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forked from pool/ddnet

Accepting request 919766 from home:Kieltux:branches:games

- Update to version 15.5.4
  * Add client-side HTTP server info (instantaneous, secure, raw
    data from https://master1.ddnet.tw/ddnet/15/servers.json)
  * Predict tune zones for characters, allow unpredicted
    tune zone settings for projectiles and lasers
  * Steam: Support connecting to hostname
    (for example steam://run/412220//ger2.ddnet.tw:8303/)
  * Implement HSL sliders
  * Add hookcollision color changeable in HUD
  * Remove "Show only supported" resolutions switch from
    graphics tab
  * Remove texture quality config
  * HiDPI-aware resolution list
  * Fix some buttons in menus
  * Set all Intel GPU Windows players to OpenGL 2.0 by default
  * Fix composed binds involving F-keys
  * Differentiate better between window modes
  * Fix out of list clip clickable/hoverable items
  * Center more tees in graphics
  * Fix auto-reconnect while in game
  * Fix parsing an ipv6 address without port
  * Avoid spawn effect being clipped for spawning player
  * Fix serverbrowser crash
  * Make pixel alignment numerical more robust when scrolling
  * Compress IPv6 string representations according to RFC5952
  * Fix crash when sorting empty friend list
  * Fix X11 notifications
  * Differenciate between width and height for body part
  * Add better support for compose binds in demo menu
  * Print GPU info into console
  * Fix infinite loop in editor when changing height
  * Make sure ctrl+shift+s works same as clicking UI
  * Disable swap properly since it's still broken
  * Fix multiple crashes with super
  * Add new tune: hammer_hit_fire_delay
  * Fix team rank updating not working
  * Lower save/swap punishment
  * Fix duplicate uuid index in maps edited by tools
- Add BuildRequires Mesa-libGLESv3-devel
- Run spec-cleaner

OBS-URL: https://build.opensuse.org/request/show/919766
OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=5
This commit is contained in:
Matthias Mailänder 2021-09-20 19:55:07 +00:00 committed by Git OBS Bridge
parent 8751cf29d5
commit 40c3329e7d
4 changed files with 55 additions and 9 deletions

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ddnet-15.5.4.tar.gz Normal file
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@ -1,3 +1,47 @@
-------------------------------------------------------------------
Fri Sep 17 13:38:47 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>
- Update to version 15.5.4
* Add client-side HTTP server info (instantaneous, secure, raw
data from https://master1.ddnet.tw/ddnet/15/servers.json)
* Predict tune zones for characters, allow unpredicted
tune zone settings for projectiles and lasers
* Steam: Support connecting to hostname
(for example steam://run/412220//ger2.ddnet.tw:8303/)
* Implement HSL sliders
* Add hookcollision color changeable in HUD
* Remove "Show only supported" resolutions switch from
graphics tab
* Remove texture quality config
* HiDPI-aware resolution list
* Fix some buttons in menus
* Set all Intel GPU Windows players to OpenGL 2.0 by default
* Fix composed binds involving F-keys
* Differentiate better between window modes
* Fix out of list clip clickable/hoverable items
* Center more tees in graphics
* Fix auto-reconnect while in game
* Fix parsing an ipv6 address without port
* Avoid spawn effect being clipped for spawning player
* Fix serverbrowser crash
* Make pixel alignment numerical more robust when scrolling
* Compress IPv6 string representations according to RFC5952
* Fix crash when sorting empty friend list
* Fix X11 notifications
* Differenciate between width and height for body part
* Add better support for compose binds in demo menu
* Print GPU info into console
* Fix infinite loop in editor when changing height
* Make sure ctrl+shift+s works same as clicking UI
* Disable swap properly since it's still broken
* Fix multiple crashes with super
* Add new tune: hammer_hit_fire_delay
* Fix team rank updating not working
* Lower save/swap punishment
* Fix duplicate uuid index in maps edited by tools
- Add BuildRequires Mesa-libGLESv3-devel
- Run spec-cleaner
-------------------------------------------------------------------
Thu Apr 29 12:49:54 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

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@ -15,38 +15,40 @@
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: ddnet
Version: 15.4
Version: 15.5.4
Release: 0
Summary: DDraceNetwork, a cooperative racing mod of Teeworlds
License: Zlib AND CC-BY-SA-3.0 AND Apache-2.0 AND MIT AND SUSE-Public-Domain
Group: Amusements/Games/Action/Race
URL: https://ddnet.tw/
Source: https://github.com/ddnet/ddnet/archive/%{version}/%{name}-%{version}.tar.gz
Group: Amusements/Games/Action/Race
BuildRequires: Mesa-libGLESv3-devel
BuildRequires: appstream-glib
BuildRequires: cmake
BuildRequires: desktop-file-utils
BuildRequires: fdupes
BuildRequires: gcc-c++
BuildRequires: hicolor-icon-theme
BuildRequires: libminiupnpc-devel
BuildRequires: pkgconfig
BuildRequires: pnglite-devel
BuildRequires: python3
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(sqlite3)
BuildRequires: pkgconfig(glew)
BuildRequires: pkgconfig(gtest)
BuildRequires: pkgconfig(libcurl)
BuildRequires: pkgconfig(libnotify)
BuildRequires: pkgconfig(ogg)
BuildRequires: pkgconfig(openssl)
BuildRequires: pkgconfig(opus)
BuildRequires: pkgconfig(opusfile)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(sqlite3)
BuildRequires: pkgconfig(wavpack)
BuildRequires: pkgconfig(zlib)
BuildRequires: pkgconfig(libnotify)
BuildRequires: libminiupnpc-devel
Requires: %{name}-data = %{version}-%{release}
BuildRequires: appstream-glib
%description
DDraceNetwork (DDNet) is an actively maintained version of DDRace,