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forked from pool/cdogs-sdl

Accepting request 1175240 from home:Kieltux:branches:games

- update to 2.1.0:
  * Fix crash when continuing game
  * Fix ammo pickups for dropped grenades
  * Fix crash in Most Classified Enemy campaign
  * Fix crash when player has no melee weapon
  * Fix crash when freshly installed game generates invalid config
  * Fix compass arrows slightly off direction
  * Add options in pause menu
  * Add --listen_port N command option for specifying network port
  * Improve UI with flashing elements when certain things happen
    like getting hurt or picking up items
- changes in 2.0.0:
  Campaigns
  * Cyberdogs
  Game
  * Fix buffer overflows in yajl
  * Fix prox mine placement and draw order
  * Fix lives going to 0 when replaying first mission after failure
  * Improve objective compass arrows by moving slightly away
    from edge
  * Improve ammo/weapon persistence by not resetting it after
    respawning
  * Improve AI chatter by not showing when they change weapons
  * Improve CMake formatting style
  * Improve nanopb by updating to avoid potential invalid free bug
  * Improve appdata with minor fixes
  Editor
  * Add support for exceeding max health with special pickups
  * Improve destroy objectives by allowing multiple object types

OBS-URL: https://build.opensuse.org/request/show/1175240
OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=52
This commit is contained in:
Martin Hauke 2024-06-03 15:05:08 +00:00 committed by Git OBS Bridge
parent f54dc10203
commit 6c03896560
4 changed files with 38 additions and 7 deletions

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cdogs-sdl-2.1.0.tar.gz Normal file
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@ -1,3 +1,36 @@
-------------------------------------------------------------------
Sun May 19 15:26:47 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>
- update to 2.1.0:
* Fix crash when continuing game
* Fix ammo pickups for dropped grenades
* Fix crash in Most Classified Enemy campaign
* Fix crash when player has no melee weapon
* Fix crash when freshly installed game generates invalid config
* Fix compass arrows slightly off direction
* Add options in pause menu
* Add --listen_port N command option for specifying network port
* Improve UI with flashing elements when certain things happen
like getting hurt or picking up items
- changes in 2.0.0:
Campaigns
* Cyberdogs
Game
* Fix buffer overflows in yajl
* Fix prox mine placement and draw order
* Fix lives going to 0 when replaying first mission after failure
* Improve objective compass arrows by moving slightly away
from edge
* Improve ammo/weapon persistence by not resetting it after
respawning
* Improve AI chatter by not showing when they change weapons
* Improve CMake formatting style
* Improve nanopb by updating to avoid potential invalid free bug
* Improve appdata with minor fixes
Editor
* Add support for exceeding max health with special pickups
* Improve destroy objectives by allowing multiple object types
-------------------------------------------------------------------
Thu Nov 9 08:38:02 UTC 2023 - Dirk Müller <dmueller@suse.com>

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@ -1,7 +1,7 @@
#
# spec file for package cdogs-sdl
#
# Copyright (c) 2023 SUSE LLC
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -17,7 +17,7 @@
Name: cdogs-sdl
Version: 1.5.0
Version: 2.1.0
Release: 0
Summary: Classic overhead run-and-gun game
License: BSD-2-Clause AND GPL-2.0-only AND CC-BY-3.0 AND CC-BY-SA-3.0
@ -26,8 +26,6 @@ URL: https://cxong.github.io/cdogs-sdl
Source: https://github.com/cxong/cdogs-sdl/archive/%{version}/%{name}-%{version}.tar.gz
Source1: cdogs-sdl.rpmlintrc
Patch0: fix-build.patch
# PATCH-FIX-UPSTREAM fix-source-file-directory.patch -- https://github.com/cxong/cdogs-sdl/issues/729
#Patch1: fix-source-file-directory.patch
Patch1: fix-env-script-interpreter.patch
BuildRequires: cmake >= 3.12
BuildRequires: enet-devel