diff --git a/cdogs-sdl-0.10.0.tar.gz b/cdogs-sdl-0.10.0.tar.gz new file mode 100644 index 0000000..d8f8e12 --- /dev/null +++ b/cdogs-sdl-0.10.0.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1abb7fe1260d26601e0a9eab81684be368c9f512fc4fb2ae1b17bd5fcdfd5309 +size 24460890 diff --git a/cdogs-sdl-0.9.1.tar.gz b/cdogs-sdl-0.9.1.tar.gz deleted file mode 100644 index bf26721..0000000 --- a/cdogs-sdl-0.9.1.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:fee87e90371e6c8f679e75a3628d82b863a67250bd822c672a4017f6a078eb56 -size 23552051 diff --git a/cdogs-sdl.changes b/cdogs-sdl.changes index 95d0d8e..cc4fa64 100644 --- a/cdogs-sdl.changes +++ b/cdogs-sdl.changes @@ -1,3 +1,19 @@ +------------------------------------------------------------------- +Fri Nov 27 14:20:31 UTC 2020 - Martin Hauke + +- Update to 0.10.0: + * Fix weapon pickup issues. + * Fix various trailer and hitscan issues. + * Fix crash when saving new player template. + * Fix black "(End)" menu item in player name menu. + * Fix bullet trail color. + * Fix crash when co-op AI present in mission with show map + pickup. + * Add dog character. + * Add option for missions having no exit area. + * Add multiple body types in various campaigns. + * Add facial expressions when using melee weapon, getting hurt. + ------------------------------------------------------------------- Thu Oct 1 18:35:10 UTC 2020 - Martin Hauke diff --git a/cdogs-sdl.spec b/cdogs-sdl.spec index faad904..11c20cc 100644 --- a/cdogs-sdl.spec +++ b/cdogs-sdl.spec @@ -17,7 +17,7 @@ Name: cdogs-sdl -Version: 0.9.1 +Version: 0.10.0 Release: 0 Summary: Classic overhead run-and-gun game License: GPL-2.0-only AND BSD-2-Clause AND CC-BY-3.0 AND CC-BY-SA-3.0