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Accepting request 1063520 from home:Kieltux:branches:games - Update to version 16.7.2: * [Client] Default to Vulkan graphics backend (higher FPS) and handle errors * [Client] Implement exact matches in search and exclude strings using "" in serverbrowser * [Client] Render bar below server browser to show loading progression * [Client] Allow translations to reorder string substitutions * [Client] Ignore connecting players in search terms when "Filter connecting players" is on * [Client] Adjust no weak prediction to updated server code * [Client] Copy the demo timeline markers when slicing a demo * [Client] Handle ordinal joystick hat keys as combined cardinal hat keys * [Client] Add support for hot-plugging gamecontrollers * [Client] Register application separately to specify its displayed name * [Client] Fix signed integer overflow on client input message * [Client] Fix undefined behavior when unpacking snapshot deltas * [Client] Remove possible overflow in str_comp_filenames * [Client] Fix edge cases where demo tick seeking did not work * [Client] Fix smooth zooming overshooting the target zoom level * [Client] Add button that tells you how to save power * [Client] Colorify BW & F-DDrace gamemodes * [Editor] Add tooltips for the buttons that open directories and files * [Editor] Add separate ed_limit_max_zoom_level for editor, fix editor smooth zooming when joining/reloading game * [Editor] Deactivate editor hotkeys while dialog or editbox is active * [Editor] Fix issues when closing multiple editor popups at the same time * [Server] Make restart command work * [Server] Send laser objects as DDNetLaser with type * [Server] Add README.md for the mastersrv, briefly explaining the setup * [Server] Add tool to manually ping the mastersrv * [Server] Persist AFK state of players on map change, fix players always being considered AFK with sv_max_afk_time 0 * [Server] Fix scoreboard showing wrong best time * [Server] Swap times should be per player, not per team * [Server] Improve move_sqlite script to adapt timezone - Changes in 16.6: * [Tooling] Add support for Rust code in DDNet * [Client] Add friend counter in server browser * [Client] Add buttons+increased length on demo viewbar * [Editor] Improve UI * [Editor] Smooth zoom * [Server] Add 4 minutes of logs for moderators * [Client] Fix crash when cutting a demo opened from command line * [Client] Fix heap-buffer-overflow in DDNetLaser prediction code * [Client] Fix incorrect cursor position after exiting pause/spec * [Client] More confirmation menus * [Client] Fix client crash when launching with screenshot command * [Client] Fix key reader text flashing for one frame * [Client] Remove // in ddnet:// url handler * [Client] Fix client crash when unpacking a sixup packet * [Client] Fix invalid demo cutting, Add slice highlighting * [Client] Fix choppy demo seeking when start/end ticks are very large * [Client] Allow both shift keys to be used for all hotkeys * [Client] Switch to Vulkan 1.1 * [Client] Correct color for Gores gametype in serverbrowser * [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor improvement to tile details popup layout * [Editor] Add "Tools > Remove unused envelopes" * [Editor] Fix large popups being outside of screen, add margin * [Editor] Fix incorrect minimum values for tele, speedup and switch layers * [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details * [Editor] Also append sounds when appending a map to another map * [Editor] Fix height and margin of sound and image popups * [Editor] Search for images/sounds in subfolders when readding in editor, show selection dialog if multiple files with the same are found, show error popup when file cannot be found * [Editor] Add Shift+G editor hotkey to toggle visibility of game layers * [Editor] Fix editor crash when shifting left/right, fix wrong up/down shifting * [Editor] Adjust quad point position and texture U/V relatively * [Editor] Hex values in info feature * [Editor] Fix crashes when scrolling with up/down keys on empty sounds/images lists * [Editor] Fix text input not working when entering editor with bind, fix IME not being deactivated when editor is closed * [Server] Fix physics change by weak hook fix * [Server] Write log and sqlite files to storage unless given as absolute path * [Server] Add reason to vote mute, fix vote mute * [Server] Reset teams when restarting round * [Server] Report extra player info to master http * [Server] Fix CGun::Fire server crash * [Tooling] Add an optional vscode workspace * [Tooling] Add vim syntax files for config files * [Tooling] Add tests for int packer, huffman compression * [Tooling] Add more tests for hashing, CSemaphore and utf8 confusables - Add _service file to create the cargo_vendor tarball - Add BuildRequires cargo and rust to use rust for building - Fix branding-requires-unversioned hicolor-icon-theme warning OBS-URL: https://build.opensuse.org/request/show/1063520 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 06:31:24 +00:00
<services>
<service name="cargo_vendor" mode="disabled">
Accepting request 1136626 from home:Kieltux:branches:games - Update to version 17.4.2: * [Client] Graphics: Zoom out without lags * [Client] Add streamer mode to avoid leaks * [Client] Indicate AFK status in friends list and info tab * [Client] Overhaul demo browser UI * [Client] Ghost improvements (256 simultaneous ghosts!) * [Tools] Add demo_extract_chat tool * [Client] Don't disable practice mode on death * [Client] Prediction for laser doors * [Client] cl_show_direction 3 to show local keypresses only * [Client] Improve IME window position on multi-line text * [Client] Delay server race demo ending by 1 second * [Client] Add mode selection to color picker popups * [Client] Implement cl_sub_tick_aiming (not enabled on official servers) * [Client] Increase freeview radius to kill tile border * [Client] Detect server no longer running when started from client * [Client] Resize screen when changing resolution in console * [Client] Improve winter theme * [Client] Update server browser when adding friend ingame * [Client] Fix 1-tick delay of values in HUD * [Client] Fix doubleclick handling with old renderer * [Client] Correctly update auth keys when using auth_remove * [Client] Ensure strings in demo header are zero-terminated and valid UTF-8 * [Client] Fix large FPS drop rendering server details of favorite server * [Client+Server] Old file handling on Windows again * [Client] Show player's latency if menu is open * [Client] Improve performance of menus checker background, improve server browser performance * [Client] Don't use mouse position for angle if paused * [Client] Support easter, halloween, xmas theme maps (no maps yet) * [Client] Remove parallax zoom from map files * [Client] Save unknown commands from settings_ddnet.cfg * [Editor] Stop/pause sound previews when leaving editor * [Editor] Add export image/sound buttons * [Editor] Add project-onto operation for envelopes * [Editor] Add numpad shortcuts for zooming in envelope editor * [Editor] Support writing maps with more items/data * [Server] Add votes command * [Server] Swap without a name when team only has 2 players * [Server] Move X amounts of tiles with left, right, up, down * [Server] Add /lasttp to teleport to last position you did /tp to * [Server] Fix dead reckoning * [Server] tele unfreeze and reset speed * [Server] Quoted names in chat for team joins * [Server] Save/load ninja * [Server] Add sv_regional_rankings 0 * [Server] Add freeze/unfreeze testing commands - Changes in version 17.4.1: * [Client] Graphics: Zoom out without lags * [Client] Add streamer mode to avoid leaks * [Client] Indicate AFK status in friends list and info tab * [Client] Overhaul demo browser UI * [Client] Ghost improvements (256 simultaneous ghosts!) * [Tools] Add demo_extract_chat tool * [Client] Don't disable practice mode on death * [Client] Prediction for laser doors * [Client] cl_show_direction 3 to show local keypresses only * [Client] Improve IME window position on multi-line text * [Client] Delay server race demo ending by 1 second * [Client] Add mode selection to color picker popups * [Client] Implement cl_sub_tick_aiming (not enabled on official servers) * [Client] Detect server no longer running when started from client * [Client] Resize screen when changing resolution in console * [Client] Improve winter theme * [Client] Update server browser when adding friend ingame * [Client] Fix 1-tick delay of values in HUD * [Client] Fix doubleclick handling with old renderer * [Client] Correctly update auth keys when using auth_remove * [Client] Ensure strings in demo header are zero-terminated and valid UTF-8 * [Client] Fix large FPS drop rendering server details of favorite server * [Client+Server] Old file handling on Windows again * [Client] Show player's latency if menu is open * [Client] Improve performance of menus checker background, improve server browser performance * [Client] Don't use mouse position for angle if paused * [Client] Support easter, halloween, xmas theme maps (no maps yet) * [Client] Remove parallax zoom from map files * [Client] Save unknown commands from settings_ddnet.cfg * [Editor] Stop/pause sound previews when leaving editor * [Editor] Add export image/sound buttons * [Editor] Add project-onto operation for envelopes * [Editor] Add numpad shortcuts for zooming in envelope editor * [Editor] Support writing maps with more items/data * [Server] Add votes command * [Server] Swap without a name when team only has 2 players * [Server] Move X amounts of tiles with left, right, up, down * [Server] Add /lasttp to teleport to last position you did /tp to * [Server] Fix dead reckoning * [Server] tele unfreeze and reset speed * [Server] Quoted names in chat for team joins * [Server] Save/load ninja * [Server] Add sv_regional_rankings 0 * [Server] Add freeze/unfreeze testing commands - Changes in version 17.4: * [Client] Graphics: Zoom out without lags * [Client] Add streamer mode to avoid leaks * [Client] Indicate AFK status in friends list and info tab * [Client] Overhaul demo browser UI * [Client] Ghost improvements (256 simultaneous ghosts!) * [Tools] Add demo_extract_chat tool * [Client] Don't disable practice mode on death * [Client] Prediction for laser doors * [Client] cl_show_direction 3 to show local keypresses only * [Client] Improve IME window position on multi-line text * [Client] Delay server race demo ending by 1 second * [Client] Add mode selection to color picker popups * [Client] Implement cl_sub_tick_aiming (not enabled on official servers) * [Client] Increase freeview radius to kill tile border * [Client] Detect server no longer running when started from client * [Client] Resize screen when changing resolution in console * [Client] Improve winter theme * [Client] Update server browser when adding friend ingame * [Client] Fix 1-tick delay of values in HUD * [Client] Fix doubleclick handling with old renderer * [Client] Correctly update auth keys when using auth_remove * [Client] Ensure strings in demo header are zero-terminated and valid UTF-8 * [Client] Fix large FPS drop rendering server details of favorite server * [Client+Server] Old file handling on Windows again * [Client] Show player's latency if menu is open * [Client] Improve performance of menus checker background, improve server browser performance * [Client] Don't use mouse position for angle if paused * [Client] Support easter, halloween, xmas theme maps (no maps yet) * [Client] Remove parallax zoom from map files * [Client] Save unknown commands from settings_ddnet.cfg * [Editor] Stop/pause sound previews when leaving editor * [Editor] Add export image/sound buttons * [Editor] Add project-onto operation for envelopes * [Editor] Add numpad shortcuts for zooming in envelope editor * [Editor] Support writing maps with more items/data * [Server] Add votes command * [Server] Swap without a name when team only has 2 players * [Server] Move X amounts of tiles with left, right, up, down * [Server] Add /lasttp to teleport to last position you did /tp to * [Server] Fix dead reckoning * [Server] tele unfreeze and reset speed * [Server] Quoted names in chat for team joins * [Server] Save/load ninja * [Server] Add sv_regional_rankings 0 * [Server] Add freeze/unfreeze testing commands - Changes in version 17.3: * [Client] Automatic multi-view for players in team * [Client] Indicator on pause/unpause in demo player * [Client] Demo search bar * [Client] Directly render cut to video * [Client] Golden angle to generate unique team colors * [Client] Overhauled demo player skipping UI * [Client] Overhauled server browser filter/details/friends * [Client] Color vote if you votes yes/no * [Editor] Generate pixelart from images * [Client] Improved default skin * [Client] Updated countryflags (GP, MN, MQ, MW, PY, RE) * [Client] Improve dbg_tuning and other debug HUD * [Client] Button to reload entities background * [Client] Improve Windows pipe (FIFO) support * [Client] Fix rendering long lines in console * [Client] Disable prediction when game is paused * [Client] Fix long console commands help * [Client] Don't send empty chat messages * [Client] Fix crash with too many votes * [Client] Fix crash using goto_tele * [Client] macOS server launcher fix * [Client] No box selection when panning * [Client] Detect server being stopped on Linux again * [Client] Release mouse for X11 when LLDB breakpoint is hit * [Client] Fix camera zooming when exiting multiview * [Client] Fix lineinput selection cursor desync * [Client] Fix chat history with cl_showchat 1 * [Client] Fix countryflag scrolling * [Client] Fix chat clipping with OpenGL backend * [Client] Improve skin cleaning * [Editor] ctrl+f to load map prompt * [Editor] Move automap rule files to subfolder * [Editor] Progress spinner when saving * [Editor] Scaling for envelopes * [Editor] Keep brush when loading another map * [Editor] Fix right-clicking envelope points * [Editor] Warn about unsaved changes when dragging map file into game * [Editor] Fix envelope saving * [Server] Testing commands: unninja, solo, deep * [Server] Fix 0.7 clients being able to join after slot change * [Server] NO_SKIN_CHANGE_FOR_FROZEN game info flag * [Server] Fix everyone's swap getting reset * [Server] Fix /load from backup database * [Server] Fix scoreboard time reset when using /timecp * [Server] Fix SQLite connection failure assertion * [Server] Don't reigster to ipv6 when sv_ipv4only is enabled * [Server] Record antibot events in teehistorian * [Server] Record join events in teehistorian * [Server] Shut down DB connection pool on errors - Use gcc11 for openSUSE Leap OBS-URL: https://build.opensuse.org/request/show/1136626 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=31
2024-01-04 07:27:51 +00:00
<param name="srcdir">ddnet-17.4.2</param>
Accepting request 1063520 from home:Kieltux:branches:games - Update to version 16.7.2: * [Client] Default to Vulkan graphics backend (higher FPS) and handle errors * [Client] Implement exact matches in search and exclude strings using "" in serverbrowser * [Client] Render bar below server browser to show loading progression * [Client] Allow translations to reorder string substitutions * [Client] Ignore connecting players in search terms when "Filter connecting players" is on * [Client] Adjust no weak prediction to updated server code * [Client] Copy the demo timeline markers when slicing a demo * [Client] Handle ordinal joystick hat keys as combined cardinal hat keys * [Client] Add support for hot-plugging gamecontrollers * [Client] Register application separately to specify its displayed name * [Client] Fix signed integer overflow on client input message * [Client] Fix undefined behavior when unpacking snapshot deltas * [Client] Remove possible overflow in str_comp_filenames * [Client] Fix edge cases where demo tick seeking did not work * [Client] Fix smooth zooming overshooting the target zoom level * [Client] Add button that tells you how to save power * [Client] Colorify BW & F-DDrace gamemodes * [Editor] Add tooltips for the buttons that open directories and files * [Editor] Add separate ed_limit_max_zoom_level for editor, fix editor smooth zooming when joining/reloading game * [Editor] Deactivate editor hotkeys while dialog or editbox is active * [Editor] Fix issues when closing multiple editor popups at the same time * [Server] Make restart command work * [Server] Send laser objects as DDNetLaser with type * [Server] Add README.md for the mastersrv, briefly explaining the setup * [Server] Add tool to manually ping the mastersrv * [Server] Persist AFK state of players on map change, fix players always being considered AFK with sv_max_afk_time 0 * [Server] Fix scoreboard showing wrong best time * [Server] Swap times should be per player, not per team * [Server] Improve move_sqlite script to adapt timezone - Changes in 16.6: * [Tooling] Add support for Rust code in DDNet * [Client] Add friend counter in server browser * [Client] Add buttons+increased length on demo viewbar * [Editor] Improve UI * [Editor] Smooth zoom * [Server] Add 4 minutes of logs for moderators * [Client] Fix crash when cutting a demo opened from command line * [Client] Fix heap-buffer-overflow in DDNetLaser prediction code * [Client] Fix incorrect cursor position after exiting pause/spec * [Client] More confirmation menus * [Client] Fix client crash when launching with screenshot command * [Client] Fix key reader text flashing for one frame * [Client] Remove // in ddnet:// url handler * [Client] Fix client crash when unpacking a sixup packet * [Client] Fix invalid demo cutting, Add slice highlighting * [Client] Fix choppy demo seeking when start/end ticks are very large * [Client] Allow both shift keys to be used for all hotkeys * [Client] Switch to Vulkan 1.1 * [Client] Correct color for Gores gametype in serverbrowser * [Client] Fix Ctrl+F hotkey not checking for Ctrl key, minor improvement to tile details popup layout * [Editor] Add "Tools > Remove unused envelopes" * [Editor] Fix large popups being outside of screen, add margin * [Editor] Fix incorrect minimum values for tele, speedup and switch layers * [Editor] Change hotkey Ctrl+A to Ctrl+T for layer/tile details * [Editor] Also append sounds when appending a map to another map * [Editor] Fix height and margin of sound and image popups * [Editor] Search for images/sounds in subfolders when readding in editor, show selection dialog if multiple files with the same are found, show error popup when file cannot be found * [Editor] Add Shift+G editor hotkey to toggle visibility of game layers * [Editor] Fix editor crash when shifting left/right, fix wrong up/down shifting * [Editor] Adjust quad point position and texture U/V relatively * [Editor] Hex values in info feature * [Editor] Fix crashes when scrolling with up/down keys on empty sounds/images lists * [Editor] Fix text input not working when entering editor with bind, fix IME not being deactivated when editor is closed * [Server] Fix physics change by weak hook fix * [Server] Write log and sqlite files to storage unless given as absolute path * [Server] Add reason to vote mute, fix vote mute * [Server] Reset teams when restarting round * [Server] Report extra player info to master http * [Server] Fix CGun::Fire server crash * [Tooling] Add an optional vscode workspace * [Tooling] Add vim syntax files for config files * [Tooling] Add tests for int packer, huffman compression * [Tooling] Add more tests for hashing, CSemaphore and utf8 confusables - Add _service file to create the cargo_vendor tarball - Add BuildRequires cargo and rust to use rust for building - Fix branding-requires-unversioned hicolor-icon-theme warning OBS-URL: https://build.opensuse.org/request/show/1063520 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=18
2023-02-07 06:31:24 +00:00
</service>
</services>