Accepting request 998295 from games
- Update to release 2.24.0 OBS-URL: https://build.opensuse.org/request/show/998295 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/SDL2?expand=0&rev=42
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version https://git-lfs.github.com/spec/v1
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oid sha256:fe7cbf3127882e3fc7259a75a0cb585620272c51745d3852ab9dd87960697f2e
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size 7250633
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3
SDL2-2.24.0.tar.gz
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3
SDL2-2.24.0.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:91e4c34b1768f92d399b078e171448c6af18cafda743987ed2064a28954d6d97
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size 7520541
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BIN
SDL2-2.24.0.tar.gz.sig
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SDL2-2.24.0.tar.gz.sig
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17
SDL2.changes
17
SDL2.changes
@ -1,3 +1,20 @@
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-------------------------------------------------------------------
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Fri Aug 19 16:25:00 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2.24.0
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* Added a number of function relating to input devices such as
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keyboard and joystick.
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* Added support for the NVIDIA Shield Controller to the HIDAPI
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driver, supporting rumble and battery status
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* Added support for opening audio devices with 3 or 5 channels
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(2.1, 4.1). All channel counts from Mono to 7.1 are now
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supported.
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- Drop baselibs.conf (no SDL2_ttf-dependent Tumbleweed packages
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themselves have baselibs).
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- Drop fix-xi2-crash.patch (merged)
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- Rename devel package to just %name-devel, which is what most
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our packages do.
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-------------------------------------------------------------------
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Tue Jul 5 09:16:41 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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17
SDL2.spec
17
SDL2.spec
@ -19,7 +19,7 @@
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%define sle_version 0
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Name: SDL2
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%define lname libSDL2-2_0-0
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Version: 2.0.22
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Version: 2.24.0
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Release: 0
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Summary: Simple DirectMedia Layer Library
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License: Zlib
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@ -33,7 +33,6 @@ Source3: %name.keyring
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Source4: baselibs.conf
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Patch1: sdl2-symvers.patch
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Patch2: sdl2-khronos.patch
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Patch3: fix-xi2-crash.patch
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BuildRequires: cmake
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BuildRequires: gcc-c++
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BuildRequires: nasm
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@ -91,10 +90,10 @@ across multiple platforms.
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SDL2 uses dlopen, so if you experience problems under X11, check
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again that libXrandr2 and libXi6 are in fact installed.
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%package -n libSDL2-devel
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%package devel
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Summary: SDL2 Library Developer Files
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Group: Development/Libraries/X11
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Requires: %lname = %version
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Requires: %lname = %version-%release
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Requires: c_compiler
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Requires: pkgconfig
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Requires: pkgconfig(gl)
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@ -103,9 +102,10 @@ Requires: pkgconfig(glesv2)
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Requires: pkgconfig(glu)
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Requires: pkgconfig(x11)
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Requires: pkgconfig(xproto)
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Provides: SDL2-devel = %version-%release
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Obsoletes: libSDL2-devel < %version-%release
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Provides: libSDL2-devel = %version-%release
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%description -n libSDL2-devel
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%description devel
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This package contains files needed for development with the SDL2
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library.
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@ -130,7 +130,7 @@ perl -i -pe 's{\r\n}{\n}g' *.txt README.md
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%install
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%make_install
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rm -f "%buildroot/%_libdir"/*.la
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rm -fv "%buildroot/%_libdir/libSDL2.a" "%buildroot/%_libdir/libSDL2_test.a"
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rm -fv "%buildroot/%_libdir/libSDL2.a"
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# Need to keep libSDL2main.a (empty lib), because it is referenced by
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# sdl2-config.cmake, and it seems like that .cmake file cannot be edited to
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# make SDL2::SDL2main a phony target with no file (just leads to more Makefile
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@ -144,7 +144,7 @@ rm -fv "%buildroot/%_libdir/libSDL2.a" "%buildroot/%_libdir/libSDL2_test.a"
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%doc README.md README-SDL.txt
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%_libdir/libSDL2-2*.so.*
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%files -n libSDL2-devel
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%files devel
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%doc WhatsNew.txt
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%_bindir/sdl2-config
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%_libdir/libSDL2.so
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@ -153,5 +153,6 @@ rm -fv "%buildroot/%_libdir/libSDL2.a" "%buildroot/%_libdir/libSDL2_test.a"
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%_libdir/pkgconfig/sdl2.pc
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%_libdir/cmake/SDL2/
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%_libdir/libSDL2main.a
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%_libdir/libSDL2_test.a
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%changelog
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@ -1,6 +1,7 @@
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libSDL2-2_0-0
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provides "SDL2-<targettype> = <version>"
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libSDL2-devel
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provides "SDL2-devel-<targettype> = <version>"
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SDL2-devel
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obsoletes "libSDL2-devel-<targettype>"
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provides "libSDL2-devel-<targettype> = <version>"
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requires -libSDL2-<targettype>
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requires "libSDL2-2_0-0-<targettype> = <version>"
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@ -1,67 +0,0 @@
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From fdb86b8266947e225f058b32ebb77fa949f6ae42 Mon Sep 17 00:00:00 2001
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From: "Ryan C. Gordon" <icculus@icculus.org>
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Date: Mon, 4 Jul 2022 12:48:32 -0400
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Subject: [PATCH] x11: Don't try to use XInput2 multitouch if not supported.
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Fixes #5889.
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---
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src/video/x11/SDL_x11touch.c | 4 +---
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src/video/x11/SDL_x11xinput2.c | 13 +++++++++++++
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2 files changed, 14 insertions(+), 3 deletions(-)
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diff --git a/src/video/x11/SDL_x11touch.c b/src/video/x11/SDL_x11touch.c
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index 958bee9df..c608cf24d 100644
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--- a/src/video/x11/SDL_x11touch.c
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+++ b/src/video/x11/SDL_x11touch.c
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@@ -31,9 +31,7 @@
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void
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X11_InitTouch(_THIS)
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{
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- if (X11_Xinput2IsMultitouchSupported()) {
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- X11_InitXinput2Multitouch(_this);
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- }
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+ X11_InitXinput2Multitouch(_this);
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}
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void
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diff --git a/src/video/x11/SDL_x11xinput2.c b/src/video/x11/SDL_x11xinput2.c
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index abfbdf0e3..21d8bd6c1 100644
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--- a/src/video/x11/SDL_x11xinput2.c
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+++ b/src/video/x11/SDL_x11xinput2.c
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@@ -265,6 +265,11 @@ X11_InitXinput2Multitouch(_THIS)
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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XIDeviceInfo *info;
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int ndevices,i,j;
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+
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+ if (!X11_Xinput2IsMultitouchSupported()) {
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+ return;
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+ }
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+
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info = X11_XIQueryDevice(data->display, XIAllDevices, &ndevices);
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for (i = 0; i < ndevices; i++) {
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@@ -354,6 +359,10 @@ X11_Xinput2GrabTouch(_THIS, SDL_Window *window)
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XIGrabModifiers mods;
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XIEventMask eventmask;
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+ if (!X11_Xinput2IsMultitouchSupported()) {
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+ return;
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+ }
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+
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mods.modifiers = XIAnyModifier;
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mods.status = 0;
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@@ -379,6 +388,10 @@ X11_Xinput2UngrabTouch(_THIS, SDL_Window *window)
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XIGrabModifiers mods;
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+ if (!X11_Xinput2IsMultitouchSupported()) {
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+ return;
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+ }
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+
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mods.modifiers = XIAnyModifier;
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mods.status = 0;
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--
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2.36.1
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===================================================================
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--- /dev/null
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+++ SDL2-2.0.22/sdl2.sym
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@@ -0,0 +1,278 @@
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@@ -0,0 +1,306 @@
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+SUSE_2.0.5 {
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+global:
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+ SDL_DequeueAudio;
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@ -315,3 +315,31 @@ Index: SDL2-2.0.22/sdl2.sym
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+ SDL_AndroidSendMessage;
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+ SDL_GetTouchName;
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+} SUSE_2.0.18;
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+SUSE_2.24.0 {
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+ SDL_GetDefaultAudioInfo;
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+ SDL_HasLSX;
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+ SDL_HasLASX;
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+ SDL_GameControllerPathForIndex;
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+ SDL_GameControllerPath;
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+ SDL_GameControllerGetFirmwareVersion;
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+ SDL_GUIDToString;
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+ SDL_GUIDFromString;
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+ SDL_ResetHint;
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+ SDL_JoystickPathForIndex;
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+ SDL_JoystickAttachVirtualEx;
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+ SDL_JoystickPath;
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+ SDL_JoystickGetFirmwareVersion;
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+ SDL_ResetKeyboard;
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+ SDL_SetTextInputRect;
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+ SDL_GDKRunApp;
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+ SDL_GetOriginalMemoryFunctions;
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+ SDL_qsort;
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+ SDL_bsearch;
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+ SDL_crc16;
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+ SDL_utf8strnlen;
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+ SDL_RenderGetD3D12Device;
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+ SDL_iPhoneSetAnimationCallback;
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+ SDL_GDKGetTaskQueue;
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+ SDL_GetPointDisplayIndex;
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+ SDL_GetRectDisplayIndex;
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+} SUSE_2.0.22;
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