Stefan Dirsch
5d7cfe545b
* Panfrost is now officially GLES 3.1 conformant * RADV has (experimental) ray tracing support * Iris gained threaded shader compilation * Zink has seen an enormous amount of work, and now supports GLES 3.2 * Lavapipe has a bunch of new extensions, and now supports Vulkan 1.2 * LLVMpipe got 2-3 times faster for 2D workloads, and gained support for the compatibility profile on GL 4.5 * VA-API gained support for AV1 videos * EGL now works on Windows * Wayland got a workaround for games making bad assumption (alpha means transparency? who could have known) * VK_EXT_color_write_enable on lavapipe * GL_ARB_texture_filter_anisotropic in llvmpipe * Anisotropic texture filtering in lavapipe * VK_EXT_shader_atomic_float2 on Intel and RADV. * VK_EXT_vertex_input_dynamic_state on RADV. * VK_KHR_timeline_semaphore on lavapipe * VK_EXT_external_memory_host on lavapipe * GL_AMD_pinned_memory on llvmpipe * GL 4.5 compatibility on llvmpipe * VK_EXT_primitive_topology_list_restart on RADV and lavapipe. * ES 3.2 on zink * VK_KHR_depth_stencil_resolve on lavapipe * VK_KHR_shader_integer_dot_product on RADV. * OpenGL FP16 support on llvmpipe * VK_KHR_shader_float16_int8 on lavapipe * VK_KHR_shader_subgroup_extended_types on lavapipe * VK_KHR_spirv_1_4 on lavapipe * Experimental raytracing support on RADV * VK_KHR_synchronization2 on Intel * NGG shader based culling is now enabled by default on GFX10.3 on RADV. * VK_KHR_maintenance4 on RADV * VK_KHR_format_feature_flags2 on RADV. * EGL_EXT_present_opaque on wayland OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/Mesa?expand=0&rev=1068
329 B
329 B