------------------------------------------------------------------- Wed Nov 6 11:38:51 UTC 2019 - Dave Plater - Update to release 1.10.7 which fixes build with new llvm. - Rebased: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Recent upstream changes: *Adjust for deprecated material in more recent Qt releases. #1043 *Fixes for MinGW compiler. #1047 *Texture "missingalpha" optional parameter generated incorrect code and crashed. #1044 *Fix incorrect optimizations surrounding 'exit()' calls in the middle of certain shader code blocks. #1051 *LLVM 9 / clang 9 compatibility. #1058 *Fixes to Travis CI system to keep up with OIIO master recently upgrading its minimum required CMake. #1065 ------------------------------------------------------------------- Sun Jan 13 02:21:24 UTC 2019 - Stefan BrĂ¼ns - Fix lookup of stdosl.h from oslc (bnc#1123254): Dropped OpenShadingLanguage-shaderinstalldir.patch Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Cleaned up spec file (defattr) - Correct LLVM_MCJIT_LIBRARY value, add comment - Use current LLVM for building (bnc#1123252) - Split shaders in common-headers, MaterialX-shaders and example-shaders subpackages. stdosl.h in common-headers is required by oslc in the main package (bnc#1123254). - Correct clang-devel package name for Leap 42.3 ------------------------------------------------------------------- Tue Jan 8 16:39:15 UTC 2019 - Jan Engelhardt - Spruce up descriptions a bit. ------------------------------------------------------------------- Mon Dec 31 11:35:09 UTC 2018 - davejplater@gmail.com - Initial version 1.9.13 created for blender see boo#1120406 - Blender fails to build with 1.10.x versions - Added OpenShadingLanguage-shaderinstalldir.patch shaders are installed directly under /usr see: https://github.com/imageworks/OpenShadingLanguage/issues/955