forked from pool/ddnet
Accepting request 891303 from games
OBS-URL: https://build.opensuse.org/request/show/891303 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/ddnet?expand=0&rev=2
This commit is contained in:
commit
69a1cef57e
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version https://git-lfs.github.com/spec/v1
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oid sha256:b9b60e7c8330dbb9d7911177add4f52050cf27fc7b17c8da661ac0093ed1033d
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size 27625376
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3
ddnet-15.4.tar.gz
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3
ddnet-15.4.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:c8915d1eebe66835e776f1b78fbdea78ad0ff310d452453de0bc5300da252677
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size 32811337
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@ -1,3 +1,28 @@
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-------------------------------------------------------------------
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Thu Apr 29 12:49:54 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to version 15.4
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* More colors from components in consoles
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* Add dummy_reset and remove +resetdummy
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* Local ranking info viewable ingame (/top5, /rank)
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* Add swap functionality for teams (/swap)
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* Add: Menu tabs animations
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* Add: Color picker in settings
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* Add: Better sliders and lists
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* Add: Indicate strength of hook in nameplates
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* Freeview mouse moves faster when zoomed out
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* New chat look
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* Show friends on spectate tab
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* Warn new players about name with points
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* Smooth dynamic camera
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* Optimize UI rendering
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* Add menu background maps
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* Add changeable assets in settings
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* Add new renderer, looks more consistent with ingame
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* New start menu adapted from Teeworlds 0.7
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* A lot other changes, see https://ddnet.tw/downloads/
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- Drop upstream merged steam-api.patch
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-------------------------------------------------------------------
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Sat Aug 29 13:23:28 UTC 2020 - Matthias Mailänder <mailaender@opensuse.org>
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32
ddnet.spec
32
ddnet.spec
@ -1,7 +1,7 @@
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#
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# spec file for package ddnet
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#
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# Copyright (c) 2020 SUSE LLC
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# Copyright (c) 2021 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@ -16,19 +16,18 @@
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#
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Name: ddnet
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Version: 14.5.1
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Version: 15.4
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Release: 0
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Summary: DDraceNetwork, a cooperative racing mod of Teeworlds
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License: Zlib AND CC-BY-SA-3.0 AND Apache-2.0 AND MIT AND SUSE-Public-Domain
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URL: https://ddnet.tw/
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Source: https://github.com/ddnet/ddnet/archive/%{version}/%{name}-%{version}.tar.gz
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# PATCH-FIX-UPSTREAM https://github.com/ddnet/ddnet/pull/2684
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Patch0: steam-api.patch
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Group: Amusements/Games/Action/Race
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BuildRequires: cmake
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BuildRequires: fdupes
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BuildRequires: desktop-file-utils
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BuildRequires: fdupes
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BuildRequires: gcc-c++
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BuildRequires: hicolor-icon-theme
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BuildRequires: pkgconfig
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BuildRequires: pnglite-devel
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BuildRequires: python3
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@ -76,17 +75,13 @@ Standalone server for DDraceNetwork (DDNet).
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%autosetup -p1
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%build
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mkdir build && cd build
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cmake .. \
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-DCMAKE_INSTALL_PREFIX=%{_prefix} \
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-DPREFER_BUNDLED_LIBS=OFF \
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-DAUTOUPDATE=OFF \
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-DANTIBOT=ON \
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-DUPNP=ON \
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-DSTEAM=OFF \
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-DCMAKE_BUILD_TYPE=RelWithDebInfo
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%make_build
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%cmake \
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-DPREFER_BUNDLED_LIBS=OFF \
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-DAUTOUPDATE=OFF \
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-DANTIBOT=ON \
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-DUPNP=ON \
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-DSTEAM=OFF
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%cmake_build
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%install
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%cmake_install
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@ -103,14 +98,11 @@ install -Dp -m 0644 man/DDNet-Server.6 %{buildroot}%{_mandir}/man6/DDNet-Server.
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%{_bindir}/DDNet
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%{_libdir}/%{name}/
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%{_datadir}/applications/%{name}.desktop
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%{_datadir}/icons/hicolor/*/apps/%{name}.png
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%{_datadir}/metainfo/*.appdata.xml
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%files data
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%{_datadir}/%{name}/
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%{_datadir}/icons/hicolor/*/apps/%{name}.png
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%dir %{_datadir}/icons/hicolor/
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%dir %{_datadir}/icons/hicolor/*/
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%dir %{_datadir}/icons/hicolor/*/apps/
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%files server
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%{_mandir}/man6/DDNet-Server.6%{?ext_man}
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@ -1,89 +0,0 @@
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From 32734aceb355458d90573ecec37c4c909aad9697 Mon Sep 17 00:00:00 2001
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From: heinrich5991 <heinrich5991@gmail.com>
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Date: Mon, 31 Aug 2020 12:25:53 +0200
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Subject: [PATCH] Make steam_api dependency static on Linux non-Steam builds
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This allows building without rpath modifying on Linux which seems to be
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needed for openSUSE packaging.
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Fixes #2669.
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---
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CMakeLists.txt | 22 +++++++++++++++++-----
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1 file changed, 17 insertions(+), 5 deletions(-)
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index 8bf6f74da4..95707499e5 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -97,6 +97,7 @@ option(UPNP "Enable UPnP support" OFF)
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option(ANTIBOT "Enable support for a dynamic anticheat library" OFF)
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option(CLIENT "Compile client" ON)
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option(DOWNLOAD_GTEST "Download and compile GTest" ${AUTO_DEPENDENCIES_DEFAULT})
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+option(STEAM "Build the Steam release version" OFF)
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option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT})
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option(DEV "Don't generate stuff necessary for packaging" OFF)
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@@ -269,7 +270,7 @@ function(set_own_rpath TARGET)
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endfunction()
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if(NOT TARGET_OS STREQUAL "windows" AND NOT TARGET_OS STREQUAL "mac" AND CMAKE_VERSION VERSION_LESS 3.8)
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- if(CLIENT OR ANTIBOT)
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+ if((CLIENT AND STEAM) OR ANTIBOT)
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message(STATUS "Can't set BUILD_RPATH in CMake before 3.8, pass -Wl,-rpath,'$ORIGIN' manually if you wish to emulate this. Or just install a newer version of CMake...")
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endif()
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endif()
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@@ -1596,8 +1597,13 @@ if(CLIENT)
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steam_api_stub.cpp
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)
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+ if(STEAM OR TARGET_OS STREQUAL "windows" OR TARGET_OS STREQUAL "mac")
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+ set(STEAMAPI_KIND SHARED)
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+ else()
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+ set(STEAMAPI_KIND STATIC)
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+ endif()
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set(TARGET_STEAMAPI steam_api)
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- add_library(${TARGET_STEAMAPI} SHARED ${STEAMAPI_SRC})
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+ add_library(${TARGET_STEAMAPI} ${STEAMAPI_KIND} ${STEAMAPI_SRC})
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list(APPEND TARGETS_OWN ${TARGET_STEAMAPI})
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set_src(ENGINE_CLIENT GLOB src/engine/client
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@@ -1815,7 +1821,9 @@ if(CLIENT)
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${PLATFORM_CLIENT_INCLUDE_DIRS}
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)
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- set_own_rpath(${TARGET_CLIENT})
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+ if(STEAMAPI_KIND STREQUAL DYNAMIC)
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+ set_own_rpath(${TARGET_CLIENT})
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+ endif()
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set(PARAMS "${WAVPACK_INCLUDE_DIRS};${WAVPACK_INCLUDE_DIRS}")
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if(NOT(WAVPACK_OPEN_FILE_INPUT_EX_PARAMS STREQUAL PARAMS))
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@@ -2263,7 +2271,6 @@ set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME ${PROJECT_NAME})
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set(CPACK_TARGETS
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${TARGET_CLIENT}
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${TARGET_SERVER}
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- ${TARGET_STEAMAPI}
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config_retrieve
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config_store
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dilate
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@@ -2271,6 +2278,9 @@ set(CPACK_TARGETS
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map_diff
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map_extract
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)
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+if(STEAMAPI_KIND STREQUAL DYNAMIC)
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+ list(APPEND CPACK_TARGETS ${TARGET_STEAMAPI})
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+endif()
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set(CPACK_DIRS data)
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set(CPACK_FILES
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license.txt
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@@ -2286,7 +2296,9 @@ if(NOT DEV)
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include(GNUInstallDirs)
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install(DIRECTORY data DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/ddnet COMPONENT data)
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install(TARGETS ${TARGET_CLIENT} DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT client)
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- install(TARGETS ${TARGET_STEAMAPI} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT client)
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+ if(STEAMAPI_KIND STREQUAL DYNAMIC)
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+ install(TARGETS ${TARGET_STEAMAPI} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT client)
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+ endif()
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install(TARGETS ${TARGET_SERVER} DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT server)
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if(ANTIBOT)
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install(TARGETS ${TARGET_ANTIBOT} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT server)
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