forked from pool/OpenShadingLanguage
Accepting request 1035305 from graphics
OBS-URL: https://build.opensuse.org/request/show/1035305 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/OpenShadingLanguage?expand=0&rev=19
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1605.patch
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1605.patch
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From 23ceda5ba82b589ba5f750f8edeb2894b7a6b1e9 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Dan=20Hor=C3=A1k?= <dan@danny.cz>
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Date: Mon, 10 Oct 2022 08:40:18 +0000
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Subject: [PATCH] include the immintrin.h header only when needed
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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The immintrin.h header is required for the implementation of the
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popcount and coutr_zero function only when the Intel compiler is used.
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Move the inclusion accordingly. The current state breaks build on
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platforms that don't provide the header, but provide the alternative
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means (gcc/clang built-ins, etc).
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Signed-off-by: Dan Horák <dan@danny.cz>
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---
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src/include/OSL/mask.h | 3 ++-
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1 file changed, 2 insertions(+), 1 deletion(-)
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diff --git a/src/include/OSL/mask.h b/src/include/OSL/mask.h
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index 24197afb6..b9275f65d 100644
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--- a/src/include/OSL/mask.h
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+++ b/src/include/OSL/mask.h
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@@ -4,7 +4,6 @@
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#pragma once
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-#include <immintrin.h>
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#include <type_traits>
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#include <OSL/oslconfig.h>
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@@ -23,6 +22,8 @@ using std::countr_zero;
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#elif OSL_INTEL_CLASSIC_COMPILER_VERSION
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+#include <immintrin.h>
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+
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OSL_FORCEINLINE int popcount(uint32_t x) noexcept { return _mm_popcnt_u32(x);}
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OSL_FORCEINLINE int popcount(uint64_t x) noexcept { return _mm_popcnt_u64(x); }
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OSL_FORCEINLINE int countr_zero(uint32_t x) noexcept { return _bit_scan_forward(x); }
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:0115a0a09ac9ef0ade88f2434e1472323b335c3f0ddcca0ffd062f9cc822e629
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size 20247666
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3
OpenShadingLanguage-1.12.7.0.tar.gz
Normal file
3
OpenShadingLanguage-1.12.7.0.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:410d11124f1ff943db8a04e8228383fe180462d17d629cde7349859828236334
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size 20250356
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@ -1,3 +1,29 @@
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-------------------------------------------------------------------
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Fri Nov 4 16:54:56 UTC 2022 - Hans-Peter Jansen <hpj@urpla.net>
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- update to 1.12.7.0 -- 1 Nov 2022:
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* Optix: Change naming of certain compiler-generated constants in
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a way that improves use of the PTX cache. #1570
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* Batch: Fix uninitialized members in ReadEvent internals. #1575
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* testshade --help now prints TextureSystem options and hardware
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info. #1584
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* oslc: Fix memory leak in ASTvariable_declaration. #1576
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* Fix memory leaks in light path expression code. #1593 #1594
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* Include the immintrin.h header only when needed. #1605
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* icx: Improvements to fix problems exposed by new icx 2022.2
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compiler. #1601
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* Testing: CMake cache variables to control the testing timeout
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length. #1571
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* CI: Add a dynamic analysis test using address and leak
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sanitizers. #1581
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* CI: Now using SonarCloud static analysis. #1551
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* CI: Many improvements in testing code coverage #1607
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* CI: Make sure to run pointcloud tests when partio is found.
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#1611
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* Developers: platform.h now defines OSL_ALLOCA macro. #1589
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* Developers: platform.h now defines OSL::bitcast utility. #1610
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- Remove 1605.patch: included in release
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Mon Oct 24 11:31:08 UTC 2022 - Guillaume GARDET <guillaume.gardet@opensuse.org>
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Mon Oct 24 11:31:08 UTC 2022 - Guillaume GARDET <guillaume.gardet@opensuse.org>
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@ -23,7 +23,7 @@
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%define oiio_major_minor_ver %(rpm -q --queryformat='%%{version}' OpenImageIO-devel | cut -d . -f 1-2)
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%define oiio_major_minor_ver %(rpm -q --queryformat='%%{version}' OpenImageIO-devel | cut -d . -f 1-2)
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Name: OpenShadingLanguage
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Name: OpenShadingLanguage
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Version: 1.12.6.2
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Version: 1.12.7.0
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Release: 0
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Release: 0
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Summary: A language for programmable shading
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Summary: A language for programmable shading
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License: BSD-3-Clause
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License: BSD-3-Clause
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@ -31,8 +31,6 @@ Group: Productivity/Graphics/Other
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URL: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
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URL: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
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Source0: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/archive/v%{version}.tar.gz#/%{name}-%{version}.tar.gz
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Source0: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/archive/v%{version}.tar.gz#/%{name}-%{version}.tar.gz
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Source1: https://creativecommons.org/licenses/by/3.0/legalcode.txt#/CC-BY-3.0.txt
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Source1: https://creativecommons.org/licenses/by/3.0/legalcode.txt#/CC-BY-3.0.txt
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# PATCH-FIX-UPSTREAM - https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1605
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Patch1: 1605.patch
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BuildRequires: OpenEXR-devel >= 2.3
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BuildRequires: OpenEXR-devel >= 2.3
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BuildRequires: OpenImageIO >= 2.2
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BuildRequires: OpenImageIO >= 2.2
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BuildRequires: bison
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BuildRequires: bison
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