forked from pool/OpenShadingLanguage
Accepting request 671215 from graphics
OBS-URL: https://build.opensuse.org/request/show/671215 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/OpenShadingLanguage?expand=0&rev=2
This commit is contained in:
commit
98d9e4f6fc
146
0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
Normal file
146
0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
Normal file
@ -0,0 +1,146 @@
|
|||||||
|
From 2e80787bfadd3d02064d72f7d5374d07bc0225cc Mon Sep 17 00:00:00 2001
|
||||||
|
From: =?UTF-8?q?Stefan=20Br=C3=BCns?= <stefan.bruens@rwth-aachen.de>
|
||||||
|
Date: Sun, 13 Jan 2019 01:50:59 +0100
|
||||||
|
Subject: [PATCH] Generalize lookup of stdosl.h in install directory, allow
|
||||||
|
customization
|
||||||
|
|
||||||
|
Currently, shaders are installed in <PREFIX>/shaders, which does not
|
||||||
|
fit the needs of most Linux distributions, where <PREFIX> is typically
|
||||||
|
/usr/, and architecture independent data like the shaders should be
|
||||||
|
installed in e.g. /usr/share/OpenShadingLanguage/shaders/.
|
||||||
|
|
||||||
|
Typically, CMAKE_INSTALL_DATADIR is used for this case, but this would
|
||||||
|
break the current scheme. Introduce an OSL specific option instead,
|
||||||
|
OSL_INSTALL_SHADERDIR (default ""), which can be used to specify an
|
||||||
|
absolute or relative path for the shader installation.
|
||||||
|
|
||||||
|
Usage (relative to CMAKE_INSTALL_PREFIX):
|
||||||
|
$> cmake -DCMAKE_INSTALL_PREFIX=/usr/ \
|
||||||
|
-DOSL_INSTALL_SHADERDIR=share/OpenShadingLanguage
|
||||||
|
|
||||||
|
Same effect, using absolute paths:
|
||||||
|
$> cmake -DCMAKE_INSTALL_PREFIX=/usr/ \
|
||||||
|
-DOSL_INSTALL_SHADERDIR=/usr/share/OpenShadingLanguage
|
||||||
|
|
||||||
|
The configured path is added to the stdosl.h path lookup, i.e. for
|
||||||
|
the example above "/usr/share/OpenShadingLanguage/shaders/stdosl.h".
|
||||||
|
---
|
||||||
|
CMakeLists.txt | 9 +++++++++
|
||||||
|
src/liboslcomp/CMakeLists.txt | 2 ++
|
||||||
|
src/liboslcomp/oslcomp.cpp | 9 +++++++++
|
||||||
|
src/liboslcomp/oslcomp_shaders_dir.h.in | 7 +++++++
|
||||||
|
src/liboslexec/CMakeLists.txt | 1 +
|
||||||
|
src/shaders/CMakeLists.txt | 2 +-
|
||||||
|
src/shaders/MaterialX/CMakeLists.txt | 2 +-
|
||||||
|
7 files changed, 30 insertions(+), 2 deletions(-)
|
||||||
|
create mode 100644 src/liboslcomp/oslcomp_shaders_dir.h.in
|
||||||
|
|
||||||
|
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||||
|
index 02feab53..05d5e959 100644
|
||||||
|
--- a/CMakeLists.txt
|
||||||
|
+++ b/CMakeLists.txt
|
||||||
|
@@ -53,6 +53,15 @@ if (CMAKE_USE_FOLDERS)
|
||||||
|
set_property (GLOBAL PROPERTY USE_FOLDERS ON)
|
||||||
|
endif ()
|
||||||
|
|
||||||
|
+option (OSL_INSTALL_SHADERDIR "Shader install directory, absolute or relative (to CMAKE_INSTALL_PREFIX)" "")
|
||||||
|
+mark_as_advanced (OSL_INSTALL_SHADERDIR)
|
||||||
|
+if (IS_ABSOLUTE ${OSL_INSTALL_SHADERDIR})
|
||||||
|
+ set (INSTALL_FULL_SHADERDIR ${OSL_INSTALL_SHADERDIR})
|
||||||
|
+else()
|
||||||
|
+ set (INSTALL_FULL_SHADERDIR "${CMAKE_INSTALL_PREFIX}/${OSL_INSTALL_SHADERDIR}")
|
||||||
|
+endif()
|
||||||
|
+message (STATUS "Shader install dir = ${INSTALL_FULL_SHADERDIR}")
|
||||||
|
+
|
||||||
|
include (GNUInstallDirs)
|
||||||
|
|
||||||
|
set (CMAKE_MODULE_PATH
|
||||||
|
diff --git a/src/liboslcomp/CMakeLists.txt b/src/liboslcomp/CMakeLists.txt
|
||||||
|
index 549aa549..15d9d026 100644
|
||||||
|
--- a/src/liboslcomp/CMakeLists.txt
|
||||||
|
+++ b/src/liboslcomp/CMakeLists.txt
|
||||||
|
@@ -29,6 +29,8 @@ else ()
|
||||||
|
|
||||||
|
endif ()
|
||||||
|
|
||||||
|
+configure_file ( oslcomp_shaders_dir.h.in oslcomp_shaders_dir.h )
|
||||||
|
+
|
||||||
|
TARGET_LINK_LIBRARIES ( oslcomp ${OPENIMAGEIO_LIBRARIES} ${ILMBASE_LIBRARIES}
|
||||||
|
${Boost_LIBRARIES} ${CMAKE_DL_LIBS}
|
||||||
|
${CLANG_LIBRARIES} ${LLVM_LIBRARIES} ${LLVM_LDFLAGS}
|
||||||
|
diff --git a/src/liboslcomp/oslcomp.cpp b/src/liboslcomp/oslcomp.cpp
|
||||||
|
index a89212aa..d4deda70 100644
|
||||||
|
--- a/src/liboslcomp/oslcomp.cpp
|
||||||
|
+++ b/src/liboslcomp/oslcomp.cpp
|
||||||
|
@@ -36,6 +36,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
#include <cerrno>
|
||||||
|
|
||||||
|
#include "oslcomp_pvt.h"
|
||||||
|
+#include "oslcomp_shaders_dir.h"
|
||||||
|
|
||||||
|
#include <OpenImageIO/platform.h>
|
||||||
|
#include <OpenImageIO/sysutil.h>
|
||||||
|
@@ -478,6 +479,14 @@ find_stdoslpath (const std::vector<std::string>& includepaths)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
+ // Try the regular install directory
|
||||||
|
+ std::string install_path = OSL_SHADERS_INSTALL_DIR;
|
||||||
|
+ if (OIIO::Filesystem::is_directory (install_path)) {
|
||||||
|
+ install_path = install_path + "/stdosl.h";
|
||||||
|
+ if (OIIO::Filesystem::exists (install_path))
|
||||||
|
+ return ustring(install_path);
|
||||||
|
+ }
|
||||||
|
+
|
||||||
|
// Try looking for "oslc" binary in the $PATH, and if so, look in
|
||||||
|
// ../../shaders/stdosl.h
|
||||||
|
std::vector<std::string> exec_path_dirs;
|
||||||
|
diff --git a/src/liboslcomp/oslcomp_shaders_dir.h.in b/src/liboslcomp/oslcomp_shaders_dir.h.in
|
||||||
|
new file mode 100644
|
||||||
|
index 00000000..0638252f
|
||||||
|
--- /dev/null
|
||||||
|
+++ b/src/liboslcomp/oslcomp_shaders_dir.h.in
|
||||||
|
@@ -0,0 +1,7 @@
|
||||||
|
+#ifndef OSL_SHADERS_INSTALL_DIR
|
||||||
|
+
|
||||||
|
+// Keep this in sync with the DESTINATION in shaders/CMakeLists.txt
|
||||||
|
+// and shaders/MaterialX/CMakeLists.txt
|
||||||
|
+#define OSL_SHADERS_INSTALL_DIR "@INSTALL_FULL_SHADERDIR@/shaders/"
|
||||||
|
+
|
||||||
|
+#endif // OSL_SHADERS_INSTALL_DIR
|
||||||
|
diff --git a/src/liboslexec/CMakeLists.txt b/src/liboslexec/CMakeLists.txt
|
||||||
|
index eb8f0fa9..ff5595cc 100644
|
||||||
|
--- a/src/liboslexec/CMakeLists.txt
|
||||||
|
+++ b/src/liboslexec/CMakeLists.txt
|
||||||
|
@@ -41,6 +41,7 @@ if (NOT BUILDSTATIC)
|
||||||
|
endif ()
|
||||||
|
|
||||||
|
include_directories ( "${CMAKE_SOURCE_DIR}/src/liboslcomp" )
|
||||||
|
+include_directories ( "${CMAKE_BINARY_DIR}/src/liboslcomp" )
|
||||||
|
|
||||||
|
FILE ( GLOB exec_headers "*.h" )
|
||||||
|
FILE ( GLOB compiler_headers "../liboslcomp/*.h" )
|
||||||
|
diff --git a/src/shaders/CMakeLists.txt b/src/shaders/CMakeLists.txt
|
||||||
|
index 9b263ffa..594c09cb 100644
|
||||||
|
--- a/src/shaders/CMakeLists.txt
|
||||||
|
+++ b/src/shaders/CMakeLists.txt
|
||||||
|
@@ -63,4 +63,4 @@ add_custom_target (shaders ALL
|
||||||
|
SOURCES ${shader_source} ${shader_headers})
|
||||||
|
|
||||||
|
install (FILES ${shader_headers} ${shader_source} ${shader_objs}
|
||||||
|
- DESTINATION shaders)
|
||||||
|
+ DESTINATION ${INSTALL_FULL_SHADERDIR}/shaders)
|
||||||
|
diff --git a/src/shaders/MaterialX/CMakeLists.txt b/src/shaders/MaterialX/CMakeLists.txt
|
||||||
|
index 98f54840..d134fcde 100644
|
||||||
|
--- a/src/shaders/MaterialX/CMakeLists.txt
|
||||||
|
+++ b/src/shaders/MaterialX/CMakeLists.txt
|
||||||
|
@@ -196,5 +196,5 @@ add_custom_target (mxshaders ALL
|
||||||
|
SOURCES ${shader_source} ${mx_shader_headers})
|
||||||
|
|
||||||
|
install (FILES ${mx_shader_headers} ${mx_shader_objs} ${mx_shader_osls}
|
||||||
|
- DESTINATION shaders/MaterialX)
|
||||||
|
+ DESTINATION ${INSTALL_FULL_SHADERDIR}/shaders/MaterialX)
|
||||||
|
|
||||||
|
--
|
||||||
|
2.20.1
|
||||||
|
|
@ -1,21 +0,0 @@
|
|||||||
Index: src/shaders/CMakeLists.txt
|
|
||||||
===================================================================
|
|
||||||
--- src/shaders/CMakeLists.txt.orig 2018-12-02 04:00:52.000000000 +0200
|
|
||||||
+++ src/shaders/CMakeLists.txt 2019-01-02 12:32:36.665656281 +0200
|
|
||||||
@@ -63,4 +63,4 @@ add_custom_target (shaders ALL
|
|
||||||
SOURCES ${shader_source} ${shader_headers})
|
|
||||||
|
|
||||||
install (FILES ${shader_headers} ${shader_source} ${shader_objs}
|
|
||||||
- DESTINATION shaders)
|
|
||||||
+ DESTINATION ${CMAKE_INSTALL_DATADIR}/shaders)
|
|
||||||
Index: src/shaders/MaterialX/CMakeLists.txt
|
|
||||||
===================================================================
|
|
||||||
--- src/shaders/MaterialX/CMakeLists.txt.orig 2018-12-02 04:00:52.000000000 +0200
|
|
||||||
+++ src/shaders/MaterialX/CMakeLists.txt 2019-01-02 12:50:34.020012017 +0200
|
|
||||||
@@ -196,5 +196,5 @@ add_custom_target (mxshaders ALL
|
|
||||||
SOURCES ${shader_source} ${mx_shader_headers})
|
|
||||||
|
|
||||||
install (FILES ${mx_shader_headers} ${mx_shader_objs} ${mx_shader_osls}
|
|
||||||
- DESTINATION shaders/MaterialX)
|
|
||||||
+ DESTINATION ${CMAKE_INSTALL_DATADIR}/shaders/MaterialX)
|
|
||||||
|
|
@ -1,3 +1,17 @@
|
|||||||
|
-------------------------------------------------------------------
|
||||||
|
Sun Jan 13 02:21:24 UTC 2019 - Stefan Brüns <stefan.bruens@rwth-aachen.de>
|
||||||
|
|
||||||
|
- Fix lookup of stdosl.h from oslc (bnc#1123254):
|
||||||
|
Dropped OpenShadingLanguage-shaderinstalldir.patch
|
||||||
|
Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
|
||||||
|
- Cleaned up spec file (defattr)
|
||||||
|
- Correct LLVM_MCJIT_LIBRARY value, add comment
|
||||||
|
- Use current LLVM for building (bnc#1123252)
|
||||||
|
- Split shaders in common-headers, MaterialX-shaders and example-shaders
|
||||||
|
subpackages. stdosl.h in common-headers is required by oslc in
|
||||||
|
the main package (bnc#1123254).
|
||||||
|
- Correct clang-devel package name for Leap 42.3
|
||||||
|
|
||||||
-------------------------------------------------------------------
|
-------------------------------------------------------------------
|
||||||
Tue Jan 8 16:39:15 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
|
Tue Jan 8 16:39:15 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
|
||||||
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#
|
#
|
||||||
# spec file for package OpenShadingLanguage
|
# spec file for package OpenShadingLanguage
|
||||||
#
|
#
|
||||||
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
|
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
|
||||||
#
|
#
|
||||||
# All modifications and additions to the file contributed by third parties
|
# All modifications and additions to the file contributed by third parties
|
||||||
# remain the property of their copyright owners, unless otherwise agreed
|
# remain the property of their copyright owners, unless otherwise agreed
|
||||||
@ -12,7 +12,7 @@
|
|||||||
# license that conforms to the Open Source Definition (Version 1.9)
|
# license that conforms to the Open Source Definition (Version 1.9)
|
||||||
# published by the Open Source Initiative.
|
# published by the Open Source Initiative.
|
||||||
|
|
||||||
# Please submit bugfixes or comments via http://bugs.opensuse.org/
|
# Please submit bugfixes or comments via https://bugs.opensuse.org/
|
||||||
#
|
#
|
||||||
|
|
||||||
# The library soname versions follow the package version major and minor numbers.
|
# The library soname versions follow the package version major and minor numbers.
|
||||||
@ -32,31 +32,44 @@ Group: Productivity/Graphics/Other
|
|||||||
Url: https://github.com/imageworks/OpenShadingLanguage
|
Url: https://github.com/imageworks/OpenShadingLanguage
|
||||||
Source0: https://github.com/imageworks/OpenShadingLanguage/archive/Release-%{version}.tar.gz#/%{name}-Release-%{version}.tar.gz
|
Source0: https://github.com/imageworks/OpenShadingLanguage/archive/Release-%{version}.tar.gz#/%{name}-Release-%{version}.tar.gz
|
||||||
Source1: https://creativecommons.org/licenses/by/3.0/legalcode.txt
|
Source1: https://creativecommons.org/licenses/by/3.0/legalcode.txt
|
||||||
#PATCH-FIX-UPSTREAM OpenShadingLanguage-shaderinstalldir.patch - davejplater@gmail.com - shaders are installed directly under /usr
|
#PATCH-FIX-UPSTREAM 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
|
||||||
#https://github.com/imageworks/OpenShadingLanguage/issues/955
|
#https://github.com/imageworks/OpenShadingLanguage/issues/955
|
||||||
Patch0: OpenShadingLanguage-shaderinstalldir.patch
|
Patch0: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
|
||||||
BuildRequires: bison
|
BuildRequires: bison
|
||||||
BuildRequires: cmake
|
BuildRequires: cmake
|
||||||
BuildRequires: cmake(pugixml)
|
BuildRequires: cmake(pugixml)
|
||||||
BuildRequires: clang5-devel
|
%if 0%{suse_version} >= 1500
|
||||||
|
BuildRequires: clang-devel
|
||||||
|
%else
|
||||||
|
BuildRequires: llvm-clang-devel >= 3.8
|
||||||
|
BuildRequires: ncurses-devel
|
||||||
|
%endif
|
||||||
BuildRequires: flex
|
BuildRequires: flex
|
||||||
BuildRequires: gcc-c++
|
BuildRequires: gcc-c++
|
||||||
BuildRequires: libboost_atomic-devel
|
%if 0%{suse_version} >= 1500
|
||||||
BuildRequires: libboost_filesystem-devel
|
BuildRequires: libboost_filesystem-devel
|
||||||
BuildRequires: libboost_locale-devel
|
BuildRequires: libboost_system-devel
|
||||||
BuildRequires: libboost_regex-devel
|
|
||||||
BuildRequires: libboost_thread-devel
|
BuildRequires: libboost_thread-devel
|
||||||
BuildRequires: libboost_wave-devel
|
BuildRequires: libboost_wave-devel
|
||||||
|
%else
|
||||||
|
# The default 1.54 is to old, 1.61 has unresolvable
|
||||||
|
# symbols in boost::wave (C++ ABI issue?)
|
||||||
|
BuildRequires: boost-devel >= 1.55.0
|
||||||
|
BuildConflicts: boost-devel >= 1.61.0
|
||||||
|
%endif
|
||||||
BuildRequires: OpenImageIO-devel
|
BuildRequires: OpenImageIO-devel
|
||||||
BuildRequires: OpenEXR-devel
|
BuildRequires: OpenEXR-devel
|
||||||
BuildRequires: python
|
BuildRequires: python
|
||||||
|
Requires: %{name}-common-headers = %{version}
|
||||||
Recommends: %{name}-doc = %{version}
|
Recommends: %{name}-doc = %{version}
|
||||||
|
|
||||||
%description
|
%description
|
||||||
Open Shading Language (OSL) is a language for programmable shading
|
Open Shading Language (OSL) is a language for programmable shading
|
||||||
in advanced renderers and other applications, ideal for describing
|
in advanced renderers and other applications, ideal for describing
|
||||||
materials, lights, displacement, and pattern generation.
|
materials, lights, displacement, and pattern generation.
|
||||||
This package contains binaries.
|
|
||||||
|
This package contains the standalone oslc compiler and some
|
||||||
|
utilities.
|
||||||
|
|
||||||
%package doc
|
%package doc
|
||||||
Summary: Documentation for OpenShadingLanguage
|
Summary: Documentation for OpenShadingLanguage
|
||||||
@ -70,16 +83,44 @@ in advanced renderers and other applications, ideal for describing
|
|||||||
materials, lights, displacement, and pattern generation.
|
materials, lights, displacement, and pattern generation.
|
||||||
This package contains documentation.
|
This package contains documentation.
|
||||||
|
|
||||||
%package shaders-devel
|
%package MaterialX-shaders-source
|
||||||
Summary: Headers for shading
|
Summary: MaterialX shader nodes
|
||||||
Group: Development/Languages/Other
|
Group: Development/Languages/Other
|
||||||
Requires: %{name} = %{version}
|
Requires: %{name} = %{version}
|
||||||
|
Requires: %{name}-common-headers
|
||||||
|
|
||||||
%description shaders-devel
|
%description MaterialX-shaders-source
|
||||||
Open Shading Language (OSL) is a language for programmable shading
|
Open Shading Language (OSL) is a language for programmable shading
|
||||||
in advanced renderers and other applications, ideal for describing
|
in advanced renderers and other applications, ideal for describing
|
||||||
materials, lights, displacement, and pattern generation.
|
materials, lights, displacement, and pattern generation.
|
||||||
This package contains shaders and headers used by OSL.
|
|
||||||
|
This package contains the code for the MaterialX shader nodes.
|
||||||
|
|
||||||
|
%package example-shaders-source
|
||||||
|
Summary: OSL shader examples
|
||||||
|
Group: Development/Languages/Other
|
||||||
|
Requires: %{name} = %{version}
|
||||||
|
Requires: %{name}-common-headers
|
||||||
|
|
||||||
|
%description example-shaders-source
|
||||||
|
Open Shading Language (OSL) is a language for programmable shading
|
||||||
|
in advanced renderers and other applications, ideal for describing
|
||||||
|
materials, lights, displacement, and pattern generation.
|
||||||
|
|
||||||
|
This package contains some OSL example shaders.
|
||||||
|
|
||||||
|
%package common-headers
|
||||||
|
Summary: OSL standard library and auxiliary headers
|
||||||
|
Group: Development/Languages/Other
|
||||||
|
Requires: %{name} = %{version}
|
||||||
|
|
||||||
|
%description common-headers
|
||||||
|
Open Shading Language (OSL) is a language for programmable shading
|
||||||
|
in advanced renderers and other applications, ideal for describing
|
||||||
|
materials, lights, displacement, and pattern generation.
|
||||||
|
|
||||||
|
This package contains the OSL standard library headers, as well
|
||||||
|
as some additional headers useful for writing shaders.
|
||||||
|
|
||||||
%package -n liboslcomp%{sufx}
|
%package -n liboslcomp%{sufx}
|
||||||
Summary: OpenShadingLanguage's compiler component library
|
Summary: OpenShadingLanguage's compiler component library
|
||||||
@ -152,14 +193,20 @@ developing applications that use %{name}.
|
|||||||
|
|
||||||
%prep
|
%prep
|
||||||
%setup -q -n %{name}-Release-%{version}
|
%setup -q -n %{name}-Release-%{version}
|
||||||
# Shaders and includes for OSL are installed in $PREFIX/shaders
|
%patch0 -p1
|
||||||
%patch0
|
|
||||||
|
|
||||||
%build
|
%build
|
||||||
|
# We use a combined LLVM on 15.0/TW, so libLLVMMCJIT is neither available nor needed
|
||||||
|
# On 42.3., we have to collect the split libraries ourselfs,
|
||||||
|
# as the supplied FindLLVM.cmake is broken
|
||||||
|
%if 0%{suse_version} < 1500
|
||||||
|
%define llvm_libs %(llvm-config --libfiles | tr ' ' ';')
|
||||||
|
%endif
|
||||||
%cmake \
|
%cmake \
|
||||||
-DLLVM_MCJIT_LIBRARY:FILEPATH=%{_libdir}/libLLVM.so \
|
%{?llvm_libs:-DLLVM_LIBRARY="%{llvm_libs}"} \
|
||||||
|
-DLLVM_MCJIT_LIBRARY="" \
|
||||||
-DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \
|
-DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \
|
||||||
-DCMAKE_INSTALL_DATADIR:PATH=%{_datadir}/%{name}
|
-DOSL_INSTALL_SHADERDIR:PATH=%{_datadir}/%{name}
|
||||||
|
|
||||||
make %{?_smp_mflags}
|
make %{?_smp_mflags}
|
||||||
|
|
||||||
@ -191,16 +238,23 @@ find %{buildroot} -type f -name "*.la" -delete -print
|
|||||||
|
|
||||||
|
|
||||||
%files
|
%files
|
||||||
%defattr(-,root,root)
|
|
||||||
%{_bindir}/*
|
%{_bindir}/*
|
||||||
|
|
||||||
%files doc
|
%files doc
|
||||||
%license legalcode.txt
|
%license legalcode.txt
|
||||||
%doc %{_docdir}/%{name}/
|
%doc %{_docdir}/%{name}/
|
||||||
|
|
||||||
%files shaders-devel
|
%files MaterialX-shaders-source
|
||||||
%license LICENSE
|
%_datadir/%{name}/shaders/MaterialX
|
||||||
%_datadir/%{name}/
|
|
||||||
|
%files example-shaders-source
|
||||||
|
%_datadir/%{name}/shaders/*.osl
|
||||||
|
%_datadir/%{name}/shaders/*.oso
|
||||||
|
|
||||||
|
%files common-headers
|
||||||
|
%dir %_datadir/%{name}
|
||||||
|
%dir %_datadir/%{name}/shaders
|
||||||
|
%_datadir/%{name}/shaders/*.h
|
||||||
|
|
||||||
%files -n liboslcomp%{sufx}
|
%files -n liboslcomp%{sufx}
|
||||||
%license LICENSE
|
%license LICENSE
|
||||||
@ -227,7 +281,6 @@ find %{buildroot} -type f -name "*.la" -delete -print
|
|||||||
%{_libdir}/osl.imageio.so.%{sover}*
|
%{_libdir}/osl.imageio.so.%{sover}*
|
||||||
|
|
||||||
%files devel
|
%files devel
|
||||||
%defattr(-,root,root)
|
|
||||||
%license LICENSE
|
%license LICENSE
|
||||||
%{_includedir}/*
|
%{_includedir}/*
|
||||||
%{_libdir}/*.so
|
%{_libdir}/*.so
|
||||||
|
Loading…
Reference in New Issue
Block a user