SHA256
1
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forked from pool/ddnet
Dominique Leuenberger 2021-05-07 14:46:07 +00:00 committed by Git OBS Bridge
commit 69a1cef57e
5 changed files with 40 additions and 112 deletions

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version https://git-lfs.github.com/spec/v1
oid sha256:b9b60e7c8330dbb9d7911177add4f52050cf27fc7b17c8da661ac0093ed1033d
size 27625376

3
ddnet-15.4.tar.gz Normal file
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version https://git-lfs.github.com/spec/v1
oid sha256:c8915d1eebe66835e776f1b78fbdea78ad0ff310d452453de0bc5300da252677
size 32811337

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@ -1,3 +1,28 @@
-------------------------------------------------------------------
Thu Apr 29 12:49:54 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 15.4
* More colors from components in consoles
* Add dummy_reset and remove +resetdummy
* Local ranking info viewable ingame (/top5, /rank)
* Add swap functionality for teams (/swap)
* Add: Menu tabs animations
* Add: Color picker in settings
* Add: Better sliders and lists
* Add: Indicate strength of hook in nameplates
* Freeview mouse moves faster when zoomed out
* New chat look
* Show friends on spectate tab
* Warn new players about name with points
* Smooth dynamic camera
* Optimize UI rendering
* Add menu background maps
* Add changeable assets in settings
* Add new renderer, looks more consistent with ingame
* New start menu adapted from Teeworlds 0.7
* A lot other changes, see https://ddnet.tw/downloads/
- Drop upstream merged steam-api.patch
-------------------------------------------------------------------
Sat Aug 29 13:23:28 UTC 2020 - Matthias Mailänder <mailaender@opensuse.org>

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@ -1,7 +1,7 @@
#
# spec file for package ddnet
#
# Copyright (c) 2020 SUSE LLC
# Copyright (c) 2021 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -16,19 +16,18 @@
#
Name: ddnet
Version: 14.5.1
Version: 15.4
Release: 0
Summary: DDraceNetwork, a cooperative racing mod of Teeworlds
License: Zlib AND CC-BY-SA-3.0 AND Apache-2.0 AND MIT AND SUSE-Public-Domain
URL: https://ddnet.tw/
Source: https://github.com/ddnet/ddnet/archive/%{version}/%{name}-%{version}.tar.gz
# PATCH-FIX-UPSTREAM https://github.com/ddnet/ddnet/pull/2684
Patch0: steam-api.patch
Group: Amusements/Games/Action/Race
BuildRequires: cmake
BuildRequires: fdupes
BuildRequires: desktop-file-utils
BuildRequires: fdupes
BuildRequires: gcc-c++
BuildRequires: hicolor-icon-theme
BuildRequires: pkgconfig
BuildRequires: pnglite-devel
BuildRequires: python3
@ -76,17 +75,13 @@ Standalone server for DDraceNetwork (DDNet).
%autosetup -p1
%build
mkdir build && cd build
cmake .. \
-DCMAKE_INSTALL_PREFIX=%{_prefix} \
-DPREFER_BUNDLED_LIBS=OFF \
-DAUTOUPDATE=OFF \
-DANTIBOT=ON \
-DUPNP=ON \
-DSTEAM=OFF \
-DCMAKE_BUILD_TYPE=RelWithDebInfo
%make_build
%cmake \
-DPREFER_BUNDLED_LIBS=OFF \
-DAUTOUPDATE=OFF \
-DANTIBOT=ON \
-DUPNP=ON \
-DSTEAM=OFF
%cmake_build
%install
%cmake_install
@ -103,14 +98,11 @@ install -Dp -m 0644 man/DDNet-Server.6 %{buildroot}%{_mandir}/man6/DDNet-Server.
%{_bindir}/DDNet
%{_libdir}/%{name}/
%{_datadir}/applications/%{name}.desktop
%{_datadir}/icons/hicolor/*/apps/%{name}.png
%{_datadir}/metainfo/*.appdata.xml
%files data
%{_datadir}/%{name}/
%{_datadir}/icons/hicolor/*/apps/%{name}.png
%dir %{_datadir}/icons/hicolor/
%dir %{_datadir}/icons/hicolor/*/
%dir %{_datadir}/icons/hicolor/*/apps/
%files server
%{_mandir}/man6/DDNet-Server.6%{?ext_man}

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@ -1,89 +0,0 @@
From 32734aceb355458d90573ecec37c4c909aad9697 Mon Sep 17 00:00:00 2001
From: heinrich5991 <heinrich5991@gmail.com>
Date: Mon, 31 Aug 2020 12:25:53 +0200
Subject: [PATCH] Make steam_api dependency static on Linux non-Steam builds
This allows building without rpath modifying on Linux which seems to be
needed for openSUSE packaging.
Fixes #2669.
---
CMakeLists.txt | 22 +++++++++++++++++-----
1 file changed, 17 insertions(+), 5 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 8bf6f74da4..95707499e5 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -97,6 +97,7 @@ option(UPNP "Enable UPnP support" OFF)
option(ANTIBOT "Enable support for a dynamic anticheat library" OFF)
option(CLIENT "Compile client" ON)
option(DOWNLOAD_GTEST "Download and compile GTest" ${AUTO_DEPENDENCIES_DEFAULT})
+option(STEAM "Build the Steam release version" OFF)
option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT})
option(DEV "Don't generate stuff necessary for packaging" OFF)
@@ -269,7 +270,7 @@ function(set_own_rpath TARGET)
endfunction()
if(NOT TARGET_OS STREQUAL "windows" AND NOT TARGET_OS STREQUAL "mac" AND CMAKE_VERSION VERSION_LESS 3.8)
- if(CLIENT OR ANTIBOT)
+ if((CLIENT AND STEAM) OR ANTIBOT)
message(STATUS "Can't set BUILD_RPATH in CMake before 3.8, pass -Wl,-rpath,'$ORIGIN' manually if you wish to emulate this. Or just install a newer version of CMake...")
endif()
endif()
@@ -1596,8 +1597,13 @@ if(CLIENT)
steam_api_stub.cpp
)
+ if(STEAM OR TARGET_OS STREQUAL "windows" OR TARGET_OS STREQUAL "mac")
+ set(STEAMAPI_KIND SHARED)
+ else()
+ set(STEAMAPI_KIND STATIC)
+ endif()
set(TARGET_STEAMAPI steam_api)
- add_library(${TARGET_STEAMAPI} SHARED ${STEAMAPI_SRC})
+ add_library(${TARGET_STEAMAPI} ${STEAMAPI_KIND} ${STEAMAPI_SRC})
list(APPEND TARGETS_OWN ${TARGET_STEAMAPI})
set_src(ENGINE_CLIENT GLOB src/engine/client
@@ -1815,7 +1821,9 @@ if(CLIENT)
${PLATFORM_CLIENT_INCLUDE_DIRS}
)
- set_own_rpath(${TARGET_CLIENT})
+ if(STEAMAPI_KIND STREQUAL DYNAMIC)
+ set_own_rpath(${TARGET_CLIENT})
+ endif()
set(PARAMS "${WAVPACK_INCLUDE_DIRS};${WAVPACK_INCLUDE_DIRS}")
if(NOT(WAVPACK_OPEN_FILE_INPUT_EX_PARAMS STREQUAL PARAMS))
@@ -2263,7 +2271,6 @@ set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME ${PROJECT_NAME})
set(CPACK_TARGETS
${TARGET_CLIENT}
${TARGET_SERVER}
- ${TARGET_STEAMAPI}
config_retrieve
config_store
dilate
@@ -2271,6 +2278,9 @@ set(CPACK_TARGETS
map_diff
map_extract
)
+if(STEAMAPI_KIND STREQUAL DYNAMIC)
+ list(APPEND CPACK_TARGETS ${TARGET_STEAMAPI})
+endif()
set(CPACK_DIRS data)
set(CPACK_FILES
license.txt
@@ -2286,7 +2296,9 @@ if(NOT DEV)
include(GNUInstallDirs)
install(DIRECTORY data DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/ddnet COMPONENT data)
install(TARGETS ${TARGET_CLIENT} DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT client)
- install(TARGETS ${TARGET_STEAMAPI} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT client)
+ if(STEAMAPI_KIND STREQUAL DYNAMIC)
+ install(TARGETS ${TARGET_STEAMAPI} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT client)
+ endif()
install(TARGETS ${TARGET_SERVER} DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT server)
if(ANTIBOT)
install(TARGETS ${TARGET_ANTIBOT} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT server)