forked from pool/OpenShadingLanguage
Hans-Peter Jansen
3e5195579c
- update to 1.12.10.0: + feat(testrender): Modify testrender so that it correctly sets raytype to "camera" for camera rays, "shadow" for shadow rays, and "diffuse" for all secondary rays. Also rerun the shades for background shader group on the camera rays rather than use the cached map. This helps the MaterialX project use testrender for certain unit tests and verification. #1648 #1649 + feat: Expose llvm groupdata size as a shadergroup attribute "llvm_groupdata_size". #1642 + fix: Crash could result from uncaught exception in OpenColorIO when calling transformc with derivatives for color spaces that require OCIO. #1646 + fix: certain uses of fmod() in shaders could fail to generate LLVM code correctly, due to a missing implementation for the fmod(triple,float) varieties. #1643 + build: Change snprintf formatting to satisfy some compilers. #1640 + CI: Fix broken Mac ci. #1647 - Force build with LLVM 15 on TW - Add a BuildIgnore for clang-tools, that would render the llvm15 containment ineffective otherwise (by depending on clang16). - Add 4G memory _constraints OBS-URL: https://build.opensuse.org/request/show/1080379 OBS-URL: https://build.opensuse.org/package/show/graphics/OpenShadingLanguage?expand=0&rev=52
9 lines
152 B
XML
9 lines
152 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<constraints>
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<hardware>
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<memory>
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<size unit="G">4</size>
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</memory>
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</hardware>
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</constraints>
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