- Add fix-xi2-crash.patch
OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=127
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@ -1,3 +1,8 @@
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-------------------------------------------------------------------
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Tue Jul 5 09:16:41 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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- Add fix-xi2-crash.patch
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Fri Apr 29 20:53:29 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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Fri Apr 29 20:53:29 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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@ -33,6 +33,7 @@ Source3: %name.keyring
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Source4: baselibs.conf
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Source4: baselibs.conf
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Patch1: sdl2-symvers.patch
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Patch1: sdl2-symvers.patch
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Patch2: sdl2-khronos.patch
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Patch2: sdl2-khronos.patch
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Patch3: fix-xi2-crash.patch
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BuildRequires: cmake
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BuildRequires: cmake
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BuildRequires: gcc-c++
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BuildRequires: gcc-c++
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BuildRequires: nasm
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BuildRequires: nasm
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@ -87,6 +88,9 @@ This is the "Simple DirectMedia Layer" library. It provides a generic
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API for access to audio, keyboard, mouse, and display framebuffer
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API for access to audio, keyboard, mouse, and display framebuffer
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across multiple platforms.
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across multiple platforms.
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SDL2 uses dlopen, so if you experience problems under X11, check
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again that libXrandr2 and libXi6 are in fact installed.
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%package -n libSDL2-devel
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%package -n libSDL2-devel
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Summary: SDL2 Library Developer Files
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Summary: SDL2 Library Developer Files
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Group: Development/Libraries/X11
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Group: Development/Libraries/X11
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@ -120,8 +124,7 @@ perl -i -pe 's{\r\n}{\n}g' *.txt README.md
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%ifarch ix86
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%ifarch ix86
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--enable-sse2=no \
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--enable-sse2=no \
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%endif
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%endif
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--enable-sse3=no --disable-rpath --disable-3dnow \
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--enable-sse3=no --disable-rpath --disable-3dnow
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CFLAGS="%optflags -fcommon"
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%make_build
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%make_build
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%install
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%install
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67
fix-xi2-crash.patch
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67
fix-xi2-crash.patch
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@ -0,0 +1,67 @@
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From fdb86b8266947e225f058b32ebb77fa949f6ae42 Mon Sep 17 00:00:00 2001
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From: "Ryan C. Gordon" <icculus@icculus.org>
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Date: Mon, 4 Jul 2022 12:48:32 -0400
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Subject: [PATCH] x11: Don't try to use XInput2 multitouch if not supported.
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Fixes #5889.
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---
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src/video/x11/SDL_x11touch.c | 4 +---
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src/video/x11/SDL_x11xinput2.c | 13 +++++++++++++
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2 files changed, 14 insertions(+), 3 deletions(-)
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diff --git a/src/video/x11/SDL_x11touch.c b/src/video/x11/SDL_x11touch.c
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index 958bee9df..c608cf24d 100644
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--- a/src/video/x11/SDL_x11touch.c
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+++ b/src/video/x11/SDL_x11touch.c
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@@ -31,9 +31,7 @@
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void
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X11_InitTouch(_THIS)
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{
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- if (X11_Xinput2IsMultitouchSupported()) {
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- X11_InitXinput2Multitouch(_this);
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- }
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+ X11_InitXinput2Multitouch(_this);
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}
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void
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diff --git a/src/video/x11/SDL_x11xinput2.c b/src/video/x11/SDL_x11xinput2.c
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index abfbdf0e3..21d8bd6c1 100644
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--- a/src/video/x11/SDL_x11xinput2.c
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+++ b/src/video/x11/SDL_x11xinput2.c
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@@ -265,6 +265,11 @@ X11_InitXinput2Multitouch(_THIS)
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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XIDeviceInfo *info;
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int ndevices,i,j;
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+
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+ if (!X11_Xinput2IsMultitouchSupported()) {
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+ return;
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+ }
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+
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info = X11_XIQueryDevice(data->display, XIAllDevices, &ndevices);
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for (i = 0; i < ndevices; i++) {
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@@ -354,6 +359,10 @@ X11_Xinput2GrabTouch(_THIS, SDL_Window *window)
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XIGrabModifiers mods;
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XIEventMask eventmask;
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+ if (!X11_Xinput2IsMultitouchSupported()) {
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+ return;
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+ }
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+
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mods.modifiers = XIAnyModifier;
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mods.status = 0;
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@@ -379,6 +388,10 @@ X11_Xinput2UngrabTouch(_THIS, SDL_Window *window)
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XIGrabModifiers mods;
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+ if (!X11_Xinput2IsMultitouchSupported()) {
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+ return;
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+ }
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+
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mods.modifiers = XIAnyModifier;
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mods.status = 0;
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--
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2.36.1
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