diff --git a/ddnet-15.8.1.tar.gz b/ddnet-15.8.1.tar.gz deleted file mode 100644 index 3c70b70..0000000 --- a/ddnet-15.8.1.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:62898162d9a3e758cf1c0e0b0a9b1c78fe875092692e6b2667fc2e4b82a2ca96 -size 33020207 diff --git a/ddnet-15.9.1.tar.gz b/ddnet-15.9.1.tar.gz new file mode 100644 index 0000000..3b8354c --- /dev/null +++ b/ddnet-15.9.1.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0b04c7d2cf8c55fdbe6f82deb76af21cea529c8383d43e1020c4b0dbe92d916a +size 32681519 diff --git a/ddnet.changes b/ddnet.changes index 6c05e37..0e1a291 100644 --- a/ddnet.changes +++ b/ddnet.changes @@ -1,3 +1,53 @@ +------------------------------------------------------------------- +Sat Feb 19 18:20:08 UTC 2022 - Carsten Ziepke + +- Update to version 15.9.1 + * [Server] Live freeze tiles (cannot move or jump, but can use + hook and weapons) + * [Server] Add teleport/tp chat command to teleport yourself to + another player or spectated location (requires /practice) + * [Client] Add new icons and macOS installer graphics + * [Client] Add windowed fullscreen mode on Windows + * [Client] Support 128 players in server browser + * [Client] Adjustable prediction margin (cl_prediction_margin) + * [Client] Improve projectile prediction + * [Client] Use power button to quit (hopefully more clear) + * [Client] Implement "reset" command to reset specific config + values to default value + * [Client] Add cl_port, cl_dummy_port, cl_contact_port for ISPs + that throttle specific ports + * [Client] Remove compatible version filter + * [Client] Display more relevant version numbers on command line + * [Client] Fix bullet rendered through walls + * [Client] Fix ARM-specific crash in macOS when moving screen + * [Client] Fix console line offsets when resizing + * [Client] Fix changing resolution in fullscreen + * [Client] Improved double click handling + * [Client] Reduce default ambient volume to 30 + * [Client] Update score HUD immediately when switching dummy + * [Client] Allow multiple commands when adding vote in UI + * [Client] Allow "zoom" command to take smaller/larger values + * [Client] Improve super prediction + * [Client] Improve preformance when listing directories + * [Client] Lower chance of losing config files + * [Editor] Support enter and escape keys in editor when + confirming save + * [Editor] Don't react to server settings shortcuts when + dialog is open + * [Server] 255 jump tile acts as no double jump + * [Server] Fail database queries faster + * [Server] Improve database writes during shutdown and + bad network + * [Server] Also switch rescue tees when swapping + * [Server] Implement sv_min_team_size to prevent too small teams + counting as team finishes + * [Server] Default players to being AFK when joining + * [Server] Fix warnings to only warn every 3 seconds when + touching start line + * [Server] Reload map when changing sv_sixup + * [Client+Server] Handle signals (SIGINT, SIGTERM) + * [Client+Server] Fix lots of undefined behavior + ------------------------------------------------------------------- Sat Jan 15 16:58:41 UTC 2022 - Carsten Ziepke diff --git a/ddnet.spec b/ddnet.spec index 353f96b..b9fb3da 100644 --- a/ddnet.spec +++ b/ddnet.spec @@ -17,7 +17,7 @@ Name: ddnet -Version: 15.8.1 +Version: 15.9.1 Release: 0 Summary: DDraceNetwork, a cooperative racing mod of Teeworlds License: Zlib AND CC-BY-SA-3.0 AND Apache-2.0 AND MIT AND SUSE-Public-Domain @@ -109,5 +109,6 @@ install -Dp -m 0644 man/DDNet-Server.6 %{buildroot}%{_mandir}/man6/DDNet-Server. %files server %{_mandir}/man6/DDNet-Server.6%{?ext_man} %{_bindir}/DDNet-Server +%{_datadir}/icons/hicolor/*/apps/%{name}-server.png %changelog