SHA256
1
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forked from pool/Mesa

hopefully fixed conflict issues now

OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=1072
This commit is contained in:
Stefan Dirsch 2021-12-02 10:51:16 +00:00 committed by Git OBS Bridge
parent 3e8e1aedc8
commit 96df9b4a60
6 changed files with 0 additions and 117 deletions

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@ -1,5 +1,4 @@
-------------------------------------------------------------------
<<<<<<< .mine
Wed Dec 1 23:15:13 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
- update to 21.3.1
@ -51,53 +50,6 @@ Wed Nov 17 21:33:28 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
* EGL_EXT_present_opaque on wayland
-------------------------------------------------------------------
=======
Thu Nov 18 03:13:33 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
- n_buildfix-21.3.0.patch
* fixes Mesa-drivers build
-------------------------------------------------------------------
Wed Nov 17 21:33:28 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
- update to 21.3.0
* Panfrost is now officially GLES 3.1 conformant
* RADV has (experimental) ray tracing support
* Iris gained threaded shader compilation
* Zink has seen an enormous amount of work, and now supports GLES 3.2
* Lavapipe has a bunch of new extensions, and now supports Vulkan 1.2
* LLVMpipe got 2-3 times faster for 2D workloads, and gained support for
the compatibility profile on GL 4.5
* VA-API gained support for AV1 videos
* EGL now works on Windows
* Wayland got a workaround for games making bad assumption (alpha means
transparency? who could have known)
* VK_EXT_color_write_enable on lavapipe
* GL_ARB_texture_filter_anisotropic in llvmpipe
* Anisotropic texture filtering in lavapipe
* VK_EXT_shader_atomic_float2 on Intel and RADV.
* VK_EXT_vertex_input_dynamic_state on RADV.
* VK_KHR_timeline_semaphore on lavapipe
* VK_EXT_external_memory_host on lavapipe
* GL_AMD_pinned_memory on llvmpipe
* GL 4.5 compatibility on llvmpipe
* VK_EXT_primitive_topology_list_restart on RADV and lavapipe.
* ES 3.2 on zink
* VK_KHR_depth_stencil_resolve on lavapipe
* VK_KHR_shader_integer_dot_product on RADV.
* OpenGL FP16 support on llvmpipe
* VK_KHR_shader_float16_int8 on lavapipe
* VK_KHR_shader_subgroup_extended_types on lavapipe
* VK_KHR_spirv_1_4 on lavapipe
* Experimental raytracing support on RADV
* VK_KHR_synchronization2 on Intel
* NGG shader based culling is now enabled by default on GFX10.3 on RADV.
* VK_KHR_maintenance4 on RADV
* VK_KHR_format_feature_flags2 on RADV.
* EGL_EXT_present_opaque on wayland
-------------------------------------------------------------------
>>>>>>> .new
Thu Oct 28 19:07:09 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
- update to 21.2.5

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@ -41,11 +41,7 @@
%define glamor 1
%define _name_archive mesa
<<<<<<< .mine
%define _version 21.3.1
=======
%define _version 21.3.0
>>>>>>> .new
%define with_opencl 0
%define with_vulkan 0
%define with_llvm 0
@ -118,13 +114,8 @@
%endif
Name: Mesa-drivers
<<<<<<< .mine
Version: 21.3.1
Release: 0
=======
Version: 21.3.0
Release: 0
>>>>>>> .new
Summary: System for rendering 3-D graphics
License: MIT
Group: System/Libraries

View File

@ -1,5 +1,4 @@
-------------------------------------------------------------------
<<<<<<< .mine
Wed Dec 1 23:15:13 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
- update to 21.3.1
@ -51,53 +50,6 @@ Wed Nov 17 21:33:28 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
* EGL_EXT_present_opaque on wayland
-------------------------------------------------------------------
=======
Thu Nov 18 03:13:33 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
- n_buildfix-21.3.0.patch
* fixes Mesa-drivers build
-------------------------------------------------------------------
Wed Nov 17 21:33:28 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
- update to 21.3.0
* Panfrost is now officially GLES 3.1 conformant
* RADV has (experimental) ray tracing support
* Iris gained threaded shader compilation
* Zink has seen an enormous amount of work, and now supports GLES 3.2
* Lavapipe has a bunch of new extensions, and now supports Vulkan 1.2
* LLVMpipe got 2-3 times faster for 2D workloads, and gained support for
the compatibility profile on GL 4.5
* VA-API gained support for AV1 videos
* EGL now works on Windows
* Wayland got a workaround for games making bad assumption (alpha means
transparency? who could have known)
* VK_EXT_color_write_enable on lavapipe
* GL_ARB_texture_filter_anisotropic in llvmpipe
* Anisotropic texture filtering in lavapipe
* VK_EXT_shader_atomic_float2 on Intel and RADV.
* VK_EXT_vertex_input_dynamic_state on RADV.
* VK_KHR_timeline_semaphore on lavapipe
* VK_EXT_external_memory_host on lavapipe
* GL_AMD_pinned_memory on llvmpipe
* GL 4.5 compatibility on llvmpipe
* VK_EXT_primitive_topology_list_restart on RADV and lavapipe.
* ES 3.2 on zink
* VK_KHR_depth_stencil_resolve on lavapipe
* VK_KHR_shader_integer_dot_product on RADV.
* OpenGL FP16 support on llvmpipe
* VK_KHR_shader_float16_int8 on lavapipe
* VK_KHR_shader_subgroup_extended_types on lavapipe
* VK_KHR_spirv_1_4 on lavapipe
* Experimental raytracing support on RADV
* VK_KHR_synchronization2 on Intel
* NGG shader based culling is now enabled by default on GFX10.3 on RADV.
* VK_KHR_maintenance4 on RADV
* VK_KHR_format_feature_flags2 on RADV.
* EGL_EXT_present_opaque on wayland
-------------------------------------------------------------------
>>>>>>> .new
Thu Oct 28 19:07:09 UTC 2021 - Stefan Dirsch <sndirsch@suse.com>
- update to 21.2.5

View File

@ -40,11 +40,7 @@
%define glamor 1
%define _name_archive mesa
<<<<<<< .mine
%define _version 21.3.1
=======
%define _version 21.3.0
>>>>>>> .new
%define with_opencl 0
%define with_vulkan 0
%define with_llvm 0
@ -117,13 +113,8 @@
%endif
Name: Mesa
<<<<<<< .mine
Version: 21.3.1
Release: 0
=======
Version: 21.3.0
Release: 0
>>>>>>> .new
Summary: System for rendering 3-D graphics
License: MIT
Group: System/Libraries

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@ -1,3 +0,0 @@
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size 16427424

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