1
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Accepting request 880777 from home:frispete:blender

- Update to version 1.11.12
  + Build: Changes for smooth compile against upcoming Imath 3.0.
    #1332 #1341
  + Build: We weren't properly hiding non-public symbols. #1337
  + CI: Cleanup and get rid of the last Travis vestiges. #1334
  + CI: Speed up CI runs by using GHA cache + ccache. #1335
  + CI: Separate CI process into several individual "steps." #1338
- Update to version 1.11.11
  + Build: Make the CMake build system more friendly to being a
    subproject.
  + #1304
  + Build: Improve dependency on Imath/OpenEXR include files.
  + CI: Fixes to Mac CI. #1315
  + Docs: Update CLAs, Charter, GOVERNANCE, particularly after
    acceptance of
  + new CLAs and moving the repo to the ASWF GitHub account. #1308
    #1240 #1314
  + Internals: Switch from deprecated call to OIIO::parallel_image
    to the new
  + version. #1317
- Update to version 1.11.10
  + Bug fix: optimizer interaction with output param that also is
    userdata.
  + #1295
  + Ensure that LoadMemoryCompiledShader returns false upon parse
    failure.
  + #1302
  + Work to ensure that OIIO will build correctly against the
    upcoming
  + Imath 3.0 and OpenEXR 3.0. #1299

OBS-URL: https://build.opensuse.org/request/show/880777
OBS-URL: https://build.opensuse.org/package/show/graphics/OpenShadingLanguage?expand=0&rev=18
This commit is contained in:
Hans-Peter Jansen 2021-03-24 19:31:37 +00:00 committed by Git OBS Bridge
parent 7552af01e0
commit c526fd8e52
4 changed files with 46 additions and 7 deletions

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@ -1,3 +1,41 @@
-------------------------------------------------------------------
Sun Mar 21 15:50:36 UTC 2021 - Hans-Peter Jansen <hpj@urpla.net>
- Update to version 1.11.12
+ Build: Changes for smooth compile against upcoming Imath 3.0.
#1332 #1341
+ Build: We weren't properly hiding non-public symbols. #1337
+ CI: Cleanup and get rid of the last Travis vestiges. #1334
+ CI: Speed up CI runs by using GHA cache + ccache. #1335
+ CI: Separate CI process into several individual "steps." #1338
- Update to version 1.11.11
+ Build: Make the CMake build system more friendly to being a
subproject.
+ #1304
+ Build: Improve dependency on Imath/OpenEXR include files.
+ CI: Fixes to Mac CI. #1315
+ Docs: Update CLAs, Charter, GOVERNANCE, particularly after
acceptance of
+ new CLAs and moving the repo to the ASWF GitHub account. #1308
#1240 #1314
+ Internals: Switch from deprecated call to OIIO::parallel_image
to the new
+ version. #1317
- Update to version 1.11.10
+ Bug fix: optimizer interaction with output param that also is
userdata.
+ #1295
+ Ensure that LoadMemoryCompiledShader returns false upon parse
failure.
+ #1302
+ Work to ensure that OIIO will build correctly against the
upcoming
+ Imath 3.0 and OpenEXR 3.0. #1299
- Disable lto
------------------------------------------------------------------- -------------------------------------------------------------------
Sat Nov 7 11:35:53 UTC 2020 - Hans-Peter Jansen <hpj@urpla.net> Sat Nov 7 11:35:53 UTC 2020 - Hans-Peter Jansen <hpj@urpla.net>

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@ -1,7 +1,7 @@
# #
# spec file for package OpenShadingLanguage # spec file for package OpenShadingLanguage
# #
# Copyright (c) 2020 SUSE LLC # Copyright (c) 2021 SUSE LLC
# #
# All modifications and additions to the file contributed by third parties # All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed # remain the property of their copyright owners, unless otherwise agreed
@ -23,13 +23,13 @@
%define oiio_major_minor_ver %(rpm -q --queryformat='%%{version}' OpenImageIO-devel | cut -d . -f 1-2) %define oiio_major_minor_ver %(rpm -q --queryformat='%%{version}' OpenImageIO-devel | cut -d . -f 1-2)
Name: OpenShadingLanguage Name: OpenShadingLanguage
Version: 1.11.9.0 Version: 1.11.12.0
Release: 0 Release: 0
Summary: A language for programmable shading Summary: A language for programmable shading
License: BSD-3-Clause License: BSD-3-Clause
Group: Productivity/Graphics/Other Group: Productivity/Graphics/Other
URL: https://github.com/imageworks/OpenShadingLanguage URL: https://github.com/imageworks/OpenShadingLanguage
Source0: https://github.com/imageworks/OpenShadingLanguage/archive/Release-%{version}.tar.gz#/%{name}-Release-%{version}.tar.gz Source0: https://github.com/imageworks/OpenShadingLanguage/archive/Release-%{version}.tar.gz#/%{name}-%{version}.tar.gz
Source1: https://creativecommons.org/licenses/by/3.0/legalcode.txt#/CC-BY-3.0.txt Source1: https://creativecommons.org/licenses/by/3.0/legalcode.txt#/CC-BY-3.0.txt
BuildRequires: OpenEXR-devel BuildRequires: OpenEXR-devel
BuildRequires: bison BuildRequires: bison
@ -190,10 +190,11 @@ The %{name}-devel package contains libraries and header files for
developing applications that use %{name}. developing applications that use %{name}.
%prep %prep
%setup -q -n %{name}-Release-%{version} %setup -q -n %{name}-%{version}
find . -iname CMakeLists.txt -exec sed "-i" "-e s/COMMAND python/COMMAND python3/" "{}" \; find . -iname CMakeLists.txt -exec sed "-i" "-e s/COMMAND python/COMMAND python3/" "{}" \;
%build %build
%define _lto_cflags %{nil}
%cmake \ %cmake \
-DCMAKE_SKIP_RPATH:BOOL=TRUE \ -DCMAKE_SKIP_RPATH:BOOL=TRUE \
-DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \ -DCMAKE_INSTALL_DOCDIR:PATH=%{_docdir}/%{name} \