forked from pool/assimp
Accepting request 403136 from home:jengelh:branches:games
- Update to new upstream release 3.2 OBS-URL: https://build.opensuse.org/request/show/403136 OBS-URL: https://build.opensuse.org/package/show/games/assimp?expand=0&rev=3
This commit is contained in:
parent
4c5b7926ee
commit
e5ddae9625
@ -1,3 +0,0 @@
|
|||||||
version https://git-lfs.github.com/spec/v1
|
|
||||||
oid sha256:ac29beb596db97df57451a5503afaf2d8b4366522842a6914da89644927a1423
|
|
||||||
size 4042147
|
|
@ -1,3 +1,17 @@
|
|||||||
|
-------------------------------------------------------------------
|
||||||
|
Thu Jun 16 22:16:07 UTC 2016 - jengelh@inai.de
|
||||||
|
|
||||||
|
- Update to new upstream release 3.2
|
||||||
|
* Support for FBX 2013 and newer, binary and ASCII
|
||||||
|
* Support for OGRE binary mesh and skeleton format
|
||||||
|
* Updated BLEND support for newer Blender versions
|
||||||
|
* Support for arbitrary meta data, used to hold FBX and DAE metadata
|
||||||
|
* OBJ Export now produces smaller files
|
||||||
|
* Meshes can now have names, this is supported by the major importers
|
||||||
|
* Improved IFC geometry generation
|
||||||
|
* M3 support has been removed
|
||||||
|
* Experimental OpenGEX support
|
||||||
|
|
||||||
-------------------------------------------------------------------
|
-------------------------------------------------------------------
|
||||||
Tue Sep 3 09:38:16 UTC 2013 - joop.boonen@opensuse.org
|
Tue Sep 3 09:38:16 UTC 2013 - joop.boonen@opensuse.org
|
||||||
|
|
||||||
|
36
assimp.spec
36
assimp.spec
@ -1,7 +1,7 @@
|
|||||||
#
|
#
|
||||||
# spec file for package assimp
|
# spec file for package assimp
|
||||||
#
|
#
|
||||||
# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
|
# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
|
||||||
#
|
#
|
||||||
# All modifications and additions to the file contributed by third parties
|
# All modifications and additions to the file contributed by third parties
|
||||||
# remain the property of their copyright owners, unless otherwise agreed
|
# remain the property of their copyright owners, unless otherwise agreed
|
||||||
@ -18,13 +18,13 @@
|
|||||||
|
|
||||||
%define soname 3
|
%define soname 3
|
||||||
Name: assimp
|
Name: assimp
|
||||||
Version: 3.0.1270
|
Version: 3.2
|
||||||
Release: 0
|
Release: 0
|
||||||
Summary: Library to load and process 3D scenes from various data formats
|
Summary: Library to load and process 3D scenes from various data formats
|
||||||
License: BSD-3-Clause
|
License: BSD-3-Clause
|
||||||
Group: Development/Libraries/C and C++
|
Group: Development/Libraries/C and C++
|
||||||
Url: http://assimp.sourceforge.net/
|
Url: http://assimp.sourceforge.net/
|
||||||
Source0: http://sourceforge.net/projects/assimp/files/assimp-3.0/assimp--%{version}-source-only.zip
|
Source: https://github.com/assimp/assimp/archive/v%{version}.tar.gz
|
||||||
BuildRequires: boost-devel
|
BuildRequires: boost-devel
|
||||||
BuildRequires: c++_compiler
|
BuildRequires: c++_compiler
|
||||||
BuildRequires: cmake
|
BuildRequires: cmake
|
||||||
@ -42,7 +42,7 @@ Assimp is a library to load and process geometric scenes from various data forma
|
|||||||
|
|
||||||
%package -n lib%{name}%{soname}
|
%package -n lib%{name}%{soname}
|
||||||
Summary: Headers, docs and command-line utility for %{name}
|
Summary: Headers, docs and command-line utility for %{name}
|
||||||
Group: Development/Libraries/C and C++
|
Group: System/Libraries
|
||||||
|
|
||||||
%description -n lib%{name}%{soname}
|
%description -n lib%{name}%{soname}
|
||||||
Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
|
Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
|
||||||
@ -59,23 +59,24 @@ Requires: libstdc++-devel
|
|||||||
Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
|
Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
|
||||||
|
|
||||||
%prep
|
%prep
|
||||||
%setup -q -n assimp--%{version}-source-only
|
%setup -q -n assimp-%{version}
|
||||||
|
|
||||||
|
%build
|
||||||
dos2unix LICENSE
|
dos2unix LICENSE
|
||||||
dos2unix CREDITS
|
dos2unix CREDITS
|
||||||
dos2unix CHANGES
|
dos2unix CHANGES
|
||||||
dos2unix README
|
dos2unix README
|
||||||
|
find . -type f -name "*.lib" -delete
|
||||||
%build
|
%cmake \
|
||||||
cmake . \
|
|
||||||
-DCMAKE_BUILD_TYPE="Release" \
|
-DCMAKE_BUILD_TYPE="Release" \
|
||||||
-DCMAKE_INSTALL_PREFIX=%{_prefix} \
|
-DCMAKE_INSTALL_PREFIX="%{_prefix}" \
|
||||||
-DLIB_INSTALL_DIR=%{_libdir}
|
-DASSIMP_LIB_INSTALL_DIR="%{_libdir}"
|
||||||
export CFLAGS="%{optflags}"
|
export CFLAGS="%{optflags}"
|
||||||
make %{?_smp_mflags}
|
make %{?_smp_mflags}
|
||||||
|
|
||||||
%install
|
%install
|
||||||
rm -rf examples/.deps
|
rm -rf examples/.deps
|
||||||
make DESTDIR=%{buildroot} install
|
%cmake_install
|
||||||
rm -f %{buildroot}%{_libdir}/*.la
|
rm -f %{buildroot}%{_libdir}/*.la
|
||||||
|
|
||||||
%post -n lib%{name}%{soname} -p /sbin/ldconfig
|
%post -n lib%{name}%{soname} -p /sbin/ldconfig
|
||||||
@ -89,18 +90,11 @@ rm -f %{buildroot}%{_libdir}/*.la
|
|||||||
|
|
||||||
%files devel
|
%files devel
|
||||||
%defattr(-,root,root)
|
%defattr(-,root,root)
|
||||||
%doc CREDITS README LICENSE CHANGES Documentation.chm CommandLine.chm samples/
|
%doc CREDITS README LICENSE CHANGES samples/
|
||||||
%dir %{_includedir}/assimp
|
%{_includedir}/assimp/
|
||||||
%dir %{_includedir}/assimp/Compiler
|
|
||||||
%dir %{_libdir}/cmake/assimp-3.0
|
|
||||||
%{_includedir}/assimp/Compiler/*.h
|
|
||||||
%{_includedir}/assimp/*.h
|
|
||||||
%{_includedir}/assimp/*.inl
|
|
||||||
%{_includedir}/assimp/*.hpp
|
|
||||||
%{_bindir}/assimp
|
%{_bindir}/assimp
|
||||||
%{_libdir}/libassimp.so
|
%{_libdir}/libassimp.so
|
||||||
%{_libdir}/cmake/assimp-3.0/assimp-config.cmake
|
%{_libdir}/cmake/
|
||||||
%{_libdir}/cmake/assimp-3.0/assimp-config-version.cmake
|
|
||||||
%{_libdir}/pkgconfig/assimp.pc
|
%{_libdir}/pkgconfig/assimp.pc
|
||||||
|
|
||||||
%changelog
|
%changelog
|
||||||
|
3
v3.2.tar.gz
Normal file
3
v3.2.tar.gz
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
version https://git-lfs.github.com/spec/v1
|
||||||
|
oid sha256:187f825c563e84b1b17527a4da0351aa3d575dfd696a9d204ae4bb19ee7df94a
|
||||||
|
size 33756081
|
Loading…
Reference in New Issue
Block a user