forked from pool/cdogs-sdl
- Update to version 0.6.7 * Add secondary weapon system (#33) * Add diagonal direction stickiness (#457) * Add option to remove blood (#544) * Fix unpausing not ignoring first key press (#548) * Fix compass arrows in shared camera view (#530) * Improve some sprites with semi-transparency - Add patch: * cdogs-sdl-buildfix.patch OBS-URL: https://build.opensuse.org/request/show/617406 OBS-URL: https://build.opensuse.org/package/show/games/cdogs-sdl?expand=0&rev=10
14 lines
600 B
Diff
14 lines
600 B
Diff
diff --git a/CMakeLists.txt b/CMakeLists.txt
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index c114f63..46c010b 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -13,7 +13,7 @@ SET(VERSION_MAJOR "0")
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SET(VERSION_MINOR "6")
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SET(VERSION_PATCH "7")
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SET(VERSION "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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-CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/appveyor.yml.cmake ${CMAKE_SOURCE_DIR}/appveyor.yml)
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+#CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/appveyor.yml.cmake ${CMAKE_SOURCE_DIR}/appveyor.yml)
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# this must be 4 numbers
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SET(VERSION_RC "${VERSION_MAJOR},${VERSION_MINOR},${VERSION_PATCH},0")
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SET(WEBSITE "http://cxong.github.io/cdogs-sdl/")
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