forked from pool/OpenShadingLanguage
Accepting request 1083168 from graphics
OBS-URL: https://build.opensuse.org/request/show/1083168 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/OpenShadingLanguage?expand=0&rev=23
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bc72b2e665
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OpenShadingLanguage-1.12.10.0.tar.gz
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3
OpenShadingLanguage-1.12.10.0.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:f82b705bd792f58d9a3917bcfd479cfafe1d8e1041e004e7e7baf0227bc1fcfa
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size 20285435
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:12d58f8fc35ca317e77d1d4d10673221e884843c4d7e542ecf1d9ad632fbcb28
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size 20253932
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@ -1,3 +1,28 @@
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-------------------------------------------------------------------
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Sat Apr 1 09:50:52 UTC 2023 - Hans-Peter Jansen <hpj@urpla.net>
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- update to 1.12.10.0:
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+ feat(testrender): Modify testrender so that it correctly sets
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raytype to "camera" for camera rays, "shadow" for shadow rays,
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and "diffuse" for all secondary rays. Also rerun the shades for
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background shader group on the camera rays rather than use the
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cached map. This helps the MaterialX project use testrender for
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certain unit tests and verification. #1648 #1649
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+ feat: Expose llvm groupdata size as a shadergroup attribute
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"llvm_groupdata_size". #1642
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+ fix: Crash could result from uncaught exception in OpenColorIO
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when calling transformc with derivatives for color spaces that
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require OCIO. #1646
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+ fix: certain uses of fmod() in shaders could fail to generate
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LLVM code correctly, due to a missing implementation for the
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fmod(triple,float) varieties. #1643
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+ build: Change snprintf formatting to satisfy some compilers.
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#1640
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+ CI: Fix broken Mac ci. #1647
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- Force build with LLVM 15 on TW
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- Add a BuildIgnore for clang-tools, that would render the llvm15
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containment ineffective otherwise (by depending on clang16).
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-------------------------------------------------------------------
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Wed Feb 15 12:58:36 UTC 2023 - Dirk Müller <dmueller@suse.com>
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@ -32,6 +57,11 @@ Sat Dec 10 21:04:49 UTC 2022 - Dirk Müller <dmueller@suse.com>
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* Build: Fix how version overrides work to reduce the chance of user
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mistakes.
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-------------------------------------------------------------------
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Sat Dec 3 11:21:09 UTC 2022 - Hans-Peter Jansen <hpj@urpla.net>
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- Add 4G memory _constraints
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-------------------------------------------------------------------
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Fri Nov 4 16:54:56 UTC 2022 - Hans-Peter Jansen <hpj@urpla.net>
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@ -23,7 +23,7 @@
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%define oiio_major_minor_ver %(rpm -q --queryformat='%%{version}' OpenImageIO-devel | cut -d . -f 1-2)
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Name: OpenShadingLanguage
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Version: 1.12.9.0
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Version: 1.12.10.0
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Release: 0
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Summary: A language for programmable shading
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License: BSD-3-Clause
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@ -34,14 +34,20 @@ Source1: https://creativecommons.org/licenses/by/3.0/legalcode.txt#/CC-BY
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BuildRequires: OpenEXR-devel >= 2.3
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BuildRequires: OpenImageIO >= 2.2
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BuildRequires: bison
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BuildRequires: clang-devel > 7
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%if 0%{?suse_version} > 1500
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#!BuildIgnore: clang-tools
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BuildRequires: clang15-devel
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BuildRequires: llvm15-devel
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%else
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BuildRequires: clang-devel > 9
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BuildRequires: llvm-devel > 9
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%endif
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BuildRequires: cmake >= 3.12
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BuildRequires: flex
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BuildRequires: gcc-c++
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BuildRequires: libboost_filesystem-devel
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BuildRequires: libboost_system-devel
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BuildRequires: libboost_thread-devel
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BuildRequires: llvm-devel > 9
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%ifnarch %{arm}
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# Build fails with partio on armv7/armv6
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BuildRequires: partio-devel
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8
_constraints
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8
_constraints
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<?xml version="1.0" encoding="UTF-8"?>
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<constraints>
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<hardware>
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<memory>
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<size unit="G">4</size>
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</memory>
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</hardware>
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</constraints>
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