icon
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install -Dm 0644 %{SOURCE1} %{buildroot}%{_datadir}/pixmaps/%{name}.png
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# install Desktop file
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install -Dm 0644 %{SOURCE2} %{buildroot}%{_datadir}/applications/%{name}.desktop
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%suse_update_desktop_file %{name}
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%fdupes -s %{buildroot}%{_prefix}
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%find_lang %{name}
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# remove duplicate COPYING file
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rm -f %{buildroot}%{_docdir}/7kaa/COPYING
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%files -f %{name}.lang
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%license COPYING
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%doc README
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%{_bindir}/%{name}
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%{_datadir}/applications/%{name}.desktop
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%{_datadir}/pixmaps/%{name}.png
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%{_datadir}/%{name}
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%changelog
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