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Accepting request 576479 from home:mimi_vx:branches:X11:XOrg

- add u_glsl-linker-error.patch
  * fix fdo#104777 - Attaching multiple shader objects for the same
      stage to a GLSL program triggers a linker error

  when a package has been patched 
- add u_glsl-linker-error.patch
  * fix fdo#104777 - Attaching multiple shader objects for the same
      stage to a GLSL program triggers a linker error

OBS-URL: https://build.opensuse.org/request/show/576479
OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=700
This commit is contained in:
Michal Srb 2018-02-14 10:25:18 +00:00 committed by Git OBS Bridge
parent de9388e7e1
commit b1b86261ef
5 changed files with 135 additions and 2 deletions

View File

@ -1,8 +1,15 @@
-------------------------------------------------------------------
Mon Feb 12 12:32:21 UTC 2018 - joop.boonen@opensuse.org
Wed Feb 14 09:48:41 UTC 2018 - mimi.vx@gmail.com
- add u_glsl-linker-error.patch
* fix fdo#104777 - Attaching multiple shader objects for the same
stage to a GLSL program triggers a linker error
-------------------------------------------------------------------
Mon Feb 12 12:31:05 UTC 2018 - joop.boonen@opensuse.org
- Added %{release} so the correct package release is used
when a package has been patched
when a package has been patched
-------------------------------------------------------------------
Fri Feb 9 13:45:16 UTC 2018 - sndirsch@suse.com

View File

@ -142,6 +142,7 @@ Patch32: archlinux_glvnd-fix-gl-dot-pc.patch
# Upstream
Patch43: u_mesa-python3-only.patch
Patch45: n_Disable-AMDGPU-GFX9-Vega-on-LLVM-lessthan-6.0.0.patch
Patch46: u_glsl-linker-error.patch
BuildRequires: autoconf >= 2.60
BuildRequires: automake
@ -750,6 +751,7 @@ rm -rf docs/README.{VMS,WIN32,OS2}
%patch43 -p1
%patch45 -p1
%patch46 -p1
# Remove requires to libglvnd/libglvnd-devel from baselibs.conf when
# disabling libglvnd build; ugly ...

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@ -1,3 +1,10 @@
-------------------------------------------------------------------
Wed Feb 14 09:48:41 UTC 2018 - mimi.vx@gmail.com
- add u_glsl-linker-error.patch
* fix fdo#104777 - Attaching multiple shader objects for the same
stage to a GLSL program triggers a linker error
-------------------------------------------------------------------
Mon Feb 12 12:31:05 UTC 2018 - joop.boonen@opensuse.org

View File

@ -141,6 +141,7 @@ Patch32: archlinux_glvnd-fix-gl-dot-pc.patch
# Upstream
Patch43: u_mesa-python3-only.patch
Patch45: n_Disable-AMDGPU-GFX9-Vega-on-LLVM-lessthan-6.0.0.patch
Patch46: u_glsl-linker-error.patch
BuildRequires: autoconf >= 2.60
BuildRequires: automake
@ -749,6 +750,7 @@ rm -rf docs/README.{VMS,WIN32,OS2}
%patch43 -p1
%patch45 -p1
%patch46 -p1
# Remove requires to libglvnd/libglvnd-devel from baselibs.conf when
# disabling libglvnd build; ugly ...

115
u_glsl-linker-error.patch Normal file
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@ -0,0 +1,115 @@
From 4195eed961ccfe404ae81b9112189fc93a254ded Mon Sep 17 00:00:00 2001
From: "Juan A. Suarez Romero" <jasuarez@igalia.com>
Date: Mon, 5 Feb 2018 17:38:39 +0100
Subject: glsl/linker: check same name is not used in block and outside
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
According with OpenGL GLSL 3.20 spec, section 4.3.9:
"It is a link-time error if any particular shader interface
contains:
- two different blocks, each having no instance name, and each
having a member of the same name, or
- a variable outside a block, and a block with no instance name,
where the variable has the same name as a member in the block."
This fixes a previous commit 9b894c8 ("glsl/linker: link-error using the
same name in unnamed block and outside") that covered this case, but
did not take in account that precision qualifiers are ignored when
comparing blocks with no instance name.
With this commit, the original tests
KHR-GL*.shaders.uniform_block.common.name_matching keep fixed, and also
dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision
regression is fixed, which was broken by previous commit.
v2: use helper varibles (Matteo Bruni)
Fixes: 9b894c8 ("glsl/linker: link-error using the same name in unnamed block and outside")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104668
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104777
CC: Mark Janes <mark.a.janes@intel.com>
CC: "18.0" <mesa-stable@lists.freedesktop.org>
Tested-by: Matteo Bruni <matteo.mystral@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
---
src/compiler/glsl/linker.cpp | 53 +++++++++++++++++++++++++-------------------
1 file changed, 30 insertions(+), 23 deletions(-)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index ce10193..d3d18c2 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -1111,29 +1111,6 @@ cross_validate_globals(struct gl_shader_program *prog,
return;
}
- /* In OpenGL GLSL 4.20 spec, section 4.3.9, page 57:
- *
- * "It is a link-time error if any particular shader interface
- * contains:
- *
- * - two different blocks, each having no instance name, and each
- * having a member of the same name, or
- *
- * - a variable outside a block, and a block with no instance name,
- * where the variable has the same name as a member in the block."
- */
- if (var->data.mode == existing->data.mode &&
- var->get_interface_type() != existing->get_interface_type()) {
- linker_error(prog, "declarations for %s `%s` are in "
- "%s and %s\n",
- mode_string(var), var->name,
- existing->get_interface_type() ?
- existing->get_interface_type()->name : "outside a block",
- var->get_interface_type() ?
- var->get_interface_type()->name : "outside a block");
-
- return;
- }
/* Only in GLSL ES 3.10, the precision qualifier should not match
* between block members defined in matched block names within a
* shader interface.
@@ -1155,6 +1132,36 @@ cross_validate_globals(struct gl_shader_program *prog,
mode_string(var), var->name);
}
}
+
+ /* In OpenGL GLSL 3.20 spec, section 4.3.9:
+ *
+ * "It is a link-time error if any particular shader interface
+ * contains:
+ *
+ * - two different blocks, each having no instance name, and each
+ * having a member of the same name, or
+ *
+ * - a variable outside a block, and a block with no instance name,
+ * where the variable has the same name as a member in the block."
+ */
+ const glsl_type *var_itype = var->get_interface_type();
+ const glsl_type *existing_itype = existing->get_interface_type();
+ if (var_itype != existing_itype) {
+ if (!var_itype || !existing_itype) {
+ linker_error(prog, "declarations for %s `%s` are inside block "
+ "`%s` and outside a block",
+ mode_string(var), var->name,
+ var_itype ? var_itype->name : existing_itype->name);
+ return;
+ } else if (strcmp(var_itype->name, existing_itype->name) != 0) {
+ linker_error(prog, "declarations for %s `%s` are inside blocks "
+ "`%s` and `%s`",
+ mode_string(var), var->name,
+ existing_itype->name,
+ var_itype->name);
+ return;
+ }
+ }
} else
variables->add_variable(var);
}
--
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