Accepting request 911466 from home:dlshcbmuipmam:branches:games
- sdl2-fix-wayland-fullscreen.patch * fix wayland issue for wlroot, see https://github.com/libsdl-org/SDL/pull/4629 OBS-URL: https://build.opensuse.org/request/show/911466 OBS-URL: https://build.opensuse.org/package/show/games/SDL2?expand=0&rev=108
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@ -1,3 +1,9 @@
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-------------------------------------------------------------------
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Wed Aug 11 15:31:36 UTC 2021 - kh Lai <dlshcbmuipmam@hotmail.com>
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- sdl2-fix-wayland-fullscreen.patch
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* fix wayland issue for wlroot, see https://github.com/libsdl-org/SDL/pull/4629
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-------------------------------------------------------------------
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Wed Aug 11 10:12:03 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
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@ -33,6 +33,7 @@ Source4: baselibs.conf
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Patch1: sdl2-symvers.patch
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Patch2: SDL2-endian.patch
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Patch3: sdl2-khronos.patch
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Patch4: sdl2-fix-wayland-fullscreen.patch
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BuildRequires: cmake
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BuildRequires: gcc-c++
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BuildRequires: nasm
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sdl2-fix-wayland-fullscreen.patch
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sdl2-fix-wayland-fullscreen.patch
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Index: SDL2-2.0.16/src/video/wayland/SDL_waylandwindow.c
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===================================================================
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--- SDL2-2.0.16.orig/src/video/wayland/SDL_waylandwindow.c
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+++ SDL2-2.0.16/src/video/wayland/SDL_waylandwindow.c
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@@ -219,9 +219,15 @@ handle_configure_xdg_toplevel(void *data
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/* Foolishly do what the compositor says here. If it's wrong, don't
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* blame us, we were explicitly instructed to do this.
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+ * *
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+ * UPDATE: Nope, we can't actually do that, the compositor may give
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+ * us a completely stateless, sizeless configure, with which we have
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+ * to enforce our own state anyway.
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*/
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- window->w = width;
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- window->h = height;
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+ if (width != 0 && height != 0) {
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+ window->w = width;
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+ window->h = height;
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+ }
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/* This part is good though. */
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if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
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