forked from pool/ddnet
Accepting request 956089 from home:Kieltux:branches:games
- Update to version 15.9.1 * [Server] Live freeze tiles (cannot move or jump, but can use hook and weapons) * [Server] Add teleport/tp chat command to teleport yourself to another player or spectated location (requires /practice) * [Client] Add new icons and macOS installer graphics * [Client] Add windowed fullscreen mode on Windows * [Client] Support 128 players in server browser * [Client] Adjustable prediction margin (cl_prediction_margin) * [Client] Improve projectile prediction * [Client] Use power button to quit (hopefully more clear) * [Client] Implement "reset" command to reset specific config values to default value * [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs that throttle specific ports * [Client] Remove compatible version filter * [Client] Display more relevant version numbers on command line * [Client] Fix bullet rendered through walls * [Client] Fix ARM-specific crash in macOS when moving screen * [Client] Fix console line offsets when resizing * [Client] Fix changing resolution in fullscreen * [Client] Improved double click handling * [Client] Reduce default ambient volume to 30 * [Client] Update score HUD immediately when switching dummy * [Client] Allow multiple commands when adding vote in UI * [Client] Allow "zoom" command to take smaller/larger values * [Client] Improve super prediction * [Client] Improve preformance when listing directories * [Client] Lower chance of losing config files * [Editor] Support enter and escape keys in editor when confirming save * [Editor] Don't react to server settings shortcuts when dialog is open * [Server] 255 jump tile acts as no double jump * [Server] Fail database queries faster * [Server] Improve database writes during shutdown and bad network * [Server] Also switch rescue tees when swapping * [Server] Implement sv_min_team_size to prevent too small teams counting as team finishes * [Server] Default players to being AFK when joining * [Server] Fix warnings to only warn every 3 seconds when touching start line * [Server] Reload map when changing sv_sixup * [Client+Server] Handle signals (SIGINT, SIGTERM) * [Client+Server] Fix lots of undefined behavior OBS-URL: https://build.opensuse.org/request/show/956089 OBS-URL: https://build.opensuse.org/package/show/games/ddnet?expand=0&rev=11
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version https://git-lfs.github.com/spec/v1
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oid sha256:62898162d9a3e758cf1c0e0b0a9b1c78fe875092692e6b2667fc2e4b82a2ca96
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size 33020207
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3
ddnet-15.9.1.tar.gz
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ddnet-15.9.1.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:0b04c7d2cf8c55fdbe6f82deb76af21cea529c8383d43e1020c4b0dbe92d916a
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size 32681519
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@ -1,3 +1,53 @@
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-------------------------------------------------------------------
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Sat Feb 19 18:20:08 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>
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- Update to version 15.9.1
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* [Server] Live freeze tiles (cannot move or jump, but can use
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hook and weapons)
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* [Server] Add teleport/tp chat command to teleport yourself to
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another player or spectated location (requires /practice)
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* [Client] Add new icons and macOS installer graphics
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* [Client] Add windowed fullscreen mode on Windows
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* [Client] Support 128 players in server browser
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* [Client] Adjustable prediction margin (cl_prediction_margin)
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* [Client] Improve projectile prediction
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* [Client] Use power button to quit (hopefully more clear)
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* [Client] Implement "reset" command to reset specific config
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values to default value
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* [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs
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that throttle specific ports
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* [Client] Remove compatible version filter
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* [Client] Display more relevant version numbers on command line
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* [Client] Fix bullet rendered through walls
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* [Client] Fix ARM-specific crash in macOS when moving screen
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* [Client] Fix console line offsets when resizing
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* [Client] Fix changing resolution in fullscreen
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* [Client] Improved double click handling
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* [Client] Reduce default ambient volume to 30
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* [Client] Update score HUD immediately when switching dummy
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* [Client] Allow multiple commands when adding vote in UI
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* [Client] Allow "zoom" command to take smaller/larger values
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* [Client] Improve super prediction
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* [Client] Improve preformance when listing directories
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* [Client] Lower chance of losing config files
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* [Editor] Support enter and escape keys in editor when
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confirming save
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* [Editor] Don't react to server settings shortcuts when
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dialog is open
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* [Server] 255 jump tile acts as no double jump
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* [Server] Fail database queries faster
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* [Server] Improve database writes during shutdown and
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bad network
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* [Server] Also switch rescue tees when swapping
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* [Server] Implement sv_min_team_size to prevent too small teams
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counting as team finishes
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* [Server] Default players to being AFK when joining
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* [Server] Fix warnings to only warn every 3 seconds when
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touching start line
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* [Server] Reload map when changing sv_sixup
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* [Client+Server] Handle signals (SIGINT, SIGTERM)
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* [Client+Server] Fix lots of undefined behavior
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-------------------------------------------------------------------
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Sat Jan 15 16:58:41 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>
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@ -17,7 +17,7 @@
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Name: ddnet
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Version: 15.8.1
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Version: 15.9.1
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Release: 0
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Summary: DDraceNetwork, a cooperative racing mod of Teeworlds
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License: Zlib AND CC-BY-SA-3.0 AND Apache-2.0 AND MIT AND SUSE-Public-Domain
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@ -109,5 +109,6 @@ install -Dp -m 0644 man/DDNet-Server.6 %{buildroot}%{_mandir}/man6/DDNet-Server.
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%files server
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%{_mandir}/man6/DDNet-Server.6%{?ext_man}
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%{_bindir}/DDNet-Server
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%{_datadir}/icons/hicolor/*/apps/%{name}-server.png
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%changelog
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