forked from pool/cdogs-sdl
Accepting request 894985 from home:mnhauke:games
- Update to 0.12.0 Game * Fix LAN bugs * Fix crash if laser sight is enabled * Fix crash in AI Insurgency II campaign * Add dual-wielded pistols * Add pistol and chaingun gun models * Add score text popup on collecting score pickups * Improve AI by waking immediately on being hit * Improve AI by not reacting immediately on wake * Improve changing volume options by not rewinding music Editor / Modding * Fix "HitsObjects": false behavior for bullets, should not damage map objects if set * Add highlights to walk-through walls * Add customizable door auto-close delay in campaign options * Add ability to set character direction in static map type * Add customizable special damage duration in bullets.json * Add customizable corpse map object in character_classes.json * Change map object placement to allow them to be placed over ones with 0 health (e.g. wrecks, blood pools) OBS-URL: https://build.opensuse.org/request/show/894985 OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=33
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version https://git-lfs.github.com/spec/v1
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oid sha256:9c077b363859f22e5701f9fe1a0b3cf5f9e3464cf7110942f8ad7e70e833d6b1
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size 26076067
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cdogs-sdl-0.12.0.tar.gz
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cdogs-sdl-0.12.0.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:7ce391e8c9ebd4ca2579ace1bd8d486a8267ff1ec4719c862aba6960ad06bee9
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-------------------------------------------------------------------
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Sat May 22 14:09:31 UTC 2021 - Martin Hauke <mardnh@gmx.de>
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- Update to 0.12.0
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Game
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* Fix LAN bugs
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* Fix crash if laser sight is enabled
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* Fix crash in AI Insurgency II campaign
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* Add dual-wielded pistols
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* Add pistol and chaingun gun models
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* Add score text popup on collecting score pickups
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* Improve AI by waking immediately on being hit
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* Improve AI by not reacting immediately on wake
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* Improve changing volume options by not rewinding music
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Editor / Modding
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* Fix "HitsObjects": false behavior for bullets, should not
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damage map objects if set
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* Add highlights to walk-through walls
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* Add customizable door auto-close delay in campaign options
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* Add ability to set character direction in static map type
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* Add customizable special damage duration in bullets.json
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* Add customizable corpse map object in character_classes.json
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* Change map object placement to allow them to be placed over
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ones with 0 health (e.g. wrecks, blood pools)
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Thu Apr 29 11:55:05 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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Thu Apr 29 11:55:05 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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Name: cdogs-sdl
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Name: cdogs-sdl
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Version: 0.11.1
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Version: 0.12.0
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Release: 0
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Release: 0
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Summary: Classic overhead run-and-gun game
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Summary: Classic overhead run-and-gun game
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License: GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0
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License: BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0
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Group: Amusements/Games/Action/Shoot
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Group: Amusements/Games/Action/Shoot
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URL: https://cxong.github.io/cdogs-sdl
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URL: https://cxong.github.io/cdogs-sdl
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Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
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Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
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