forked from pool/MozillaThunderbird
c90bbb3be9
* fix crash in nsImapProtocol::CreateNewLineFromSocket (bmo#1667120) - Mozilla Thunderbird 78.3.0 MFSA 2020-44 (bsc#1176756) * CVE-2020-15677 (bmo#1641487) Download origin spoofing via redirect * CVE-2020-15676 (bmo#1646140) XSS when pasting attacker-controlled data into a contenteditable element * CVE-2020-15678 (bmo#1660211) When recursing through layers while scrolling, an iterator may have become invalid, resulting in a potential use-after- free scenario * CVE-2020-15673 (bmo#1648493, bmo#1660800) Memory safety bugs fixed in Thunderbird 78.3 - requires NSPR >= 4.25.1 - removed obsolete thunderbird-bmo1664607.patch - Mozilla Thunderbird 78.2.2 https://www.thunderbird.net/en-US/thunderbird/78.2.2/releasenotes - added thunderbird-bmo1664607.patch required for builds w/o updater (boo#1176384) - Mozilla Thunderbird 78.2.1 * based on Mozilla's 78 ESR codebase * many new and changed features https://www.thunderbird.net/en-US/thunderbird/78.0/releasenotes/#whatsnew * built-in OpenPGP support (enigmail neither required nor supported) OBS-URL: https://build.opensuse.org/package/show/mozilla:Factory/MozillaThunderbird?expand=0&rev=549
24 lines
947 B
Diff
24 lines
947 B
Diff
Problem: webGL sites are displayed in the wrong color (usually blue-ish)
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Solution: Problem is with skia once again. Output of webgl seems endian-correct, but skia only
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knows how to deal with little endian.
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So we swizzle the output of webgl after reading it from readpixels()
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Note: This does not fix all webGL sites, but is a step in the right direction
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diff -r 6b017d3e9733 gfx/gl/GLContext.h
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--- a/gfx/gl/GLContext.h Mon Sep 09 10:04:05 2019 +0200
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+++ b/gfx/gl/GLContext.h Wed Nov 13 17:13:04 2019 +0100
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@@ -1551,6 +1551,13 @@
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BEFORE_GL_CALL;
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mSymbols.fReadPixels(x, y, width, height, format, type, pixels);
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OnSyncCall();
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+#if MOZ_BIG_ENDIAN()
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+ uint8_t* itr = (uint8_t*)pixels;
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+ for (GLsizei i = 0; i < width * height; i++) {
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+ NativeEndian::swapToLittleEndianInPlace((uint32_t*)itr, 1);
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+ itr += 4;
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+ }
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+#endif
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AFTER_GL_CALL;
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mHeavyGLCallsSinceLastFlush = true;
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}
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