From 1347d7b8828d1f55f1bcd75a13f057059a82ccaa47a5ecb01c2ca61515dfcce9 Mon Sep 17 00:00:00 2001 From: Jan Engelhardt Date: Sun, 18 Sep 2011 18:56:19 +0000 Subject: [PATCH] Accepting request 83177 from home:jengelh:bl - Remove redundant tags/sections from specfile OBS-URL: https://build.opensuse.org/request/show/83177 OBS-URL: https://build.opensuse.org/package/show/games/SDL_sound?expand=0&rev=9 --- SDL_sound.changes | 5 +++++ SDL_sound.spec | 23 ++--------------------- 2 files changed, 7 insertions(+), 21 deletions(-) diff --git a/SDL_sound.changes b/SDL_sound.changes index dfadcfd..4fe77a2 100644 --- a/SDL_sound.changes +++ b/SDL_sound.changes @@ -1,3 +1,8 @@ +------------------------------------------------------------------- +Sat Sep 17 10:24:03 UTC 2011 - jengelh@medozas.de + +- Remove redundant tags/sections from specfile + ------------------------------------------------------------------- Mon Aug 1 09:38:13 UTC 2011 - jengelh@medozas.de diff --git a/SDL_sound.spec b/SDL_sound.spec index 9031ef8..f6de076 100644 --- a/SDL_sound.spec +++ b/SDL_sound.spec @@ -1,7 +1,7 @@ # -# spec file for package SDL_sound (Version 1.0.3) +# spec file for package SDL_sound # -# Copyright (c) 2010 SUSE LINUX Products GmbH, Nuernberg, Germany. +# Copyright (c) 2011 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -15,7 +15,6 @@ # Please submit bugfixes or comments via http://bugs.opensuse.org/ # -# norootforbuild Name: SDL_sound @@ -38,12 +37,6 @@ play a file or alternatively decode a file and hand back a single pointer to the waveform. SDL_sound also can handle channel conversion on-the-fly and behind-the-scenes. - - -Authors: --------- - Ryan C. Gordon - %package -n libSDL_sound-1_0-1 Group: System/Libraries Summary: Sound Sample Library for SDL (Simple DirectMedia Layer) @@ -58,12 +51,6 @@ play a file or alternatively decode a file and hand back a single pointer to the waveform. SDL_sound also can handle channel conversion on-the-fly and behind-the-scenes. - - -Authors: --------- - Ryan C. Gordon - %package -n libSDL_sound-devel License: LGPLv2.1+ Summary: Sound Sample Library for SDL (Simple DirectMedia Layer) @@ -79,12 +66,6 @@ play a file or alternatively decode a file and hand back a single pointer to the waveform. SDL_sound also can handle channel conversion on-the-fly and behind-the-scenes. - - -Authors: --------- - Ryan C. Gordon - %prep %setup -q %patch0