SHA256
1
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forked from pool/Mesa

- Update to 18.0.1

* In this release we have:
  * On the build system to highlight Meson is get improved thorugh several patches
    that fix issues around it.
  * On the drivers part, RADV get several fixes: one for multisample regressions on
   Vega, another around GFX9 buffer views, and a couple of them more to related
   with avoiding emitting unneeded vertex state.
  * St/Nine get fixes around face register, lighting constants, math check for
    inversible matrix, implicit conversions and bad tracking of vertex textures.
  * Freedreno/a5xx get fixes around missaligned heigh for PIPE_BUFFER, and around
    page faults.
  * Several fixes are also enqueued for Intel driver: set right channel_sizes for
   MOV_INDIRECT sources, set right config registration for uploading to kernel,
   return the fourcc stored in __DRIimage when possible, fix negative sign in
   64-bit return values, fix null destination register in assembly instructions
   with 3 source operands, a fix for failed TCS/TES shader compilation
  * Queue also contains a couple of fixes around Gallium drivers, one to fix a typo
    in code that was causing wrong return value, and another one to fix an
    unitialized modifier for DRI2.
  * Mesa core gets a couple of patches to fix issues around overriding OpenGL/ES
    supported version through environment variables, and a patch to fix an issue
    with texture samples found in "The Witness" through Wine.
  * A couple of bugs around unrolling loops have also been fixed, these patches were
    applied for NIR and GLSL.
  * On top of above, NIR gets more fixes in a couple of lowering functions used:
    coalesce in lower_vec_to_movs if vec had a SSA destination, and interp_var_at
    intrinsic support in lower_indirect_derefs. It also gets a fix around
    vars_to_ssa function.
  * Finally, there are other fixes affecting Radeonsi, AC, EGL/Wayland and SPIR-V
    compiler.

OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=736
This commit is contained in:
Stefan Dirsch 2018-04-19 10:36:41 +00:00 committed by Git OBS Bridge
parent ebabdef0cf
commit 34e7f5f283
8 changed files with 75 additions and 7 deletions

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@ -1,3 +1,37 @@
-------------------------------------------------------------------
Thu Apr 19 09:55:13 UTC 2018 - sndirsch@suse.com
- Update to 18.0.1
* In this release we have:
* On the build system to highlight Meson is get improved thorugh several patches
that fix issues around it.
* On the drivers part, RADV get several fixes: one for multisample regressions on
Vega, another around GFX9 buffer views, and a couple of them more to related
with avoiding emitting unneeded vertex state.
* St/Nine get fixes around face register, lighting constants, math check for
inversible matrix, implicit conversions and bad tracking of vertex textures.
* Freedreno/a5xx get fixes around missaligned heigh for PIPE_BUFFER, and around
page faults.
* Several fixes are also enqueued for Intel driver: set right channel_sizes for
MOV_INDIRECT sources, set right config registration for uploading to kernel,
return the fourcc stored in __DRIimage when possible, fix negative sign in
64-bit return values, fix null destination register in assembly instructions
with 3 source operands, a fix for failed TCS/TES shader compilation
* Queue also contains a couple of fixes around Gallium drivers, one to fix a typo
in code that was causing wrong return value, and another one to fix an
unitialized modifier for DRI2.
* Mesa core gets a couple of patches to fix issues around overriding OpenGL/ES
supported version through environment variables, and a patch to fix an issue
with texture samples found in "The Witness" through Wine.
* A couple of bugs around unrolling loops have also been fixed, these patches were
applied for NIR and GLSL.
* On top of above, NIR gets more fixes in a couple of lowering functions used:
coalesce in lower_vec_to_movs if vec had a SSA destination, and interp_var_at
intrinsic support in lower_indirect_derefs. It also gets a fix around
vars_to_ssa function.
* Finally, there are other fixes affecting Radeonsi, AC, EGL/Wayland and SPIR-V
compiler.
-------------------------------------------------------------------
Wed Apr 18 09:07:57 UTC 2018 - sndirsch@suse.com

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@ -43,7 +43,7 @@
%define glamor 1
%define _name_archive mesa
%define _version 18.0.0
%define _version 18.0.1
%define with_opencl 0
%define with_vulkan 0
%define with_llvm 0
@ -113,7 +113,7 @@
%endif
Name: Mesa-drivers
Version: 18.0.0
Version: 18.0.1
Release: 0
Summary: System for rendering 3-D graphics
License: MIT

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@ -1,3 +1,37 @@
-------------------------------------------------------------------
Thu Apr 19 09:55:13 UTC 2018 - sndirsch@suse.com
- Update to 18.0.1
* In this release we have:
* On the build system to highlight Meson is get improved thorugh several patches
that fix issues around it.
* On the drivers part, RADV get several fixes: one for multisample regressions on
Vega, another around GFX9 buffer views, and a couple of them more to related
with avoiding emitting unneeded vertex state.
* St/Nine get fixes around face register, lighting constants, math check for
inversible matrix, implicit conversions and bad tracking of vertex textures.
* Freedreno/a5xx get fixes around missaligned heigh for PIPE_BUFFER, and around
page faults.
* Several fixes are also enqueued for Intel driver: set right channel_sizes for
MOV_INDIRECT sources, set right config registration for uploading to kernel,
return the fourcc stored in __DRIimage when possible, fix negative sign in
64-bit return values, fix null destination register in assembly instructions
with 3 source operands, a fix for failed TCS/TES shader compilation
* Queue also contains a couple of fixes around Gallium drivers, one to fix a typo
in code that was causing wrong return value, and another one to fix an
unitialized modifier for DRI2.
* Mesa core gets a couple of patches to fix issues around overriding OpenGL/ES
supported version through environment variables, and a patch to fix an issue
with texture samples found in "The Witness" through Wine.
* A couple of bugs around unrolling loops have also been fixed, these patches were
applied for NIR and GLSL.
* On top of above, NIR gets more fixes in a couple of lowering functions used:
coalesce in lower_vec_to_movs if vec had a SSA destination, and interp_var_at
intrinsic support in lower_indirect_derefs. It also gets a fix around
vars_to_ssa function.
* Finally, there are other fixes affecting Radeonsi, AC, EGL/Wayland and SPIR-V
compiler.
-------------------------------------------------------------------
Wed Apr 18 09:07:57 UTC 2018 - sndirsch@suse.com

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@ -42,7 +42,7 @@
%define glamor 1
%define _name_archive mesa
%define _version 18.0.0
%define _version 18.0.1
%define with_opencl 0
%define with_vulkan 0
%define with_llvm 0
@ -112,7 +112,7 @@
%endif
Name: Mesa
Version: 18.0.0
Version: 18.0.1
Release: 0
Summary: System for rendering 3-D graphics
License: MIT

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