--- src/3D/FontManager.cxx +++ src/3D/FontManager.cxx @@ -19,6 +19,7 @@ // System headers #include #include +#include // Global implementation headers #include "bzfgl.h" --- src/bzadmin/OptionParser.cxx +++ src/bzadmin/OptionParser.cxx @@ -14,6 +14,8 @@ #pragma warning( 4: 4786) #endif +#include + /* interface header */ #include "OptionParser.h" --- src/bzflag/ComposeDefaultKey.h +++ src/bzflag/ComposeDefaultKey.h @@ -17,6 +17,7 @@ /* system interface headers */ #include +#include /* common interface headers */ #include "BzfEvent.h" --- src/bzflag/ControlPanel.cxx +++ src/bzflag/ControlPanel.cxx @@ -19,6 +19,7 @@ /* system headers */ #include #include +#include /* common implementation headers */ #include "BZDBCache.h" --- src/bzflag/HelpMenu.cxx +++ src/bzflag/HelpMenu.cxx @@ -10,6 +10,8 @@ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ +#include + /* interface header */ #include "HelpMenu.h" --- src/bzflag/JoinMenu.cxx +++ src/bzflag/JoinMenu.cxx @@ -10,6 +10,8 @@ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ +#include + /* interface header */ #include "JoinMenu.h" --- src/bzflag/ServerMenu.cxx +++ src/bzflag/ServerMenu.cxx @@ -10,6 +10,8 @@ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ +#include + /* interface header */ #include "ServerMenu.h" --- src/bzflag/sound.cxx +++ src/bzflag/sound.cxx @@ -16,6 +16,7 @@ // system headers #include #include +#include // common headers #include "BzfMedia.h" --- src/bzfs/AccessControlList.h +++ src/bzfs/AccessControlList.h @@ -15,6 +15,7 @@ #include #include +#include #include "TimeKeeper.h" #include "Address.h" --- src/bzfs/Authentication.cxx +++ src/bzfs/Authentication.cxx @@ -28,6 +28,7 @@ #include #endif #include +#include #include "DirectoryNames.h" --- src/bzfs/CustomBase.cxx +++ src/bzfs/CustomBase.cxx @@ -10,6 +10,8 @@ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ +#include + /* interface header */ #include "CustomBase.h" --- src/bzfs/CustomDynamicColor.cxx +++ src/bzfs/CustomDynamicColor.cxx @@ -18,6 +18,7 @@ /* system implementation headers */ #include #include +#include /* common implementation headers */ #include "DynamicColor.h" --- src/bzfs/CustomGroup.cxx +++ src/bzfs/CustomGroup.cxx @@ -16,6 +16,8 @@ /* system headers */ #include #include +#include +#include /* common headers */ #include "global.h" // for CtfTeams --- src/bzfs/CustomMeshTransform.cxx +++ src/bzfs/CustomMeshTransform.cxx @@ -17,6 +17,7 @@ /* system implementation headers */ #include +#include /* common implementation headers */ #include "MeshTransform.h" --- src/bzfs/CustomPhysicsDriver.cxx +++ src/bzfs/CustomPhysicsDriver.cxx @@ -17,6 +17,7 @@ /* system implementation headers */ #include +#include /* common implementation headers */ #include "PhysicsDriver.h" --- src/bzfs/CustomTextureMatrix.cxx +++ src/bzfs/CustomTextureMatrix.cxx @@ -17,6 +17,7 @@ /* system implementation headers */ #include +#include /* common implementation headers */ #include "TextureMatrix.h" --- src/bzfs/CustomWaterLevel.cxx +++ src/bzfs/CustomWaterLevel.cxx @@ -10,6 +10,8 @@ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ +#include + #include "common.h" /* interface header */ --- src/bzfs/CustomWeapon.cxx +++ src/bzfs/CustomWeapon.cxx @@ -18,6 +18,7 @@ #include #include #include +#include /* local implementation headers */ #include "WorldWeapons.h" --- src/bzfs/CustomZone.cxx +++ src/bzfs/CustomZone.cxx @@ -21,6 +21,7 @@ #include #include #include +#include /* local implementation headers */ //#include "EntryZones.h" --- src/bzfs/ParseMaterial.cxx +++ src/bzfs/ParseMaterial.cxx @@ -16,6 +16,7 @@ /* system headers */ #include +#include /* common implementation headers */ #include "ParseColor.h" --- src/bzfs/TeamBases.cxx +++ src/bzfs/TeamBases.cxx @@ -14,6 +14,8 @@ #pragma warning(4:4786) #endif +#include + #include "Protocol.h" #include "TeamBases.h" #include "Pack.h" --- src/bzfs/WorldFileLocation.cxx +++ src/bzfs/WorldFileLocation.cxx @@ -17,6 +17,7 @@ #include "Pack.h" #include #include +#include #include "WorldFileObject.h" #include "WorldFileLocation.h" --- src/bzfs/WorldFileObject.cxx +++ src/bzfs/WorldFileObject.cxx @@ -23,6 +23,7 @@ #include #include #include +#include WorldFileObject::WorldFileObject() { --- src/bzfs/WorldFileObstacle.cxx +++ src/bzfs/WorldFileObstacle.cxx @@ -16,6 +16,7 @@ #include "common.h" #include +#include #include "WorldFileObstacle.h" --- src/common/AccessList.cxx +++ src/common/AccessList.cxx @@ -18,6 +18,7 @@ // system headers #include #include +#include // common headers #include "bzfio.h" --- src/common/Bundle.cxx +++ src/common/Bundle.cxx @@ -20,6 +20,7 @@ // system headers #include #include +#include // local implementation headers #include "StateDatabase.h" --- src/common/Flag.cxx +++ src/common/Flag.cxx @@ -18,6 +18,7 @@ /* system implementation headers */ #include #include +#include /* common implementation headers */ #include "Team.h" --- src/common/StateDatabase.cxx +++ src/common/StateDatabase.cxx @@ -25,6 +25,7 @@ #include #include #include +#include // local implementation headers #include "ErrorHandler.h" --- src/common/TextChunkManager.cxx +++ src/common/TextChunkManager.cxx @@ -14,6 +14,8 @@ #pragma warning(4: 4786) #endif +#include + /* interface header */ #include "TextChunkManager.h" --- src/common/TextUtils.cxx +++ src/common/TextUtils.cxx @@ -23,6 +23,8 @@ #include #include #include +#include +#include namespace TextUtils { --- src/common/TimeKeeper.cxx +++ src/common/TimeKeeper.cxx @@ -34,6 +34,7 @@ static LONGLONG qpcLastCalibration; static DWORD timeLastCalibration; #endif /* !defined(_WIN32) */ +#include /* common implementation headers */ #include "TextUtils.h" --- src/common/cURLManager.cxx +++ src/common/cURLManager.cxx @@ -10,6 +10,8 @@ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ +#include + // class interface header #include "cURLManager.h" --- src/game/ServerItem.cxx +++ src/game/ServerItem.cxx @@ -14,6 +14,7 @@ /* system headers */ #include +#include /* interface header */ #include "ServerItem.h" --- src/game/ServerList.cxx +++ src/game/ServerList.cxx @@ -21,6 +21,7 @@ #include #endif #include +#include /* common implementation headers */ #include "version.h" --- src/game/ServerListCache.cxx +++ src/game/ServerListCache.cxx @@ -15,6 +15,7 @@ /* system headers */ #include +#include // invoke persistent rebuilding for build versioning #include "version.h" --- src/geometry/TankSceneNode.cxx +++ src/geometry/TankSceneNode.cxx @@ -20,6 +20,7 @@ // system headers #include +#include // common implementation headers #include "StateDatabase.h" --- src/geometry/WallSceneNode.cxx +++ src/geometry/WallSceneNode.cxx @@ -21,6 +21,7 @@ #include #include #include +#include // common implementation headers #include "StateDatabase.h" --- src/mediafile/PNGImageFile.cxx +++ src/mediafile/PNGImageFile.cxx @@ -13,6 +13,7 @@ #include "common.h" #include "PNGImageFile.h" #include +#include #include "Pack.h" #include "bzfio.h" #include "../zlib/zconf.h" --- src/net/AresHandler.cxx +++ src/net/AresHandler.cxx @@ -15,7 +15,7 @@ /* system implementation headers */ #include - +#include AresHandler::AresHandler(int _index) --- src/ogl/OpenGLTexture.cxx +++ src/ogl/OpenGLTexture.cxx @@ -14,6 +14,7 @@ // system headers #include +#include // common headers #include "bzfio.h" --- src/scene/BSPSceneDatabase.cxx +++ src/scene/BSPSceneDatabase.cxx @@ -17,6 +17,7 @@ #include "common.h" #include "SceneNode.h" #include +#include #include "BSPSceneDatabase.h" #include "ViewFrustum.h" #include "SphereSceneNode.h" --- src/bzfs/CustomPyramid.cxx +++ src/bzfs/CustomPyramid.cxx @@ -17,6 +17,7 @@ /* system headers */ #include +#include #include #include