2018-01-11 00:21:40 +01:00
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From: Jan Engelhardt <jengelh@inai.de>
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Date: 2018-01-10 23:56:12.245827883 +0100
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2022-03-29 18:09:19 +02:00
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Should-this-be-upstream: yes
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Is-it-upstream: not submitted yet
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2022-04-29 22:59:08 +02:00
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The SDL project adds new functions over time, but they completely
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fail to do the required ABI upkeep - which involves either bumping
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the SO number or adding symvers. As a result of their lack of ABI
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upkeep, the ELF system has no way to prohibit a too-modern program
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being ran against a too-old SDL library, and that leads to bad user
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experience, because symbols are resolved lazily and can crash the
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program in the middle.
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Also note: Leap 15.x has this patch too (in shorter version), so we
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need to keep all the individual symvers elements even for games/SDL2.
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2018-01-11 00:21:40 +01:00
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---
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2022-04-29 22:59:08 +02:00
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Makefile.in | 2
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2022-11-22 02:58:25 +01:00
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sdl2.sym | 319 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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2 files changed, 320 insertions(+), 1 deletion(-)
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2018-01-11 00:21:40 +01:00
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2022-11-22 02:58:25 +01:00
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Index: SDL2-2.26.0/Makefile.in
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2018-01-11 00:21:40 +01:00
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===================================================================
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2022-11-22 02:58:25 +01:00
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--- SDL2-2.26.0.orig/Makefile.in
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+++ SDL2-2.26.0/Makefile.in
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@@ -136,7 +136,7 @@ LT_AGE = @LT_AGE@
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2018-01-11 00:21:40 +01:00
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LT_CURRENT = @LT_CURRENT@
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LT_RELEASE = @LT_RELEASE@
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LT_REVISION = @LT_REVISION@
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-LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
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+LT_LDFLAGS = -no-undefined -rpath $(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) -Wl,--version-script=sdl2.sym
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Accepting request 718761 from home:alois:branches:games
- Update to version 2.0.10
* The SDL_RW* macros have been turned into functions that are
available only in 2.0.10 and onward
* Added SDL_SIMDGetAlignment(), SDL_SIMDAlloc(), and
SDL_SIMDFree(), to allocate memory aligned for SIMD
operations for the current CPU
* Added SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(),
SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(),
SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(),
SDL_RenderFillRectF(), SDL_RenderFillRectsF(),
SDL_RenderCopyF(), SDL_RenderCopyExF(), to allow floating
point precision in the SDL rendering API.
* Added SDL_GetTouchDeviceType() to get the type of a touch
device, which can be a touch screen or a trackpad in relative
or absolute coordinate mode.
* The SDL rendering API now uses batched rendering by default,
for improved performance
* Added SDL_RenderFlush() to force batched render commands to
execute, if you're going to mix SDL rendering with native
rendering
* Added the hint SDL_HINT_RENDER_BATCHING to control whether
batching should be used for the rendering API. This defaults
to "1" if you don't specify what rendering driver to use when
creating the renderer.
* Added the hint SDL_HINT_EVENT_LOGGING to enable logging of
SDL events for debugging purposes
* Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify
a file that will be loaded at joystick initialization with
game controller bindings
* Added the hint SDL_HINT_MOUSE_TOUCH_EVENTS to control
whether SDL will synthesize touch events from mouse events
* Improved handling of malformed WAVE and BMP files, fixing
potential security exploits
* Removed the Mir video driver in favor of Wayland
- Refreshed sdl2-symvers.patch
OBS-URL: https://build.opensuse.org/request/show/718761
OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=88
2019-08-11 14:13:09 +02:00
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all: $(srcdir)/configure Makefile $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(objects)/$(SDLTEST_TARGET)
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2018-01-11 00:21:40 +01:00
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2022-11-22 02:58:25 +01:00
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Index: SDL2-2.26.0/sdl2.sym
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2022-04-29 22:59:08 +02:00
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===================================================================
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--- /dev/null
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2022-11-22 02:58:25 +01:00
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+++ SDL2-2.26.0/sdl2.sym
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2024-02-02 01:47:40 +01:00
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@@ -0,0 +1,327 @@
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2022-04-29 22:59:08 +02:00
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+SUSE_2.0.5 {
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+global:
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+ SDL_DequeueAudio;
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+ SDL_GetHintBoolean;
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+ SDL_RenderSetIntegerScale;
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+ SDL_CreateRGBSurfaceWithFormat;
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+ SDL_CreateRGBSurfaceWithFormatFrom;
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+ SDL_GetDisplayUsableBounds;
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+ SDL_GetWindowBordersSize;
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+ SDL_SetWindowResizable;
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+ SDL_SetWindowOpacity;
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+ SDL_SetWindowModalFor;
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+};
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+SUSE_2.0.6 {
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+global:
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+ SDL_Vulkan_LoadLibrary;
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+ SDL_Vulkan_GetVkGetInstanceProcAddr;
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+ SDL_Vulkan_GetInstanceExtensions;
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+ SDL_Vulkan_CreateSurface;
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+ SDL_Vulkan_GetDrawableSize;
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+ SDL_Vulkan_UnloadLibrary;
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+ SDL_ComposeCustomBlendMode;
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+ SDL_HasNEON;
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+ SDL_JoystickGetDeviceVendor;
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+ SDL_JoystickGetDeviceProduct;
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+ SDL_JoystickGetDeviceProductVersion;
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+ SDL_JoystickGetDeviceType;
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+ SDL_JoystickGetDeviceInstanceID;
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+ SDL_JoystickGetVendor;
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+ SDL_JoystickGetProduct;
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+ SDL_JoystickGetProductVersion;
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+ SDL_JoystickGetType;
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+ SDL_JoystickGetAxisInitialState;
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+ SDL_GameControllerGetVendor;
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+ SDL_GameControllerGetProduct;
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+ SDL_GameControllerGetProductVersion;
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+ SDL_GameControllerNumMappings;
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+ SDL_GameControllerMappingForIndex;
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+ SDL_LoadFile;
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+ SDL_LoadFile_RW;
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+ SDL_DuplicateSurface;
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+} SUSE_2.0.5;
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+SUSE_2.0.7 {
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+global:
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+ SDL_NewAudioStream;
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+ SDL_AudioStreamPut;
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+ SDL_AudioStreamGet;
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+ SDL_AudioStreamAvailable;
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+ SDL_AudioStreamFlush;
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+ SDL_AudioStreamClear;
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+ SDL_FreeAudioStream;
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+ SDL_GetMemoryFunctions;
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+ SDL_SetMemoryFunctions;
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+ SDL_GetNumAllocations;
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+ SDL_LockJoystick;
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+ SDL_UnlockJoystick;
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+ SDL_SetEventFilter;
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+ SDL_GetEventFilter;
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+ SDL_AddEventWatch;
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+ SDL_DelEventWatch;
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+} SUSE_2.0.6;
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+SUSE_2.0.8 {
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+global:
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+ SDL_fmod;
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+ SDL_log10;
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+ SDL_SetYUVConversionMode;
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+ SDL_GetYUVConversionMode;
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+} SUSE_2.0.7;
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+SUSE_2.0.9 {
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+global:
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+ SDL_CreateThreadWithStackSize;
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+ SDL_GameControllerGetPlayerIndex;
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+ SDL_GameControllerMappingForDeviceIndex;
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+ SDL_GameControllerRumble;
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+ SDL_GetDisplayOrientation;
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+ SDL_HasAVX512F;
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+ SDL_HasColorKey;
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+ SDL_IsTablet;
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+ SDL_JoystickGetDevicePlayerIndex;
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+ SDL_JoystickGetPlayerIndex;
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+ SDL_JoystickRumble;
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+ SDL_LinuxSetThreadPriority;
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+ SDL_NumSensors;
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+ SDL_SensorClose;
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+ SDL_SensorFromInstanceID;
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+ SDL_SensorGetData;
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+ SDL_SensorGetDeviceInstanceID;
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+ SDL_SensorGetDeviceName;
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+ SDL_SensorGetDeviceNonPortableType;
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+ SDL_SensorGetDeviceType;
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+ SDL_SensorGetInstanceID;
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+ SDL_SensorGetName;
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+ SDL_SensorGetNonPortableType;
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+ SDL_SensorGetType;
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+ SDL_SensorOpen;
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+ SDL_SensorUpdate;
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+ SDL_exp;
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+ SDL_expf;
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+ SDL_wcsdup;
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+} SUSE_2.0.8;
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+SUSE_2.0.10 {
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+global:
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+ SDL_GetTouchDeviceType;
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+ SDL_RWclose;
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+ SDL_RWread;
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+ SDL_RWseek;
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+ SDL_RWsize;
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+ SDL_RWtell;
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+ SDL_RWwrite;
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+ SDL_RenderCopyExF;
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+ SDL_RenderCopyF;
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+ SDL_RenderDrawLineF;
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+ SDL_RenderDrawLinesF;
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+ SDL_RenderDrawPointF;
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+ SDL_RenderDrawPointsF;
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+ SDL_RenderDrawRectF;
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+ SDL_RenderDrawRectsF;
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+ SDL_RenderFillRectF;
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+ SDL_RenderFillRectsF;
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+ SDL_RenderFlush;
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+ SDL_SIMDAlloc;
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+ SDL_SIMDFree;
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+ SDL_SIMDGetAlignment;
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+} SUSE_2.0.9;
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2022-05-01 09:42:54 +02:00
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+SUSE_2.0.12 {
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+ SDL_HasARMSIMD;
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+ SDL_GameControllerTypeForIndex;
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+ SDL_GameControllerFromPlayerIndex;
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+ SDL_GameControllerGetType;
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+ SDL_GameControllerSetPlayerIndex;
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+ SDL_JoystickFromPlayerIndex;
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+ SDL_JoystickSetPlayerIndex;
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+ SDL_Metal_CreateView;
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+ SDL_Metal_DestroyView;
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+ SDL_SetTextureScaleMode;
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+ SDL_GetTextureScaleMode;
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+ SDL_LockTextureToSurface;
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+ SDL_wcsdup;
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+ SDL_wcsstr;
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+ SDL_wcsncmp;
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+ SDL_strtokr;
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+ SDL_GetAndroidSDKVersion;
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+ SDL_OnApplicationWillTerminate;
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+ SDL_OnApplicationDidReceiveMemoryWarning;
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+ SDL_OnApplicationWillResignActive;
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+ SDL_OnApplicationDidEnterBackground;
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+ SDL_OnApplicationWillEnterForeground;
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+ SDL_OnApplicationDidBecomeActive;
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+ SDL_OnApplicationDidChangeStatusBarOrientation;
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+ SDLTest_CommonUsage;
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+} SUSE_2.0.10;
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+SUSE_2.0.14 {
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+ SDL_SIMDRealloc;
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+ SDL_GetErrorMsg;
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+ SDL_GameControllerGetSerial;
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+ SDL_GameControllerHasAxis;
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+ SDL_GameControllerHasButton;
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+ SDL_GameControllerGetNumTouchpads;
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+ SDL_GameControllerGetNumTouchpadFingers;
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+ SDL_GameControllerGetTouchpadFinger;
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+ SDL_GameControllerHasSensor;
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+ SDL_GameControllerSetSensorEnabled;
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+ SDL_GameControllerIsSensorEnabled;
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+ SDL_GameControllerGetSensorData;
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+ SDL_GameControllerRumbleTriggers;
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+ SDL_GameControllerHasLED;
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+ SDL_GameControllerSetLED;
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+ SDL_JoystickAttachVirtual;
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+ SDL_JoystickDetachVirtual;
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+ SDL_JoystickDetachVirtual;
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+ SDL_JoystickSetVirtualAxis;
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+ SDL_JoystickSetVirtualButton;
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+ SDL_JoystickSetVirtualHat;
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+ SDL_JoystickGetSerial;
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+ SDL_JoystickRumbleTriggers;
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+ SDL_JoystickHasLED;
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+ SDL_JoystickSetLED;
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+ SDL_GetPreferredLocales;
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+ SDL_Metal_GetLayer;
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+ SDL_Metal_GetDrawableSize;
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+ SDL_OpenURL;
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+ SDL_LockSensors;
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+ SDL_UnlockSensors;
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+ SDL_crc32;
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+ SDL_wcscasecmp;
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+ SDL_wcsncasecmp;
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+ SDL_trunc;
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+ SDL_truncf;
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+ SDL_HasSurfaceRLE;
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+ SDL_AndroidRequestPermission;
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+} SUSE_2.0.12;
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+SUSE_2.0.16 {
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+ SDL_GetAudioDeviceSpec;
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+ SDL_GameControllerGetSensorDataRate;
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+ SDL_GameControllerSendEffect;
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+ SDL_JoystickSendEffect;
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+ SDL_UpdateNVTexture;
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+ SDL_isalpha;
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+ SDL_isalnum;
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+ SDL_isblank;
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+ SDL_iscntrl;
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+ SDL_isxdigit;
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+ SDL_ispunct;
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+ SDL_isprint;
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+ SDL_isgraph;
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+ SDL_round;
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+ SDL_roundf;
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+ SDL_lround;
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+ SDL_lroundf;
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+ SDL_SoftStretchLinear;
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+ SDL_RenderGetD3D11Device;
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+ SDL_AndroidShowToast;
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+ SDL_TLSCleanup;
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+ SDL_SetWindowAlwaysOnTop;
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+ SDL_SetWindowKeyboardGrab;
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+ SDL_SetWindowMouseGrab;
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+ SDL_GetWindowKeyboardGrab;
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+ SDL_GetWindowMouseGrab;
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+ SDL_FlashWindow;
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+} SUSE_2.0.14;
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+SUSE_2.0.18 {
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+ SDL_GameControllerHasRumble;
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+ SDL_GameControllerHasRumbleTriggers;
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+ SDL_GameControllerGetAppleSFSymbolsNameForButton;
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+ SDL_GameControllerGetAppleSFSymbolsNameForAxis;
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+ SDL_hid_init;
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+ SDL_hid_exit;
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+ SDL_hid_device_change_count;
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+ SDL_hid_enumerate;
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+ SDL_hid_free_enumeration;
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+ SDL_hid_open;
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+ SDL_hid_open_path;
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+ SDL_hid_write;
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+ SDL_hid_read_timeout;
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+ SDL_hid_read;
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+ SDL_hid_set_nonblocking;
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+ SDL_hid_send_feature_report;
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+ SDL_hid_get_feature_report;
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+ SDL_hid_close;
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+ SDL_hid_get_manufacturer_string;
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+ SDL_hid_get_product_string;
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+ SDL_hid_get_serial_number_string;
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+ SDL_hid_get_indexed_string;
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+ SDL_hid_ble_scan;
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+ SDL_JoystickHasRumble;
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+ SDL_JoystickHasRumbleTriggers;
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+ SDL_RegisterApp;
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+ SDL_SetTextureUserData;
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+ SDL_GetTextureUserData;
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+ SDL_RenderWindowToLogical;
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+ SDL_RenderLogicalToWindow;
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+ SDL_RenderGeometry;
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+ SDL_RenderGeometryRaw;
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+ SDL_RenderSetVSync;
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+ SDL_RWFromFP;
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+ SDL_asprintf;
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+ SDL_vasprintf;
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+ SDL_atan2;
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+ SDL_atan2f;
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+ SDL_PremultiplyAlpha;
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+ SDL_LinuxSetThreadPriorityAndPolicy;
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+ SDL_GetTicks64;
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+ SDL_GetWindowICCProfile;
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+ SDL_SetWindowMouseRect;
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+ SDL_GetWindowMouseRect;
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+} SUSE_2.0.16;
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+SUSE_2.0.22 {
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+ SDL_ClearComposition;
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+ SDL_IsTextInputShown;
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+ SDL_HasIntersectionF;
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+ SDL_IntersectFRect;
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+ SDL_UnionFRect;
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+ SDL_EncloseFPoints;
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+ SDL_IntersectFRectAndLine;
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+ SDL_RenderGetWindow;
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+ SDL_AndroidSendMessage;
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+ SDL_GetTouchName;
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+} SUSE_2.0.18;
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2022-08-19 18:35:24 +02:00
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+SUSE_2.24.0 {
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|
|
+ SDL_GetDefaultAudioInfo;
|
|
|
|
+ SDL_HasLSX;
|
|
|
|
+ SDL_HasLASX;
|
|
|
|
+ SDL_GameControllerPathForIndex;
|
|
|
|
+ SDL_GameControllerPath;
|
|
|
|
+ SDL_GameControllerGetFirmwareVersion;
|
|
|
|
+ SDL_GUIDToString;
|
|
|
|
+ SDL_GUIDFromString;
|
|
|
|
+ SDL_ResetHint;
|
|
|
|
+ SDL_JoystickPathForIndex;
|
|
|
|
+ SDL_JoystickAttachVirtualEx;
|
|
|
|
+ SDL_JoystickPath;
|
|
|
|
+ SDL_JoystickGetFirmwareVersion;
|
|
|
|
+ SDL_ResetKeyboard;
|
|
|
|
+ SDL_SetTextInputRect;
|
|
|
|
+ SDL_GDKRunApp;
|
|
|
|
+ SDL_GetOriginalMemoryFunctions;
|
|
|
|
+ SDL_qsort;
|
|
|
|
+ SDL_bsearch;
|
|
|
|
+ SDL_crc16;
|
|
|
|
+ SDL_utf8strnlen;
|
|
|
|
+ SDL_RenderGetD3D12Device;
|
|
|
|
+ SDL_iPhoneSetAnimationCallback;
|
|
|
|
+ SDL_GDKGetTaskQueue;
|
|
|
|
+ SDL_GetPointDisplayIndex;
|
|
|
|
+ SDL_GetRectDisplayIndex;
|
|
|
|
+} SUSE_2.0.22;
|
2022-11-22 02:58:25 +01:00
|
|
|
+SUSE_2.26.0 {
|
|
|
|
+ SDL_SetPrimarySelectionText;
|
|
|
|
+ SDL_GetPrimarySelectionText;
|
|
|
|
+ SDL_HasPrimarySelectionText;
|
|
|
|
+ SDL_GameControllerGetSensorDataWithTimestamp;
|
|
|
|
+ SDL_ResetHints;
|
|
|
|
+ SDL_GetJoystickGUIDInfo;
|
|
|
|
+ SDL_SensorGetData;
|
|
|
|
+ SDL_SensorGetDataWithTimestamp;
|
|
|
|
+ SDL_SensorClose;
|
|
|
|
+ SDL_strcasestr;
|
|
|
|
+ SDL_GetWindowSizeInPixels;
|
|
|
|
+} SUSE_2.24.0;
|
2024-02-02 01:47:40 +01:00
|
|
|
+SUSE_2.28.0 {
|
|
|
|
+ SDL_GDKSuspendComplete;
|
|
|
|
+ SDL_HasWindowSurface;
|
|
|
|
+ SDL_DestroyWindowSurface;
|
|
|
|
+} SUSE_2.26.0;
|
|
|
|
+SUSE_2.30.0 {
|
|
|
|
+ SDL_GameControllerGetSteamHandle;
|
|
|
|
+} SUSE_2.28.0;
|