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SDL_gfx/SDL_gfx.spec

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RPMSpec

#
# spec file for package SDL_gfx
#
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define lname libSDL_gfx16
Name: SDL_gfx
Version: 2.0.27
Release: 0
Summary: SDL Graphics Routines for Primitives and Other Support Functions
License: Zlib
Group: Development/Libraries/X11
URL: http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
Source: http://www.ferzkopp.net/Software/SDL_gfx-2.0/%name-%version.tar.gz
Source2: baselibs.conf
#https://sourceforge.net/p/sdlgfx/code/HEAD/tree/ChangeLog
BuildRequires: automake
BuildRequires: dos2unix
BuildRequires: libtool
BuildRequires: pkg-config
BuildRequires: pkgconfig(sdl)
%description
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces.
%package -n %lname
Summary: SDL Graphics Routines for Primitives and Other Support Functions
Group: System/Libraries
Provides: SDL_gfx = %version-%release
Obsoletes: SDL_gfx < %version-%release
%description -n %lname
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces.
%package -n libSDL_gfx-devel
Summary: Libraries, includes and more to develop SDL_gfx applications
Group: Development/Libraries/X11
Requires: %lname = %version
Provides: SDL_gfx-devel = %{version}
Obsoletes: SDL_gfx-devel < %{version}
%description -n libSDL_gfx-devel
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:
* Graphic Primitives (SDL_gfxPrimitves.h)
* Rotozoomer (SDL_rotozoom.h)
* Framerate control (SDL_framerate.h)
* MMX image filters (SDL_imageFilter.h)
The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.
%prep
%autosetup -p1
%build
autoreconf -fi
# MMX code has a problem with uninitialized variables; we would only turn it
# on for x86_64 anyway - but that one can use SSE instead.
%configure --disable-static --disable-mmx
%make_build
dos2unix README
chmod 644 LICENSE AUTHORS ChangeLog NEWS README
%install
%make_install
find %buildroot -type f -name "*.la" -delete -print
%ldconfig_scriptlets -n %lname
%files -n %lname
%license LICENSE
%doc AUTHORS ChangeLog NEWS README
%_libdir/libSDL_gfx.so.[0-9]*
%files -n libSDL_gfx-devel
%_includedir/SDL/
%_libdir/lib*.so
%_libdir/pkgconfig/SDL_gfx.pc
%changelog