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Accepting request 1146832 from games

- Reenable the Collada parser.
- Removed patch 0001-Don-t-build-the-collada-importer-exporter-tests.patch
- Add patch (boo#1207377, CVE-2022-45748)
  * 0001-ColladaParser-check-values-length-5462.patch
- Improved tests filtering

OBS-URL: https://build.opensuse.org/request/show/1146832
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/assimp?expand=0&rev=23
This commit is contained in:
Ana Guerrero 2024-02-15 20:01:28 +00:00 committed by Git OBS Bridge
commit 03fa3d1275
4 changed files with 344 additions and 35 deletions

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@ -0,0 +1,295 @@
From 4b9f46dbda5128d6d538d185eb69ad6a7b4b99ff Mon Sep 17 00:00:00 2001
From: Adam Mizerski <adam@mizerski.pl>
Date: Thu, 15 Feb 2024 13:07:00 +0100
Subject: [PATCH] ColladaParser: check values length (#5462)
* ColladaParser: check values length
fixes: #4286
* Refactor calculation of size for data
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
---
code/AssetLib/Collada/ColladaParser.cpp | 10 +-
.../invalid/box_nested_animation_4286.dae | 196 ++++++++++++++++++
test/models/invalid/readme.txt | 3 +
test/unit/utColladaImportExport.cpp | 8 +
4 files changed, 216 insertions(+), 1 deletion(-)
create mode 100644 test/models/invalid/box_nested_animation_4286.dae
diff --git a/code/AssetLib/Collada/ColladaParser.cpp b/code/AssetLib/Collada/ColladaParser.cpp
index ee7a395d9..c5163fe39 100644
--- a/code/AssetLib/Collada/ColladaParser.cpp
+++ b/code/AssetLib/Collada/ColladaParser.cpp
@@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
-Copyright (c) 2006-2022, assimp team
+Copyright (c) 2006-2024, assimp team
All rights reserved.
@@ -1786,6 +1786,10 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
const Accessor *acc = input.mResolved;
if (!acc->mData) {
acc->mData = &ResolveLibraryReference(mDataLibrary, acc->mSource);
+ const size_t dataSize = acc->mOffset + acc->mCount * acc->mStride;
+ if (dataSize > acc->mData->mValues.size()) {
+ throw DeadlyImportError("Not enough data for accessor");
+ }
}
}
// and the same for the per-index channels
@@ -1810,6 +1814,10 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
const Accessor *acc = input.mResolved;
if (!acc->mData) {
acc->mData = &ResolveLibraryReference(mDataLibrary, acc->mSource);
+ const size_t dataSize = acc->mOffset + acc->mCount * acc->mStride;
+ if (dataSize > acc->mData->mValues.size()) {
+ throw DeadlyImportError("Not enough data for accessor");
+ }
}
}
diff --git a/test/models/invalid/box_nested_animation_4286.dae b/test/models/invalid/box_nested_animation_4286.dae
new file mode 100644
index 000000000..2def61d20
--- /dev/null
+++ b/test/models/invalid/box_nested_animation_4286.dae
@@ -0,0 +1,196 @@
+<?xml version="1.0" encoding="utf-8"?>
+<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
+ <asset>
+ <contributor>
+ <author>Blender User</author>
+ <authoring_tool>Blender 2.80.40 commit date:2019-01-07, commit time:23:37, hash:91a155833e59</authoring_tool>
+ </contributor>
+ <created>2019-01-08T17:44:11</created>
+ <modified>2019-01-08T17:44:11</modified>
+ <unit name="meter" meter="1"/>
+ <up_axis>Z_UP</up_axis>
+ </asset>
+ <library_effects>
+ <effect id="Material-effect">
+ <profile_COMMON>
+ <technique sid="common">
+ <lambert>
+ <diffuse>
+ <color sid="diffuse">0.8 0.8 0.8 1</color>
+ </diffuse>
+ <specular>
+ <color sid="specular">0 0.5 0 1</color>
+ </specular>
+ </lambert>
+ </technique>
+ </profile_COMMON>
+ </effect>
+ </library_effects>
+ <library_images/>
+ <library_materials>
+ <material id="Material-material" name="Material">
+ <instance_effect url="#Material-effect"/>
+ </material>
+ </library_materials>
+ <library_geometries>
+ <geometry id="Cube-mesh" name="Cube">
+ <mesh>
+ <source id="Cube-mesh-positions">
+ <float_array id="Cube-mesh-positions-array" count="3">1 1 1 1 1 -1 1 -1 1 1 -1 -1 -1 1 1 -1 1 -1 -1 -1 1 -1 -1 -1</float_array>
+ <technique_common>
+ <accessor source="#Cube-mesh-positions-array" count="8" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="Cube-mesh-normals">
+ <float_array id="Cube-mesh-normals-array" count="18">0 0 1 0 -1 0 -1 0 0 0 0 -1 1 0 0 0 1 0</float_array>
+ <technique_common>
+ <accessor source="#Cube-mesh-normals-array" count="6" stride="3">
+ <param name="X" type="float"/>
+ <param name="Y" type="float"/>
+ <param name="Z" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="Cube-mesh-map-0">
+ <float_array id="Cube-mesh-map-0-array" count="72">0.625 0 0.375 0.25 0.375 0 0.625 0.25 0.375 0.5 0.375 0.25 0.625 0.5 0.375 0.75 0.375 0.5 0.625 0.75 0.375 1 0.375 0.75 0.375 0.5 0.125 0.75 0.125 0.5 0.875 0.5 0.625 0.75 0.625 0.5 0.625 0 0.625 0.25 0.375 0.25 0.625 0.25 0.625 0.5 0.375 0.5 0.625 0.5 0.625 0.75 0.375 0.75 0.625 0.75 0.625 1 0.375 1 0.375 0.5 0.375 0.75 0.125 0.75 0.875 0.5 0.875 0.75 0.625 0.75</float_array>
+ <technique_common>
+ <accessor source="#Cube-mesh-map-0-array" count="36" stride="2">
+ <param name="S" type="float"/>
+ <param name="T" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <vertices id="Cube-mesh-vertices">
+ <input semantic="POSITION" source="#Cube-mesh-positions"/>
+ </vertices>
+ <polylist material="Material-material" count="12">
+ <input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
+ <input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
+ <input semantic="TEXCOORD" source="#Cube-mesh-map-0" offset="2" set="1"/>
+ <vcount>3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
+ <p>4 0 0 2 0 1 0 0 2 2 1 3 7 1 4 3 1 5 6 2 6 5 2 7 7 2 8 1 3 9 7 3 10 5 3 11 0 4 12 3 4 13 1 4 14 4 5 15 1 5 16 5 5 17 4 0 18 6 0 19 2 0 20 2 1 21 6 1 22 7 1 23 6 2 24 4 2 25 5 2 26 1 3 27 3 3 28 7 3 29 0 4 30 2 4 31 3 4 32 4 5 33 0 5 34 1 5 35</p>
+ </polylist>
+ </mesh>
+ </geometry>
+ </library_geometries>
+ <library_controllers>
+ <controller id="Armature_Cube-skin" name="Armature">
+ <skin source="#Cube-mesh">
+ <bind_shape_matrix>1 0 0 -1 0 1 0 1 0 0 1 1 0 0 0 1</bind_shape_matrix>
+ <source id="Armature_Cube-skin-joints">
+ <Name_array id="Armature_Cube-skin-joints-array" count="1">Bone</Name_array>
+ <technique_common>
+ <accessor source="#Armature_Cube-skin-joints-array" count="1" stride="1">
+ <param name="JOINT" type="name"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="Armature_Cube-skin-bind_poses">
+ <float_array id="Armature_Cube-skin-bind_poses-array" count="16">0.7886752 0.2113248 0.5773504 -0.5773504 -0.5773503 0.5773503 0.5773503 1.154701 -0.2113249 -0.7886752 0.5773503 -0.5773502 0 0 0 1</float_array>
+ <technique_common>
+ <accessor source="#Armature_Cube-skin-bind_poses-array" count="1" stride="16">
+ <param name="TRANSFORM" type="float4x4"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="Armature_Cube-skin-weights">
+ <float_array id="Armature_Cube-skin-weights-array" count="8">1 1 1 1 1 1 1 1</float_array>
+ <technique_common>
+ <accessor source="#Armature_Cube-skin-weights-array" count="8" stride="1">
+ <param name="WEIGHT" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <joints>
+ <input semantic="JOINT" source="#Armature_Cube-skin-joints"/>
+ <input semantic="INV_BIND_MATRIX" source="#Armature_Cube-skin-bind_poses"/>
+ </joints>
+ <vertex_weights count="8">
+ <input semantic="JOINT" source="#Armature_Cube-skin-joints" offset="0"/>
+ <input semantic="WEIGHT" source="#Armature_Cube-skin-weights" offset="1"/>
+ <vcount>1 1 1 1 1 1 1 1 </vcount>
+ <v>0 0 0 1 0 2 0 3 0 4 0 5 0 6 0 7</v>
+ </vertex_weights>
+ </skin>
+ </controller>
+ </library_controllers>
+ <library_animations>
+ <animation id="action_container-Armature" name="Armature">
+ <animation id="Armature_ArmatureAction_transform" name="Armature">
+ <source id="Armature_ArmatureAction_transform-input">
+ <float_array id="Armature_ArmatureAction_transform-input-array" count="40">0.04166662 0.08333331 0.125 0.1666666 0.2083333 0.25 0.2916666 0.3333333 0.375 0.4166666 0.4583333 0.5 0.5416667 0.5833333 0.625 0.6666667 0.7083333 0.75 0.7916667 0.8333333 0.875 0.9166667 0.9583333 1 1.041667 1.083333 1.125 1.166667 1.208333 1.25 1.291667 1.333333 1.375 1.416667 1.458333 1.5 1.541667 1.583333 1.625 1.666667</float_array>
+ <technique_common>
+ <accessor source="#Armature_ArmatureAction_transform-input-array" count="40" stride="1">
+ <param name="TIME" type="float"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="Armature_ArmatureAction_transform-output">
+ <float_array id="Armature_ArmatureAction_transform-output-array" count="640">1 0 0 1 0 1 0 -1 0 0 1 0 0 0 0 1 0.9999878 3.10816e-5 0.004935208 1 0 0.9999802 -0.006297799 -1 -0.004935306 0.006297722 0.999968 0 0 0 0 1 0.999819 4.61727e-4 0.01901668 1 0 0.9997054 -0.02427293 -1 -0.01902229 0.02426853 0.9995245 0 0 0 0 1 0.9991519 0.002163141 0.04111904 1 0 0.9986191 -0.05253414 -1 -0.04117589 0.05248959 0.9977722 0 0 0 0 1 0.9975264 0.006301912 0.07000974 1 0 0.9959731 -0.08965231 -1 -0.0702928 0.08943056 0.9935095 0 0 0 0 1 0.9944467 0.01411698 0.1042901 1 0 0.9909625 -0.1341392 -1 -0.1052413 0.1333943 0.9854594 0 0 0 0 1 0.9894527 0.02671701 0.1423712 1 0 0.9828442 -0.184438 -1 -0.1448563 0.1824927 0.9724778 0 0 0 0 1 0.9821799 0.04490547 0.1825 1 0 0.9710366 -0.2389307 -1 -0.1879434 0.234673 0.9537326 0 0 0 0 1 0.9724072 0.06904543 0.2228386 1 0 0.9551992 -0.2959637 -1 -0.2332902 0.2877972 0.9288425 0 0 0 0 1 0.9600915 0.09897761 0.261587 1 0 0.9352878 -0.3538882 -1 -0.2796861 0.339765 0.8979618 0 0 0 0 1 0.9453882 0.1340003 0.2971281 1 0 0.9115852 -0.4111113 -1 -0.3259466 0.3886598 0.8618018 0 0 0 0 1 0.9286572 0.1729132 0.328172 1 0 0.8847058 -0.4661497 -1 -0.3709391 0.4328933 0.8215885 0 0 0 0 1 0.9104556 0.2141147 0.3538722 1 0 0.8555763 -0.5176768 -1 -0.4136069 0.4713217 0.7789642 0 0 0 0 1 0.8915175 0.2557371 0.3738919 1 0 0.8253933 -0.5645581 -1 -0.4529863 0.5033134 0.7358525 0 0 0 0 1 0.8727233 0.2957927 0.388408 1 0 0.7955672 -0.6058654 -1 -0.4882152 0.5287529 0.6943099 0 0 0 0 1 0.8550603 0.332307 0.3980502 1 0 0.7676533 -0.6408653 -1 -0.5185286 0.5479785 0.6563899 0 0 0 0 1 0.8395769 0.3634188 0.4037789 1 0 0.7432778 -0.6689829 -1 -0.5432408 0.5616626 0.6240388 0 0 0 0 1 0.8273312 0.3874339 0.4067161 1 0 0.7240622 -0.6897347 -1 -0.5617144 0.5706391 0.5990393 0 0 0 0 1 0.8193359 0.4028329 0.4079393 1 0 0.7115462 -0.7026393 -1 -0.5733138 0.5756976 0.5829953 0 0 0 0 1 0.8164964 0.4082482 0.4082486 1 7.75722e-8 0.707107 -0.7071065 -1 -0.5773504 0.57735 0.5773503 0 0 0 0 1 0.8190646 0.4033515 0.4079717 1 7.78161e-8 0.7111219 -0.7030687 -1 -0.5737014 0.5758587 0.5824547 0 0 0 0 1 0.8263245 0.3893851 0.4068995 1 7.85059e-8 0.7224849 -0.6913868 -1 -0.5631944 0.5713098 0.5970069 0 0 0 0 1 0.8375081 0.3675125 0.4043696 1 7.95684e-8 0.7400277 -0.6725764 -1 -0.5464249 0.5632883 0.6197791 0 0 0 0 1 0.8517552 0.3390183 0.3994742 1 8.0922e-8 0.7624427 -0.6470557 -1 -0.5239399 0.5511332 0.6494145 0 0 0 0 1 0.8681612 0.3053284 0.3912425 1 8.24806e-8 0.7883466 -0.6152314 -1 -0.4962822 0.5341201 0.6844119 0 0 0 0 1 0.8858209 0.2680094 0.3788038 1 8.41584e-8 0.8163394 -0.5775725 -1 -0.4640273 0.5116258 0.7231305 0 0 0 0 1 0.9038687 0.2287352 0.3615268 1 8.58731e-8 0.8450637 -0.5346656 -1 -0.42781 0.4832675 0.7638266 0 0 0 0 1 0.9215156 0.1892192 0.339124 1 8.75496e-8 0.8732626 -0.4872499 -1 -0.3883413 0.4490085 0.8047251 0 0 0 0 1 0.9380813 0.1511175 0.3117163 1 8.91235e-8 0.899834 -0.4362323 -1 -0.3464153 0.4092214 0.8441175 0 0 0 0 1 0.9530206 0.1159168 0.2798482 1 9.05428e-8 0.9238796 -0.3826832 -1 -0.3029055 0.3647051 0.8804763 0 0 0 0 1 0.965943 0.08482374 0.2444564 1 9.17705e-8 0.9447417 -0.3278156 -1 -0.2587547 0.3166512 0.9125667 0 0 0 0 1 0.9766233 0.05867312 0.2067956 1 9.27852e-8 0.9620277 -0.2729518 -1 -0.2149581 0.2665711 0.9395387 0 0 0 0 1 0.9850019 0.03787052 0.1683363 1 9.35812e-8 0.975616 -0.2194843 -1 -0.1725436 0.2161924 0.9609836 0 0 0 0 1 0.991176 0.02237916 0.1306496 1 9.41678e-8 0.9856446 -0.1688333 -1 -0.1325524 0.1673435 0.9769473 0 0 0 0 1 0.9953793 0.01175384 0.09529842 1 9.45671e-8 0.9924796 -0.1224106 -1 -0.09602053 0.121845 0.9878936 0 0 0 0 1 0.997952 0.005218936 0.06375288 1 9.48115e-8 0.996666 -0.08159051 -1 -0.06396614 0.08142342 0.9946249 0 0 0 0 1 0.9993011 0.001782816 0.03733916 1 9.49397e-8 0.998862 -0.04769476 -1 -0.0373817 0.04766143 0.9981638 0 0 0 0 1 0.9998515 3.78837e-4 0.01722835 1 9.4992e-8 0.9997582 -0.02198936 -1 -0.01723252 0.0219861 0.9996098 0 0 0 0 1 0.99999 2.53135e-5 0.004462156 1 9.50052e-8 0.9999838 -0.00569412 -1 -0.004462227 0.005694063 0.9999738 0 0 0 0 1 1 0 0 2 0 1 0 -1 0 0 1 0 0 0 0 1</float_array>
+ <technique_common>
+ <accessor source="#Armature_ArmatureAction_transform-output-array" count="40" stride="16">
+ <param name="TRANSFORM" type="float4x4"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <source id="Armature_ArmatureAction_transform-interpolation">
+ <Name_array id="Armature_ArmatureAction_transform-interpolation-array" count="40">LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR LINEAR</Name_array>
+ <technique_common>
+ <accessor source="#Armature_ArmatureAction_transform-interpolation-array" count="40" stride="1">
+ <param name="INTERPOLATION" type="name"/>
+ </accessor>
+ </technique_common>
+ </source>
+ <sampler id="Armature_ArmatureAction_transform-sampler">
+ <input semantic="INPUT" source="#Armature_ArmatureAction_transform-input"/>
+ <input semantic="OUTPUT" source="#Armature_ArmatureAction_transform-output"/>
+ <input semantic="INTERPOLATION" source="#Armature_ArmatureAction_transform-interpolation"/>
+ </sampler>
+ <channel source="#Armature_ArmatureAction_transform-sampler" target="Armature_Bone/transform"/>
+ </animation>
+ </animation>
+ </library_animations>
+ <library_visual_scenes>
+ <visual_scene id="Scene" name="Scene">
+ <node id="Armature" name="Armature" type="NODE">
+ <matrix sid="transform">1 0 0 1 0 1 0 -1 0 0 1 0 0 0 0 1</matrix>
+ <node id="Armature_Bone" name="Bone" sid="Bone" type="JOINT">
+ <matrix sid="transform">0.7886751 -0.5773503 -0.211325 0 0.2113248 0.5773503 -0.7886751 0 0.5773503 0.5773503 0.5773502 0 0 0 0 1</matrix>
+ <extra>
+ <technique profile="blender">
+ <layer sid="layer" type="string">0</layer>
+ <roll sid="roll" type="float">-0.5235989</roll>
+ <tip_x sid="tip_x" type="float">-2</tip_x>
+ <tip_y sid="tip_y" type="float">2</tip_y>
+ <tip_z sid="tip_z" type="float">2</tip_z>
+ </technique>
+ </extra>
+ </node>
+ <node id="Cube" name="Cube" type="NODE">
+ <translate sid="location">0 0 0</translate>
+ <rotate sid="rotationZ">0 0 1 0</rotate>
+ <rotate sid="rotationY">0 1 0 0</rotate>
+ <rotate sid="rotationX">1 0 0 0</rotate>
+ <scale sid="scale">1 1 1</scale>
+ <instance_controller url="#Armature_Cube-skin">
+ <skeleton>#Armature_Bone</skeleton>
+ <bind_material>
+ <technique_common>
+ <instance_material symbol="Material-material" target="#Material-material">
+ <bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
+ </instance_material>
+ </technique_common>
+ </bind_material>
+ </instance_controller>
+ </node>
+ </node>
+ </visual_scene>
+ </library_visual_scenes>
+ <scene>
+ <instance_visual_scene url="#Scene"/>
+ </scene>
+</COLLADA>
diff --git a/test/models/invalid/readme.txt b/test/models/invalid/readme.txt
index 6ad8b4380..ad144ca36 100644
--- a/test/models/invalid/readme.txt
+++ b/test/models/invalid/readme.txt
@@ -18,6 +18,9 @@ crash.
FILES
*********************************************************
+box_nested_animation_4286.dae - This was reported as GH#4286.
+ The "count" parameter in "Cube-mesh-positions-array" is too small.
+
OutOfMemory.off - the number of faces is invalid. There won't be
enough memory so std::vector::reserve() will most likely fail.
The exception should be caught in Importer.cpp.
diff --git a/test/unit/utColladaImportExport.cpp b/test/unit/utColladaImportExport.cpp
index e2842732e..52a927b12 100644
--- a/test/unit/utColladaImportExport.cpp
+++ b/test/unit/utColladaImportExport.cpp
@@ -357,6 +357,14 @@ TEST_F(utColladaImportExport, exporterUniqueIdsTest) {
ImportAsNames(outFileNamed, scene);
}
+// This file is invalid, we just want to ensure that the importer is not crashing
+// This was reported as GH#4286. The "count" parameter in "Cube-mesh-positions-array" is too small.
+TEST_F(utColladaImportExport, parseInvalid4286) {
+ Assimp::Importer importer;
+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/invalid/box_nested_animation_4286.dae", 0);
+ EXPECT_EQ(nullptr, scene);
+}
+
#endif
class utColladaZaeImportExport : public AbstractImportExportBase {
--
2.43.0

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@ -1,27 +0,0 @@
From a0628aa4b175b6764ac6ea481a5e65f91cd118fa Mon Sep 17 00:00:00 2001
From: Christophe Marin <christophe@krop.fr>
Date: Wed, 4 Oct 2023 16:23:17 +0200
Subject: [PATCH] Don't build the collada importer/exporter tests
---
test/CMakeLists.txt | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt
index afe487411..d8f044501 100644
--- a/test/CMakeLists.txt
+++ b/test/CMakeLists.txt
@@ -141,8 +141,8 @@ SET( IMPORTERS
unit/utBlendImportMaterials.cpp
unit/utBlenderWork.cpp
unit/utBVHImportExport.cpp
- unit/utColladaExport.cpp
- unit/utColladaImportExport.cpp
+ # unit/utColladaExport.cpp
+ # unit/utColladaImportExport.cpp
unit/utCSMImportExport.cpp
unit/utB3DImportExport.cpp
#unit/utM3DImportExport.cpp
--
2.42.0

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@ -1,3 +1,12 @@
-------------------------------------------------------------------
Mon Feb 12 23:13:07 UTC 2024 - Adam Mizerski <adam@mizerski.pl>
- Reenable the Collada parser.
- Removed patch 0001-Don-t-build-the-collada-importer-exporter-tests.patch
- Add patch (boo#1207377, CVE-2022-45748)
* 0001-ColladaParser-check-values-length-5462.patch
- Improved tests filtering
-------------------------------------------------------------------
Wed Oct 4 14:14:08 UTC 2023 - Christophe Marin <christophe@krop.fr>

View File

@ -1,7 +1,7 @@
#
# spec file for package assimp
#
# Copyright (c) 2023 SUSE LLC
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -25,8 +25,8 @@ License: BSD-3-Clause AND MIT
Group: Development/Libraries/C and C++
URL: https://www.assimp.org/
Source0: %{name}-%{version}.tar.xz
# PATCH-FIX-OPENSUSE
Patch0: 0001-Don-t-build-the-collada-importer-exporter-tests.patch
# PATCH-FIX-UPSTREAM
Patch0: 0001-ColladaParser-check-values-length-5462.patch
BuildRequires: cmake
BuildRequires: dos2unix
BuildRequires: gcc-c++
@ -76,9 +76,7 @@ engine-specific format for easy and fast every-day-loading.
-DASSIMP_IGNORE_GIT_HASH=ON \
-DASSIMP_BUILD_ZLIB=OFF \
-DASSIMP_WARNINGS_AS_ERRORS=OFF \
-DASSIMP_BUILD_ASSIMP_TOOLS=ON \
-DASSIMP_BUILD_COLLADA_IMPORTER=OFF \
-DASSIMP_BUILD_COLLADA_EXPORTER=OFF
-DASSIMP_BUILD_ASSIMP_TOOLS=ON
%cmake_build
@ -89,10 +87,44 @@ find %{buildroot} -type f -name "*.la" -delete -print
%check
pushd build
# utIssues.OpacityBugWhenExporting_727 test fails
gtest_filter="-"
# utVersion.aiGetVersionRevisionTest passes with git builds only
gtest_filter="${gtest_filter}:utVersion.aiGetVersionRevisionTest"
# the models-nonbsd are not in the tarball, tests depending on it are also excluded
./bin/unit --gtest_filter="-utIssues.OpacityBugWhenExporting_727:utVersion.aiGetVersionRevisionTest:ut3DImportExport*:ut3DSImportExport*:utMD2Importer*:utMD5Importer*:utBlenderImporter*:utQ3BSPImportExport*:utXImporter.importDwarf:utDXFImporterExporter.importRifle:utPMXImporter.importTest"
gtest_filter="${gtest_filter}:ut3DImportExport.importMarRifle"
gtest_filter="${gtest_filter}:ut3DImportExport.importMarRifleA"
gtest_filter="${gtest_filter}:ut3DImportExport.importMarRifleD"
gtest_filter="${gtest_filter}:ut3DSImportExport.importCartWheel"
gtest_filter="${gtest_filter}:ut3DSImportExport.importGranate"
gtest_filter="${gtest_filter}:ut3DSImportExport.importJeep1"
gtest_filter="${gtest_filter}:ut3DSImportExport.importMarRifle"
gtest_filter="${gtest_filter}:ut3DSImportExport.importMp5Sil"
gtest_filter="${gtest_filter}:ut3DSImportExport.importPyramob"
gtest_filter="${gtest_filter}:utBlenderImporter.importBob"
gtest_filter="${gtest_filter}:utBlenderImporter.importFleurOptonl"
gtest_filter="${gtest_filter}:utDXFImporterExporter.importRifle"
gtest_filter="${gtest_filter}:utMD2Importer.importDolphin"
gtest_filter="${gtest_filter}:utMD2Importer.importFlag"
gtest_filter="${gtest_filter}:utMD2Importer.importHorse"
gtest_filter="${gtest_filter}:utMD5Importer.importBoarMan"
gtest_filter="${gtest_filter}:utMD5Importer.importBob"
gtest_filter="${gtest_filter}:utPMXImporter.importTest"
gtest_filter="${gtest_filter}:utQ3BSPImportExport.importerTest"
gtest_filter="${gtest_filter}:utXImporter.importDwarf"
%ifnarch x86_64
# tests fail, because they assume you can compare floats
# See https://github.com/assimp/assimp/issues/4438
gtest_filter="${gtest_filter}:AssimpAPITest_aiMatrix3x3.*"
gtest_filter="${gtest_filter}:AssimpAPITest_aiMatrix4x4.*"
gtest_filter="${gtest_filter}:AssimpAPITest_aiQuaternion.*"
gtest_filter="${gtest_filter}:AssimpAPITest_aiVector2D.*"
gtest_filter="${gtest_filter}:AssimpAPITest_aiVector3D.*"
%endif
./bin/unit --gtest_filter="${gtest_filter}"
popd
%ldconfig_scriptlets -n lib%{name}%{sover}