SHA256
1
0
forked from pool/Mesa
Mesa/mesa-11.2.2.tar.xz.sig
Stefan Dirsch 7e889b626a Accepting request 394649 from home:mimi_vx:branches:X11:XOrg
- update to 11.2.2
- removed upstreamed patches:
    + u_dri2-Check-for-dummyContext-to-see-if-the-glx_context-is-valid.patch
    + u_dri3-Check-for-dummyContext-to-see-if-the-glx_contex.patch
* fdo#92850 - Segfault loading War Thunder
* fdo#93767 - Glitches with soft shadows and MSAA in Knights of the Old Republic 2
* fdo#94955 - Uninitialized variables leads to random segfaults (valgrind log, 
	apitrace attached)
* fdo#94994 -  OSMesaGetProcAdress always fails on mangled OSMesa
* fdo#95026 - Alien Isolation segfault after initial loading screen/video
* fdo#95133 - X-COM Enemy Within crashes when entering tactical mission with Bonaire
* fdo#95164 - GLSL compiler (linker I think) emits assertion upon call to
	 glAttachShader
* fdo#95251 - vdpau decoder capabilities: not supported
* radeon/uvd: alignment fix for decode message buffer
* st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()
* gallium/util: initialize pipe_framebuffer_state to zeros
* dri: Fix robust context creation via EGL attribute
* dri2: Check for dummyContext to see if the glx_context is valid
* cherry-ignore: remove duplicate commit
* cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups
* vc4: Fix subimage accesses to LT textures.
* vc4: Add support for rendering to cube map surfaces.
* vc4: Fix tests for format supported with nr_samples == 1.
* vc4: Make sure we recompile when sample_mask changes.
* glapi: fix _glapi_get_proc_address() for mangled function names
* nvc0: fix retrieving query results into buffer for timestamps
* nouveau/video: properly detect the decoder class for availability checks
* i965/fs: Properly report regs_written from SAMPLEINFO
* egl/x11: authenticate before doing chipset id ioctls

OBS-URL: https://build.opensuse.org/request/show/394649
OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=513
2016-05-10 13:58:37 +00:00

543 B