forked from pool/cdogs-sdl
Accepting request 1175240 from home:Kieltux:branches:games
- update to 2.1.0: * Fix crash when continuing game * Fix ammo pickups for dropped grenades * Fix crash in Most Classified Enemy campaign * Fix crash when player has no melee weapon * Fix crash when freshly installed game generates invalid config * Fix compass arrows slightly off direction * Add options in pause menu * Add --listen_port N command option for specifying network port * Improve UI with flashing elements when certain things happen like getting hurt or picking up items - changes in 2.0.0: Campaigns * Cyberdogs Game * Fix buffer overflows in yajl * Fix prox mine placement and draw order * Fix lives going to 0 when replaying first mission after failure * Improve objective compass arrows by moving slightly away from edge * Improve ammo/weapon persistence by not resetting it after respawning * Improve AI chatter by not showing when they change weapons * Improve CMake formatting style * Improve nanopb by updating to avoid potential invalid free bug * Improve appdata with minor fixes Editor * Add support for exceeding max health with special pickups * Improve destroy objectives by allowing multiple object types OBS-URL: https://build.opensuse.org/request/show/1175240 OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=52
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version https://git-lfs.github.com/spec/v1
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oid sha256:ca1a25fae68ddaf5e05dcc1cfe07d786863026599865111782ac6b2aa7a2f73f
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size 35772274
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3
cdogs-sdl-2.1.0.tar.gz
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cdogs-sdl-2.1.0.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:ea24c15cf3372f7d2fd4275cea4f1fd658a2bd5f79f7e6d0c8e3f98991c60dc2
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size 35945061
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-------------------------------------------------------------------
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Sun May 19 15:26:47 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>
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- update to 2.1.0:
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* Fix crash when continuing game
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* Fix ammo pickups for dropped grenades
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* Fix crash in Most Classified Enemy campaign
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* Fix crash when player has no melee weapon
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* Fix crash when freshly installed game generates invalid config
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* Fix compass arrows slightly off direction
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* Add options in pause menu
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* Add --listen_port N command option for specifying network port
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* Improve UI with flashing elements when certain things happen
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like getting hurt or picking up items
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- changes in 2.0.0:
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Campaigns
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* Cyberdogs
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Game
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* Fix buffer overflows in yajl
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* Fix prox mine placement and draw order
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* Fix lives going to 0 when replaying first mission after failure
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* Improve objective compass arrows by moving slightly away
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from edge
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* Improve ammo/weapon persistence by not resetting it after
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respawning
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* Improve AI chatter by not showing when they change weapons
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* Improve CMake formatting style
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* Improve nanopb by updating to avoid potential invalid free bug
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* Improve appdata with minor fixes
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Editor
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* Add support for exceeding max health with special pickups
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* Improve destroy objectives by allowing multiple object types
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-------------------------------------------------------------------
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Thu Nov 9 08:38:02 UTC 2023 - Dirk Müller <dmueller@suse.com>
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#
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# spec file for package cdogs-sdl
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#
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# Copyright (c) 2023 SUSE LLC
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# Copyright (c) 2024 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@ -17,7 +17,7 @@
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Name: cdogs-sdl
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Version: 1.5.0
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Version: 2.1.0
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Release: 0
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Summary: Classic overhead run-and-gun game
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License: BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0
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@ -26,8 +26,6 @@ URL: https://cxong.github.io/cdogs-sdl
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Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
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Source1: cdogs-sdl.rpmlintrc
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Patch0: fix-build.patch
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# PATCH-FIX-UPSTREAM fix-source-file-directory.patch -- https://github.com/cxong/cdogs-sdl/issues/729
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#Patch1: fix-source-file-directory.patch
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Patch1: fix-env-script-interpreter.patch
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BuildRequires: cmake >= 3.12
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BuildRequires: enet-devel
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