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Mesa/i965-GL_MAX_TEXTURE_SIZE-4096.diff

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diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 1c7ad5c..e2ddb38 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -130,10 +130,10 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
/* Advertise the full hardware capabilities. The new memory
* manager should cope much better with overload situations:
*/
- ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxTextureLevels = 13;
ctx->Const.Max3DTextureLevels = 9;
ctx->Const.MaxCubeTextureLevels = 12;
- ctx->Const.MaxTextureRectSize = (1<<11);
+ ctx->Const.MaxTextureRectSize = (1<<12);
ctx->Const.MaxTextureUnits = BRW_MAX_TEX_UNIT;
/* ctx->Const.MaxNativeVertexProgramTemps = 32; */