forked from pool/OpenShadingLanguage
Marcus Meissner
143a40a083
- Update to v1.11.6.0, see included CHANGES.md or https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.6.0-dev/CHANGES.md - Drop obsolete patches: + 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch + 0001-LLVM-10-odds-and-ends-1135.patch + 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch + 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch - Renamed legalcode.txt to CC-BY-3.0.txt OBS-URL: https://build.opensuse.org/request/show/818883 OBS-URL: https://build.opensuse.org/package/show/graphics/OpenShadingLanguage?expand=0&rev=14
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-------------------------------------------------------------------
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Sun Jul 5 17:41:36 UTC 2020 - Stefan Brüns <stefan.bruens@rwth-aachen.de>
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- Update to v1.11.6.0, see included CHANGES.md or
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https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.6.0-dev/CHANGES.md
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- Drop obsolete patches:
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+ 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch
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+ 0001-LLVM-10-odds-and-ends-1135.patch
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+ 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch
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+ 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch
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- Renamed legalcode.txt to CC-BY-3.0.txt
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-------------------------------------------------------------------
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Wed May 13 19:11:41 UTC 2020 - Stefan Brüns <stefan.bruens@rwth-aachen.de>
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- Use the correct CMake variable to set the shader install location.
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- Replace osl-pkgconfig-versions.patch with correct upstream
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0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch
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- Adapt to LLVM 9/10 changes defaulting to single clang-cpp library,
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add 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch
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instead of mangling CMake output.
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- Dropped osl-oslimageio-soname.patch, which erroneously adds a
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version to the OpenImageIO plugin, voiding any chance for
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OIIO to find and load the plugin.
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- Rename the osl.imageio package to OpenImageIO-plugin-osl, to
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better reflect its purpose, install the plugin to the default
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OpenImageIO plugin directory.
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- Use python3 for the build process.
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-------------------------------------------------------------------
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Tue Apr 21 09:54:50 UTC 2020 - Dave Plater <davejplater@gmail.com>
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- Update to v1.11.4.1 to fix build with LLVM10.
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- Remove incorporated patch:
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0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
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- Added patches from git:
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0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch and
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0001-LLVM-10-odds-and-ends-1135.patch.
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- Created osl-pkgconfig-versions.patch to fix pc file's version
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fields. Upstreamed along with workaround for new libclang-cpp in
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issue #1155
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- Created osl-oslimageio-soname.patch to keep the library build in
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line with v1.x.
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- For many upstream changes since v1.10.7 see:
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/usr/share/doc/packages/OpenShadingLanguage/CHANGES.md
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-------------------------------------------------------------------
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Wed Nov 6 15:45:59 UTC 2019 - Stefan Brüns <stefan.bruens@rwth-aachen.de>
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- Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
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avoid workarounds in the spec file.
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- Remove conditional code for Leap 42.x
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- Reflect required versions of OpenIIO and Clang in the spec file.
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-------------------------------------------------------------------
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Wed Nov 6 11:38:51 UTC 2019 - Dave Plater <davejplater@gmail.com>
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- Update to release 1.10.7 which fixes build with new llvm.
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- Rebased:
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0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
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- Recent upstream changes:
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*Adjust for deprecated material in more recent Qt releases. #1043
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*Fixes for MinGW compiler. #1047
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*Texture "missingalpha" optional parameter generated incorrect
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code and crashed. #1044
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*Fix incorrect optimizations surrounding 'exit()' calls in the
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middle of certain shader code blocks. #1051
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*LLVM 9 / clang 9 compatibility. #1058
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*Fixes to Travis CI system to keep up with OIIO master recently
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upgrading its minimum required CMake. #1065
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-------------------------------------------------------------------
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Sun Jan 13 02:21:24 UTC 2019 - Stefan Brüns <stefan.bruens@rwth-aachen.de>
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- Fix lookup of stdosl.h from oslc (bnc#1123254):
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Dropped OpenShadingLanguage-shaderinstalldir.patch
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Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
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- Cleaned up spec file (defattr)
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- Correct LLVM_MCJIT_LIBRARY value, add comment
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- Use current LLVM for building (bnc#1123252)
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- Split shaders in common-headers, MaterialX-shaders and example-shaders
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subpackages. stdosl.h in common-headers is required by oslc in
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the main package (bnc#1123254).
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- Correct clang-devel package name for Leap 42.3
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-------------------------------------------------------------------
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Tue Jan 8 16:39:15 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- Spruce up descriptions a bit.
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-------------------------------------------------------------------
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Mon Dec 31 11:35:09 UTC 2018 - davejplater@gmail.com
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- Initial version 1.9.13 created for blender see boo#1120406
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- Blender fails to build with 1.10.x versions
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- Added OpenShadingLanguage-shaderinstalldir.patch shaders are
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installed directly under /usr see:
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https://github.com/imageworks/OpenShadingLanguage/issues/955
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